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UID1699176主题1阅读权限20帖子147精华0积分74金钱1875 荣誉0 人气0 在线时间369 小时评议0 
 
 帖子147精华0积分74金钱1875 荣誉0 人气0 评议0 
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| 现在原因已经找到,其实很简单,当HP现在值超过最大值(例如1000/999)时,则会进入屠村模式,此时千万别存档哦! 
 
 
 
 
 
 现在怎么办好,当我把最大HP加到999后,我靠近NPC对话就把人家砍死了,现在是遇神杀神,遇佛杀佛。。。。。。
 这样不能对话不就等于死机了么,这游戏的BUG?
 
 我买了几十个加HP上限的神水后,突然再买价格就从999999降到0元了,然后我只不过是不断疯狂买那个加HP上限的神水,加到997还没事,加到999后,突然NPC爆炸而死,出去随便和谁对话就是把人家砍死了 .
 
 据说修改ysf_win.ini文件就会变成这样,是这样么?
 
 IniVersion=0x103
 
 [kernel]
 WindowPosX=0
 WindowPosY=0
 SSTPEnable=0
 ClampInternalFrameRateMin=1
 ClampInternalFrameRateMax=10000
 ProcessPriorityClass=0x0
 ProcessAffinityMask=0x0
 ThreadAffinityMask_Main=0x0
 ThreadAffinityMask_BGM=0x0
 AccessArchiveViaMemoryMappedFile=1
 HighResoText=1
 
 [game]
 BloodyEffectLevel=2
 SaveFileNo=1
 TitleCursorIndex=1
 TitleGameDifficulty=2
 GameClearFlag=3
 GameClearFlagNightMare=1
 TitleTimeAttackIndex=1
 PlayerName="亚特鲁·克里斯汀"
 AlternateNameSeparator="="
 TextFilter_Delimiter=" \t"
 TextFilter_Dictionary=""
 ; osaka.exe的辞典和丸谷君等
 GameFirstPlay=1
 
 [renderer]
 ShowFPS=0
 GammaValue=1.00000000
 DeviceIdentifier="<D7B71E3E-4200-11CF-1D57-030003C2CB35>"
 Device=0
 Adapter=0
 BackBufferWidth=1280
 BackBufferHeight=1024
 BackBufferFormat32=1
 RefreshRate=75
 MultiSampleType=4
 TextureFilter=2
 Anisotropy=16
 Windowed=0
 ForceMultiThreaded=0
 WaitVSync=1
 ForceSoftwareVP=0
 TripleBuffer=0
 LowResoTexture=0
 CompressedTexture=0
 SortAlphaTexture=1
 LowResoShadow=0
 RenderShadow=1
 WindVS=1
 WaterVS=1
 CloudVS=1
 PointLightVS=1
 FireBlur=1
 Mipmap=1
 GammaEnable=1
 DP3Bump=1
 
 [audio]
 BgmVolume=512
 EffectVolume=512
 Device=0
 PlayBgm=1
 PlayEffect=1
 Reverb=0
 UseWuVorbis=1
 ForceSoftwareSoundBuffer=0
 
 [input]
 PadAnalog=0
 DashControl=1
 AtkBtnMagic=0
 AlwaysDashOK=0
 MouseButtonAlwaysOkCancel=1
 ForceFeedback=1
 GamePad=1
 FileIndex=0
 Assign{KEY_ACTION}="Z"
 Assign{KEY_JUMP}="X"
 Assign{KEY_SHOT}="C"
 Assign{KEY_USE}="V"
 Assign{KEY_MENU}="Space"
 Assign{KEY_WALK}="L-Shift"
 Assign{KEY_SWORD_REVD}="S"
 Assign{KEY_SWORD_REVU}="D"
 Assign{KEY_SWORD0}="1"
 Assign{KEY_SWORD1}="2"
 Assign{KEY_SWORD2}="3"
 Assign{KEY_UP}="Numpad8"
 Assign{KEY_DOWN}="Numpad2"
 Assign{KEY_LEFT}="Numpad4"
 Assign{KEY_RIGHT}="Numpad6"
 Assign{KEY_UPLEFT}="Numpad7"
 Assign{KEY_UPRIGHT}="Numpad9"
 Assign{KEY_DOWNLEFT}="Numpad1"
 Assign{KEY_DOWNRIGHT}="Numpad3"
 Assign{MOUSE_DIR}="L-Button"
 Assign{PAD_ACTION}="1-Button"
 Assign{PAD_JUMP}="2-Button"
 Assign{PAD_SHOT}="3-Button"
 Assign{PAD_USE}="4-Button"
 Assign{PAD_MENU}="10-Button"
 Assign{PAD_WALK}="9-Button"
 Assign{PAD_SWORD_REVD}="5-Button"
 Assign{PAD_SWORD_REVU}="8-Button"
 Assign{MOUSE_ACTION}="---"
 Assign{MOUSE_JUMP}="R-Button"
 Assign{MOUSE_SHOT}="---"
 Assign{MOUSE_USE}="M-Button"
 Assign{MOUSE_MENU}="---"
 Assign{MOUSE_WALK}="---"
 DeadZone=0.34989998
 RunWalkThreshold=0.50000000
 MouseSensitivity=1.00000000
 DoubleClickFrame=12
 
 [ 本帖最后由 告死鸟 于 2008-8-31 15:56 编辑 ]
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