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转自隔壁
Update November 28th:
Since the last posting we have released two more updates 1.16 and 1.17. These two mostly focussed on improving stability and fixed a couple of bugs related to the non working trade offers. See release notes for details:
Trade bugs
It turned out that the issues many of you are seeing with trade ships not working correctly is not one bug but a whole series of connected problems. After resolving the first issue with 1.17, more problems became apparent. This is the reason we are now testing the next patch 1.18 a lot longer than the other patches. We can not afford a very indepth test at this time, because too many of you are waiting for this fix, but things are looking good and chances are that this update will be available before the weekend.
I do not want to give silly excuses here. Of course you deserve a bug free game, but you may ask why these trade problems were not uncovered during testing: We had a group of testers dedicated to testing our economy over a long period of time. These guys used a special version of the game which allowed them to run the entire economy at a higher speed. It seems that most of these problems we now see did not happen with this time acceleration. Meanwhile these problems also do not happen early on in the game or if you (like most testers do) have to restart the game frequently.
Other features coming up next
• Fixed several causes of crashes in-game and when loading savegames.
• Fixed a specific problem resulting in periodic slow-downs.
• Improved general performance (first small improvement only, more to come).
• Fixed several problems with ship/drone docking/undocking behaviour.
• Fixed problem with player drone formations.
• Fixed several small localisation issues.
• Improved skill levels for new NPCs.
• Improved readability of entries in interaction menus.
• Improved GPU listing on laptops with multiple GPUs (still some driver-related issues on certain hardware).
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• Fixed several causes of crashes in-game and when loading savegames.
修正几个游戏中和读档时候的崩溃问题
• Fixed a specific problem resulting in periodic slow-downs.
修正一个造成游戏帧数不稳定的问题
• Improved general performance (first small improvement only, more to come).
改进优化(首先来个小改进,以后会有更多)
• Fixed several problems with ship/drone docking/undocking behaviour.
修正几个舰船/无人机停靠和出港时的行为问题
• Fixed problem with player drone formations.
修正玩家无人机的阵型
• Fixed several small localisation issues.
修正一些翻译版本的问题
• Improved skill levels for new NPCs.
改进新NPC的技能等级
• Improved readability of entries in interaction menus.
互动目录变得更容易使用
• Improved GPU listing on laptops with multiple GPUs (still some driver-related issues on certain hardware).
改进识别手提电脑多个GPU的能力(部分硬件依然存在与驱动相关的问题)
再加上修正了最近大家特别关心的贸易BUG,大概就是这么些内容
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