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RELICCOH started at 2009-06-26 03:03
OS NT 5.1 (sp2.0) x86, 3326MB Physical Memory, 2508 Physical Available, 1923 Virtual Available
RUN-OPTIONS
WORKING-DIR E:\Program Files\THQ\Company of Heroes
USER God
03:03:24.91 4 Logical Processors detected
03:03:24.91 Multithreading Enabled
03:03:24.91 THREAD: Hyper-Threading Technology Processors are not detected.
03:03:24.91 XTHREAD: Detected 4 core(s) with 4 hardware thread(s)
03:03:24.91 XTHREAD: Main thread now used as XThread 0
03:03:24.91 XTHREAD: Spawned thread on processor 1
03:03:24.91 XTHREAD: Spawned thread on processor 2
03:03:24.91 XTHREAD: Spawned thread on processor 3
03:03:24.91 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=16,m=4, Mode=SSE
03:03:24.91 GAME -- Company Of Heroes, 2.600.0, Build live.2.600.0, Type live, Language ChineseTrad
03:03:24.91 MOD -- Mounting RelicDLC1, 1.0
03:03:24.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC1\Movies\'
03:03:24.92 MOD -- Mounting RelicDLC2, 1.0
03:03:24.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC2\Movies\'
03:03:24.92 MOD -- Mounting RelicDLC3, 1.0
03:03:24.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC3\Movies\'
03:03:24.92 MOD -- Mounting RelicOps, 1.0
03:03:24.92 MOD -- Mounting RelicCoH, 1.0
03:03:24.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\Engine\Movies\'
03:03:24.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\WW2\Movies\'
03:03:25.01 GAME -- Resetting fp control word.
03:03:27.38 WW2Mod -- PropertyBagManager Loaded in 2.374000s
03:03:27.45 NetworkManager::Create - creating network manager
03:03:27.45 Read 408 bytes from network datastore login_cache.bin
03:03:27.45 Read 52 bytes from network datastore global_cache.bin
03:03:27.45 Read 28 bytes from network datastore ping_cache.bin
03:03:27.45 QuazalInitializer - static initializing Quazal library
03:03:27.45 PingCache - populating cache with 0 pings
03:03:27.49 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
03:03:27.50 WinTransport - CreateSocket exclusive broadcast socket was available.
03:03:27.50 WinTransport - CreateSocket listening for broadcasts on default port
03:03:27.50 WinTransport - Host Name: God01-PC, aliases: , type=AF_INET, len=4
03:03:27.50 WinTransport - Host IP Address #0: 116.54.39.133
03:03:27.50 WinTransport - Host IP Address #1: 169.254.122.221
03:03:27.50 WinTransport - WARNING, MultipleNetwork adapters may cause problems
03:03:27.50 WinTransport - Interface #0: ip:116.54.39.133, broadcast:116.54.39.133, flags=IFF_UP IFF_POINTTOPOINT
03:03:27.50 WinTransport - Interface #1: ip:169.254.122.221, broadcast:169.254.122.221, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
03:03:27.50 WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
03:03:27.50 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:03:27.50 WinTransport - Quazal address string = udp:/address=116.54.39.133;port=6112
03:03:27.50 SessionManager - Peer Header Size = 16 bytes
03:03:27.50 SessionManager - Game Data overhead = 7 bytes
03:03:27.50 SessionManager - Proxy overhead = 7 bytes
03:03:27.50 MessageInternal::CreateChannel: Created channel 47535450
03:03:27.50 Session::Initialize - info, initializing session object, using threads.
03:03:27.50 SessionManager::RegisterSession - Registering new session 129c2e38
03:03:27.50 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:03:27.50 AutomatchInternal: Instantiating
03:03:27.50 PartyInternal: Instantiating
03:03:27.50 MessageInternal::CreateChannel: Created channel 50525459
03:03:27.50 MessageInternal::CreateChannel: Created channel 51434b4d
03:03:27.50 Net::ThreadFunction - Entering network thread function...
03:03:27.51 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
03:03:27.51 MessageInternal::CreateChannel: Created channel 534d5347
03:03:27.51 MessageInternal::CreateChannel: Created channel 474d4343
03:03:27.51 MessageInternal::CreateChannel: Created channel 474f424a
03:03:27.51 MessageInternal::CreateChannel: Created channel 4d4f444d
03:03:27.51 MessageInternal::CreateChannel: Created channel 53594e43
03:03:27.51 MessageInternal::DestroyChannel: Destroyed channel 534d5347
03:03:27.51 MessageInternal::DestroyChannel: Destroyed channel 474d4343
03:03:27.51 MessageInternal::DestroyChannel: Destroyed channel 474f424a
03:03:27.51 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
03:03:27.51 MessageInternal::DestroyChannel: Destroyed channel 53594e43
03:03:27.51 GAME -- Available memory: 3326MB Physical RAM, 3558MB Pagefile, 2047 Virtual Address Space
03:03:27.52 Transport - Largest received is now 19
03:03:27.52 Transport::OpenInternal request to WINaddr:116.54.39.133:6112;
03:03:27.90 DLLDriverLinker -- Adding driver 'spDx10.dll'.
03:03:27.91 DLLDriverLinker -- Adding driver 'spDx9.dll'.
03:03:27.91 DLLDriverLinker -- 2 DLL drivers found.
03:03:27.93 SPDx10 -- Adapter [ATI Radeon HD 4800 Series]: 1018MB dedicated video memory, 0MB dedicated system memory and 1407MB shared system memory.
03:03:29.34 DLLDriverLinker -- 2 DLL drivers found.
03:03:29.36 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
03:03:29.36 GAME -- Resolution set to 1280x768 (fullscreen).
