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[转贴] 无限试驾2中的【新夏威夷瓦胡岛】将会新增600公里沥青和越野道路 [复制链接]

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楼主
发表于 2010-5-1 00:15:32 |只看该作者 |倒序浏览
转自:http://www.joystiq.com/2010/04/3 ... -drive-unlimited-2/

由于内容很多,这里我只翻译最重要的关于提到夏威夷瓦胡岛的这段:

There's a level cap of 60 and at level 10 you're able to drive to the airport and hop a flight from Ibiza (the game's first location) to Hawaii (its second and the setting of the first TDU, which has been expanded with an additional 600 KM of asphalt and off-road trails). You'll eventually be able to put your winnings into buying the ultimate home -- a yacht -- which comes complete with a totally customizable interior a la PlayStation Home's personal spaces, a jacuzzi to invite friends into and ... the ability to dock it at either island.

翻译:有一个最高的等级上限为60级,当你达到第10级的时候,机场就会解锁,届时你就能开车去机场,坐航班从伊维沙岛飞去夏威夷的地方)和(TDU2中的瓦胡岛,它已经扩展和新增了额外的600公里的沥青和越野道路)

最终你会把你从夏威夷赢回来的奖金,将买一搜游艇放置家里,它配有一个完全定制的内饰首页的个人空间和一个按摩浴缸,可以将游艇停靠2个岛屿的码头来邀请你的朋友



这样:TDU2游戏中确定:

伊维萨岛(380平方公里):道路总计930公里道路(310KM的越野和沥青道路620KM)

新瓦胡岛(1558平方公里): 原有的1600公里的道路+新增的600公里的沥青和越野道路

合计:3130公里


[ 本帖最后由 yuhui2008 于 2010-10-30 01:57 编辑 ]
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沙发
发表于 2010-5-1 00:17:29 |只看该作者
全部文章:

It's been four years -- a.k.a. a long time -- since Eden Studios introduced "massively open online racing" with the original Test Drive Unlimited. The series returns this fall in the sequel, which is still MOOR but not just MOAR of the same.

Eden and publisher Atari gave me a peek at the work-in-progress racer yesterday, which was running on PC for demo purposes but at the same resolution and level of detail planned for the PS3 and Xbox 360 versions. It's already looking gorgeous -- the video above doesn't do it nearly enough justice -- but that's not what impressed me the most. So much as been expanded, tweaked and added to this sequel that I would have believed it if the developer had told me it'd been working on the game since 2006. It also seemed so finished that I couldn't believe we won't be playing it until near the end of this year.
Before getting a look at the game in action, the developer gave me a rundown of what it is looking to accomplish with its "rags to riches" story mode / leveling system. In TDU2, winning races isn't the only means of increasing your driver level (which is joined by an elaborate "MyProfile," er, profile, complete with mood icons and photos you've snapped in-game). Instead, experience is doled out in categories including competitions, discovery percentage, collection completion and even socialization with other players.

There's a level cap of 60 and at level 10 you're able to drive to the airport and hop a flight from Ibiza (the game's first location) to Hawaii (its second and the setting of the first TDU, which has been expanded with an additional 600 KM of asphalt and off-road trails). You'll eventually be able to put your winnings into buying the ultimate home -- a yacht -- which comes complete with a totally customizable interior a la PlayStation Home's personal spaces, a jacuzzi to invite friends into and ... the ability to dock it at either island.

Provided you have a constant PSN or XBL connection, single- and multiplayer are meant to blend seamlessly together, allowing you to create groups with other players that stay together until disbanded, moving as a group between races and even hangouts.

The game demo started out in a garage, which, in TDU2, is one of the places that can serve as a social hub. You can walk around in first person in these, inviting other players to join you in admiring your collection. The cars themselves look great, with detail to the nth degree -- outside and in. The car interiors I was shown were far and away the most impressive I've seen in a game, with details down to real-looking carpet, suede and hand--stitched leather. At any time, a friend hanging out in the garage could hop into the passenger seat of the same car to admire its craftsmanship, and even even stay in it as a "co-driver" (who can issue directional icons) if you decide to take it out for a spin

For the next part of the demo, Eden hit the streets of Ibiza in a blue metallic fleck Audi, driving down to one of the many beach front villages to show off the day and night cycle (which is consistent for everyone playing online and lasts two-and-a-half hours), speeding up time in order to show me a fantastic sunset and the lights of the village turning on. This first look at the game world, its textures and extra-saturated colors was eye-popping. So was the incredible sense of speed.

Next up was some flat-out driving along a road further inland, as traffic zipped by and a sunny day quickly transitioned to pouring rain and lighting (again, sped up for the demo) with the developer commenting that the wet roads will affect the game's reworked, "immediately accessible" car handling. In fact, the demo driver lost control at one point, spinning out and scraping his car's passenger side -- I'm just going to assume it was planned in order to show off the full damage modeling, which I was told will begin with paint scratches and scrapes, and progress to losing entire body panels. However, it won't affect handling.

Eden said it didn't want to penalize players for having fun, although I'd like to see an option to enable or disable it. The developer also said it found that players really liked just cruising the open world of the first game, so it's including "cruise chains," a small HUD that pops up as drifts, jumps and other "daring" feats are chained together, racking up money in the process. Hit something, though, and whatever's been earned during the chain is forfeited.

