- UID
- 11218585
- 主题
- 0
- 阅读权限
- 20
- 帖子
- 9
- 精华
- 0
- 积分
- 5
- 金钱
- 59
- 荣誉
- 0
- 人气
- 0
- 在线时间
- 9 小时
- 评议
- 0
- 帖子
- 9
- 精华
- 0
- 积分
- 5
- 金钱
- 59
- 荣誉
- 0
- 人气
- 0
- 评议
- 0
|
下载解压并且安装了所有运行库之后,启动时遇到如下错误(无法玩):
---------------------------
Error
---------------------------
Sorry, an error occurred.
Please submit the following report to our Steam Bug Reporting discussion page, so we can keep improving Salt and Sanctuary (Ctrl-C, also available in \Salt\crash.log):
System.NullReferenceException: 未将对象引用设置到对象的实例。
在 ProjectTower.steam.ugc.UGCManager.CheckReplace(String name)
在 SheetEdit.TextureSheet.XTexture.IsLoaded()
在 ProjectTower.character.CharEquipment.IsContentLoaded()
在 ProjectTower.character.CharDraw.Draw(CharDef cDef, Vector2 loc, Int32 face, Single scale, Int32 frameIdx, Int32 nextIdx, Boolean actorDraw, Single gore, Boolean tint, Boolean saltTint, Boolean dyingBossMode)
在 ProjectTower.character.CharDraw.Draw(Vector2 loc, Single scale, Single gore, Boolean dyingBossMode)
在 ProjectTower.menu.levels.createCharacter.CharListLevel.SelectedDraw(Player p, Single alpha, Single scale, Rectangle dRect)
在 ProjectTower.menu.levels.MenuLevel.Draw(Player p, Single scale, Rectangle dRect)
在 ProjectTower.menu.MenuMgr.Draw(Single scale, Rectangle dRect)
在 ProjectTower.Game1.DrawMenu(Player p, Boolean logo)
在 ProjectTower.Game1.Draw(GameTime gameTime)
在 Microsoft.Xna.Framework.Game.DrawFrame()
在 Microsoft.Xna.Framework.Game.Tick()
在 Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
在 Microsoft.Xna.Framework.GameHost.OnIdle()
在 Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
在 Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
在 System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
在 System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
在 System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
在 System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
在 System.Windows.Forms.Application.Run(Form mainForm)
在 Microsoft.Xna.Framework.WindowsGameHost.Run()
在 Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
在 ProjectTower.Program.Main(String[] args)
---------------------------
确定
---------------------------
|
|