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[转贴] 黑手党2 首个大型媒体 Game Informer 评分出炉 9.0分 年度大作 [复制链接]

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楼主
发表于 2010-8-21 12:49:02 |只看该作者 |倒序浏览
黑手党2 首个大型媒体 Game Informer 评分出炉 9.0分 年度大作

http://www.gamespot.com/xbox360/action/mafia2/review.html?mode=web&tag=scoresummary%3Bcritic-score

http://www.gamerankings.com/pc/942953-mafia-ii/index.html

http://gameinformer.com/games/mafia_ii/b/xbox360/archive/2010/08/20/mafia-ii-review-jump-into-this-thing-of-ours.aspx




                    

America’s fascination with the Mafia is long documented. For decades, films like The Godfather and television series like The Sopranos have basked in the world of the Italian organized crime syndicate. Its current and former members tout it as a closed community that operates on trust, respect, and glory. Never mind that in reality they backstab, double-cross, and rat each other out at a higher frequency than any of the Real Housewives reality shows. No video game franchise adheres more closely to this fractured dream of a romanticized criminal subculture than Mafia.


Set in the ‘40s and ‘50s, Mafia II is jam packed with familiar plot devices pulled from classic movies like Goodfellas and A Bronx Tale. In the fictional city of Empire Bay, three Italian crime families hold control over most of the criminal underground. While the old fashioned Dons stick to the time-tested rackets of gambling, running numbers, and boosting goods, more adventurous young upstarts start dabbling in get-rich-quick schemes involving narcotics. This creates a friction that could break the alliance and pit the families against one another. This is the backdrop for Vito Scaletta’s rise from street thug to wise guy.
Like a made

guy dressed to the nines in a tailored suit, fedora, and a pair of Stacy Adams, Mafia II dresses the part. The new setting, Empire Bay, is a stunning recreation of a ‘40s and ‘50s American metropolis. From the war-time propaganda posters to the era-specific automobiles and radio tunes, Mafia II transports you to a time where American pride was at an all-time high, dames were called broads, and overt racism ran rampant through the segregated communities. The impressive attention to detail is most noticeable in the expertly crafted building interiors, which look like destructible sets pulled straight out of Mad Men.

Unlike Grand Theft Auto’s Liberty City, Empire Bay isn’t an open world playground overflowing with side quests and distractions. The world still feels like a living city, but Mafia II is a much more focused experience. You can buy new clothes, get your plates changed at the auto shop, and boost cars for cash, but that’s about the extent of your interaction with the city. The game is divided into story chapters, which allows the developers at 2K Czech to alter the weather, time, and city conditions in service of the missions. While explorative gamers may miss the freewheeling structure of games like GTA and Red Dead Redemption, those who never finish lengthy games will appreciate Mafia II’s direct storytelling.

The original Mafia stood out for its engaging missions, and the sequel follows suit. You still drive through the city for long stretches (this time without a clutch or constant harassment from traffic cops), but once you reach your destination the action unfolds in smartly scripted missions that feel different every time. These quests feature your standard blend of third-person shooting and driving sequences, with the occasional fistfight thrown in for good measure. The controls don’t depart drastically from genre conventions, though the finicky cover mechanic gave me troubles in tight quarters.

For Vito to become a made man, he must earn his stripes selling stolen cigarettes on the streets, robbing jewelry stores, burying dead bodies, and taking on dangerous infiltration and assassination missions. His best friend Joe is along for the ride most of the time, and their dialogue serves as a narrative lynchpin. Though Mafia II relies heavily on mobster clichés, the ending takes an interesting turn that gives the game its own identity.

If you’re a veteran of open world games, you should note that Mafia II is extremely easy on the normal difficulty. Turn it up a notch if you want more challenging gunfights. No matter what difficulty you choose, don’t expect at lot of interference from the clueless cops. When you break the law, the men in blue aren’t overly concerned with apprehending you – some give lazy chase, but shaking them is as easy as stepping on the gas in a fast car, making a u-turn in a busy intersection, or stopping until the cops get out of their cars and then flooring it. They’re even more ineffective when the guns come out. I “hid” behind a dumpster of a closed-off alley in front of a pile of several dead officers and lost my wanted rating despite several cops patrolling the area.

