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The Lowdown on Patch 2.0 and 2.1 [复制链接]

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发表于 2008-5-28 00:42:50 |只看该作者 |倒序浏览
http://forums.hellgatelondon.com/showthread.php?t=95551
目前這個版是公開的,所以不用帳號也可以去看

大致上來講這個將會於下個禮拜在Test Center豋場,不過照慣例他們保留延後的可能性。


稍微說明一下2.0/2.1會多哪些東西

Patch 2.0
• New Abyss Quest Line with Five New Boss Fights:

o Travel to the all new Parliament Square and help Titus of the Cabal fend off the rapid spread of the Abyss, a new Demonic underground that grows in size as Demonkind consumes more of our world. The only way to halt the Abyss is to seek out and destroy those who control it. Lure the five Abyss Lords from their cursed realm by collapsing their Hellrifts (a new Rift for each of the boss types), then confront the masters as they emerge to investigate the problem. Five repeatable boss runs with five new bosses! Features three new environments and some reworked environments.

新的起始點叫做Parliament Square, 故事線將在那裡展開。這次故事將是大家比較熟悉的Hellrift裡面,玩家要擊敗五個BOSS,然後面對他們的老大(有沒有覺得跟Stonehenge差不多 -_-)然後會加強一些既有的內容(非付費區域)

• New Shared Stash System:

o The Shared Stash will now feature separate panes for each gameplay mode: Normal, Elite, Hardcore, and Hardcore Elite. Items currently in your Shared Stash will be placed in the correct pane.

新的Shared Stash系統。現有的Shared系統是四個模式共用的,把東西放進去以後會再該物品上加一個tag(比方說Elite Only)以防止其他模式的角色取用,現在則改成四種模式各一個Shared Stash.

• Major Rebalance of the Blademaster Class:

o The Blademaster class has been significantly rebalanced with changes to almost every skill. Overall, they should do more damage and have many more options than before. Some of the highlights include Strength now stacking on top of the skill percent bonuses – a huge boost – and Blademasters can now gain a Surge with any melee attack or with any melee skill (rather than just when killing something with a Surge skill).

更改現有的Blademaster系統,尤其是大幅度加強以往被幹個要命的Surge Skill Tree。現在只要任何技能或者任何攻擊都能觸發Surge。同時也大幅度增加BM的殺傷力(不過現有的BM問題不再殺傷大小而是生存難易吧?其實BM DPS是超高的。)

• Improved, Configurable Guild Controls:

o Guilds will now have four titles they can assign to members. The titles can be renamed. There can only be one Guild Leader. Non-subscribers can only have the lowest title. The Guild Leader can configure what the middle two titles are allowed to do including invite new members, promote and demote existing members, kick members, and send all-guild e-mail. The lowest title is not allowed to invite, promote, demote, kick, or send guild e-mails.

改進工會系統,這不重要所以自己看 囧

• Consignment House:

o Players can place items into the Consignment House to offer them for sale at a set price. All players in the same gameplay mode can see and purchase that item. The Consignment House currently only offers a “buy out” price, there is no bidding.

提供拍賣屋,而且像WOW一樣有標價跟一口價

• Three New Skills for all Classes:

o Skill Scrolls are new items which unlock the new skills and allow skill points to be put into them. For example, the Spider Mine Schematic unlocks the Spider Mine skill for Engineers. The Skill Scrolls will be tradable and can be used by all players; however, they drop off of boss monsters in the subscriber-only Abyss levels. Only a few of the skills will be enabled in the first Patch 2 build that goes to Test Center. Here are a couple sample skills to whet your appetite:

1. The Summoner will get a melee demon transformation with zombie minions.
2. The Blademaster will get skills that use up Surges to do things like perform a group heal.
3. The Engineer will get Spider Mines.

每個職業,對,每個職業都將會有三種新技能。這些技能要由技能卷軸解鎖,這種卷軸只有在付費區域的BOSS能打到,可是可以交易給非付費玩家。這些技能比方說有SUMMON可以變身成疆屍扁人(這是ALPHA的SUMMONER技能-_-),BM有類似團體治療的SURGE,工程師有蜘蛛雷等等...

• Trinket Inventory Slots:

o There will be two new Trinket inventory slots. The first trinkets will drop as cursed rings which can be cleaned up through the Transmogrifier. These cursed rings will mostly drop in the Abyss levels, but they can be found elsewhere too. These items are tradable and can be used by all players.

新的裝備欄稱為trinket, 這個一開始是一個被詛咒的戒指等等,主要掉落在ABYSS區域,然後要用方塊來解咒。不過這些東西可以交易給所有玩家。

• Attribute Respec Vendor:

o Bob, the Attribute Respec Vendor, will allow you to spend palladium to remove points one at a time from an Attribute and add them to your unassigned Attribute Points pool. The cost to remove each point goes up with character level.

屬性點重置商人,所以限在請不要在花錢買attr retrainer了

• Stack Splitting:

o You will be able to right-click on a stack of items and select to split it into smaller stacks using a new radial menu option. A dialog will pop up and let you type in how many items to place in the new stack.

終於 可以 把 東西 給 分開 了 這個 功能已經 拖 好久好 久了

• Gameplay Changes:

o Character defenses against Secondary Damage Effects have been increased.

o Shield Overload has been removed from sword weapons.

o Strength has a much more significant impact on melee skill damage.
角色對抗特殊攻擊的能力增加,shield overload將不再是劍類武器的基本屬性,STR線在在MELEE中站更重要的地位了

• Item Linking:

o Players will be able to enter a clickable “link” to an item’s details into the chat pane by right-clicking on the item and selecting the Link Item option on the radial menu.

1.3的跳票產品之一,終於可以link物品了

• Achievement Rewards
• New Armor and Weapons for all Factions
• New Monster Types
• New Chat Color Scheme
• Many bug fixes and performance tweaks.
• A few more features yet to be announced.

新的成就獎賞(請在遊戲按下J),新的武器裝甲,新的怪物,新的CHAT視窗可選擇的顏色,粉多粉多的BUG修正,還有一些還沒被公佈的新功能!


Patch 2.1
Patch 2.1 Content Summary

• PvP Ranking
• PvP Matchmaking for Teams and Individuals
• PvP Points and Rewards
• PvP Achievements
• Capture the Flag PvP Game
• Improved predictability and balance for the attribute feed system.

PVP排名,PVP團毆跟釘孤隻模式,PVP點數根獎賞,PVP成就,CTF game,FEED系統修正

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