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转自GT 即时战略游戏社区论坛( GT RTS Community )
原帖地址: GT 即时战略游戏社区论坛( GT RTS Community ) http://www.gametotal.org/forum/showthread.php?p=288707
以下包括 1.4 Beta 开发者战预报 I, II, 及Relic 广播的情报
是来自国外网友的收集(非完整),
大家请以将来官方1.4更新说明档为準
Global:
全局的
- Tier 2 upgrade cost increased to 300/125 (Requistion/Eneregy) from 250/45.
T2 (两本) 升级成本由 250人力/45电 增至 300/125
- Unit responsiveness improved.
单位反应改善
- Pathing for retreating units improved.
彻退单位寻路改善
- Vehicle pathing improved.
载具寻路改善
- Generator armor changed so it can basicly be hamred with all weapons.
Instant destroying with stikkbommaz or Plasma Grandes has been removed.
电站的护甲改变,使之能被所有武器有效伤害
棍子炸弹和等离子手雷的秒杀电站能力被移除
- Retreating breaks stun.
彻退可解除晕眩状态
- Weapon teams with setup time can no longer be pushed around by vehicles.
武器小队架起时间时不会被载具推开
- Everyone DOES have T1 detection
每人(族) 都有 T1 反隐单位
- There WERE significant changes to hero wargear
英雄装备有显著改变
Eldar 神灵
- Webway Gates Psi-Power and population cost reduced.
次元门成本减少, 更少人口成本
- Fleet of Foot only accessable to units through wargear/aspect upgrades.
迅捷之足需要升级装备/修行才可拥有
- Guardians are more durable and do more damage.
守护者更耐用和更大伤害
- Shurikan Heavy Weapon Platform cost changed to 210/30 from 270/0.
星镖炮重武器平台成本由 270 / 0 变成 210 / 30
- Shurikan Heavy Weapon Platform range, damage and supression increased.
星镖炮重武器平台射程, 伤害, 镇压增加
- Rangers cost reduced.
游侠成本减少
- Howling Banshees energy cost removed.
狂嚎女妖变成不需电力, 更耐用, T1能升级装备
- Howling Banshees are more durable.
狂嚎女妖更耐用
- Howling Banshees leap and charge attack moves removed.
狂嚎女妖跳跃与冲锋攻击移除
- Howling Banshees' Aspect of the Banshee upgrade available at Tier 1.
狂嚎女妖 T1能升级
- Howling Banshees' Aspect of the Banshee upgrade gives them a charge attack move.
狂嚎女妖升级"冲锋攻击(charge attack move)"
- Howling Banshees' Aspect of the Banshee upgrade unlocks the Fleet of Foot ability.
狂嚎女妖升级解锁"迅捷之足"技能
- Warpspider hitpoints increased.
次元蜘蛛 HP 上升
- Warpspiders have better responsiveness while jumping.
次元蜘蛛当跳跃时有更好反应
- Warpspider Haywire Grandes are reliable now.
次元蜘蛛铁线手雷变可靠了
- Brightlance rate of fire increased significantly (1 shot/sec ?).
光矛平台射速显著增加
- Wraithlord Shurikan Cannon damage increased ("on pair with Razorback DPS").
幽魂领主 "星标炮" 伤害输出增加(相对于 SM 步兵车的伤害输出)
Tyranids 泰伦虫族
- Health Synapse from the Warrior Brood Barbed Strangler upgrade has been removed.
武士虫(由压制炮的升级的) 增加生命节点光环效果被移除
- Melee Synapse from the Warrior Brood Adrenal Glands upgrade has been removed.
武士虫(由肾上腺的升级的) 增强肉搏节点光环效果)被移除
- Ranged Synapse from the Warrior Brood Venom Cannon upgrade has been removed.
武士虫(由毒液炮升级的) 增加射程节点光环效果被移除
- Rippers are no longer trainable.
撕裂虫无法用基地生产了.
- Hormagants cost increased to 300 Req. from 240.
角虫钱成本增加由 240 到 300
- Hormagants have been "scaled up" to compete with other early game units.
角虫向上调整以对抗其他早期单位
- Hormegants have their movement speed reduced to match other early game units.
角虫减少速度以相配于其他早期单位
- Hormagants can now upgrade "Adrenal Glands" which increases thier movement speed
and gives them to ability to leap-attack enemies.
