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[求助] 勇气传说 2.600版 频繁跳出 [复制链接]

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发表于 2009-6-26 13:04:01 |只看该作者 |倒序浏览
错误报告为

12:55:44.73   SOUND -- Shutdown completed!
12:55:44.73   GAME -- Beginning FE
12:55:44.73   Sent message game CompanyOfHeroes allowtraffic
12:55:44.73   UIFrontEnd - Loading Front End
12:55:44.73   THREAD: Hyper-Threading Technology Processors are not detected.
12:55:44.81   SOUND -- Initializing ...
12:55:44.99   SOUND -- Initialization completed!
12:55:44.99   UIFrontEnd - Initializing Forms
12:55:45.78   CampaignFilter::BindFilterSpecificWidgets()
12:55:45.80   Turning off auto-selection of profiles, we already have a profile selected.
12:55:45.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:55:45.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:55:45.80   MOD - Setting player (0) race to: allies
12:55:45.80   MOD - Setting player (0) race to: 1
12:55:45.80   MOD - Setting player (1) race to: axis_panzer_elite
12:55:45.80   MOD - Setting player (1) race to: 3
12:55:45.80   ReportGameStartStats - no connection to server unable to report
12:55:45.80   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
12:55:45.80   PeerRemoveAll - flushing local session peer data
12:55:45.80   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
12:55:45.80   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
12:55:45.80   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
12:55:45.81   APP -- Game Start
12:55:45.81   Sent message game CompanyOfHeroes allowtraffic
12:55:45.81   GAME -- Ending FE
12:55:45.81   UIFrontEnd - Unloading Front End
12:55:45.82   SOUND -- Shutting down ...
12:55:45.91   SOUND -- Shutdown completed!
12:55:45.91
12:55:45.91   GAME -- *** Beginning mission 2p_ruins_of_rouen (1 Humans, 1 Computers) ***
12:55:45.91
12:55:45.91   GAME -- Recording game
12:55:45.94   Activating screen: GameLoadScreen
12:55:45.94   ReportGameStartStats - no connection to server unable to report
12:55:45.94   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
12:55:47.58   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
12:55:47.59   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
12:55:47.67   THREAD: Hyper-Threading Technology Processors are not detected.
12:55:47.70   SOUND -- Initializing ...
12:55:47.89   SOUND -- Initialization completed!
12:55:47.92   PHYSICS: detected processor(s) capable of handling 2 threads.
12:55:47.95   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\community\2p_ruins of rouen\2p_ruins_of_rouen'
12:55:47.95   MOD -- Using Mod 'RelicCoH'
12:55:47.97   Unable to load/parse precache file [DATA:scenarios\mp\classic\community\2p_ruins of rouen\2p_ruins_of_rouen_precache.lua]
12:55:48.06   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
12:55:48.06   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
12:55:48.83   GameObjLoader - upgrading load_count from 0 to 965
12:55:49.41   PHYSICS -- Created node factory 'HVOK'
12:55:49.41   PHYSICS -- Created node factory 'DMMY'
12:55:49.44   GameObjLoader - upgrading load_count from 965 to 1541
12:55:57.91   GameObjLoader - upgrading load_count from 17 to 3464
12:56:01.00   GameObjLoader 0339ce50 - resetting counters
12:56:01.00   GameObjLoader 0339ce50 - LOAD_DONE
12:56:01.00   GAME - SessionSetup
12:56:01.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:56:01.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:56:02.10   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
12:56:02.11   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
12:56:02.11   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
12:56:08.72   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\allies\soldiers\ranger] -- (normal: 0, orthogonal: 0)
12:56:10.11   SAVEGAME -- Read delayed load chunk (679857 bytes)
12:56:11.36   GAME - CreateGEWorld in 10362 ms
12:56:11.37   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
12:56:11.56   GAME - SessionSetup finished in 10563 ms
12:56:11.56   GAME - WaterReflectionManagerSetup
12:56:11.56   GAME - WaterReflectionManagerSetup finished in 0 ms
12:56:11.67   MessageInternal::CreateChannel: Created channel 474d4343
12:56:11.68   Regenerating ImpassMap data...
12:56:11.68       Impass Data was already valid, but regenerating...
12:56:11.75   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
12:56:11.75   Regenerating CanBuildMap data...
12:56:11.75   Generating CanShoot Map.
12:56:11.75   Pathfinder::Regenerate()...
12:56:11.77   Generating PathSectorMap...
12:56:11.90   Pathfinder::Regenerate() Done.
12:56:11.98   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
12:56:14.16   Warning: upgrade in upgrade prerequisite doesn't exist
12:56:14.16   Warning: upgrade in upgrade prerequisite doesn't exist
12:56:14.16   Warning: upgrade in upgrade prerequisite doesn't exist
12:56:14.16   Warning: upgrade in upgrade prerequisite doesn't exist
12:56:14.16   Warning: upgrade in upgrade prerequisite doesn't exist
12:56:14.16   Warning: upgrade in upgrade prerequisite doesn't exist
12:56:14.19   MessageInternal::CreateChannel: Created channel 4d4f444d
12:56:14.61   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:56:14.61   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:56:14.61   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:56:14.61   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:56:14.61   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:56:14.83   SPEECHMANAGER -- Loaded in 0.191418 seconds
12:56:15.68   GameObjLoader - upgrading load_count from 0 to 1456
12:56:16.44   GameObjLoader 0339cfb0 - resetting counters
12:56:16.44   GameObjLoader 0339cfb0 - LOAD_DONE
12:56:20.12   PreloadResources took 0ms.
12:56:20.17   GAME -- Loading completed (34 seconds)
12:56:20.17   SIM -- Setting SyncErrorChecking level to None
12:56:20.36   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
12:56:22.44   Activating screen: GameScreen
12:56:22.44   Activating screen: Decorators_widescreen
12:56:22.44   Activating screen: Taskbar_widescreen
12:56:22.44   Activating screen: SubtitleScreen
12:56:22.44   Activating screen: TextOverlayScreen
12:56:22.53   PerformanceRecorder::StartRecording for game size 2
12:56:22.53   GAME -- Starting mission...
12:56:23.61   Warning: upgrade in upgrade prerequisite doesn't exist
12:56:23.61   Warning: upgrade in upgrade prerequisite doesn't exist
12:56:23.63   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
12:56:23.63   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
12:56:23.63   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
12:56:23.71   MOD -- Player
12:56:32.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
12:56:32.19   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
12:56:40.40   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
12:56:40.40   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
12:56:40.40   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
12:56:42.06   Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
12:57:01.03   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
12:57:01.03   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
12:57:01.03   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
12:57:05.78   Warning: binding repeat_3(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
12:57:16.29   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
12:57:16.29   Muting spew of bind updater.  Fix art and re-test.
12:57:33.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0

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沙发
发表于 2009-6-26 13:04:17 |只看该作者
我重装了也没用~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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板凳
发表于 2009-6-26 13:11:03 |只看该作者
log请上完整

如果太大可以用RAR压缩一下当附件传上来

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地板
发表于 2009-6-26 13:14:12 |只看该作者
完整的~~~~~~~~~~~~~~~~~~~~~~~~~~~
附件: 你需要登录才可以下载或查看附件。没有帐号?注册

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5#
发表于 2009-6-26 13:19:02 |只看该作者
ps;我刚重装,连中文补丁也没打
是不是dx10的问题?

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