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[分享] 1.41 Beta 说明档追加修订的改动和小提示 [复制链接]

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发表于 2009-7-2 23:15:31 |只看该作者 |倒序浏览
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1.41 Beta 说明档追加修订的改动
http://community.dawnofwar2.com/ ... mp;p=406343#p406343

‘There is Only War' has become our largest update yet. Along with the sheer breadth of additions, changes, and updates, there were some errors published in the most recent list of release notes.
"There is Only War" 是我们最大的更新, 随着全面宽度的添加, 变动, 更新, 在说明档中有些错误被发表了.
The following changes are a part of ‘There is Only War', but were incorrect or missing from the first list. These changes have been retroactively integrated into the 1.4.1 release notes:
以下变动是"There is Only War" 的一部份, 但在1.41 说明档中弄错或遗漏了, 这些变动是被追溯整合到 1.41 说明档中 :

Rangers 游侠
• The health of Rangers has not changed (the health reduction was an error as many have speculated)
游侠的 HP 没变 (HP 如大家推测的一样, 减少是个错误的)
• The Ranger Long Rifle damage is still 160 (not 180 as previously listed)
游侠的长枪伤害仍然是160 (不是之前说的 180)
• Reduced the cooldown time on the Long Rifle from 7 seconds to 5.5 seconds (not 3.5)
长枪减少冷却时间由 7秒 变成 5.5 秒 (不是 3.5)

Falcon 猎鹰坦克
• Pulse Laser weapon is now categorized under the Venom Cannon weapon family (this was omitted)
脉冲雷射武器分类到在毒液炮武器家族 (这个被遗漏了)

Mekboy 技师小子
• Decreased the cost of upgrading to the Beamy Deff Gun from 100 requisition, 60 power to 150 requisition, 40 energy (1.3.2 numbers were incorrectly listed)
减少升级到的闪亮机炮成本由100 钱, 60 电 变成 150 钱, 40 电 (1.32 的数字被不正确列出)
• Mekboy has always had a repair ability (incorrectly listed)
技师小子有维修技能 (被不正确列出)

Sluggas 砍砍小子
• Increased Burna melee damage from 45 to 50 (previously listed as a decrease)
增加肉搏伤害由 45 变成 50 (之前列出是减少)

Tankbustas 坦爆小子
• Tankbusta build time has been reduced to 24 seconds (previously listed time was 6 seconds per entity, which was confusing)
坦爆小子建造成本被减少到 24 秒 (之前列出是每一个 6 秒, 会令人困惑)

Global Space Marine Changes 全局的星际战士改变
• Decreased the cost of Assault Terminators from 900 requisition/ 700 Zeal to 500 requisition/ 500 Zeal (Requisition and Zeal numbers were swapped)
减少突击终结者的成本由 900 钱 / 700 Zeal 变成 500 钱 / 500 Zeal (钱和 Zeal 数字被交换了)
• Decreased the cost of Terminators from 900 requisition/ 700 Zeal to 700 requisition/ 500 Zeal (Requisition and Zeal numbers were swapped)
减少终结者的成本由 900 钱 / 700 Zeal 变成 700 钱 / 500 Zeal (钱和 Zeal 数字被交换了)

Assault Space Marine 突击星际战士
• Changed the squad cost from 550 requisition, 25 power to 500 requisition, 50 power (1.3.2 numbers were incorrectly listed)
改变小队成本由 550 钱, 25 电 变成 500 钱, 50 电 (1.32 的数字被不正确列出)

Tech Marine 科技战士
• The damage of Bionics Powerful Sweep has been increased from 45 to 65 (previously listed as a decrease)
"彷生学力量扫荡" 伤害被增加由 45 变成 65 (之前列成减少)

Zoanthrope 灵能虫
• Decreased the cooldown of the Focused Warp Blast from 4.7 to 0
集中次元震爆" 减少冷却时间由 4.7 变成 0
• Increased the energy cost of Focused Warp Blast to 80 (this line was omitted, causing the cooldown of the Focused Warp Blast to seem confusing)
增加 "集中次元震爆" 的能源成本 变成 80 (这行被遗漏了, 引至减少 "集中次元震爆" 冷却时间看来令人困惑)

