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[注意] ETW更新補丁跳票了...... [复制链接]

俄國彼得大帝號戰艦艦長
中國 長城軍團 蒙古偵察兵
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楼主
发表于 2009-4-29 05:38:47 |只看该作者 |倒序浏览
ETW更新補丁跳票了......原定28日GMT 19:00發出的補丁現在跳到29日...換成中國時間大概是29日晚或30日

April 28th

I have to start this one by saying 'and this is why we don't normally put dates on things'.

The patch will now go live tomorrow (29/4/09), rather than today as there have been some last minute technical issues to do with distribution. I should stress the patch itself has been through the CA, SEGA and external Beta group test phases and has done well, so we don't expect any hitches with the code itself. That said we're unable to bring it you this evening due to a technical problem with uploading/distribution.

My apologies to those of you who have cancelled appointments/meetings/dates/operations/weddings as a result of this change, this upgrade will make a genuine difference to the way Empire plays and of course address it's stability issues.

Kind regards,
Kieran

連接: http://shoguntotalwar.yuku.com/topic/53425/t/The-Daily-Update.html

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沙发
发表于 2009-4-29 06:53:07 |只看该作者
My apologies to those of you who have cancelled appointments/meetings/dates/operations/weddings as a result of this change,

好大的口气........有哪个会为了一个游戏patch而取消结婚的,或者取消手术.....
如果礙事的東西消失的話就一定會幸福~

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俄國彼得大帝號戰艦艦長
中國 長城軍團 蒙古偵察兵
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板凳
发表于 2009-4-29 08:28:09 |只看该作者
大概是他覺得自己很幽默吧...

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普鲁士巴伐利亚神威大领主
天使

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地板
发表于 2009-4-29 08:38:02 |只看该作者
原帖由 19891225 于 2009-4-29 08:28 发表
大概是他覺得自己很幽默吧...

恐怕还没有神经到这种程度的人。

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游侠业余DIYER
XBOX360☆生死格斗☆ 超纯洁の高手
◆◆◆

荣誉勋章大头像勋章游侠之星

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5#
发表于 2009-4-29 08:46:49 |只看该作者
我等了一晚上啊..................

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6#
发表于 2009-4-29 09:20:02 |只看该作者
太斯米达了.................
上这论坛有段时间了..总体感觉不错,只是说话没营养的脑残颇多..望扑灭之......

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医院骑士团教士

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7#
发表于 2009-4-29 09:26:42 |只看该作者
这个MOD会修补一些什么内容哦?
盖厄斯.朱利厄斯.凯撒是我们坚实的倚靠,不败的磐石,我依靠他,信赖他,听他的号令去消灭那些卑贱凶残的敌人。愿他的灵魂得到安息,朱霹特最忠实的仆人!

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8#
发表于 2009-4-29 13:27:03 |只看该作者
先等白鼠测试稳定性

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9#
发表于 2009-4-29 13:31:02 |只看该作者
什么情况。。。。。。。。。。。。。。。。。。。。

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天邈汉化组翻译【德文】

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10#
发表于 2009-4-30 04:40:42 |只看该作者
这个俺还是比较关注的

记得前几天 哪位大大说过 记得介绍中里面提到了一系列的“崩溃”

如果真是针对这些崩溃问题的 那就真的很值得期待了  希望是游戏的优化补丁。。。

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11#
发表于 2009-4-30 05:23:05 |只看该作者
更新出了,
[-]April 29, 2009 - Empire: Total War Update Released

Updates to Empire: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Crash Fixes


Fixed crash when disbanding generals unit

Fix for crash on trying to merge ships from port into ships next to port

Fixed rare crash relating to boarding

Fixed crash to do with reinforcing armies

Fixed crash on revolution video attempting to play

Fixed crash for double clicking on sinking ship on campaign map

Fix for crash on merging units but moving into fort before army arrives

Fixed several crashes related to rakes

Fixed crashes relating to battles when running Czech or German versions of the game

Fixed crash on moving army into region of faction player has military access and then cancelling military access