I got a quick look at another addition: off-road trails. In fact, while tearing down one, the driver came across an old wreck. This counted as a discovery, and I was told that if you find a certain number of each unique wreck, you can then buy that car, which isn't available for purchase in the game any other way. There are other special cars like this which can only be purchased once you've created a racing club with friends (complete with an upgradable clubhouse) and saved up to buy them. Clubs can have presidents and treasurers, the latter being responsible for collecting money from members to wager on challenges with other clubs, clubhouse improvements or buying said cars -- which include an ultra-rare Gumpert Apollo Sport. Then it's just a matter of everyone agreeing who gets to take it out when.

If all of this sounds like a lot ... it is. And it's not even including the challenge editor (create a route, race it to set a reference time, then post it for the world to race with in-game money going to whoever beats your time first). If it also seems like TDU2 sounds impressive, well, it is. That and fun-looking -- and done-looking.
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板凳
发表于 2010-5-1 00:17:38 |只看该作者
游艇。。。。。。


放置家里
不能开吗?

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地板
发表于 2010-5-1 00:19:29 |只看该作者
原帖由 diDi136 于 2010-5-1 00:17 发表
游艇。。。。。。


放置家里
不能开吗?



可以呀,要达到一定的级别,再说 这又不是 航船游戏 呵呵

文章只是说; 你的房子是个大别墅,很大,家里 可以放下 容纳的下
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钱不是万能 没钱就万万不能
Test Drive Unlimited 2 ※ 公路战神
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★★★★★

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5#
发表于 2010-5-1 00:32:03 |只看该作者
我等不及啦!!!!!!

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6#
发表于 2010-5-1 00:38:40 |只看该作者
原帖由 qsceszad 于 2010-5-1 00:32 发表
我等不及啦!!!!!!



俺也是呀,太诱人,太震撼啦
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7#
发表于 2010-5-1 00:56:05 |只看该作者
好多好多岛............啥时候出呢?

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8#
发表于 2010-5-1 01:46:53 |只看该作者
LZ,我严重支持你当赛车区版主~~~~~~~~~

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9#
发表于 2010-5-1 01:49:53 |只看该作者
原帖由 LAMMUR 于 2010-5-1 01:46 发表
LZ,我严重支持你当赛车区版主~~~~~~~~~


不用,我只为服务于大家
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10#
发表于 2010-5-1 10:32:45 |只看该作者
游艇估计不能驾驶,只是一个大豪宅。
但即便不能驾驶,这也是驾驶竞速类游戏中有史以来最华丽的玩法了不是吗?不得不令人热切期待。第四季也不远了,希望到时候PC版不要因为crack问题被推迟若干个月发售。
等到下半年F1 2010出了,两个游戏结合玩,想兜风观景就在tdu,想玩专业赛道就在F1,充实了。

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11#
发表于 2010-5-1 10:37:34 |只看该作者
原帖由 pasu11 于 2010-5-1 10:32 发表
游艇估计不能驾驶,只是一个大豪宅。
但即便不能驾驶,这也是驾驶竞速类游戏中有史以来最华丽的玩法了不是吗?不得不令人热切期待。第四季也不远了,希望到时候PC版不要因为crack问题被推迟若干个月发售。
等到下半年F1 2010 ...


不考略 入正吗,难到不值吗??
飙酷车神 游玩 交流群 94695055
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12#
发表于 2010-5-1 10:42:06 |只看该作者
原帖由 pasu11 于 2010-5-1 10:32 发表
游艇估计不能驾驶,只是一个大豪宅。
但即便不能驾驶,这也是驾驶竞速类游戏中有史以来最华丽的玩法了不是吗?不得不令人热切期待。第四季也不远了,希望到时候PC版不要因为crack问题被推迟若干个月发售。
等到下半年F1 2010 ...


这个他们是不怕的,国外都玩Z版,他们根本就没把中国的销售放在眼里,其实我们也就顺便享受一下啦
飙酷车神 游玩 交流群 94695055
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13#
发表于 2010-5-1 11:24:31 |只看该作者
不买正版没法联机,TDU就少了一大半乐趣

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活跃勋章白金会员勋章人气勋章·初级

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14#
发表于 2010-5-1 11:27:22 |只看该作者
不错,如此之前没有利用的地方如今都能通行无阻了。。。

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15#
发表于 2010-5-1 11:34:30 |只看该作者
原帖由 yuhui2008 于 2010-5-1 10:37 发表


不考略 入正吗,难到不值吗??


你误会了。好游戏当然要入正。
问题是PC正版和主机正版一定会同时发售吗?遇到UBI这种公司,最近几年的大作有几个是PC,x360,ps3同时发售的?pc正版都要被拖半年左右。借口是技术问题,其实是发行商对crack很恼火,干脆不出正版,让你无从crack。
要知道国外很多人是PC和主机都有的,PC如果很早被crack,自然主机版销量就会受影响。

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16#
发表于 2010-5-1 11:42:20 |只看该作者
原帖由 pasu11 于 2010-5-1 11:34 发表


你误会了。好游戏当然要入正。
问题是PC正版和主机正版一定会同时发售吗?遇到UBI这种公司,最近几年的大作有几个是PC,x360,ps3同时发售的?pc正版都要被拖半年左右。借口是技术问题,其实是发行商对crack很恼火,干脆不出 ...



希望 同期发售啦  烧香!!!!
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17#
发表于 2010-10-30 01:56:27 |只看该作者
再次感受一下噶

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