下载的是那个7G多的文件!安装在D盘~开始说没有"d3dx9_37.dll"这个文件!下载后再启动!却出现"Call of Duty(R): World at War Campaign/Coop 遇到问题需要关闭。我们对此引起的不便表示抱歉。"了~上百度都没有准确的答案~请高手指教啊!在线等!!想玩好久了!一直都没成!唉~~~
补充一下症状!关闭那个错误提示后.就会显示一个框框,里面的都是英文!看不懂 ....如下:
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 2.0
Vertex shader version is 2.0
Video card or driver doesn't support vertex shader 3.0 or better.
Shader model 3.0 rendering path will not be available.
Video card or driver doesn't support pixel shader 3.0 or better.
Shader model 3.0 rendering path will not be available.
Shader model 2.0 code path is available.
Using Shader model 2.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 2x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile 'code_post_gfx'
used 2.36 MB memory in DB alloc
Loading fastfile 'ui'
used 39.41 MB memory in DB alloc
Waiting for $init to finish. There may be assets missing from code_post_gfx.
Error during initialization:
Unhandled exception caught