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MOD
EA appears to be of two minds regarding whether to implement hybrid occults or not.
•On one hand the Core system actually allows you to assign multiple occult types to a single sim, and many of the systems handle it properly
•On the other hand, EA has enacted explicit blocks against having multiple occult types on a single sim, and many of the systems do not handle it properly
The purpose of this mod is to bring the two hands together under the umbrella of allowing viable hybrids in-game.
•This mod does not allow you to create hybrids to begin with. You will require a mod or an EA bug to assign the occult states.
What this mod does:
1.All interactions that were tuned to be inclusive to a particular occult, are now tuned exclusive.◦This allows hybrids to use the interaction even if they have a different occult state than the one normally required
2.The Magic motive bar that appears under the sim's portrait will now appear even if your sim is not a pure Witch or Fairy.◦Note that if your sim is both a Witch and Fairy, the Witch magic bar will be displayed
3.The Motives Panel will now display all the alterations defined by your sim's various occult states.◦Under EA Standard, only the first occult type was used.
◦For instance: If you have the Mummy and Simbot occult, you will now see both effects on the panel.
文件说明。。。。真长,求翻译 |
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