Fixed crash on trying to exchange ships between 2 fleets

Fixed crash on spamming move orders to puckle guns locked in melee combat

Fixed hard lock on inviting host to their own MP game

Fix to prevent loading of mod causing crash post patch

Various end turn crash bugs fixed

Fixes to crash bugs relating to completion of revolutions

Some fixes relating to merging and disbanding

Fix for several crashes in land battles

Several crashes relating to attacking cities fixed

Several load save game crashes fixed


Campaign

Armies now placed correctly on battlefields in relation to campaign

Fix for nearby ships sometimes not being included as reinforcements for battles

Fix for incorrect numbers sometimes showing on trade routes

Units with limits on how many can be recruited now show how many are available

Various fixes relating to rakes and infiltrating

Fixes relating to problems moving armies/merging into army's right next to settlements

Various trade bug fixes

Fix for moving agent from settlement moving army instead of agent

Fix for several bugs relating to military access and armies being in regions

Fix for tattered flags appearing on fleet/armies even when at full strength/fully repaired

Fix for sallying out armies breaking siege at times even when losing the battle

Fix for bugs relating to capturing ships on returning to campaign map from naval battle


Land Battle

Improvements to path finding have been made

Some fixes to units not garrisoning buildings

Fort gate ownership made clearer with faction flags appearing at the gatehouse

Fix for problem relating to artillery unlimbering after being ordered to limber

Fix for puckle guns moving on their own in some circumstances

Fix for big slowdown in unit movement on some battle maps in the Road to Independence episodes

Fix for missile cavalry not reloading when out of combat

Jaegers now have muskets instead of incorrect rifles, Prussian Jaegers keep rifles

Quebec episodic land battle fixed ground type in deployment area

Fix for unrealistic numbers when ending a land battle by quitting on the battle results screen


Naval Battle

Several fixes for ships clipping into each other

Improvements to boarding have been made. Crew is more fluid in attack and more resolute in defence. Men survive long fall and officers join in the boarding attack

Crew uniforms improved to make identification of the crew type and faction easier

Defending ship is not allowed to fire cannons anymore during boarding procedure

Improved naval grouping UI and group movement made

Improvements made to ship collisions to reduce chance of ships getting stuck

Fix for sail damage not being shown when volumetric effects turned on


Multiplayer

Various fixes for joining games/game lobby issues

Fixes for problems relating to spectators being kicked/locking up on other players joining games in certain instances

Long riflemen and winged hussars removed from early era battles

Fix for insufficient funds always showing on unit cards even when enough money is available

Player name is now displayed on unit tooltips

Team chat is now displayed in a different colour


AI

Basic fix for AI being unable to move army by fleet

Aggression of factions in campaign improved, as well as tweaks to diplomacy

Improvements to campaign AI relating to its waging of wars, recruitment and movement of armies

Improvements made to battle AI to make it more reactive, use buildings better as well as squares and rakes

Siege battle AI improvements made

Improvements to naval AI to make it bunch up less, its use of galleys and long range units such as bomb ketches


Miscellaneous

Delete save game button added to save game list

View replays button added to single player Play Battle menu

Various sound fixes and improvements

Various incorrect text messages fixed

Fixes to various graphical glitches with display of walls

Fixes made for stuttering videos

Fix for several game option settings not being saved correctly, including settings such as floating flags

Fix for unit voices/attack confirmation being heard for all units in an alliance instead of just for the player’s army

Armour and shield values are now added into melee defence value shown on unit cards

Lots of other small and minor bug fixes


Balancing

Land unit recruitment cost in campaign has been increased, with higher cost on higher difficulty level

Ship recruitment and upkeep costs have been increased in campaign

Various balancing and cost adjustments to improve multiplayer land battle balance

Ship costing improvements made for both campaign and multiplayer

Economic tweaks have been made to campaign to reduce amount of money made in later part of campaign


Extra Note

We are aware of an issue with community created maps that results in a crash when someone without the map tries to join the game. This crash will be fixed in the next patch

Further work is being done on improving AI Naval invasion behaviour and this will be included in the next upgrade patch

改动蛮大的

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天邈汉化组翻译【德文】

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12#
发表于 2009-4-30 05:32:59 |只看该作者
12个crash。。。。

尽管自己还没有遇到很多 就是偶尔跳出

不过还是希望帝国优化 。。。。 [舒服]

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