03:03:29.39 SPDx10 -- Adapter Description = ATI Radeon HD 4800 Series
03:03:29.39 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x00009440 SubSys = 0x0851174b Rev = 0x00000000
03:03:29.39 SPDx10 -- Driver Version Product = 0x0008 Version = 0x000f SubVersion = 0x00 Build = 2.06
03:03:29.39 SPDx10 -- Driver LUID = 0x00000000-0x0000ba07
03:03:29.39 SPDx10 -- 1018MB dedicated video memory, 0MB dedicated system memory and 1407MB shared system memory available.
03:03:29.39 ShaderDatabase: using shader profile [ps40]
03:03:30.07 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
03:03:30.21 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
03:03:30.22 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
03:03:30.74 GameObjLoader 03567de8 - resetting counters
03:03:30.74 GameObjLoader 03567de8 - Created loader
03:03:30.74 GameObjLoader 03567f48 - resetting counters
03:03:30.74 GameObjLoader 03567f48 - Created loader
03:03:30.92 GAME -- Beginning FE
03:03:30.92 Sent message game CompanyOfHeroes started 4712 600 allowtraffic
03:03:30.92 RemoteDLManager - Connection Restored.
03:03:30.92 UIFrontEnd - Loading Front End
03:03:30.92 THREAD: Hyper-Threading Technology Processors are not detected.
03:03:30.99 SOUND -- Initializing ...
03:03:31.01 INNIMapDCA Key not found: sp_speechducker::time
03:03:31.10 SOUND -- Initialization completed!
03:03:31.10 UIFrontEnd - Initializing Forms
03:03:31.83 CampaignFilter::BindFilterSpecificWidgets()
03:03:31.90 Activating screen: MovieScreen
03:03:31.90 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
03:03:33.95 Activating screen: AppLoadingForm
03:03:33.95 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
03:03:34.10 GAME -- Loaded campaign '诺曼底登陆' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
03:03:34.10 GAME -- Loaded campaign '解放卡昂' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
03:03:34.10 GAME -- Loaded campaign '市场花园' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
03:03:34.10 GAME -- Loaded campaign '法莱斯包围战' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
03:03:34.10 GAME -- Loaded campaign '公路' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
03:03:34.10 GAME -- Loaded campaign '虎式精英' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
03:03:34.23 GAME -- Using player profile GOD01-PC
03:03:39.35 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
03:03:40.78 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
03:03:42.93 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
03:03:42.93 RendezvousManager: CreateSession - starting profile=Guest login
03:03:57.98 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
03:03:57.98 RendezvousManager - unable to connect to the server as guest
03:03:57.99 OnConnect: connect failure
03:03:57.99 RendezvousManager::Shutdown - deleting instance
03:03:57.99 RendezvousManager - terminating all server calls in progress
03:03:57.99 CallManager - terminating all server calls in progress (1 in progress)
03:03:57.99 RendezvousManager - destroying chat handler
03:03:57.99 ~RendezvousManager - m_state = 7, no need for server disconnect
03:03:58.01 OnConnect: this wasnt a reconnect, no need for autologin
03:03:58.03 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
03:03:58.04 CRC & Version Info : 00000258:0972f166:a91550c0 reliccoh:600:ww2mod.dll 0
03:03:58.04 Activating screen: FEMovie
03:03:58.04 Activating screen: OnlineWidget
03:03:58.04 Activating screen: RelicOnlineLogin
03:03:58.05 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
03:03:58.05 You have a valid version of the game.
03:03:58.05 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
03:03:58.05 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
03:03:58.05 OnLogin: no previous login, auto selecting profile not required
03:03:58.05 Activating screen: MessageBoxPopup
03:03:58.05 Activating screen: MessageBoxPopup
03:03:58.05 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
03:03:59.91 Beginning media verification...
03:03:59.91 Validator type : validators\rs\rs.dll
03:03:59.92 Activating screen: MessageBoxPopup
03:04:06.68 Activating screen: FE_mm_01
03:04:06.68 GAME -- Setting campaign state to 'coh'
03:04:06.68 GAME -- Closing state 'coh'
03:04:06.68 GAME -- Setting campaign state to 'cxp2'
03:04:06.68 GAME -- Closing state 'cxp2'
03:04:06.68 GAME -- Setting campaign state to 'cxp1'
03:04:06.68 GAME -- Closing state 'cxp1'
03:04:06.68 GAME -- Setting campaign state to 'dlc1'
03:04:06.68 GAME -- Closing state 'dlc1'
03:04:06.69 GAME -- Setting campaign state to 'dlc2'
03:04:06.69 GAME -- Closing state 'dlc2'
03:04:06.69 GAME -- Setting campaign state to 'dlc3'
03:04:06.69 GAME -- Closing state 'dlc3'
03:04:08.23 Activating screen: OptionsMenu
03:04:08.23 THREAD: Hyper-Threading Technology Processors are not detected.
03:04:08.28 THREAD: Hyper-Threading Technology Processors are not detected.
03:04:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:04:28.28 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
03:04:28.29 GameApp::ShutFrontEnd
03:04:28.29 GAME -- Ending FE
03:04:28.29 UIFrontEnd - Unloading Front End
03:04:28.30 SOUND -- Shutting down ...
03:04:28.35 SOUND -- Shutdown completed!
03:04:28.36 ~FEAppListener - Flushing queued online notifications
03:04:28.37 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
03:04:28.67 DLLDriverLinker -- 2 DLL drivers found.
03:04:28.67 ActionDatabase : [2343] global actions, [0] dummy actions.
03:04:28.67 NetworkManager::Destroy - destroying network manager
03:04:28.67 MessageInternal::DestroyChannel: Destroyed channel 51434b4d
03:04:28.67 MessageInternal::DestroyChannel: Destroyed channel 50525459
03:04:28.67 PartyInternal: Fade to black
03:04:28.67 AutomatchInternal: Fade to black
03:04:28.67 PeerRemoveAll - flushing local session peer data
03:04:28.67 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
03:04:28.67 MessageInternal::DestroyChannel: Destroyed channel 47535450
03:04:28.67 Session - Requested Disconnect for connectionID 1
03:04:28.67 SessionManager::UnregisterSession - Unregistering session 129c2e38
03:04:28.67 SessionManager::~SessionManager - uninitializing
03:04:28.67 Net::ThreadFunction - Returning from the network thread function...
