- UID
- 2066220
- 主题
- 0
- 阅读权限
- 20
- 帖子
- 114
- 精华
- 0
- 积分
- 57
- 金钱
- 346
- 荣誉
- 0
- 人气
- 0
- 在线时间
- 87 小时
- 评议
- 0
- 帖子
- 114
- 精华
- 0
- 积分
- 57
- 金钱
- 346
- 荣誉
- 0
- 人气
- 0
- 评议
- 0
|
运行游戏之后会进入片头,三秒左右就弹出对话框,内容如下:
----- Initializing Renderer ----
execing ragdoll.cfg from fastfile
Cmd_AddCommand: scrProfileInfo already defined
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Adding fastfile 'en_code_post_gfx' to queue
Adding fastfile 'code_post_gfx' to queue
Loading fastfile 'en_code_post_gfx'
used 0.37 MB memory in DB alloc
Loading fastfile 'code_post_gfx'
used 5.69 MB memory in DB alloc
Redundant asset: 'techset','2d'
Adding fastfile 'en_patch' to queue
Adding fastfile 'patch' to queue
Using 1 GPU(s).
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Video memory for device: 320 MB.
Rounded video memory size: 256 MB.
DirectX reports 256 MB of video memory and 493 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps
Error: Could not load image "$pixelcostcolorcode".
Error: Could not load material "$floatz_donotremove".
Error: Could not load material "$processed_floatz_donotremove".
Error: Could not load material "$ps3_aadownsample_donotremove".
Error: Could not load material "particle_blend_donotremove".
Error: Could not load material "particle_zdownsample_donotremove".
Error: Could not load material "postfx_lut_0".
Error: Could not load material "postfx_lut_1".
Error: Could not load material "postfx_lut_2".
Error: Could not load material "postfx_lut_3".
Error: Could not load material "postfx_lut_4".
Error: Could not load material "postfx_lut_5".
Error: Could not load material "postfx_lut_6".
Error: Could not load material "postfx_lut_7".
Error: Could not load material "postfx_lut_8".
Error: Could not load material "postfx_lut_9".
Error: Could not load material "create_lut2d".
Error: Could not load material "apply_lut2d".
Error: Could not load material "$ps3_reload_zcull_donotremove".
Error: Could not load material "water_dynamic_spray".
Loading fastfile 'en_patch'
used 0.00 MB memory in DB alloc
Loading fastfile 'patch'
used 2.84 MB memory in DB alloc
--- Initializing Voice ---
Hostname: 20100923-1050
Binding to 192.168.0.22:3074
--------------
GamerProfile_ResetSPDvars():
"mis_01" = "0".
"mis_difficulty" = "0000000000000000000000000".
"takeCoverWarnings" = "-1".
"r_gamma" = "0.9".
"snd_menu_voice" = "1".
"snd_menu_music" = "1".
"snd_menu_sfx" = "1".
"snd_menu_master" = "1".
"snd_menu_cinematic" = "1".
--------------
GamerProfile_UpdateProfileFromDvars(0):
"mis_01" = "0".
"mis_difficulty" = "0000000000000000000000000".
"takeCoverWarnings" = "-1".
"r_gamma" = "0.9".
"snd_menu_voice" = "1".
"snd_menu_music" = "1".
"snd_menu_sfx" = "1".
"snd_menu_master" = "1".
"snd_menu_cinematic" = "1".
Updating profile 0 from dvars.
end $init 19447 ms
--- Common Initialization Complete ---
Redundant asset: 'image','sw4'
Error: Could not load menufile "ui/patch.txt".
Error: Could not load menufile "ui/menus.txt".
Error: Could not load material "menu_mp_lobby_scrollbar_main".
Error: Could not load material "menu_mp_lobby_scrollbar_block".
Error: Could not load material "playlist_sp_recr".
Error: Could not load material "playlist_sp_reg".
Error: Could not load material "playlist_sp_hard".
Error: Could not load material "playlist_sp_vet".
g_gametype cmp is not a valid gametype, defaulting to cmp
Huffman Took 2 Milliseconds
------ Server Initialization ------
Server: frontend
----- R_Init -----
Video memory for device: 320 MB.
Rounded video memory size: 256 MB.
DirectX reports 256 MB of video memory and 493 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps
Save Message First Frame Shown: 19482
Error: Could not load material "loadscreen_frontend".
Adding fastfile 'en_frontend' to queue
Adding fastfile 'frontend' to queue
Loading fastfile 'en_frontend'
used 0.50 MB memory in DB alloc
Loading fastfile 'frontend'
used 51.84 MB memory in DB alloc
====================================================
Com_ERROR: Direct3DDevice9::Present failed: Driver internal error (-2005530585)
====================================================
Error during initialization:
Direct3DDevice9::Present failed: Driver internal error (-2005530585)
好像是提示我驱动有问题,我DX是新装的9C,驱动也是最新的,请问各位大侠到底是什么情况?谁遇到过,怎么解决的?
|
附件: 你需要登录才可以下载或查看附件。没有帐号?注册
|