角虫有了新的"肾上腺"升级,能增加其速度并给予跳跃能力
- Hormagaunts under Synapse can leap over map evironment.
角虫在节点光环下能跳过地图围绕 ( 跳过障碍物吧......不要吓我......汗)
- Termagants cost increased to 300 Req. from 240.
兵虫钱成本增加由 240 到 300
- Termagants have been "scaled up" to compete with other early game units.
兵虫向上调整以对抗其他早期单位
- Termagants have their movement speed reduced to match other early game units.
兵虫减少速度以相配于其他早期单位
- Termagants can upgrade "Toxin Sacs" which gives them the "Crippling Shot" ability.
原帖地址: GT 即时战略游戏社区论坛( GT RTS Community ) http://www.gametotal.org/forum/showthread.php?p=288707
兵虫有了新的升级毒囊,能给予"残害射击"技能
"Crippling Shot" significantly reduces the movement speed for short period of time.
"残害射击"能显著减少对方移动速度一段短时间
- Warrior Brood cost changed to 300/30 from 400/15.
武士虫群 由成本由 400 钱 / 15 电 ,变成 300 钱 / 30 电
- Warrior Brood damage reduced and they are less durable.
武士虫群伤害减少和 减少耐用性
- Warrior Brood now has detection cababilities.
武士虫群有了侦查隐形能力
- Warrior Brood "Barbed Strangler" weapon has its range shortend but increased rate of
fire and projectile speed.
武士虫群的"带刺藤蔓"(压制炮)减小射程,但是提高射速和飞行速度
- Warrior Brood "Adrenal Glands" upgrade makes them more durable and significantly
increases their melee damage.
武士虫群"肾上腺"升级令他们更耐用显著增加肉搏伤害
- Ravaner Brood available at Tier 1 for 400/45/12
原帖地址: GT 即时战略游戏社区论坛( GT RTS Community ) http://www.gametotal.org/forum/showthread.php?p=288707
坑道虫群目前是T1单位, 价值400 钱/ 45 电/ 12 人口
- Ravaner Brood HP redcued to 1200 from 1350.
坑道虫群血量从1350 减至 1200
- Ravaner Broods have the "Burrow Strike" ability which lets them burrow into the
ground and after a short delay break to the surface at a designated area where the
cause disruption.
坑道虫群现在有挖洞技能让他们挖入地内, 一段小时间后, 钻出地面引起阻碍
- Ravaner Broods can upgrade the"Enhanced Muscle Coil" at tier 2 which allows them to burrow in to the ground permanently and cause disruption and stun when breaking to the surface.
坑道虫群要 T2 才可升级"提升肌肉卷曲", 能持久钻入地下, 及钻出地面引起晕眩
- Spore Mines have two diffrent explosions.
孢子雷有2种爆炸方式
An instant explosion which causes disruption, stun and suppression.
立即的爆炸方式会造成爆炸阻碍,眩晕和压制
A charged "Biomass Explosion" (5sec) which causes massive damage.
另一种需要部署(5秒 ) 的"生物质爆炸"会造成更大的伤害
- Carnifex available at Tier 2 for 550/100/18.
侩子手 T2 可生产, 成本是 550 钱 / 100 电/ 18 人口
- Carnifex can be upgraded with (and only with) Thornback Armor at Tier 3 for 100/50
which grants the ability to charge and spawn Rippers.
侩子手只有在 T3 才有1种升级,花费 100 / 50 赋予其冲锋和生产撕裂虫的能力
- Zoanthrope damage against vehicles reduced massively.
灵能虫对载具伤害大幅减少
- Zoanthrope has knockback on its artillery blast.
灵能虫灵能轰击有击倒效果
- Zoanthrope "Warp Blast" damage reduced massively.
灵能虫"次元护盾"大幅减少被伤害
- Venom Brood - new unit, basicly a Warrior Brood euqipped with 3 Venom Cannons - available at Tier 2 for 400 Req.
Their Venom Cannons are strictly AV weapons.
毒液虫群是 T2 的 400 钱新单位, 基本上是武士虫群装备 3 个毒液炮, 他们的毒液炮只能反载具
- Screamer Killer - new unit, basicly a carnifex with heavy ranged weaponary - available at Tier 3.
尖啸杀戮者 - T3新单位, 基本是侩子手加上重型远程武器.