03:04:28.67 Transport::~Transport - shutting down transport
03:04:28.67 Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
03:04:28.67 Transport::~Connection - closing WINaddr:116.54.39.133:6112;,WINaddr:116.54.39.133:6112;
03:04:28.68 Wrote 408 bytes to network datastore login_cache.bin
03:04:28.68 Wrote 52 bytes to network datastore global_cache.bin
03:04:28.68 Wrote 28 bytes to network datastore ping_cache.bin
03:04:28.68 Datastore -- uninitialize complete
03:04:28.68 QuazalInitializer - static uninit of Quazal library
03:04:28.68 QuazalInitializer - unhooking memory 0 currently allocated, 559 allocations, total of 62728 bytes
03:04:28.68 MOD -- Shutting down
03:04:28.72 MOD -- Mounting RelicDLC1, 1.0
03:04:28.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC1\Movies\'
03:04:28.72 MOD -- Mounting RelicDLC2, 1.0
03:04:28.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC2\Movies\'
03:04:28.73 MOD -- Mounting RelicDLC3, 1.0
03:04:28.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC3\Movies\'
03:04:28.73 MOD -- Mounting RelicOps, 1.0
03:04:28.73 MOD -- Mounting RelicCoH, 1.0
03:04:28.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\Engine\Movies\'
03:04:28.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\WW2\Movies\'
03:04:32.30 WW2Mod -- PropertyBagManager Loaded in 3.419000s
03:04:32.37 NetworkManager::Create - creating network manager
03:04:32.37 Read 408 bytes from network datastore login_cache.bin
03:04:32.37 Read 52 bytes from network datastore global_cache.bin
03:04:32.37 Read 28 bytes from network datastore ping_cache.bin
03:04:32.37 QuazalInitializer - static initializing Quazal library
03:04:32.37 PingCache - populating cache with 0 pings
03:04:32.37 Sent message game CompanyOfHeroes started 4712 600 allowtraffic
03:04:32.37 RemoteDLManager - Connection Restored.
03:04:32.37 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
03:04:32.37 WinTransport - CreateSocket exclusive broadcast socket was available.
03:04:32.37 WinTransport - CreateSocket listening for broadcasts on default port
03:04:32.37 WinTransport - Host Name: God01-PC, aliases: , type=AF_INET, len=4
03:04:32.37 WinTransport - Host IP Address #0: 116.54.39.133
03:04:32.37 WinTransport - Host IP Address #1: 169.254.122.221
03:04:32.37 WinTransport - WARNING, MultipleNetwork adapters may cause problems
03:04:32.37 WinTransport - Interface #0: ip:116.54.39.133, broadcast:116.54.39.133, flags=IFF_UP IFF_POINTTOPOINT
03:04:32.37 WinTransport - Interface #1: ip:169.254.122.221, broadcast:169.254.122.221, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
03:04:32.37 WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
03:04:32.37 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:04:32.37 WinTransport - Quazal address string = udp:/address=116.54.39.133;port=6112
03:04:32.37 SessionManager - Peer Header Size = 16 bytes
03:04:32.37 SessionManager - Game Data overhead = 7 bytes
03:04:32.37 SessionManager - Proxy overhead = 7 bytes
03:04:32.37 MessageInternal::CreateChannel: Created channel 47535450
03:04:32.37 Session::Initialize - info, initializing session object, using threads.
03:04:32.37 SessionManager::RegisterSession - Registering new session 129c5f80
03:04:32.37 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:04:32.37 AutomatchInternal: Instantiating
03:04:32.37 PartyInternal: Instantiating
03:04:32.37 MessageInternal::CreateChannel: Created channel 50525459
03:04:32.37 MessageInternal::CreateChannel: Created channel 51434b4d
03:04:32.37 Net::ThreadFunction - Entering network thread function...
03:04:32.38 MessageInternal::CreateChannel: Created channel 534d5347
03:04:32.38 MessageInternal::CreateChannel: Created channel 474d4343
03:04:32.38 MessageInternal::CreateChannel: Created channel 474f424a
03:04:32.38 MessageInternal::CreateChannel: Created channel 4d4f444d
03:04:32.38 MessageInternal::CreateChannel: Created channel 53594e43
03:04:32.38 MessageInternal::DestroyChannel: Destroyed channel 534d5347
03:04:32.38 MessageInternal::DestroyChannel: Destroyed channel 474d4343
03:04:32.38 MessageInternal::DestroyChannel: Destroyed channel 474f424a
03:04:32.38 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
03:04:32.38 MessageInternal::DestroyChannel: Destroyed channel 53594e43
03:04:32.38 GAME -- Available memory: 3326MB Physical RAM, 3558MB Pagefile, 2047 Virtual Address Space
03:04:32.39 Transport - Largest received is now 19
03:04:32.39 Transport::OpenInternal request to WINaddr:116.54.39.133:6112;
03:04:32.95 DLLDriverLinker -- Adding driver 'spDx10.dll'.
03:04:32.95 DLLDriverLinker -- Adding driver 'spDx9.dll'.
03:04:32.95 DLLDriverLinker -- 2 DLL drivers found.
03:04:32.97 SPDx10 -- Adapter [ATI Radeon HD 4800 Series]: 1018MB dedicated video memory, 0MB dedicated system memory and 1407MB shared system memory.
03:04:34.23 DLLDriverLinker -- 2 DLL drivers found.
03:04:34.26 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
03:04:34.26 GAME -- Resolution set to 1440x900 (fullscreen).
