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本帖最后由 SILVERALEX 于 2011-10-19 21:15 编辑
rt。。住港桥想去日落的同学。。。。密泉想去双子溪的童鞋。。。愿望终于实现了有木有~但是要注意。。。
这个是测试版本!!除非你自愿当实验品汇报实验结果哈。
这个mod可能严重损坏你的游戏存档所以你测试前一定要备份你的存档!!!!
MOD
这个mod替换了旅行的代码,并重新启用脚本错误记录。如果旅行系统的失败了的话日志将更容易去追查问题并修复它。
是滴。它可以加载世界任何一个度假胜地。
暂停旅游
是否暂停旅行闹钟
默认值:false
删除旅行限制
删除适用于儿童和孕妇的小人的限制
默认值:false
作为假期来看
是否采取行动,如果SIM访问自定义目的地度假时
默认:true
总复位
重置mods的设置他们调整默认置
版本
显示版本的MOD
附注
这个mod替换InWorldState和LiveModeState控制对象,并会与任何其他相同作用的mod冲突!
安装这个mod,如果没有安装世界冒险不会有任何效果!
如果想前往非度假的可用世界,mod将自动转存你的家人在最便宜的房里。
警告!!!!
请注意这个问题:
这是一个影响游戏作用的mod。在卸载之前,你必须确保小人是没有执行这个mod的任何动作。如果不这样做会跳出加载的游戏。
在卸载之前使用MasterController的“town\reseteverthing”停止所有正在运行的动作。你也可以安装ErrorTrap清理任何数据损坏。
请注意这个问题!!!!!
如果你卸载这个mod,任何在你自定义目的地旅行期间的存档当不再有作用了!
不管咋样如果你打算删除这个mod的话,确保你的模拟市民是在你住的家乡的地方保存的!
跟以前一样,安装这个mod之前一定要备份您的文件保存。这个mod可以是危险的东西,如果有什么出了什么岔子,它就会出问题。
档案
见附表
第2版的更新内容
如果没有空的房子可以住这个mod将会转存到空地上{就是没得房子的那种lot}
如果连空地都没用的话,这个mod将会跳掉编辑城市,免得让你瓜在一个空白界面。
修正了在一个自定义的旅游的小镇里最便宜的房子已经住人的了错误,
证书的伙伴关系将不再跳出“trip planner”窗口{估计是每次打开游戏都有检测到blahblah执行代码那啥啥的}
旅行度假相关动作不再错误地弹出trip planner窗口
mod现在可以正确地重新载入之前旅游到自订的小镇,而不是创建一个新的副本城镇、
Posted Yesterday, 03:25 AM
THIS MOD IS EXPERIMENTAL. Do not install unless you intend to test and report your findings.
This mod could seriously damage your save-game. Ensure that while testing you have backed up your save-files.
Consider yourself warned : Now on with the show.
----
THE MOD
This mod replaces the travel code, and re-enables the script error logging. If the travel system fails, the logs will make things easier to track down the issue and repair it.
Oh yeah, it also has the capability to load any World as a Vacation destination.
- Pause Travel
- Whether to pause the travel clock
- Default: False
- Remove Travel Restrictions
- Removes the restrictions applied to children and pregnant sims
- Default: False
- Treat As Vacation
- Whether to act as if the sim is on vacation when visiting a custom destination
- Default: True
- Total Reset
- Resets the mod's settings to their tuning defaults
- Version
- Displays the version of the mod
NOTES
This mod replaces the InWorldState and LiveModeState control objects, and will conflict with any other mod that does the same.
Installing this mod without having World Adventures installed will have no effect.
If you attempt to travel to a non-vacation enabled world, the mod will automatically dump your family in the cheapest residential home available.
WARNINGS
Be aware of this issue:
This is an Interaction Injector mod. BEFORE uninstalling, you must ensure that no sim is performing any of the interactions added by this mod. Failure to do so will bounce the game on load-up.
Use MasterController's "Town \ Reset Everything" to stop all running interactions prior to uninstalling. You can also install ErrorTrap to clean up any data corruption.
Be aware of this issue:
If you uninstall this mod, any save-games you have saved while on vacation in a custom destination will no longer function properly.
If you intend to remove this mod for any reason, ensure that your sims have been saved in the home-town.
