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游侠NETSHOW论坛 游侠NETSHOW论坛 NBA Live 19+NBA Live 18+NBA Live 17+NBA LIVE 16 【NBAYX-LIVE11快讯】ELITE11 最新投篮讲解视频! (6.3 ...
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【NBAYX-LIVE11快讯】ELITE11 最新投篮讲解视频! (6.30) [复制链接]

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发表于 2010-5-27 08:22:53 |只看该作者 |倒序浏览

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6.14新闻:

ELITE11 官网更新的 最新 传视频"Feel the Game"



观看地址:http://nbaelite.easports.com/home.action













====================================


====================================



ELITE11 新特色清单出炉!(6.4)




All-New Hands-On Control




  • The Game is in Your Hands - For the first time in a basketball video game, dribbling, shooting, passing, and defense are based on skill, fundamentally changing the entire NBA basketball experience. With complete hands-on control outcomes are no longer predetermined, and you become the deciding factor between game-winning shots and momentum-changing blocks.
  • Enhanced Dribbling System - The right analog stick controls your hand movements like never before, allowing you to dribble with one-to-one movement unique to NBA ELITE 11. Control the floor with all-new hesitations, spins, behind-the-back dribbles, and much more.
  • Call Your Shot - The days of predetermined outcomes based on a random push of the button are gone forever, as the result of every play is based on skill. Each player has a "sweet-spot" and the ability to hit a shot is based on their skill set, defensive pressure, and proximity to the net. It’s up to you to put everything together and hit the shot.
  • The Drive to Win - The ability to drive to the net has never been so true to the game of basketball. Independent control of your hands and feet allows you to maneuver and dribble with precision, making the drive down the lane based on skill instead of a scripted defensive reaction.
  • Defense Matters - Independent hand controls also allow you to be more strategic on defense as you use the right analog stick to make steal attempts and game-changing blocks.

Unprecedented Game Physics

  • Feel the Game Like Never Before - Radically improved game physics rid the days of locked animated sequences leaving you in control of the player at all times. When you drive aggressively to the net and go up with authority, you can be sure that whoever is standing in your way is going to be knocked to the ground.





=================================



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6.3新闻:

介绍了一些ELITE11 的特色, 貌似依然没有PC版本。。。



“We plan to profoundly evolve the interactive basketball experience in a way that the category has not seen for a decade,” says Peter Moore, President, EA SPORTS. “In NBA ELITE 11, we’ll introduce a gameplay experience that gives fans the control on the court that they have been begging for in a basketball game for years.”

Click here to read the entire press release.

REDWOOD CITY, Calif.–(BUSINESS WIRE)–Electronic Arts Inc. (Nasdaq:ERTS) announced today that NBA ELITE will be the new moniker of the long running EA SPORTS™ NBA videogame franchise. NBA ELITE 11 will revolutionize the way basketball simulation games are played, with an all-new technology base, a new control scheme and a real-time physics system. Currently in development for the PLAYSTATION®3 and the XBOX™ 360, NBA ELITE 11 will be available in retail stores this October.

“We plan to profoundly evolve the interactive basketball experience in a way that the category has not seen for a decade,” says Peter Moore, President, EA SPORTS. “In NBA ELITE 11, we’ll introduce a gameplay experience that gives fans the control on the court that they have been begging for in a basketball game for years.”

Using the design principles from some of EA SPORTS top rated franchises, NBA ELITE 11 introduces several significant gameplay changes that center around user control. The new ‘Hands-On Control’ scheme allows for one-to-one responsiveness of a player’s movement and actions on the court, as opposed to traditional predetermined animations that require users to wait while a scenario played out before making the next move. Hands-on Control applies to everything within a player’s offensive and defensive arsenal, including: dribble moves, dunks, drives to the basket, fadeaways, mid-air adjustments, blocks, steals and more.