03:04:34.27 SPDx9 -- Driver Name = atiumdag.dll Desc = ATI Radeon HD 4800 Series
03:04:34.27 SPDx9 -- Driver Vendor = 0x1002 Device = 0x9440 SubSys = 0x0851174B Rev = 0x0000
03:04:34.27 SPDx9 -- Driver Version Product = 0x0008 Version = 0x000E SubVersion = 0x00 Build = 6.71
03:04:34.27 SPDx9 -- Driver GUID = {D7B71EE2-D700-11CF-6476-5B28A1C2C535}
03:04:35.41 SPDx9 -- 2407MB available Texture Memory
03:04:35.41 ShaderDatabase: using shader profile [ps30]
03:04:35.61 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
03:04:35.96 GameObjLoader 0e2d56f8 - resetting counters
03:04:35.96 GameObjLoader 0e2d56f8 - Created loader
03:04:35.96 GameObjLoader 0e2d5858 - resetting counters
03:04:35.96 GameObjLoader 0e2d5858 - Created loader
03:04:36.05 GAME -- Beginning FE
03:04:36.05 Sent message game CompanyOfHeroes allowtraffic
03:04:36.05 UIFrontEnd - Loading Front End
03:04:36.05 THREAD: Hyper-Threading Technology Processors are not detected.
03:04:36.09 SOUND -- Initializing ...
03:04:36.26 SOUND -- Initialization completed!
03:04:36.26 UIFrontEnd - Initializing Forms
03:04:37.03 CampaignFilter::BindFilterSpecificWidgets()
03:04:37.05 installed_products = ( )
03:04:37.07 Activating screen: AppResolutionPrompt
03:04:37.07 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:04:37.07 Activating screen: prompt_generic
03:04:37.07 Activating screen: prompt_generic
03:04:37.07 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
03:04:37.07 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
03:04:37.07 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
03:04:37.07 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
03:04:38.02 Activating screen: AppLoadingForm
03:04:38.02 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:04:38.19 GAME -- Loaded campaign '诺曼底登陆' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
03:04:38.19 GAME -- Loaded campaign '解放卡昂' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
03:04:38.19 GAME -- Loaded campaign '市场花园' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
03:04:38.19 GAME -- Loaded campaign '法莱斯包围战' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
03:04:38.19 GAME -- Loaded campaign '公路' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
03:04:38.19 GAME -- Loaded campaign '虎式精英' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
03:04:38.33 GAME -- Using player profile GOD01-PC
03:04:41.75 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
03:04:42.66 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
03:04:43.38 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
03:04:43.38 RendezvousManager: CreateSession - starting profile=Guest login
03:04:58.42 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
03:04:58.42 RendezvousManager - unable to connect to the server as guest
03:04:58.44 OnConnect: connect failure
03:04:58.44 RendezvousManager::Shutdown - deleting instance
03:04:58.44 RendezvousManager - terminating all server calls in progress
03:04:58.44 CallManager - terminating all server calls in progress (1 in progress)
03:04:58.44 RendezvousManager - destroying chat handler
03:04:58.44 ~RendezvousManager - m_state = 7, no need for server disconnect
03:04:58.46 OnConnect: this wasnt a reconnect, no need for autologin
03:04:58.47 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:04:58.48 CRC & Version Info : 00000258:0972f166:a91550c0 reliccoh:600:ww2mod.dll 0
03:04:58.48 Activating screen: FEMovie
03:04:58.48 Activating screen: OnlineWidget
03:04:58.48 Activating screen: RelicOnlineLogin
03:04:58.51 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:04:58.51 You have a valid version of the game.
03:04:58.52 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
03:04:58.52 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
03:04:58.52 OnLogin: no previous login, auto selecting profile not required
03:04:58.52 Activating screen: MessageBoxPopup
03:04:58.52 Activating screen: MessageBoxPopup
03:04:58.52 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
03:04:59.76 Beginning media verification...
03:04:59.76 Validator type : validators\rs\rs.dll
03:04:59.77 Activating screen: MessageBoxPopup
03:05:05.16 Activating screen: FE_mm_01
03:05:05.16 GAME -- Setting campaign state to 'coh'
03:05:05.16 GAME -- Closing state 'coh'
03:05:05.16 GAME -- Setting campaign state to 'cxp2'
03:05:05.16 GAME -- Closing state 'cxp2'
03:05:05.16 GAME -- Setting campaign state to 'cxp1'
03:05:05.16 GAME -- Closing state 'cxp1'
03:05:05.17 GAME -- Setting campaign state to 'dlc1'
03:05:05.17 GAME -- Closing state 'dlc1'
03:05:05.17 GAME -- Setting campaign state to 'dlc2'
03:05:05.17 GAME -- Closing state 'dlc2'
03:05:05.17 GAME -- Setting campaign state to 'dlc3'
03:05:05.17 GAME -- Closing state 'dlc3'
03:05:07.94 Activating screen: MessageBoxPopup
03:05:07.94 Created Matchinfo
03:05:07.94 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
03:05:07.94 starting LAN hosting
03:05:07.98 OnJoinAdvertisementSuccess - joined online match, server leave notification required
03:05:07.98 starting local hosting
03:05:07.98 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:05:07.98 Allocated route ID=0 for PeerID 1 at WINaddr:116.54.39.133:6112;
03:05:07.98 Transport::OpenInternal request to WINaddr:116.54.39.133:6112;
03:05:07.98 Session::Host sid = B8BEA7C90E673B63, hostURL = , local addresses = WINaddr:116.54.39.133:6112;
03:05:07.98 ValidateCustomData: called with 184 bytes of custom data
03:05:07.98 Host accepted Peer 1 into the match at address list=WINaddr:116.54.39.133:6112;, routes=WINaddr:116.54.39.133:6112;
03:05:07.98 AdvertisementInternal::Process - EVENT_NEWPEER
03:05:07.98 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
03:05:07.99 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
03:05:07.99 hosting - Session is connected
03:05:07.99 Net::Session::SetVisible - session is set to VISIBLE.
