注册 | 登录

游侠NETSHOW论坛





查看: 4437|回复: 8
打印 上一主题 下一主题

[求助] 谁来帮帮我啊?这个错误报告到底怎么回事啊!? [复制链接]

帖子
95
精华
0
积分
48
金钱
220
荣誉
0
人气
0
评议
0
跳转到指定楼层
楼主
发表于 2009-6-26 00:09:53 |只看该作者 |倒序浏览
那个错误提示框 “Error Report”  玩到一半就突然跳出来啦!!!
我的配置:CPU  AMD弈龙II  四核 955  显卡:蓝宝HD4870 1G显存黄金版  内存金士顿DDR3  1066  2G X2
玩 英雄连:勇气传说  老是玩到一半就跳个 错误提示出来"Error Report"    是虚拟内存不够还是怎么说啊?这情况如何解决啊?难道我这个配置还不够玩这个游戏吗???
太郁闷了啊。这种情况到底是什么引起啊?谁能帮帮我啊??

使用道具 举报

帖子
95
精华
0
积分
48
金钱
220
荣誉
0
人气
0
评议
0
沙发
发表于 2009-6-26 00:10:25 |只看该作者
跳出这个错误提示框 “Error Report”  游戏就自动关闭了!!

使用道具 举报

帖子
1021
精华
0
积分
591
金钱
1345
荣誉
8
人气
0
评议
0
板凳
发表于 2009-6-26 05:57:04 |只看该作者
请把我的文档\My Games\Company of Heroes\warnings.log贴出来,这才是详细信息

使用道具 举报

帖子
1734
精华
0
积分
869
金钱
3689
荣誉
0
人气
1
评议
0
地板
发表于 2009-6-26 08:17:18 |只看该作者
楼上的朋友果然专业 。。。。。。。。。。

使用道具 举报

帖子
95
精华
0
积分
48
金钱
220
荣誉
0
人气
0
评议
0
5#
发表于 2009-6-26 12:05:55 |只看该作者
RELICCOH started at 2009-06-26 03:03
OS NT 5.1 (sp2.0) x86, 3326MB Physical Memory, 2508 Physical Available, 1923 Virtual Available
RUN-OPTIONS
WORKING-DIR E:\Program Files\THQ\Company of Heroes
USER God

