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[求助] 这是什么东西,玩不了了 [复制链接]

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发表于 2017-1-12 12:27:03 |显示全部楼层
NullReferenceException: Object reference not set to an instance of an object--------------------------------------------------------------------------------Amplitude.Interop.Steamworks+SteamMatchMaking.SetLobbyGameServer (Amplitude.Interop.SteamID steamIDLobby, UInt32 unGameServerIP, UInt16 unGameServerPort, Amplitude.Interop.SteamID steamIDGameServer)GameServer.Disconnect ()GameServer.Dispose (Boolean disposing)GameInterface.Dispose ()Session.Dispose (Boolean disposing)Amplitude.Unity.Session.Session.Dispose ()Amplitude.Unity.Session.SessionManager.ReleaseSession ()RuntimeState_Lobby.End (Boolean abort)Amplitude.Unity.Framework.FiniteStateMachine.Update ()Amplitude.Unity.Runtime.RuntimeManager.Update ()--------------------------------------------------------------------------------V1.0.0 S3  (64-bit)

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发表于 2017-1-12 12:39:17 |显示全部楼层
来人啊,救命啊

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发表于 2017-1-13 22:28:13 |显示全部楼层
我的是64位系统,下的也是64位的啊,不能创建世界

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发表于 2017-1-14 09:22:23 |显示全部楼层
NotImplementedException: The game creation process has failed.
Amplitude.Unity.Game.GameException: The game creation has failed. ---> System.ArgumentNullException: Argument cannot be null.

Parameter name: archive

  at Game+<Launch>c__Iterator28A.MoveNext () [0x00000] in <filename unknown>:0

  at Amplitude.Coroutine.Run () [0x00000] in <filename unknown>:0

  at Amplitude.Coroutine+<EnumerableRun>c__IteratorA2.MoveNext () [0x00000] in <filename unknown>:0

  --- End of inner exception stack trace ---
--------------------------------------------------------------------------------
GameClientState_LaunchGame.GameService_CreateGameComplete (System.Object sender, Amplitude.Unity.Game.CreateGameCompleteEventArgs e)
Amplitude.Unity.Game.GameManager.OnCreateGameComplete (Amplitude.Unity.Game.CreateGameCompleteEventArgs e)
Amplitude.Unity.Game.GameManager.CreateGameAsync_CoroutineExceptionHandler (System.Object sender, Amplitude.CoroutineExceptionEventArgs args)
Amplitude.Coroutine+<EnumerableRun>c__IteratorA2.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)

--------------------------------------------------------------------------------
V1.5.7 S3  (64-bit)
是64位,换版本了,没用

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