03:05:08.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:116.54.39.133:6112; (ping=0ms) 100.00%, pending=0, dead=0
03:05:08.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
03:05:08.01 hosting completed successfully
03:05:08.01 HostAsync - completed with HostResult = 0
03:05:08.01 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
03:05:08.01 Activating screen: OnlineGameSetup
03:05:08.01 MessageInternal::CreateChannel: Created channel 534d5347
03:05:08.01 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:08.01 MatchInternal::SetMatchType - new type 14 - updating server
03:05:08.02 Transport - Largest received is now 434
03:05:08.02 SetVisible called while !IsConnected
03:05:08.02 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:08.03 Activating screen: RelicOnlineChat
03:05:08.03 Activating screen: RelicOnlineNewsScreen
03:05:08.03 Activating screen: RelicOnlineStatsScreen
03:05:08.03 Activating screen: Achievements
03:05:08.03 GAME -- Setting campaign state to 'dlc1'
03:05:08.03 GAME -- Closing state 'dlc1'
03:05:08.03 GAME -- Setting campaign state to 'coh'
03:05:08.03 GAME -- Closing state 'coh'
03:05:08.03 GAME -- Setting campaign state to 'cxp2'
03:05:08.03 GAME -- Closing state 'cxp2'
03:05:08.03 GAME -- Setting campaign state to 'cxp1'
03:05:08.03 GAME -- Closing state 'cxp1'
03:05:08.04 Transport - Largest received is now 555
03:05:08.04 GAME -- Setting campaign state to 'dlc1'
03:05:08.04 GAME -- Closing state 'dlc1'
03:05:08.04 GAME -- Setting campaign state to 'dlc2'
03:05:08.04 GAME -- Closing state 'dlc2'
03:05:08.04 GAME -- Setting campaign state to 'dlc3'
03:05:08.04 GAME -- Closing state 'dlc3'
03:05:08.04 GAME -- Setting campaign state to 'dlc1'
03:05:08.04 GAME -- Closing state 'dlc1'
03:05:08.05 Activating screen: GameHistory
03:05:08.05 GAME -- Setting campaign state to 'coh'
03:05:08.05 GAME -- Closing state 'coh'
03:05:08.05 GAME -- Setting campaign state to 'cxp2'
03:05:08.05 GAME -- Closing state 'cxp2'
03:05:08.06 Transport - Largest received is now 834
03:05:08.06 GAME -- Setting campaign state to 'cxp1'
03:05:08.06 GAME -- Closing state 'cxp1'
03:05:08.06 GAME -- Setting campaign state to 'dlc1'
03:05:08.06 GAME -- Closing state 'dlc1'
03:05:08.06 GAME -- Setting campaign state to 'dlc2'
03:05:08.06 GAME -- Closing state 'dlc2'
03:05:08.06 GAME -- Setting campaign state to 'dlc3'
03:05:08.06 GAME -- Closing state 'dlc3'
03:05:08.06 Activating screen: OnlineGameSetup
03:05:08.06 Activating screen: RelicOnlineTabs
03:05:08.06 AutomatchInternal::OnHostComplete - Completed Host with success=1
03:05:08.06 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
03:05:08.06 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
03:05:08.07 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:08.07 Net::Session::SetVisible - session is set to INVISIBLE.
03:05:08.07 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:08.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:08.13 GAME -- Setting campaign state to 'coh'
03:05:08.13 GAME -- Closing state 'coh'
03:05:08.13 GAME -- Setting campaign state to 'cxp2'
03:05:08.13 GAME -- Closing state 'cxp2'
03:05:08.14 GAME -- Setting campaign state to 'cxp1'
03:05:08.14 GAME -- Closing state 'cxp1'
03:05:08.14 GAME -- Setting campaign state to 'dlc1'
03:05:08.14 GAME -- Closing state 'dlc1'
03:05:08.14 GAME -- Setting campaign state to 'dlc2'
03:05:08.14 GAME -- Closing state 'dlc2'
03:05:08.14 GAME -- Setting campaign state to 'dlc3'
03:05:08.14 GAME -- Closing state 'dlc3'
03:05:08.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:12.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:12.89 Net::Session::SetVisible - session is set to INVISIBLE.
03:05:12.89 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:12.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:12.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:14.28 Activating screen: DynamicPopupMenu
03:05:14.43 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
03:05:14.43 MatchInternal::SetMatchType - new type 0 - updating server
03:05:14.43 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
03:05:14.43 Net::Session::SetVisible - session is set to VISIBLE.
03:05:14.43 Net::Session::SetVisible - session is set to VISIBLE.
03:05:14.43 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:14.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:14.45 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
03:05:14.45 Net::Session::SetVisible - session is set to VISIBLE.
03:05:14.45 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:14.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:14.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:15.16 Activating screen: DynamicPopupMenu
03:05:15.24 OnlinePlayerListEntry::OnEnterSlot - Slot 4 selected...
03:05:15.24 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
03:05:15.24 Net::Session::SetVisible - session is set to VISIBLE.
03:05:15.24 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:15.26 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:15.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:16.12 Activating screen: DynamicPopupMenu
03:05:17.00 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:17.00 MatchInternal::SetMatchType - new type 14 - updating server
03:05:17.00 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:17.00 Net::Session::SetVisible - session is set to INVISIBLE.
03:05:17.00 Net::Session::SetVisible - session is set to INVISIBLE.
03:05:17.00 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:17.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:17.02 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:17.02 Net::Session::SetVisible - session is set to INVISIBLE.
03:05:17.02 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:17.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:17.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:18.80 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:18.80 Net::Session::SetVisible - session is set to INVISIBLE.
03:05:18.80 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:18.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:18.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:22.46 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:22.46 Net::Session::SetVisible - session is set to INVISIBLE.
03:05:22.46 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:22.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:22.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:23.59 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:23.59 Net::Session::SetVisible - session is set to INVISIBLE.