03:03:24.91   4 Logical Processors detected
03:03:24.91   Multithreading Enabled
03:03:24.91   THREAD: Hyper-Threading Technology Processors are not detected.
03:03:24.91   XTHREAD: Detected 4 core(s) with 4 hardware thread(s)
03:03:24.91   XTHREAD: Main thread now used as XThread 0
03:03:24.91   XTHREAD: Spawned thread on processor 1
03:03:24.91   XTHREAD: Spawned thread on processor 2
03:03:24.91   XTHREAD: Spawned thread on processor 3
03:03:24.91   MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=16,m=4, Mode=SSE
03:03:24.91   GAME -- Company Of Heroes, 2.600.0, Build live.2.600.0, Type live, Language ChineseTrad
03:03:24.91   MOD -- Mounting RelicDLC1, 1.0
03:03:24.92   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC1\Movies\'
03:03:24.92   MOD -- Mounting RelicDLC2, 1.0
03:03:24.92   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC2\Movies\'
03:03:24.92   MOD -- Mounting RelicDLC3, 1.0
03:03:24.92   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC3\Movies\'
03:03:24.92   MOD -- Mounting RelicOps, 1.0
03:03:24.92   MOD -- Mounting RelicCoH, 1.0
03:03:24.97   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\Engine\Movies\'
03:03:24.97   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\WW2\Movies\'
03:03:25.01   GAME -- Resetting fp control word.
03:03:27.38   WW2Mod -- PropertyBagManager Loaded in 2.374000s
03:03:27.45   NetworkManager::Create - creating network manager
03:03:27.45   Read 408 bytes from network datastore login_cache.bin
03:03:27.45   Read 52 bytes from network datastore global_cache.bin
03:03:27.45   Read 28 bytes from network datastore ping_cache.bin
03:03:27.45   QuazalInitializer - static initializing Quazal library
03:03:27.45   PingCache - populating cache with 0 pings
03:03:27.49   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
03:03:27.50   WinTransport - CreateSocket exclusive broadcast socket was available.
03:03:27.50   WinTransport - CreateSocket listening for broadcasts on default port
03:03:27.50   WinTransport - Host Name: God01-PC, aliases: , type=AF_INET, len=4
03:03:27.50   WinTransport - Host IP Address #0: 116.54.39.133
03:03:27.50   WinTransport - Host IP Address #1: 169.254.122.221
03:03:27.50   WinTransport - WARNING, MultipleNetwork adapters may cause problems
03:03:27.50   WinTransport - Interface #0: ip:116.54.39.133, broadcast:116.54.39.133, flags=IFF_UP IFF_POINTTOPOINT
03:03:27.50   WinTransport - Interface #1: ip:169.254.122.221, broadcast:169.254.122.221, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
03:03:27.50   WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
03:03:27.50   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:03:27.50   WinTransport - Quazal address string = udp:/address=116.54.39.133;port=6112
03:03:27.50   SessionManager - Peer Header Size = 16 bytes
03:03:27.50   SessionManager - Game Data overhead = 7 bytes
03:03:27.50   SessionManager - Proxy overhead = 7 bytes
03:03:27.50   MessageInternal::CreateChannel: Created channel 47535450
03:03:27.50   Session::Initialize - info, initializing session object, using threads.
03:03:27.50   SessionManager::RegisterSession - Registering new session 129c2e38
03:03:27.50   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:03:27.50   AutomatchInternal: Instantiating
03:03:27.50   PartyInternal: Instantiating
03:03:27.50   MessageInternal::CreateChannel: Created channel 50525459
03:03:27.50   MessageInternal::CreateChannel: Created channel 51434b4d
03:03:27.50   Net::ThreadFunction - Entering network thread function...
03:03:27.51   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
03:03:27.51   MessageInternal::CreateChannel: Created channel 534d5347
03:03:27.51   MessageInternal::CreateChannel: Created channel 474d4343
03:03:27.51   MessageInternal::CreateChannel: Created channel 474f424a
03:03:27.51   MessageInternal::CreateChannel: Created channel 4d4f444d
03:03:27.51   MessageInternal::CreateChannel: Created channel 53594e43
03:03:27.51   MessageInternal::DestroyChannel: Destroyed channel 534d5347
03:03:27.51   MessageInternal::DestroyChannel: Destroyed channel 474d4343
03:03:27.51   MessageInternal::DestroyChannel: Destroyed channel 474f424a
03:03:27.51   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
03:03:27.51   MessageInternal::DestroyChannel: Destroyed channel 53594e43
03:03:27.51   GAME -- Available memory: 3326MB Physical RAM, 3558MB Pagefile, 2047 Virtual Address Space
03:03:27.52   Transport - Largest received is now 19
03:03:27.52   Transport::OpenInternal request to WINaddr:116.54.39.133:6112;
03:03:27.90   DLLDriverLinker -- Adding driver 'spDx10.dll'.
03:03:27.91   DLLDriverLinker -- Adding driver 'spDx9.dll'.
03:03:27.91   DLLDriverLinker -- 2 DLL drivers found.
03:03:27.93   SPDx10 -- Adapter [ATI Radeon HD 4800 Series]: 1018MB dedicated video memory, 0MB dedicated system memory and 1407MB shared system memory.
