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【FMYX】【FM2010 Blog20】球队训话 【FMYX】收集/翻译:涅磐重生@游侠
【FMYX】共享精神!本资源收集自网络!
【FMYX】http://game.ali213.net/thread-2901974-1-1.html
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译文:
今天我们来谈谈球队训话方面的改进。
之前我与Riz有过一次谈话,他是SI的高级编码员。他看过了游戏的球队训话部分,所以我让他来说一下游戏在这方面的改进。
一下为他所说:
“自从游戏采取了球队训话一来,我们收到了很多建议,都是关于玩家在游戏中想要实现的训话选项。其中人们最迫切要求的就是在赛季前各个队伍的特殊训话,比如你在确定阵容的时候,想要激励某些队员努力表现来争得他们在队中的位置。”
“球队在上半场表现的好,游戏中有选项可以对其褒奖一番,如果下半场表现的不如上半场,你也可以骂他们一顿。我们根据不同比赛的不同情况添加了一些新的训话选项,比如两回合比赛的第二场,总比分相同的情况下的选项。”
“除了那些新添加的选项,我们还对训话选项进行了修正。包括对之前版本雇员报告的分析,修正了BUGS,修正了球队训话对球员的影响以及AI教练和助教对训话选项的选择等。”
感谢Riz
还有一样他没有提到,当你替换一名球员替补上场时你也可以对他进行训话。这是之前的版本没有的。(强烈支持这个啊,--译者)
明天说游戏的财政。
原文:
Good afternoon everyone.
It’s day 20 of the FM2010 new features blogs. Hasn’t it gone quickly?
Today’s blog is all about team talks, and the improvements we’ve made to them in this year's game.
So I had a quick chat earlier with Riz, who is one of the senior coders at SI. He looks after the team talk area, amongst many others, so I asked him to tell you some of the things that have been changed this year.
This is what he had to say...
“Since team talks were implemented, we've received numerous suggestions on what kind of additional team talk options people would want to be able to give in the game. One of the most requested additions was the option to have specific team talks available during the pre-season, when you want to assess your squad and maybe urge some players to show you why they deserve a place in the first team.
"There are a number of new options for different pre-season situations now, like asking your players to show more competitiveness, or to work harder, or to focus on fitness and performance instead of the result.
"There is now also the option for the manager to compliment his team for a good first half, while giving them a bit of stick as well if the second half was below par. We've also added some variety to the existing team talk options, depending on different match situations such as second leg cup matches when it is not just the result of the ongoing match that matters, but the aggregate score as well.
"Outside of these additional new team talk options, we've naturally also worked on polishing the feature this year. This has included analysing reported issues from previous versions, fixing bugs and also tweaking the effects of team talks on players and the way AI managers and assistant managers at human clubs choose between different options available to them.”
Thanks for that Riz.
One thing he hasn’t mentioned there, and something I’m particularly fond of, is that you can now do individual talks for substitutes when you’re bringing them onto the pitch, which is something that’s been sorely lacking from the module in the last few years.
Tomorrow’s blog will be about the game's finances, and some of the new features in this area.
[ 本帖最后由 涅磐重生 于 2009-9-30 09:29 编辑 ] |
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