Global Balance Updates
• The rate at which the HQ's healing aura heals units has been reduced by half for all races (omitted from notes)
所有种族基地医治圈环医治单位的效率被减少一半 (这个被遗漏了)
• The amount of Waaagh/Zeal/Psychic Might/Biomass granted from killing a unit and a unit being killed has been reduced for all units (omitted from notes)
所有种族杀或被杀一个单位所得的狂热值(Waaagh/Zeal/Psychic Might/Biomass) 被减少 (这个被遗漏了)
• Retreating breaks stun (omitted from notes)
彻退能解除晕眩状态 (这个被遗漏了)

Lootas 拾荒小子
• The Hide Da Gunz ability requires setup time, and costs 20 Waaagh (omitted from notes)
拾荒小子的新技能 "藏起枪" 技能需要架设时间, 成本是 20 Waaagh (这个被遗漏了)

Hormagaunts 角虫
• Increased the requisition cost of Hormagaunt cost to 300; previously it was 240 (both numbers were incorrect)
增加角虫的钱成本到 300, 之前列成 240 (两个数字都是错误)
Lictor 利卡特
• The Lictor's Vanguard ability now makes infiltration free (omitted from notes)
利卡特 "先锋" (跳跃突袭那个)技能令渗透成本免费 (这个被遗漏了)

___________________________________________________________________________
TASK3R :
How do scouts counter banshees?
侦察兵怎样对付狂嚎女妖 ?

Well scouts are 210 and banshees are 400. So you have 2 scouts for each banshee. They also move at the same speed. Which means while he chases one of your units you shoot him with the other.
侦察兵是 210 钱和 狂嚎女妖是 400 钱. 所以你有 两 队侦察兵对一队狂嚎女妖. 他们都是相同移动速度. 这是当他追着你一队侦察兵时, 你就用另一队侦察兵射向他

So then he buys AotB and gets FoF. He can catch your squad now. So you buy a shotgun, turn around and knock him over and focus him down with both units.
然后他买了Aspect of Banshee (战吼那个升级) 和迅捷之足. 他就能捉到你的队伍了. 所以你就要买霰弹枪, 回头打他和集中两队侦察兵射他

This is a vacuum situation but in the first few minutes there are no other units to modify this other than guardians. If he has guardians you pew pew those with your Tact.
这种真空状况会持续一段小时间而没有其他单位可改善它, 但除了守护者. 如果他出了守护者, 你就出战术小队吧
英雄连 > 战锤2 > 家园3 > 英雄连2 >  战锤3 > 家园4..........
同一个妈妈 [Relic (水雷)]的子女, 无分你我, 互相促进, 制造相赢
战锤2 卖不好......英雄连2, 家园3 亦会受到牵连, 希望大家多多友好交流

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沙发
发表于 2009-7-3 00:44:55 |只看该作者
Global Space Marine Changes 全局的星际战士改变
• Decreased the cost of Assault Terminators from 900 requisition/ 700 Zeal to 500 requisition/ 500 Zeal (Requisition and Zeal numbers were swapped)
减少突击终结者的成本由 900 钱 / 700 Zeal 变成 500 钱 / 500 Zeal (钱和 Zeal 数字被交换了)
• Decreased the cost of Terminators from 900 requisition/ 700 Zeal to 700 requisition/ 500 Zeal (Requisition and Zeal numbers were swapped)
减少终结者的成本由 900 钱 / 700 Zeal 变成 700 钱 / 500 Zeal (钱和 Zeal 数字被交换了)


看到这个觉得现在终结者终于能早点出来了……

紧接着又看到了这个

• The amount of Waaagh/Zeal/Psychic Might/Biomass granted from killing a unit and a unit being killed has been reduced for all units (omitted from notes)
所有种族杀或被杀一个单位所得的狂热值(Waaagh/Zeal/Psychic Might/Biomass) 被减少 (这个被遗漏)

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