03:05:23.59 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:23.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:23.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:25.36 GameSetupForm - No win/loss reporting and only a single player, disconnecting
03:05:25.36 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:25.36 SetVisible called while !IsConnected
03:05:25.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:25.36 GameSetupForm - Starting game
03:05:25.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:25.36 PopulateGameInfo - random seed:[1245956725], guid:[{073be6f6-c0da-4ed6-a689-8f514018c627}], sync level:[2]
03:05:25.36 Error loading [DATA:levelingCurve.lua]
03:05:25.36 Error loading [DATA:levelingCurve.lua]
03:05:25.36 MOD - Setting player (0) race to: allies
03:05:25.36 MOD - Setting player (0) race to: 1
03:05:25.36 MOD - Setting player (1) race to: axis
03:05:25.36 MOD - Setting player (1) race to: 2
03:05:25.36 Activating screen: MessageBoxPopup
03:05:25.36 Session is marking the local peer PeerID 1 for death
03:05:25.36 Session::GetEvent DestroyPeer success Peer 1 removed
03:05:25.36 Session::DestroyPeer - deallocating peer 1
03:05:25.36 Session - Requested Disconnect for connectionID 2
03:05:25.36 Deallocated route ID=3 for PeerID 1 at WINaddr:116.54.39.133:6112;
03:05:25.36 Session - Requested Disconnect for connectionID 3
03:05:25.36 Closed route 3<>3 for PeerID 1 at WINaddr:116.54.39.133:6112;
03:05:25.36 AdvertisementInternal::Process - EVENT_DESTROYPEER
03:05:25.36 Destroyed Matchinfo
03:05:25.37 Transport - Largest sent is now 8
03:05:25.37 APP -- Game Start
03:05:25.37 Sent message game CompanyOfHeroes allowtraffic
03:05:25.37 GAME -- Setting campaign state to 'coh'
03:05:25.37 GAME -- Closing state 'coh'
03:05:25.38 GAME -- Setting campaign state to 'cxp2'
03:05:25.38 GAME -- Closing state 'cxp2'
03:05:25.38 GAME -- Setting campaign state to 'cxp1'
03:05:25.38 GAME -- Closing state 'cxp1'
03:05:25.38 GAME -- Setting campaign state to 'dlc1'
03:05:25.38 GAME -- Closing state 'dlc1'
03:05:25.38 GAME -- Setting campaign state to 'dlc2'
03:05:25.38 GAME -- Closing state 'dlc2'
03:05:25.38 GAME -- Setting campaign state to 'dlc3'
03:05:25.38 GAME -- Closing state 'dlc3'
03:05:25.39 MessageInternal::DestroyChannel: Destroyed channel 534d5347
03:05:25.40 GAME -- Ending FE
03:05:25.40 UIFrontEnd - Unloading Front End
03:05:25.41 SOUND -- Shutting down ...
03:05:25.46 SOUND -- Shutdown completed!
03:05:25.47
03:05:25.47 GAME -- *** Beginning mission 2p_verrieres_ridge (1 Humans, 1 Computers) ***
03:05:25.47
03:05:25.57 GAME -- Recording game
03:05:25.60 Activating screen: GameLoadScreen
03:05:25.60 ReportGameStartStats - no connection to server unable to report
03:05:25.60 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
03:05:25.60 PeerRemoveAll - flushing local session peer data
03:05:25.60 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
03:05:25.60 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
03:05:25.93 THREAD: Hyper-Threading Technology Processors are not detected.
03:05:25.97 SOUND -- Initializing ...
03:05:26.14 SOUND -- Initialization completed!
03:05:26.15 PHYSICS: detected processor(s) capable of handling 4 threads.
03:05:26.20 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_verrieres_ridge\2p_verrieres_ridge'
03:05:26.20 MOD -- Using Mod 'RelicCoH'
03:05:26.20 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_verrieres_ridge\2p_verrieres_ridge_precache.lua]
03:05:26.30 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation
03:05:26.30 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation
03:05:26.95 GameObjLoader - upgrading load_count from 0 to 729
03:05:27.34 PHYSICS -- Created node factory 'HVOK'
03:05:27.34 PHYSICS -- Created node factory 'DMMY'
03:05:27.40 GameObjLoader - upgrading load_count from 729 to 1260
03:05:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:05:33.68 GameObjLoader - upgrading load_count from 1006 to 3481
03:05:35.87 GameObjLoader 0e2d56f8 - resetting counters
03:05:35.87 GameObjLoader 0e2d56f8 - LOAD_DONE
03:05:35.87 GAME - SessionSetup
03:05:35.96 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
03:05:35.96 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
03:05:35.96 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
03:05:37.66 GAME - CreateGEWorld in 1789 ms
03:05:37.66 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
03:05:37.81 GAME - SessionSetup finished in 1935 ms
03:05:37.81 GAME - WaterReflectionManagerSetup
03:05:37.81 GAME - WaterReflectionManagerSetup finished in 0 ms
03:05:37.88 MessageInternal::CreateChannel: Created channel 474d4343
03:05:37.94 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
03:05:38.14 MOD -- Player (unused player) (frame 0) (KillPlayer)
03:05:38.14 MOD -- Player (unused player) (frame 0) (KillPlayer)
03:05:38.14 MOD -- Player (unused player) (frame 0) (KillPlayer)
03:05:38.14 MOD -- Player (unused player) (frame 0) (KillPlayer)
03:05:38.14 MOD -- Player (unused player) (frame 0) (KillPlayer)
03:05:38.14 MOD -- Player (unused player) (frame 0) (KillPlayer)
03:05:38.29 MessageInternal::CreateChannel: Created channel 4d4f444d
03:05:38.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
03:05:38.66 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
03:05:38.66 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
03:05:38.66 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
03:05:38.66 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
03:05:38.87 SPEECHMANAGER -- Loaded in 0.192707 seconds
03:05:39.61 GameObjLoader - upgrading load_count from 0 to 609
03:05:39.91 GameObjLoader 0e2d5858 - resetting counters
03:05:39.91 GameObjLoader 0e2d5858 - LOAD_DONE
03:05:40.92 PreloadResources took 628ms.
