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[求助] DOOM3 BFG a卡 运行出错 [复制链接]

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发表于 2012-10-27 05:21:53 |只看该作者 |倒序浏览
[img]file:///C:\Users\DAS\AppData\Roaming\Tencent\Users\1084107904\QQ\WinTemp\RichOle\WT$~7ARD{D(PBV0{C[$DGBD.jpg[/img]

QA Timing INIT: 000002msD3BFG 1.1400 win-x86 Oct  5 2012 11:38:382394 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT2768 MB System Memory1158 MB Video MemoryWinsock InitializedFound interface: {AB25275A-2592-466E-95A2-91FB17155E82} Qualcomm Atheros AR8151 PCI-E Gigabit Ethernet Controller (NDIS 6.20) - 0.0.0.0 NULL netmask - skippedFound interface: {81513FC1-55B7-413D-A36B-03B703A4C826} Microsoft Virtual WiFi Miniport Adapter #2 - 0.0.0.0 NULL netmask - skippedFound interface: {9DFD00A4-DEB9-4D43-9798-6C0769AC0233} Microsoft Virtual WiFi Miniport Adapter - 0.0.0.0 NULL netmask - skippedFound interface: {2386BD69-8EB3-4F88-9CE3-A70A087A13D0} Intel(R) Centrino(R) Ultimate-N 6300 AGN - 192.168.1.75/255.255.255.0Found interface: {90C838C8-02DF-4CD6-B5A3-3FC02AA123D4} Bluetooth  - 0.0.0.0 NULL netmask - skippedSys_InitNetworking: adding loopback interfacedoom using MMX & SSE for SIMD processingenabled Flush-To-Zero modeenabled Denormals-Are-Zero mode------ Initializing File System ------Loaded resource file _common.resourcesLoaded resource file _ordered.resourcesLoaded resource file _sound_pc.resourcesLoaded resource file _sound_pc_en.resourcesLoaded resource file zh_3DM.resourcesCurrent search path:D:\DOOM.3.BFG.Edition.CHS.HD-Gamersky\DOOM 3 BFG Edition/baseC:\Users\DAS\Saved Games\id Software\DOOM 3 BFG/basefile system initialized.--------------------------------------WARNING: Unable to open resource file maps/_startup.resources----- Initializing Decls -----------------------------------Couldn't open journal filesexecing default.cfgcouldn't exec D3BFGConfig.cfgcouldn't exec autoexec.cfg----- R_InitOpenGL -----Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1...registered window class...registered fake window class...initializing QGL...calling LoadLibrary( 'opengl32' ): succeededX..WGL_EXT_swap_control_tear not founddisplay device: 0  DeviceName  : \\.\DISPLAY1  DeviceString: Mobile Intel(R) HD Graphics  StateFlags  : 0x5  DeviceID    : PCI\VEN_8086&DEV_0116&SUBSYS_3385103C&REV_09  DeviceKey   : \Registry\Machine\System\CurrentControlSet\Control\Video\{FDFBAA91-D11A-4503-88D4-8DE361D2D088}\0000      DeviceName  : \\.\DISPLAY1\Monitor0      DeviceString: 通用即插即用监视器      StateFlags  : 0x3      DeviceID    : MONITOR\LGD02B6\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001      DeviceKey   : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001          dmPosition.x      : 0          dmPosition.y      : 0          dmBitsPerPel      : 32          dmPelsWidth       : 1366          dmPelsHeight      : 768          dmDisplayFlags    : 0x0          dmDisplayFrequency: 60...calling CDS: okdisplay device: 0  DeviceName  : \\.\DISPLAY1  DeviceString: Mobile Intel(R) HD Graphics  StateFlags  : 0x5  DeviceID    : PCI\VEN_8086&DEV_0116&SUBSYS_3385103C&REV_09  DeviceKey   : \Registry\Machine\System\CurrentControlSet\Control\Video\{FDFBAA91-D11A-4503-88D4-8DE361D2D088}\0000      DeviceName  : \\.\DISPLAY1\Monitor0      DeviceString: 通用即插即用监视器      StateFlags  : 0x3      DeviceID    : MONITOR\LGD02B6\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001      DeviceKey   : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001          dmPosition.x      : 0          dmPosition.y      : 0          dmBitsPerPel      : 32          dmPelsWidth       : 1280          dmPelsHeight      : 720          dmDisplayFlags    : 0x0          dmDisplayFrequency: 60...created window @ 0,0 (1280x720)Initializing OpenGL driver...creating GL context: failed to create OpenGL 3.2 contextcreated OpenGL 2.0 contextsucceeded...making context current: succeededX..WGL_EXT_swap_control_tear not found
------- Input Initialization -------Initializing DirectInput...mouse: DirectInput initialized.keyboard: DirectInput initialized.freespace_version: 0.60 freespace devices------------------------------------OpenGL Version: 3.0OpenGL Vendor : IntelOpenGL GLSL   : 1.3...using GL_ARB_multitextureX..GL_EXT_direct_state_access not found...using GL_ARB_texture_compression...using GL_EXT_texture_compression_s3tc...using GL_EXT_texture_filter_anisotropic   maxTextureAnisotropy: 16.000000...using GL_EXT_texture_lod_biasX..GL_ARB_seamless_cube_map not found...using GL_ARB_framebuffer_sRGB...using GL_ARB_vertex_buffer_object...using GL_ARB_map_buffer_range...using GL_ARB_vertex_array_objectX..GL_ARB_draw_elements_base_vertex not found...using GL_ARB_fragment_programX..GL_ARB_uniform_buffer_object not foundX..GL_EXT_depth_bounds_test not foundX..GL_ARB_sync not found...using GL_ARB_occlusion_queryX..GL_ARB_timer_query not foundX..GL_EXT_timer_query not foundX..GL_ARB_debug_output not found--------- Game Map Shutdown ------------------------------------------------  0:      2 channels, 32000 Hz     Front Left and Front Right     Default Console Device, Multimedia Device, and Game Device  1:      2 channels, 48000 Hz     Front Left and Front Right  2:      2 channels, 48000 Hz     Front Left and Front Right     Default Communications DeviceUsing device 0********************ERROR: GL_ARB_draw_elements_base_vertex not available********************Error during initializationShutting down OpenGL subsystem...wglMakeCurrent( NULL, NULL ): success...deleting GL context: success...releasing DC: success...destroying window...resetting display...shutting down QGL...unloading OpenGL DLL


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