As always, ensure that you backup your save files prior to installation of this mod. This mod can be dangerous, and if anything can go wrong, it will go wrong.
FILES
See attached
UPDATES
Version 2
- The mod will now dump sims onto empty lots if no unoccupied residential lots could be located
- If there is still no lot available, the mod will transition to Edit Town rather than leave you sitting at an empty interface
- Fixed an error when the cheapest house in a custom vacation town was already occupied
- Certificate of Partnerships will no longer bounce the trip planner window
- Vacation related interactions no longer erroneously appear in the Sim menu
- The mod now properly reloads custom vacation towns that have been visited previously, rather than creating a fresh copy
Version 7
Another attempt to stop imaginary sims from breaking "MiniSimsControl"
Potential fix for an error in "MapTagManager:Reset"
Removed the "Base Camp" warning message from Edit Town while on vacation
The Loading Screen window is no longer shown when traveling with the Debugging enabled
Any improperly handled error during two primary sections of the transition system will now automatically remove the Loading Screen window
The "Real Estate \ Purchase Vacation Home" interaction will now spit out tooltips when the Debbugging is enabled
Potential fix for the CAS Exiting issue. I found and re-added a piece of code that I failed to include, however I was unable to reproduce the issue beforehand to test.
Hopefully reigned in the EA Story Progression Updater by feeding it the demographics for France rather than a homeworld
Unlocked another set of error logging locations
Added an InsanityDebugging interaction, when you enable "Debugging", which spits out progress logs as the sims transition
Version 8
- Another try at correcting the rampant progression updater, this time an approach that actually changes something
- The "Invite Foreign Sims" on the Phone has been updated to be more reliable (don't use the one on the Relationship Panel, that is a different unaltered interaction)
- Added protections while loading foreign sims regarding Memories and Partner related issues
- Added Italian Translation
Have Fun. :D
Version 9
Changed the error trapping in "ReturnFromVacationWorld" to catch fatal errors better, and allow transition to continue
Potential fix for packing of tourists who are pregnant
Fixed an issue with foreign portrait creation, where the system would recreate them every time you loaded the game
Potential fix for an error in "ResetWorldType"
Fixed a problem where Traveler world locals were being deleted upon revisiting the world
This also fixes the rampant progression update issue, since the game no longer needs to do so much work
Added the Ambitions lot check into the transition system. You will now be prompted to add the lots upon visiting a new town.
Version 10
- Fixed a glitch where the Loading screen was removed too early, and you could see the game pausing and unpausing sporadically
- "Return Home" no longer appears when "Treat As Vacation" is False, because leaving with it disabled causes bizarre results
- The mod now attempts to update the foreign sims used the Relationship Panel prior to others, to reduce errors in that panel
- Potential fix for an error in "MiniSimsControl:OnCleanup"
- Added coding to stop "WorldData:OnPreLoad" from failing when two custom worlds with the same name are installed
- Added further coding to try ensuring that the "Base Camp" sub-type is available for Traveler worlds
- Fixed an issue with the error trapping where certain script errors were not being reported by the mod
- The mod no longer prompts to place Ambitions lots every time you exit "Edit Town"
Version 13
- Removed the world type restrictions from all Standing Social interactions
- Fixed an issue editing vacation destinations from the home-town "Edit Town"
- Fix for foreign relationships not appearing on the Relationship Panel (you will need to go on vacation and return to correct the error)
第七版
再次尝试阻止幻想朋友破坏 mini sims control{迷你小人控制}
可能修复了一个map tag manager reset{地图标记管理器重设}里的一个错误
旅游的时候从编辑城镇里删除了base camp{旅游营地}的警告信息
调试启用的时候加载屏幕窗口将不再显示
在转换系统两个主要部分 任何不正确处理的错误 现在会自动删除加载屏幕窗口
The Real Estate \ Purchase Vacation Home{房地产/购买度假屋} 调试启用时互动时现在将会弹出工具栏提示
可能修复了cas退出的问题 我发现并且又添加了一段我没有加的代码 但是 我还说没办法重现之前我测试时候的问题
非常希望在用的通过ea故事模式更新器反馈法国的人口统计比家乡的人多~
解锁另一套错误日志位置
加了一个 InsanityDebugging interaction{疯狂调试互动}当你启用 调试的时候 弹出的进程日志作为sims的转换.