03:05:41.06 GAME -- Loading completed (15 seconds)
03:05:41.06 SIM -- Setting SyncErrorChecking level to None
03:05:42.01 Activating screen: GameScreen
03:05:42.01 Activating screen: Decorators_widescreen
03:05:42.01 Activating screen: Taskbar_widescreen
03:05:42.01 Activating screen: SubtitleScreen
03:05:42.01 Activating screen: TextOverlayScreen
03:05:42.22 PerformanceRecorder::StartRecording for game size 2
03:05:42.22 GAME -- Starting mission...
03:05:43.21 MOD -- Player
03:05:45.42 Warning: binding repeat_3(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
03:05:47.96 Warning: non auto-match upgrade not found in AE, tuning
03:06:23.19 Activating screen: Command_Tree
03:06:23.92 Activating screen: Command_Branch
03:06:29.05 Activating screen: NewObjective_widescreen
03:06:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:07:29.93 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
03:07:35.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:08:36.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:09:28.90 Activating screen: Command_Branch
03:09:37.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:09:59.55 Activating screen: Command_Branch
03:10:38.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:10:57.95 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
03:11:23.58 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:11:29.93 Activating screen: Command_Branch
03:11:39.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:11:56.83 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:11:58.94 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:12:40.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:13:15.32 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:13:18.50 Activating screen: Command_Branch
03:13:25.82 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:13:41.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:13:57.07 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:14:42.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:15:43.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:16:44.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:17:45.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:17:48.68 Activating screen: pause_menu
03:17:48.69 GAME -- SimulationController::Pause 0
03:17:49.59 Activating screen: pause_options
03:17:54.57 GAME -- SimulationController::Pause 1
03:18:46.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:19:00.81 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:19:47.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:19:50.92 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:20:00.17 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:20:48.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:21:25.17 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
03:21:25.17 Muting spew of bind updater. Fix art and re-test.
03:21:49.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:21:52.03 Activating screen: Command_Branch
03:22:26.17 Activating screen: Command_Branch
03:22:50.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:23:51.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:24:52.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:24:52.16 Activating screen: Command_Branch
03:24:54.62 Activating screen: pause_menu
03:24:54.63 GAME -- SimulationController::Pause 0
03:24:58.35 GAME -- SimulationController::Pause 1
03:25:53.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:26:54.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:27:55.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:28:50.22 Activating screen: Command_Branch
03:28:53.64 Activating screen: Command_Branch
03:28:56.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:29:57.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:30:58.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:31:59.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:33:00.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:34:01.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:34:07.26 Activating screen: Command_Branch
03:35:02.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:36:03.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:37:04.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:38:05.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:39:06.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:40:07.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:41:08.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:41:54.08 Activating screen: Command_Branch
03:42:09.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:42:22.73 Activating screen: Command_Branch
03:43:10.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:44:11.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:45:12.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:45:53.74 Activating screen: Command_Branch
03:46:13.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:47:14.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:48:15.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:49:16.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:50:17.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:51:18.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:51:50.31 Activating screen: Command_Branch
03:52:19.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:53:20.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:54:05.29 Activating screen: Command_Branch
03:54:21.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:55:22.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:56:23.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:57:24.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:57:37.41 MOD -- Player
03:57:37.41 MOD -- Game Over at frame 24839
03:57:37.41 GameApp::ReportStats
03:57:37.41 ReportStats - untracked game, no need to report match 4294967295:4294967295
03:57:37.41 ReportSimStats - nothing to report, no connection to the server
03:57:37.41 ReportStats - ReportSimStats failed
03:57:37.41 GameObj::DoGameOverPopup
03:57:37.41 Activating screen: GameOverDialog
03:57:37.41 ArbitrationMessageNeeded adding player 1001 [2082378902560] as victorious ally
03:57:37.41 ArbitrationMessageNeeded 1 allies vs 0 enemies result 0
03:57:37.41 GameOverDialog - normal game ending (no sync errors)
03:57:39.67 Activating screen: postgame_stats_skirm
03:57:52.22 Activating screen: AppRestartingForm
03:57:52.22 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:57:52.22 Widget attempting to remove a non-existance listener. Widget:bkg_COH
03:57:52.22 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
03:57:52.22 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
03:57:52.22 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
03:57:52.22 Widget attempting to remove a non-existance listener. Widget:bkg_ToV
03:57:52.27 APP -- Game Stop
03:57:52.27 GameApp::TransitionGameStop
03:57:52.27 GameApp::TransitionQuitCommon
03:57:52.27 PerformanceRecorder: Updating profile history
03:57:52.27 GetMaxFrameTimeFromProfile: players=2 expected FPS=52.186954, bars=5, max avg=0.019, sd=0.000, 1 samples = 0.02
03:57:52.27 PerformanceRecorder::EndRecording - game size=2, max average=0.019162, worst frame=0.019162
03:57:52.27 Recording: No [2 players]
03:57:52.27 Total render, sim time: 8.39, 9.13 sec
03:57:52.27 Total render, sim frames: 547, 0
03:57:52.27 Max/Avg: 0.02, 0.02 sec (fps=52.19, 59.58) (156 samples)
03:57:52.27 Bars: 5
03:57:52.27 Profile Max Performance[2 players] = 0.02 0.00 0.00 0.00 0.00
03:57:52.27 Profile Avg Performance[2 players] = 0.02 0.00 0.00 0.00 0.00
03:57:52.27 GameObj::ShutdownGameObj
03:57:52.27 GAME -- Ending mission (Game over)
03:57:52.36 GameObjLoader 0e2d5858 - Unload
03:57:52.36 GameObjLoader 0e2d5858 - resetting counters
03:57:52.38 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
03:57:52.45 GameObjLoader 0e2d56f8 - Unload
03:57:52.45 GameObjLoader 0e2d56f8 - resetting counters
03:57:52.51 SOUND -- Shutting down ...