The new real-time physics system in NBA ELITE 11 allows each player on the court to move independently of one another, removing the two-man interactions that have long taken the user control out of basketball simulation videogames. In addition, a new skill-based shooting system requires accurate user input, based on a player’s position on the court, versus the randomly generated dice rolls that have driven shooting in basketball videogames in the past.

“NBA ELITE 11 will give gamers the same skill set that a pro basketball player has at his disposal,” said David Littman, Creative Director, NBA ELITE 11. “This is the first basketball simulation videogame where you are controlling every movement, dribble move, shot, dunk, lay-up, steal and block in real time with one-to-one control. You’re no longer going to push a button and watch the computer generate a long animation sequence. It is like being on a basketball court with an amazing set of skills. This is going to change what people have come to expect from a basketball simulation videogame.”

“From the first day of development on this product, it was clear that we intended to pioneer a groundbreaking change in the basketball videogame segment,” said Jordan Edelstein, VP Marketing, EA SPORTS. “It’s a whole new game that warranted a brand new name to fully capture the transformation we intend to deliver in NBA ELITE.”

Electronic Arts has been releasing basketball videogames since 1983. The first game, titled One on One: Dr. J vs. Larry Bird, was one of the first basketball games to feature real NBA players. The franchise was rebranded to become NBA LIVE with the release of NBA LIVE 95, a brand that has carried on for 16 years culminating in last year’s NBA LIVE 10. EA’s NBA-licensed franchises have sold more than 25 million units since 1995*.

NBA ELITE 11 will be available for the PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system with an MSRP of $59.99. It is developed by EA Canada in Burnaby, B.C. The game has not yet been rated by the ESRB or PEGI.

EA SPORTS™ is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, global videogame competitions and breakthrough digital experiences. EA SPORTS delivers personal access to the emotion of sports through industry-leading sports simulation videogames, including Madden NFL football, FIFA Soccer, NHL® hockey, NBA LIVE basketball, NCAA® Football and NCAA Basketball, Fight Night boxing, EA SPORTS MMA and Tiger Woods PGA TOUR® golf, and EA SPORTS Active.

For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visit http://www.easports.com to connect, share and compete.







==================================


===================================





NBA LIVE系列的命名将改变,

今年EA SPORTS 的NBA续作将更名为 NBA Elite 11 替代传统命名 的NBA LIVE 11




The first indications that the NBA Live franchise was in the midst of going through a transformation of sorts began making their way out in early February. Talk of the series going in a different direction came from departing team members which EA Sports did little to deny. Now the first signs of big change are being to be discovered, and prior to E3 where it is likely that at least some of the vision for the game will be laid out.


The NBA Live name is no more. This year’s NBA title from EA Sports will be called NBA Elite 11. According to OXM (via drules2) the game will be heavy on analog controls with Skate and Fight Night the two titles garnering comparisons in that regard. I’m hoping to get some additional details soon.


Oftentimes a series name change can be attributed to a stigma having been built and the desire to have a fresh start. Maybe the best example of that is when EA went from Triple Play to MVP. We are probably seeing similar thinking implemented here with the company hoping to build a new brand that can either compete with NBA 2K or can find its own base of consumers who want something different. While NBA Live 10 showed great improvement over prior iterations it actually fell in sales from the previous year.


I’m not sure that going the analog direction would be the best idea as one of the most consistent things I’ve liked about NBA Live over the years has been the right stick for dribble moves and having other functions tied to the buttons. It is far too early to pass judgment on the idea until we know its implementation though. The new name sure sounds “arcade-like” or “street-like”.  That may not end up being the case, but after posting this news on Twitter I’ve gotten a bunch of similar responses back in reacting to the news. What are your thoughts on NBA Live being renamed NBA Elite and a move towards heavier analog reliance? Leave your thoughts in the comments!

[ 本帖最后由 zeng56 于 2010-6-30 10:07 编辑 ]

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沙发
发表于 2010-5-27 09:17:50 |只看该作者
支持zeng哥      !!!