It has a Barbed Strangler and can drop Sporemines.
其拥有一门压制炮, 还能放下孢子雷(......天啊)
The Barbed Strangler has been buffed significantly to act as a kind of soft artillery;
deals major damage to infantry and causes suppression, but no damage to vehicles.
压制炮稍微加强,以适应其作为一种软杀伤炮击的定位, 主要对步兵造成一定伤害并导致压制,但无法伤害载具(现在也是这样啊....).
- Screamer Killer can be upgraded with Venom Cannon including Bioplasma.
尖啸杀戮者可以升级VC炮并拥有附带的吐痰技能.
- Bioplasma has been adjusted to be more reliable and has its radius reduced.
吐痰被调整了,其更可靠并降低了伤害半径.
- Lictor is available at Tier 3 and was buffed ("beefier").
利卡特现在是T3单位及加强了
- Lictor Venguard upgrade lets him cloak without the cost of energy.
利卡特升级跳跃技能让他隐藏而不需能源
Space Marines 星际战士
- Techmarine Master-Crafted Bolter available at Tier 1.
科技战士大师矢弹枪变成 T1 了
- Techmarine Consecrated Bolter available at Tier 2.
科技战士神圣矢弹枪变成 T2了
- Tachmarine "Brothers in Arms" (Consecrated Bolter) ability boni increased.
科技战士“兄弟!拿好枪!”(神圣矢弹枪) 技能 boni (?) 增加
- Scout squad movement speed increased.
侦察小队移动速度增加
- Scout squad Bolter damage increased.
侦察小队移爆弹枪伤害增加
- Scout squad Combat Shotgun AoE damage removed, on-point damage increased
(significantly at short range).
侦察小队霰弹枪没有了范围效果, 定点伤害增加, 近距离伤害显著
- Scout squad Combat Shotgun knockback chance removed.
侦察小队霰弹枪击倒机率被移移除
- Scout squad Combat Shotgun has a new ability that knockbacks enemies.
侦察小队霰弹枪击倒成为了技能
- Tactical Marine Squads have heavy infantry armor.
战术小队改用重步兵盔甲(抗射击,抗近战,但受到爆炸的伤害比普通步兵甲高)
- Tactical Marine Squad Flamer buffed.
战术小队火枪加强
- Devestator Heavy Bolter Squad Req. cost decreased and Power cost added.
摧毁者重爆弹小队钱成本减少和电力成本增加
- Devestator Heavy Bolter Squads have heavy infantry armor.
原帖地址: GT 即时战略游戏社区论坛( GT RTS Community ) http://www.gametotal.org/forum/showthread.php?p=288707
摧毁者重爆弹小队改用重步兵盔甲
- Devestator Heavy Bolter Squad range, suppression and damage increased.
摧毁者重爆弹小队射程, 镇压, 伤害增加
- Devestator Heavy Bolter Sqaud "Focus Fire" ability is capable of damaging vehicles.
摧毁者重爆弹小队 "集中射击"技能能伤害载具
- Assault Marine Squad cost increased to 500/50 from 550/25.
突击陆战小队成本增加由 550 / 25 到 500 / 50
- Assault Marine Squads have heavy infantry armor.
突击陆战小队改用重步兵盔甲
- Assault Marine Squad "Melta Bombs" are reliable now.
突击陆战小队 "热熔炸弹" 变可靠了
- Devestator Plasma Squads have heavy infantry armor.
摧毁者等离子炮小队改用重步兵盔甲
- Predator has an armor upgrade similar to the Razorback upgrade.
猎食者坦克有装甲升级(类似剃刀鲸Razorback 的升级)
- Terminator Squad Req. and Zeal cost reduced.
终结者小队钱及热诚(Zeal) 成本减少
-The Ven Dread had it's HP increased by 300 and cost altered.
神圣无畏增加 300 HP 和 成本改变 <-- 没说明详细
Ork: 兽人
- Kommando Nob Boom Time armor drops a stunbomb when he retreats instead of triggering an explosion on death.
原帖地址: GT 即时战略游戏社区论坛( GT RTS Community ) http://www.gametotal.org/forum/showthread.php?p=288707
突击队老大"Boom Time (炸弹)盔甲" 当他彻退时放一个晕眩炸弹, 而不是在死亡时才爆炸
- Slugga Boyz cost increased to 300 Req. from 270.