03:03:29.34   DLLDriverLinker -- 2 DLL drivers found.
03:03:29.36   SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
03:03:29.36   GAME -- Resolution set to 1280x768 (fullscreen).
03:03:29.39   SPDx10 -- Adapter Description = ATI Radeon HD 4800 Series
03:03:29.39   SPDx10 -- Driver Vendor = 0x00001002  Device = 0x00009440  SubSys = 0x0851174b  Rev = 0x00000000
03:03:29.39   SPDx10 -- Driver Version  Product = 0x0008  Version = 0x000f  SubVersion = 0x00  Build = 2.06
03:03:29.39   SPDx10 -- Driver LUID = 0x00000000-0x0000ba07
03:03:29.39   SPDx10 -- 1018MB dedicated video memory, 0MB dedicated system memory and 1407MB shared system memory available.
03:03:29.39   ShaderDatabase: using shader profile [ps40]
03:03:30.07   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
03:03:30.21   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
03:03:30.22   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
03:03:30.74   GameObjLoader 03567de8 - resetting counters
03:03:30.74   GameObjLoader 03567de8 - Created loader
03:03:30.74   GameObjLoader 03567f48 - resetting counters
03:03:30.74   GameObjLoader 03567f48 - Created loader
03:03:30.92   GAME -- Beginning FE
03:03:30.92   Sent message game CompanyOfHeroes started 4712 600 allowtraffic
03:03:30.92   RemoteDLManager - Connection Restored.
03:03:30.92   UIFrontEnd - Loading Front End
03:03:30.92   THREAD: Hyper-Threading Technology Processors are not detected.
03:03:30.99   SOUND -- Initializing ...
03:03:31.01   INNIMapDCA Key not found: sp_speechducker::time
03:03:31.10   SOUND -- Initialization completed!
03:03:31.10   UIFrontEnd - Initializing Forms
03:03:31.83   CampaignFilter::BindFilterSpecificWidgets()
03:03:31.90   Activating screen: MovieScreen
03:03:31.90   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
03:03:33.95   Activating screen: AppLoadingForm
03:03:33.95   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
03:03:34.10   GAME -- Loaded campaign '诺曼底登陆' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
03:03:34.10   GAME -- Loaded campaign '解放卡昂' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
03:03:34.10   GAME -- Loaded campaign '市场花园' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
03:03:34.10   GAME -- Loaded campaign '法莱斯包围战' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
03:03:34.10   GAME -- Loaded campaign '公路' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
03:03:34.10   GAME -- Loaded campaign '虎式精英' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
03:03:34.23   GAME -- Using player profile GOD01-PC
03:03:39.35   Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
03:03:40.78   Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
03:03:42.93   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
03:03:42.93   RendezvousManager: CreateSession - starting profile=Guest login
03:03:57.98   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
03:03:57.98   RendezvousManager - unable to connect to the server as guest
03:03:57.99   OnConnect: connect failure
03:03:57.99   RendezvousManager::Shutdown - deleting instance
03:03:57.99   RendezvousManager - terminating all server calls in progress
03:03:57.99   CallManager - terminating all server calls in progress (1 in progress)
03:03:57.99   RendezvousManager - destroying chat handler
03:03:57.99   ~RendezvousManager - m_state = 7, no need for server disconnect
03:03:58.01   OnConnect: this wasnt a reconnect, no need for autologin
03:03:58.03   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
03:03:58.04   CRC & Version Info : 00000258:0972f166:a91550c0 reliccoh:600:ww2mod.dll 0
03:03:58.04   Activating screen: FEMovie
03:03:58.04   Activating screen: OnlineWidget
03:03:58.04   Activating screen: RelicOnlineLogin
03:03:58.05   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
03:03:58.05   You have a valid version of the game.
03:03:58.05   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
03:03:58.05   installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
03:03:58.05   OnLogin: no previous login, auto selecting profile not required
03:03:58.05   Activating screen: MessageBoxPopup
03:03:58.05   Activating screen: MessageBoxPopup
03:03:58.05   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
03:03:59.91   Beginning media verification...
03:03:59.91   Validator type : validators\rs\rs.dll
03:03:59.92   Activating screen: MessageBoxPopup
03:04:06.68   Activating screen: FE_mm_01
03:04:06.68   GAME -- Setting campaign state to 'coh'
03:04:06.68   GAME -- Closing state 'coh'
03:04:06.68   GAME -- Setting campaign state to 'cxp2'
03:04:06.68   GAME -- Closing state 'cxp2'
03:04:06.68   GAME -- Setting campaign state to 'cxp1'
03:04:06.68   GAME -- Closing state 'cxp1'
03:04:06.68   GAME -- Setting campaign state to 'dlc1'
