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毛子游戏bug真多啊,频繁弹出。能告诉我这是什么意思吗?
EoW.exe caused an EXCEPTION_ACCESS_VIOLATION in module EoW.exe at 0023:0059F8F9, SceneGeometricHierarchy::update()+0233 byte(s), v:\adico\engine\scene\hierarchy\scenegeometrichierarchy.cpp, line 0450+0027 byte(s)
EAX=00008180 EBX=5A515710 ECX=3715C000 EDX=0003A9E8 ESI=3A782CD0
EDI=5A5157D0 EBP=3A782CD0 ESP=025FFB08 EIP=0059F8F9 FLG=00210287
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:0059F8F9 EoW.exe, SceneGeometricHierarchy::update()+0233 byte(s), scenegeometrichierarchy.cpp, line 0450+0027 byte(s)
0023:005CDEB4 EoW.exe, Scene::ModelInst::updateSceneStuff()+1428 byte(s), modelinst.cpp, line 0746+0012 byte(s)
0023:005CEA8D EoW.exe, Scene::ModelInst::findVisible()+0045 byte(s), modelinst.cpp, line 0407+0013 byte(s)
0023:0061F182 EoW.exe, CSceneManager::fluxFindVisible()+0370 byte(s), fluxrender.cpp, line 0281+0029 byte(s)
0023:0061F70B EoW.exe, exp_ffindVisible()+0059 byte(s), fluxrender.cpp, line 0025+0059 byte(s)
0023:006914ED EoW.exe, luaD_precall()+0413 byte(s)
0023:006957C8 EoW.exe, luaV_execute()+2776 byte(s)
0023:00691563 EoW.exe, luaD_call()+0067 byte(s)
0023:0068EE05 EoW.exe, lua_call()+0085 byte(s)
0023:00690AFA EoW.exe, luaD_rawrunprotected()+0058 byte(s)
0023:006916DE EoW.exe, luaD_pcall()+0062 byte(s)
0023:0068EE63 EoW.exe, lua_pcall()+0083 byte(s)
0023:00577F75 EoW.exe, script::funcCall()+0021 byte(s), script.cpp, line 0444+0021 byte(s)
0023:0057B2BA EoW.exe, script::callFunc<void>()+0010 byte(s), functions.cpp, line 0076+0010 byte(s)
0023:005A4C00 EoW.exe, CSceneManager::RenderScene()+0256 byte(s), scenemanager.cpp, line 0659+0019 byte(s)
0023:005BB6F3 EoW.exe, Engine::render()+0195 byte(s), engine.cpp, line 0512
0023:005BBCD5 EoW.exe, Engine::globalUpdate()+0117 byte(s), engine.cpp, line 0558
0023:005BBD36 EoW.exe, Engine::run()+0054 byte(s), engine.cpp, line 0615
0023:006DBEA7 EoW.exe, WinMain()+0183 byte(s), platform.cpp, line 0240+0007 byte(s)
0023:0065FFD3 EoW.exe, __tmainCRTStartup()+0375 byte(s), crt0.c, line 0315+0028 byte(s)
0023:756F33CA kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77589ED2 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77589EA5 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
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