弹头小子钱成本增加由 270 到 300
- Slugga Boyz do more damage and are more durable.
弹头小子 更多伤害更耐用
- Slugga Boyz Nob Leader grants detection cababilities and is available at Tier 1.
弹头小子老大队长在T1 得到侦察渗透能力
- Shoota Boyz do more damage and are more durable.
射击小子(突突小子?) 更多伤害更耐用
- Shoota Boyz Big Shoota "Aiming? Wotz Dat?" ability is more relaiable.
射击小子"瞄准?Wotz Dat?"技能变可靠了
- Stikkbommaz squad size increased to 4.
棒弹小队增加至 4人
- Stikkbommaz Stikkbomb damage decreased.
棒弹小队手雷伤害减少
- Stikkbommaz Stikkbomb ability range increased.
棒弹小队手雷技能射程增加
- Stikkbommaz Stikkbomb ability let them throw 2 Stikkbombs per man (8 total).
棒弹小队手雷技能让他们每人抛 2个手雷(共8个)
- Stormboyz do more damage and are more durable.
风暴小子 更多伤害更耐用
- Stormboyz use power weapons.
风暴小子为动力武器
- Stormboyz break supression when using their rocket jump.
风暴小子在飞行中免疫压制
- Lootas can "Hide" when have set up their weapon.
Lootas (拾荒队?)当架设武器后能"隐藏"
注 : ((stickbombaz have reduced damage,
but throw more nades for knockdown
棍子雷的伤害降低
但是抛出的手雷更多,获得了更好的击倒效果)) <--- 注 : 收集修改的外国玩家将这个删减了, 有待确认
- Deff Dread cost decreased ("half of a Dreadnought").
铁罐成本减少(无畏的一半)
- Nob Squad cost decreased.
老大队成本减少
- Nob Squad Huge Choppaz (standard weapon) buffed.
老大队 Huge Choppaz (标准武器)加强
- Nob Squad Frenzy ability now renders them invulnerable for its duration.
老大队 Frenzy 技能(增强伤害并可以突破压制, 但受到的伤害也会增加那个技能)现在变成发动技能时不被伤害
- Kommando Squad damage increased.
突然队小队修害增加
- Kommando Squad "Luv da Dakka" ability brings knock down to an entire area instead
of a single squad/unit.
突击队小队"Luv da Dakka" (增加远程伤害技能)能击倒整个范围, 而不只是一个单位
_______________________________________________________________________
其他开发者有提及的音讯息 :
TASK3R :
Banshees will decidedly beat ASMs at a cost of 400 vs 500/50...
Sluggas w/ Nob (tier 1) will decidedly beat ASMs at a cost of 375/25 vs 500/50...
...when being jumped on in both situations.
狂嚎女妖会vs 突击陆战小队(ASM) , 在成本 400 vs 500 / 50 电
弹头小子和老大(T1) 会vs ASM, 在成本 375 / 25 vs 500 / 50
EgonSpengler :
Regarding concede, you can still quit a game, and you will forfeit all rank points. A successful concede will award some rank points, and keep a party of players together.
注意 "退让"功能 (concede, 将来的新功能),
你退出(quit) 游戏, 你将会丧失 rank 点数
成功的 "退让"(concede) 将会得到一些 rank 点数, 及令队友和睦
Noseworms :
Observers are peers in the match so they can lag the game if they have a crappy connection or their settings are jacked. This is why we have the observer slots closed by default and it's a host choice to open them.
旁观者(模式)的其中一点 (亘相联结的其中一点) ,
如果有一个人是差的连线或他的设定太高, 是会拖延 (lag) 游戏的 .
这所以为什么我们将旁观者槽预设是关的, 和为什么主持人才能开给旁观者槽给他人
据EgonSpengler 的一段长文所讲,
利卡特不少 大bugs 已移除了......
随着坑道虫的削弱和利卡特的解决 bugs, 相信不久会将有更多人在排名战玩利卡特~
TASK3R :
- Everyone DOES have T1 detection
每人(族) 都有 T1 反隐单位
- There WERE significant changes to hero wargear
英雄装备有显著改变
1.4 更新 包含地图编辑器
请看以下台湾中文版官网连结
http://www.replay.tw/DOWII/news.html[/SIZE]
[ 本帖最后由 l-prometheus 于 2009-6-30 09:42 编辑 ] |
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