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[求助] gamespot 评分已出,暗黑3 8.5分。。。 [复制链接]

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发表于 2012-5-23 11:14:00 |只看该作者 |倒序浏览
本帖最后由 galaxity 于 2012-5-23 11:15 编辑

  • GameSpotScore 8.5 great


   The Good
  
  
  
  • Powerful abilities and tight controls make combat enjoyable
  • Flexible, customizable character classes
  • Endless, alluring loot
  • Varied locations that cry out to be explored
  • Harder difficulty levels change up the game significantly.


          The Bad
  
  
  
  • Online connection requirement can cause some serious frustrations
  • Weapon system flies in the face of traditional RPG logic.


       Once upon a time, the Diablo series defined the hack-and-slash action role-playing game, setting the standard by which all games in the genre were measured. Now, Diablo III feels more familiar than genre-defining, relying on refining the same hooks that have always made this series so compelling. But what a refinement it is. The controls are responsive and pleasurable; the diversity of character classes and skill customization options is impressive; and the constant stream of gold and treasure you earn is irresistible. Blizzard has the recipe for crafting a habit-forming loot-driven action RPG down to a science, and in Diablo III, the results of that recipe are more exciting and more addictive than they've ever been.

Your adventure begins at a nice, leisurely pace, but things ramp up pretty quickly.



You begin your quest just after what appears to be a flaming star falls from the heavens and crashes into the cathedral in Tristram, the doomed town where the events of Diablo took place. This cosmic occurrence has the unfortunate side effect of reanimating the dead, and the people of New Tristram find themselves besieged by corpses long ago put to rest. Diablo III's story is unremarkable, but it weaves in plenty of references to and appearances by characters from earlier games and enriches the established lore of the series. Fans of Diablo and Diablo II will immediately feel drawn into this world.
You certainly don't need any familiarity with the series to jump right into Diablo III, however. If you've played earlier games, you'll likely get even more out of Diablo III--the music that plays in the New Tristram area may send nostalgic shivers down your spine--but the gameplay is welcoming and easy to grasp for vets and newcomers alike. You choose one of five character classes, and though they become quite distinct at later levels, they all start with nothing but basic offensive skills that are performed with clicks of the mouse.

                           

Let no barrel survive!


That may sound dull, but in fact the rate at which you acquire new skills is part of what makes Diablo III so hard to pull yourself away from. You very quickly open up slots for new types of abilities; if you're playing as a demon hunter, for instance, you begin with a basic archery attack, but you can soon supplement this with resource-draining skills like a rapid fire ability, enemy-slowing caltrops, acrobatic somersaults that can get you away from enemies, and other techniques.
These skills are divided into distinct categories--primary, secondary, defensive, and so on--and by default, you can have only one skill from each category equipped at a time. This is a sensible restriction if you're a novice player, because it helps ensure that your character is well rounded, with a complementary assortment of abilities. However, if you prefer a greater level of character customization, you can turn on what's called elective mode. With this on, you can opt to equip whichever skills you want in your available slots, rather than being limited to choosing one from each category. But if you do this, be mindful of your character's resource pool. If you select two monk skills that cost spirit (the monk's resource) and no skills that generate spirit, you're going to have some trouble slaughtering the legions of hell spawn you encounter.

                           

Maybe his life would have turned out differently if his parents hadn't named him Tyrant.


Choosing one skill always means not choosing another, since your number of available key bindings is always equal to the number of active skill categories you've unlocked. (Once you've unlocked all six skill categories for your class, for instance, you have just six bindings to which you can link skills.) But you can change your selected skills at any time, giving you free rein to tinker with your abilities until you find a combination you're happy with.
You never sink points into skills to make them more effective, so you never have to worry that you're not making the best choices. Rather, as you level up, you unlock both new skills and new runes you can apply to existing skills. From level 13 on, for instance, witch doctors can apply the numbing dart rune to their poison dart attack, which adds a slowing effect to this offensive ability. You can eventually unlock a total of six runes for each active ability, though you can have only one rune at a time activated on any ability. This system prevents you from squandering your character's growth by sinking points into skills that leave you ill-equipped for challenges to come, and lets you customize your abilities on the fly to better tackle the challenges you're currently facing.


http://www.gamespot.com/diablo-iii/reviews/diablo-iii-review-6378132/



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沙发
发表于 2012-5-23 11:16:19 |只看该作者
明显没塞够钱
第一,不要从陆地上进攻莫斯科
第二,不要在欧洲同时两线作战
第三,不到万不得已,不要主动攻击美国
第四,不要在地面上同中国陆军交手

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板凳
发表于 2012-5-23 11:17:10 |只看该作者
GS谈到了网络问题,IGN没谈

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地板
发表于 2012-5-23 11:19:20 |只看该作者
暴黑们看懂英文再黑吧

自取其辱就不好了。

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5#
发表于 2012-5-23 11:22:36 |只看该作者
没打9.0?看来这次gamespot的评分更值得一看了...
实践是检验真理的唯一标准

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6#
发表于 2012-5-23 11:22:46 |只看该作者
武器系统也谈到,不合逻辑