Mafia II suffers from some other minor annoyances as well. The game relies heavily on cutscenes, and sometimes doesn’t know when to draw the line between interacting with the world and triggering a cutscene. I shouldn’t take control of Vito as he wakes up only to jump immediately into another cutscene when I pick up the ringing phone. The NPC intelligence during missions is also troublesome. In one mission I had to tail a car to find out where it was headed, but the driver got into an accident and the mission failed.

In an era when video games are moving away from relying on cinematics for storytelling, Mafia II draws on the rich mobster film history to weave a gripping drama about family, friendship, loyalty, betrayal, and pragmatism. If you’re fond of quoting Don Corleone and Tony Soprano, don’t miss this game.
        
        
   

   

         

[ 本帖最后由 L0LCat 于 2010-8-21 12:53 编辑 ]
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沙发
发表于 2010-8-21 12:50:40 |只看该作者
玩了DEMO  车辆和射击手感很一般     游戏视角也比较憋   不像GTA那样可以设置视角

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板凳
发表于 2010-8-21 12:52:06 |只看该作者
五位一体了……这个根本不是GS的评测~~~~~~~~~~~~~~~~

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Noble.Team.Jing

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地板
发表于 2010-8-21 12:55:01 |只看该作者
Game Informer **           9 / 10          Aug 20, 2010
Games Master UK         84 / 100         Oct 1, 2010
Official Xbox Magazine UK         7 / 10         Sep 1, 2010

就看你信哪个了,反正出了肯定是要下来玩玩的

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5#
发表于 2010-8-21 12:55:43 |只看该作者
五位一体又来了

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圣魔王 撒旦

大头像勋章白金会员勋章活跃勋章人气勋章·初级

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6#
发表于 2010-8-21 13:02:22 |只看该作者
希望LZ不是五合一

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7#
发表于 2010-8-21 13:13:21 |只看该作者
我不相信楼主,这次是真的 !!!!!

公马:疼吗?
母马:疼!
公马:那算了!
母马:别!
-----------------摘自微型小说第一名《马话疼》

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游侠星恒汉化组【翻译】
蜀漢相·假節鉞·愛梓喵的亞瑟

大头像勋章白金会员勋章活跃勋章

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8#
发表于 2010-8-21 13:16:06 |只看该作者
LZ必须是五位一体啊.................

1.8月2日注册
2.发完NC贴后离线

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9#
发表于 2010-8-21 13:17:35 |只看该作者
10荣誉... ...
我相信LZ..

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游侠星恒汉化组【翻译】
蜀漢相·假節鉞·愛梓喵的亞瑟

大头像勋章白金会员勋章活跃勋章

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10#
发表于 2010-8-21 13:19:03 |只看该作者

回复 #11 Voicer 的帖子

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11#
发表于 2010-8-21 13:28:04 |只看该作者
确实是9分...
http://gameinformer.com/reviews.aspx
嘎嘎...

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12#
发表于 2010-8-21 20:35:30 |只看该作者
原帖由 terrymc 于 2010-8-21 12:52 发表
五位一体了……这个根本不是GS的评测~~~~~~~~~~~~~~~~

这个要看清楚再说啊 LZ都说这个是game informer的评论 gs的那里是N/A还没评。。。
太激动了 同学

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13#
发表于 2010-8-21 21:05:12 |只看该作者
大家都被五位一体哄怕了,各种新闻都自己去验证了,好现象,五位一体谢谢你的栽培啊 [哈哈]

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14#
发表于 2010-8-21 21:05:44 |只看该作者
作为有10荣誉的LZ,基本不可能是51了,感谢LZ分享新闻

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15#
发表于 2010-8-21 22:17:17 |只看该作者
五位一体是游侠内部人员,连发战帖都加分的╮(╯_╰)╭

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