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板凳
发表于 2010-5-27 11:49:32 |只看该作者
这个翻译的太牛了。。。。。。。。。。。。。。。。。。。

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地板
发表于 2010-5-27 13:18:01 |只看该作者
有PC版吗???a,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

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5#
发表于 2010-5-27 13:29:34 |只看该作者
只 希望 出 PC版本的

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6#
发表于 2010-5-27 13:37:18 |只看该作者
EA 的NBA系列四个字形容:惨不忍睹

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7#
发表于 2010-5-27 14:14:56 |只看该作者

回复 #1 zeng56 的帖子

神啊,出PC版吧

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8#
发表于 2010-5-27 14:33:59 |只看该作者
Z赶紧给翻译了。

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9#
发表于 2010-5-27 16:16:10 |只看该作者
改名只是小把戲, 只關心遊戲性和會否出現在PC而已

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10#
发表于 2010-5-27 22:41:15 |只看该作者
期待LIVE系列像FIFA那样脱胎换骨,加油

检事是为了使被告人被叛有罪而在法庭战斗,我曾经学到过这样的理论,但是,它并不是检事生命的一切,用自己的力量去寻找“真实”,才是我们真正的使命。如今站在这法庭上,我也不禁想要学着某个家伙的姿势,伸出手指大喊一声——“異議アリ!”

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11#
发表于 2010-5-27 22:58:36 |只看该作者
原帖由 尼姑 于 2010-5-27 14:33 发表
Z赶紧给翻译了。

同尼姑大,坐等翻译。。。。。。。。。。
太阳王朝第三季:
首发:君子雷、道格拉斯、杰夫格林、托马斯、波兰铁锤
第六人:维拉纽瓦
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12#
发表于 2010-5-28 09:02:50 |只看该作者
live系列做的一代不如一代,当初04,05在pc上玩的津津有味,06-09也在小p上花费了大量时间。等到入了360,发现10做的还不如pc上的04,05做得好,那个失望啊。

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13#
发表于 2010-5-28 09:38:15 |只看该作者
无所谓,反正无PC的。。。。管他什么时候出。。。。。。。

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14#
发表于 2010-5-28 19:15:16 |只看该作者
支持!
WJN一直在努力!

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15#
发表于 2010-5-29 22:28:20 |只看该作者
NBA Elite 11不会有PC


Will NBA Elite 11 be available for the PC?
At this point, it appears NBA Elite 11 will only be released for the Xbox 360, Playstation 3 and Playstation Portable.




Why wouldn't NBA Elite 11 be released for the PC?
EA Sports have previously cited "serious business challenges" as the reason many of its prominent titles are currently not being released for the PC. The current speculation is that a combination of the increase in piracy, decrease in sales and competition in the console market has firmly established consoles as EA Sports' platform of choice.

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~ § 境由心造,相由心生 § ~
『体育游戏区』
太空城の火箭之魂 Yao11☆路飞
黑暗圣斗士 死亡皇后地狱火
英格兰 国家队 灵魂
★★★★★

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16#
发表于 2010-6-3 10:13:55 |只看该作者
6.3UP

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17#
发表于 2010-6-5 09:18:40 |只看该作者
跪等翻译帝   谷歌那个翻译就不说了......................................
纠结  : 到底什么是民族精神?
什么是爱国精神?
政治真难学

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~ § 境由心造,相由心生 § ~
『体育游戏区』
太空城の火箭之魂 Yao11☆路飞
黑暗圣斗士 死亡皇后地狱火
英格兰 国家队 灵魂
★★★★★

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发表于 2010-6-14 09:31:42 |只看该作者
6.14UP

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19#
发表于 2010-6-14 13:05:04 |只看该作者
感谢更新,看看视频如何,支持!!
太阳王朝第三季:
首发:君子雷、道格拉斯、杰夫格林、托马斯、波兰铁锤
第六人:维拉纽瓦
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20#
发表于 2010-6-14 13:23:56 |只看该作者
刚开始看吓了一跳,原来是真人视频

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