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首先下面的方法只对一部分有用。。。如果没用也别唠叨。本人没测试过,只是在海盗湾看到了,转给大家看看。不过下面原文中说了,作者本人还是有效果的从原来的20多秒到1-5秒的Loading之间
一:如果你是双核的CPU而且Loading时间过长,具体做法是,首先启动游戏,然后切换到左面,呼出Task manager(ctrl+Alt+Del),右键点击TLR进程,设置关系,设置成只使用一核。
二:
RushEngine.ini
具体位置:My Documents\My Games\The Last Remnant\RushGame\Config
首先,备份你的文件。。。。
然后找到[systemsetting]这一项:
覆盖以下内容:
[SystemSettings]
StaticDecals=TRUE
DynamicDecals=TRUE
DynamicLights=TRUE
DynamicShadows=TRUE
LightEnvironmentShadows=TRUE
CompositeDynamicLights=FALSE
ShadowFilterQualityBias=0
DirectionalLightMaps=TRUE
MotionBlur=TRUE
DepthOfField=TRUE
Bloom=TRUE
QualityBloom=TRUE
SpeedTreeLeaves=TRUE
SpeedTreeFronds=TRUE
OnlyStreamInTextures=FALSE
LensFlares=TRUE
FloatingPointRenderTargets=TRUE
Trilinear=TRUE
OneFrameGPULag=True
UseVSync=TRUE
SkeletalMeshLODBias=0
bEnableHighPolyChars=TRUE
ParticleLODBias=-1
DetailMode=2
ShadowFilterQualityBias=0
MaxAnisotropy=16
ScreenPercentage=100
SceneCaptureStreamingMultiplier=1.0
FoliageDrawRadiusMultiplier=1.0
接着找到[TextureStreaming]项:
覆盖以下内容:
[TextureStreaming]
PoolSize=158
HysteresisLimit=20
DropMipLevelsLimit=16
StopIncreasingLimit=12
StopStreamingLimit=7
MinFudgeFactor=0.5
FudgeFactorIncreaseRateOfChange=0.5
FudgeFactorDecreaseRateOfChange=-0.4
MinRequestedMipsToConsider=11
MinTimeToGuaranteeMinMipCount=0
MaxTimeToGuaranteeMinMipCount=0
UseTextureFileCache=FALSE
MaxTextureMipCount=11
MinTextureResidentMipCount=7
附原文:
Ok guys, since I posted these in another TLR torrent, I'll post them here too.. Ran across a couple quick fixes for load times if you're on a dual core processor and texture pop-in, though in the case of the later it doesn't COMPLETELY get rid of them, just makes them bearable on certain systems, in some cases even caused a few peoples FPS to rise. Posting them now in one book of a post (hope this is allowed! I apologize if it isn't, but I do hope it helps someone!)
Loading times:
If you're running a dual core processor and are experiencing long load times (like I was), start up the game, alt-tab out of it, open Task Manager (ctrl-alt-del), right click on the TLR process (in the Process tab, NOT Applications tab) click 'Set Affinity' and then set it to use only one core. I went from having 20-30 second load times to 1-5 second.
Texture pop-in (not my own fix):
Let me first say that this DOES NOT fully get rid of the pop-in, but it calms it down A LOT. Onto the instructions!
First and foremost, locate the RushEngine.ini (located in My Documents\My Games\The Last Remnant\RushGame\Config), now that we've found that, BACK IT UP! Once that's done, open it with Notepad (or whatever 'pad' you use)
Now, the first section we're looking for is [SystemSettings] (just ctrl+f to find it NotePad), copy and paste the following over it, or just change it on your own:
[SystemSettings]
StaticDecals=TRUE
DynamicDecals=TRUE
DynamicLights=TRUE
DynamicShadows=TRUE
LightEnvironmentShadows=TRUE
CompositeDynamicLights=FALSE
ShadowFilterQualityBias=0
DirectionalLightMaps=TRUE
MotionBlur=TRUE
DepthOfField=TRUE
Bloom=TRUE
QualityBloom=TRUE
SpeedTreeLeaves=TRUE
SpeedTreeFronds=TRUE
OnlyStreamInTextures=FALSE
LensFlares=TRUE
FloatingPointRenderTargets=TRUE
Trilinear=TRUE
OneFrameGPULag=True
UseVSync=TRUE
SkeletalMeshLODBias=0
bEnableHighPolyChars=TRUE
ParticleLODBias=-1
DetailMode=2
ShadowFilterQualityBias=0
MaxAnisotropy=16
ScreenPercentage=100
SceneCaptureStreamingMultiplier=1.0
FoliageDrawRadiusMultiplier=1.0
Now to find the [TextureStreaming] section, once your there, copy and paste or change as you need to, to the following;
[TextureStreaming]
PoolSize=158
HysteresisLimit=20
DropMipLevelsLimit=16
StopIncreasingLimit=12
StopStreamingLimit=7
MinFudgeFactor=0.5
FudgeFactorIncreaseRateOfChange=0.5
FudgeFactorDecreaseRateOfChange=-0.4
MinRequestedMipsToConsider=11
MinTimeToGuaranteeMinMipCount=0
MaxTimeToGuaranteeMinMipCount=0
UseTextureFileCache=FALSE
MaxTextureMipCount=11
MinTextureResidentMipCount=7
Now, this helped me and quite a few other people, but let's say it didn't help you, and you were a dolt and forgot to back-up your RushEngine.ini? Shame on you, but don't panic! Simply delete RushEngine.ini and when you start the game again, it'll create a brand-new default file for you. :D
[ 本帖最后由 wxzhk 于 2009-4-5 21:09 编辑 ] |
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