第八版
再次尝试纠难控制的进展模式更新器 这次的方法其实变了点
“邀请国外小人朋友”在手机上已经更新得更可靠{不要用互动版上面的那个 那个是不同的没改变的互动}
新加了在加载国外小人朋友有关回忆和朋友相关问题的时候的保护
新加了意大利语翻译
第九版
更改error trapping在从度假世界返回以更好的扑捉致命错误~并且允许转换继续潜在修复怀孕的游客~
修复了一个国外人像创建的问题 每次你加载游戏的时候系统会重新创造他们
潜在修复了一个在 reset world type 重置世界类型 的错误
修复了一个旅游者世界的当地人被删除后接着重新访问这个世界的问题
这个也修正了rampant progression update 的问题 因为游戏不再不要做这么多的工作了
增加了野心空地检查过渡系统 你将被提上添加的空地接着访问一个新城镇
.第十版
修正了载入画面被过早除去的小故障 你偶尔会看到游戏一卡一顿的。。
当"Treat As Vacation" 失效的时候"Return Home" 不再出现~因为让他失效会导致些奇怪的后果
这个mod现在在尝试更新外国小人比其他先使用关系板 来减少那个面板的错误
可能修复了一个 "MiniSimsControl:OnCleanup" 里的错误
进一步增加的代码试图保证 旅游营地 的副本类型是对其他旅行世界有效的
修复了一个某些脚本错误被mod报告的错误捕捉的问题
这个mod在每次你编辑城镇的时候不再提示放置野心地段
.
第十三版~
删除了所有永久的社交互动的世界类型限制
修正了一个从家乡编辑城镇中编辑度假目的地的问题
修复了关系版面上的不出现外国朋友关系的问题{你将需要去度假再返回来修复这个错误..}
Version 17
- Added protections against a EA error when a local sim does not have a proper celebrity manager
- Added coding to pack up all vehicles before leaving a vacation world
.Version 18
- Fixed a script error in "LiveModeStateEx:Startup" when the active actor does not have a home lot
- Potential fix for the travel clock, again
- Fixed a script error in "Household:MarkSimsAsProtected" during transition
- Fixed an error where "Change Hometown" did not work properly in WA vacation worlds
- It is now possible to remove all sims from the Trip Planner window, and travel to the vacation world without a travel family
Version 19
- Objects will no longer be deleted when you switch between residential and commercial lot types
- Base Camp bars will now be randomly given the food order data from another bar venue, if none is provided via tuning
- - This will stop hungry sims from constantly queuing up "Order Food" and then dropping the interaction when a bar is placed at Base Camp
- The mod now ensures that buried dead are not contactable by phone (correction occurs the next time you travel)
- Replaced the "Check For Adventures" interaction with one that works properly in Traveler worlds (it displays home-town opportunities)
- Added code to fix broken outfits during transition
- Added a debugging option "DisablePostTravelFixup" which will turn off a section of the transition for testing purposes
- The rebuilding of active opportunities is now properly error trapped, so it does not halt the transition
Version 20
- Added protections against improperly loaded sims bouncing the "GameStatesEx:PostTravelingFixUp" routine
- Split the "DisablePostTravelFixUp" debugging option into three sections "A", "B", and "C" to narrow down which section is failing
- Active Services (such as the Social Worker) are now ended on whatever lot is selected for the travel household
UPDATES
Version 21
- Updated for Pets Patch Compatibility
- Proper fix for the issue of adding foreign sims to the travel household
- Absorbing the entire travel household into a local family will now switch the link for the travel household to the new active family
- Traits over the tuning limit are now retained during travel
- Band Info is now transferred during travel, though it will only work properly if all the band members are part of the travel family
- This will allow you to complete gig opportunities while visiting cities such as Bridgeport
- The Clock will now display the day of the week while on vacation
- Fixed an error where returning home after a vacation dropped the game into "Edit Town" mode
- "Remove Travel Restrictions" will now allow you to travel with pets
Version 22
- A script error in "DreamsAndPromisesManager:ValidateLifetimeWishes" will no longer bounce the load-up process
- Fix for instantiation of animals, which were improperly being created by my mods using Human rigs
下载地址 更新到V22 下载的童鞋帮忙顶一下嘛~{:21:}
折腾到了这个版本。。。经过多位小白鼠报告这个mod很稳定了基本可以放心使用了。。。。
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