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7#
发表于 2012-5-23 11:24:48 |只看该作者
本帖最后由 fengxveye 于 2012-5-23 12:01 编辑

IGN没谈网络,GS在网络方面扣了分。

至于暴黑们抨击的游戏素质,在GS整整3页的评文里却是满满的赞美。

当然,这不妨碍不懂英文的暴黑们头顶青天狂喜乱舞。

PS:这次D3的GS打分和公认的神作D2一样。

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8#
发表于 2012-5-23 11:35:51 |只看该作者
网络方面和装备方面扣分了,其他的都是正面评价,GS这次评的比较靠谱

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9#
发表于 2012-5-23 11:36:02 |只看该作者
Bad有两点,一个是网络连接,
另一是Weapon system flies in the face of traditional RPG logic
武器系统不合逻辑

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活跃勋章白金会员勋章人气勋章·初级

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10#
发表于 2012-5-23 11:37:46 |只看该作者
暗黑3如果增加离线单机至少9分以上。。{:12_401:}

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11#
发表于 2012-5-23 11:39:44 |只看该作者
GS用了3版页面进行评论,比较中肯

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可爱的小花猪 夏磊
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『动作/射击游戏区』
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动作游戏一统江湖.夏磊

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12#
发表于 2012-5-23 11:42:04 |只看该作者
这个评分也算厚道。

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13#
发表于 2012-5-23 11:43:45 |只看该作者
看完了review,果然一大扣分点是网络问题...
实践是检验真理的唯一标准

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14#
发表于 2012-5-23 11:45:48 |只看该作者
这个值得一看~

Life is a bitch, until you die、

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白金会员勋章活跃勋章

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15#
发表于 2012-5-23 11:50:58 |只看该作者
理性评分哥给8分,除了DRM和拍卖行系统比较渣,其他方面都不错

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16#
发表于 2012-5-23 11:54:35 |只看该作者
还没到手,对我来说能做到暗黑1的升级版就满意了

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17#
发表于 2012-5-23 12:03:41 |只看该作者
谁有暗黑三的修复bug的技术,大家告诉我一下

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18#
发表于 2012-5-23 12:23:36 |只看该作者
GS打分比较理性。IGN 9.X随便给。

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硬件助理工程师

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19#
发表于 2012-5-23 12:28:57 |只看该作者
暗黑3是单机。9分以上

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白金会员勋章活跃勋章

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20#
发表于 2012-5-23 12:51:53 |只看该作者
丫的暗黑广告打到硬件区来了这是低配游戏,不符合做测试请移回综合区{:2:}
AV数字音频耳机(光纤、同轴、HDMI外解码套机,所谓的定位准不准的软件问题就是看你蠢不蠢,雷蛇surround和Circle Surround@II还有华硕声波雷达、创新雷达APP大家都知道):
拜亚动力:HeadZone Home 5.1(DT880配套)(AC3/AAC/DTS)
铁三角:DWL5000/5500/3300(唯一一款入耳)(AC3/AAC/DTS)、DCL3000(多个杜比LOGIC II)
森海塞尔:RS220(AC3/AAC)
先锋:SE-DIR800C II、DIR1000C、SE-DRS3000C(AC3/AAC/DTS)、安桥shido系列(先锋的马甲)
SONY:MDR-XXXXDS系列(7500ds以上才是有DTSHD和TRUEHD次世代解码)、HW700DS(同支持到DTSNEOX次世代)、IFXXXX系列、RFXXXX系列、脉冲精英系列(SONY没有HDMI而有光纤的也全部支持到DTS)、DS3000/5100/6000/7000/8000
HUHD:HW399M、M993、HO-939MV、Sound Intone398(AC3/AAC)还有两款未知型号的有DTS,深圳八达晟没标HUHD的品牌LOGO
乌龟海岸:所有Turtle Beach TBS(XBOX系列即XP或者PX或者X的系列)原版和官翻、I30/I60、Z300、精英系列(乌龟只有I60和精英PRO有松下DTS HEADPHONE X,其他全部为AC3/AAC)
骷髅头:SMPYFY-003(AC3/AAC)
ASTRO:GAMING A40/50(AC3/AAC)
EX-Sound:Coral III H(AC3/AAC)
赛钛客/美加狮:AXPRO/AXPRO+/AX120/AX180/AX720/AX720+(AC3/AAC)武士之刃HD(松下DTSHX,HDMI就是个摆设)
赛睿:西伯利亚350(松下DTS-HX)、A5、H、800(AC3)
Sharkoon:极之音系列(SR、SP也是USB到外解码器,AC3/AAC)
松下:RP-WH5000/7000、WF6000-K、WF7-K(AC3/AAC/DTS/DTS ES,新系列DTS HEADPHONE X非数字音频接口)
其他:山寨厂赛德斯(不标了,都是松下DTSHX)、sunnytech的LTB-AC3(AA3/AC3)、飞利浦SHD9200(未见评测)罗技雷蛇比钢厂更惨故不列入表单,创新驱动得罪过本人故不入围

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