03:57:52.59 SOUND -- Shutdown completed!
03:57:52.59 MessageInternal::DestroyChannel: Destroyed channel 474d4343
03:57:52.59 GAME -- Beginning FE
03:57:52.59 Sent message game CompanyOfHeroes allowtraffic
03:57:52.59 UIFrontEnd - Loading Front End
03:57:52.59 THREAD: Hyper-Threading Technology Processors are not detected.
03:57:52.64 SOUND -- Initializing ...
03:57:52.67 SOUND -- Initialization completed!
03:57:52.67 UIFrontEnd - Initializing Forms
03:57:53.46 CampaignFilter::BindFilterSpecificWidgets()
03:57:53.48 Turning off auto-selection of profiles, we already have a profile selected.
03:57:53.48 MOD -- Mounting RelicDLC1, 1.0
03:57:53.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC1\Movies\'
03:57:53.48 MOD -- Mounting RelicDLC2, 1.0
03:57:53.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC2\Movies\'
03:57:53.48 MOD -- Mounting RelicDLC3, 1.0
03:57:53.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC3\Movies\'
03:57:53.48 MOD -- Mounting RelicOps, 1.0
03:57:53.48 MOD -- Mounting RelicCoH, 1.0
03:57:53.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\Engine\Movies\'
03:57:53.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\WW2\Movies\'
03:57:53.68 Activating screen: AppRestartingForm
03:57:53.68 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:57:53.68 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
03:57:54.52 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:57:54.53 CRC & Version Info : 00000258:0972f166:a91550c0 reliccoh:600:ww2mod.dll 0
03:57:54.53 Activating screen: FEMovie
03:57:54.53 Activating screen: OnlineWidget
03:57:54.53 Activating screen: FE_mm_01
03:57:54.57 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:57:54.58 GAME -- Setting campaign state to 'coh'
03:57:54.58 GAME -- Closing state 'coh'
03:57:54.58 GAME -- Setting campaign state to 'cxp2'
03:57:54.58 GAME -- Closing state 'cxp2'
03:57:54.58 GAME -- Setting campaign state to 'cxp1'
03:57:54.58 GAME -- Closing state 'cxp1'
03:57:54.58 GAME -- Setting campaign state to 'dlc1'
03:57:54.58 GAME -- Closing state 'dlc1'
03:57:54.59 GAME -- Setting campaign state to 'dlc2'
03:57:54.59 GAME -- Closing state 'dlc2'
03:57:54.59 GAME -- Setting campaign state to 'dlc3'
03:57:54.59 GAME -- Closing state 'dlc3'
03:57:55.98 Activating screen: OptionsMenu
03:57:55.98 THREAD: Hyper-Threading Technology Processors are not detected.
03:57:55.99 THREAD: Hyper-Threading Technology Processors are not detected.
03:58:05.46 Activating screen: FE_mm_01
03:58:05.46 GAME -- Setting campaign state to 'coh'
03:58:05.46 GAME -- Closing state 'coh'
03:58:05.47 GAME -- Setting campaign state to 'cxp2'
03:58:05.47 GAME -- Closing state 'cxp2'
03:58:05.47 GAME -- Setting campaign state to 'cxp1'
03:58:05.47 GAME -- Closing state 'cxp1'
03:58:05.47 GAME -- Setting campaign state to 'dlc1'
03:58:05.47 GAME -- Closing state 'dlc1'
03:58:05.47 GAME -- Setting campaign state to 'dlc2'
03:58:05.47 GAME -- Closing state 'dlc2'
03:58:05.48 GAME -- Setting campaign state to 'dlc3'
03:58:05.48 GAME -- Closing state 'dlc3'
03:58:06.76 Activating screen: QuitPromptDialog
03:58:07.81 GameApp::Quit( exitValue = 0 )
03:58:07.83 GameApp::ShutFrontEnd
03:58:07.84 GAME -- Ending FE
03:58:07.84 UIFrontEnd - Unloading Front End
03:58:07.86 SOUND -- Shutting down ...
03:58:07.91 SOUND -- Shutdown completed!
03:58:07.93 ~FEAppListener - Flushing queued online notifications
03:58:08.36 DLLDriverLinker -- 2 DLL drivers found.
03:58:08.36 ActionDatabase : [2342] global actions, [125] dummy actions.
03:58:08.36 NetworkManager::Destroy - destroying network manager
03:58:08.36 MessageInternal::DestroyChannel: Destroyed channel 51434b4d
03:58:08.36 MessageInternal::DestroyChannel: Destroyed channel 50525459
03:58:08.36 PartyInternal: Fade to black
03:58:08.36 AutomatchInternal: Fade to black
03:58:08.36 PeerRemoveAll - flushing local session peer data
03:58:08.36 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
03:58:08.36 MessageInternal::DestroyChannel: Destroyed channel 47535450
03:58:08.36 Session - Requested Disconnect for connectionID 1
03:58:08.36 SessionManager::UnregisterSession - Unregistering session 129c5f80
03:58:08.36 SessionManager::~SessionManager - uninitializing
03:58:08.37 Net::ThreadFunction - Returning from the network thread function...
03:58:08.38 Transport::~Transport - shutting down transport
03:58:08.38 Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
03:58:08.38 Transport::~Connection - closing WINaddr:116.54.39.133:6112;,WINaddr:116.54.39.133:6112;
03:58:08.38 Wrote 408 bytes to network datastore login_cache.bin
03:58:08.38 Wrote 52 bytes to network datastore global_cache.bin
03:58:08.38 Wrote 28 bytes to network datastore ping_cache.bin
03:58:08.38 Datastore -- uninitialize complete
03:58:08.38 QuazalInitializer - static uninit of Quazal library
03:58:08.38 QuazalInitializer - unhooking memory 0 currently allocated, 1119 allocations, total of 125588 bytes
03:58:08.38 MOD -- Shutting down
Application closed without errors |
|