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那要给他重做个卫队~~先把陷阵营复制个上马的模型出来:(tada/descr_model_battle)
;陷阵营-骑ok
type Xianzhenyin_Lvbu_C
skeleton fs_hc_spearman
indiv_range 40
texture goths, bi/data/models_unit/sanguo/textures/Xianzhenyin_Lvbu.tga
model_flexi test/Xianzhenyin_Lvbu.cas, 15
model_flexi test/Xianzhenyin_Lvbu1.cas, 30
model_flexi test/Xianzhenyin_Lvbu2.cas, 40
model_flexi test/Xianzhenyin_Lvbu3.cas, max
model_sprite goths, 60.0, bi/data/sprites/goths_Xianzhenyin_Lvbu_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
做好保存
然后做他的将领卫队:(TADA/export_descr_unit)添加这个
;高顺,士气12,攻击强10,10,防御24,hardy ,frighten_foot,马匹未改generals horse,10
type JiangJun_ZhongYuan Aa_0402-GaoShun
dictionary JiangJun_ZhongYuan_Aa_0402-GaoShun
category cavalry
class heavy
voice_type General_1
soldier Xianzhenyin_Lvbu_C, 10, 0, 3
officer ZhongNianGaoJi_general
mount sanguo horse jjhm11
mount_effect elephant -4, camel -4
attributes sea_faring, general_unit, hide_forest, frighten_foot, very_hardy, power_charge
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 0
stat_pri 9, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,1
stat_pri_attr ap, launching, spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr area, spear, spear_bonus_4
stat_pri_armour 8, 10, 4, metal
stat_sec_armour 8, 8, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 16, disciplined, highly_trained
stat_charge_dist 50
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3000, 1, 140, 210, 0
ownership goths
保存,OK了
还有不懂请看贴:http://game1.ali213.net/thread-2608648-1-7.html
[ 本帖最后由 想打到印度 于 2009-4-7 20:29 编辑 ] |
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