依次是每项数值5个难度下不同倍率,以下均为原始值。
经验值改太高只会让你的装备脱节,对同等级怪寸步难行,加个0相当不错。
很多条目有待大家验证、补完
QuestExplow = {20,25,30,40,50},
QuestGoldlow = {25,30,35,40,50},
SpellFactorDiff = {800,1000,1200,1500,2000},
QuestGoldmax = {3025,4030,5035,6040,8050},
LifeFactorDiff = {1000,1200,1500,2000,2500},
DefenseFactorDiff = {650,1000,1500,2500,4500},
QuestExpmax = {4020,5025,6030,8040,10050},
MP_experience = {1000,1150,1325,1550,1825}, 获得经验值!
NPC_speedfac_any = {1000,1050,1100,1175,1250},
DamageFactorDiff = {900,1000,1200,1350,1500},
AttackFactorDiff = {650,1000,1750,2750,4500},
MP_damage = {1000,1050,1100,1160,1220}, 玩家伤害???
MP_lifeHP = {1000,1300,1650,2100,2650}, 玩家HP???
MP_EShieldHP = {1000,1300,1650,2100,2650},
MP_combatvalue = {1000,1100,1210,1330,1460}, 玩家战技伤害???
MP_armor = {1000,1100,1210,1330,1460}, 玩家护甲???
Spawn_OffsetLow = {0,0,40,70,110}, 敌人最低重生率?
Spawn_OffsetHigh = {0,35,80,120,175}, 敌人最高重生率?
Spawn_FactorPM = {1000,1100,1175,1250,1350}, 每分钟产生敌人
PriceFactor = {700,1000,1400,1900,2500}, 物价?
RuneLevel = {1,1,20,35,50}, 符文等级?
Potion_big_duration = {9000,9000,9000,9000,7500}, 三种buff类药水持续时间
Potion_small_duration = {9000,8000,7000,5500,4000},
Potion_middle_duration = {9000,9000,8000,7000,6000},
NPC_attrWdam_fact = {1000,1100,1250,1500,2000},
LevelCapDiff = {200,200,200,200,200},
MP_intensity = {1000,1100,1210,1330,1460},
BlacksmithSkillForDiff = {0,100,150,200,250}, 铁匠技能等级
LevelMinForDiff = {1,1,60,100,140}, 不同难度敌人最低等级?
AllEnemy_lvl = {1,5,10,20,200}, 所有敌人等级?
Enemy_armor = {800,850,900,1000,2800}, 敌人护甲
Enemy_weapondamage = {650,750,850,1000,3700}, 敌人物理伤害
Enemy_spelldamage = {500,650,800,900,2700}, 敌人法术伤害
PS,26级后技能、属性无法加点问题,似乎每次升级后立即save&exit就不会发生...至少新练的号53级正常。
[ 本帖最后由 heizozo 于 2008-10-13 23:54 编辑 ] |