03:04:06.68   GAME -- Closing state 'dlc1'
03:04:06.69   GAME -- Setting campaign state to 'dlc2'
03:04:06.69   GAME -- Closing state 'dlc2'
03:04:06.69   GAME -- Setting campaign state to 'dlc3'
03:04:06.69   GAME -- Closing state 'dlc3'
03:04:08.23   Activating screen: OptionsMenu
03:04:08.23   THREAD: Hyper-Threading Technology Processors are not detected.
03:04:08.28   THREAD: Hyper-Threading Technology Processors are not detected.
03:04:28.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:04:28.28   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
03:04:28.29   GameApp::ShutFrontEnd
03:04:28.29   GAME -- Ending FE
03:04:28.29   UIFrontEnd - Unloading Front End
03:04:28.30   SOUND -- Shutting down ...
03:04:28.35   SOUND -- Shutdown completed!
03:04:28.36   ~FEAppListener - Flushing queued online notifications
03:04:28.37   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
03:04:28.67   DLLDriverLinker -- 2 DLL drivers found.
03:04:28.67   ActionDatabase : [2343] global actions, [0] dummy actions.
03:04:28.67   NetworkManager::Destroy - destroying network manager
03:04:28.67   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
03:04:28.67   MessageInternal::DestroyChannel: Destroyed channel 50525459
03:04:28.67   PartyInternal: Fade to black
03:04:28.67   AutomatchInternal: Fade to black
03:04:28.67   PeerRemoveAll - flushing local session peer data
03:04:28.67   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
03:04:28.67   MessageInternal::DestroyChannel: Destroyed channel 47535450
03:04:28.67   Session - Requested Disconnect for connectionID 1
03:04:28.67   SessionManager::UnregisterSession - Unregistering session 129c2e38
03:04:28.67   SessionManager::~SessionManager - uninitializing
03:04:28.67   Net::ThreadFunction - Returning from the network thread function...
03:04:28.67   Transport::~Transport - shutting down transport
03:04:28.67   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
03:04:28.67   Transport::~Connection - closing WINaddr:116.54.39.133:6112;,WINaddr:116.54.39.133:6112;
03:04:28.68   Wrote 408 bytes to network datastore login_cache.bin
03:04:28.68   Wrote 52 bytes to network datastore global_cache.bin
03:04:28.68   Wrote 28 bytes to network datastore ping_cache.bin
03:04:28.68   Datastore -- uninitialize complete
03:04:28.68   QuazalInitializer - static uninit of Quazal library
03:04:28.68   QuazalInitializer - unhooking memory 0 currently allocated, 559 allocations, total of 62728 bytes
03:04:28.68   MOD -- Shutting down
03:04:28.72   MOD -- Mounting RelicDLC1, 1.0
03:04:28.72   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC1\Movies\'
03:04:28.72   MOD -- Mounting RelicDLC2, 1.0
03:04:28.73   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC2\Movies\'
03:04:28.73   MOD -- Mounting RelicDLC3, 1.0
03:04:28.73   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC3\Movies\'
03:04:28.73   MOD -- Mounting RelicOps, 1.0
03:04:28.73   MOD -- Mounting RelicCoH, 1.0
03:04:28.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\Engine\Movies\'
03:04:28.80   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\WW2\Movies\'
03:04:32.30   WW2Mod -- PropertyBagManager Loaded in 3.419000s
03:04:32.37   NetworkManager::Create - creating network manager
03:04:32.37   Read 408 bytes from network datastore login_cache.bin
03:04:32.37   Read 52 bytes from network datastore global_cache.bin
03:04:32.37   Read 28 bytes from network datastore ping_cache.bin
03:04:32.37   QuazalInitializer - static initializing Quazal library
03:04:32.37   PingCache - populating cache with 0 pings
03:04:32.37   Sent message game CompanyOfHeroes started 4712 600 allowtraffic
03:04:32.37   RemoteDLManager - Connection Restored.
03:04:32.37   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
03:04:32.37   WinTransport - CreateSocket exclusive broadcast socket was available.
03:04:32.37   WinTransport - CreateSocket listening for broadcasts on default port
03:04:32.37   WinTransport - Host Name: God01-PC, aliases: , type=AF_INET, len=4
03:04:32.37   WinTransport - Host IP Address #0: 116.54.39.133
03:04:32.37   WinTransport - Host IP Address #1: 169.254.122.221
03:04:32.37   WinTransport - WARNING, MultipleNetwork adapters may cause problems
03:04:32.37   WinTransport - Interface #0: ip:116.54.39.133, broadcast:116.54.39.133, flags=IFF_UP IFF_POINTTOPOINT
03:04:32.37   WinTransport - Interface #1: ip:169.254.122.221, broadcast:169.254.122.221, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
03:04:32.37   WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
03:04:32.37   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:04:32.37   WinTransport - Quazal address string = udp:/address=116.54.39.133;port=6112
03:04:32.37   SessionManager - Peer Header Size = 16 bytes
03:04:32.37   SessionManager - Game Data overhead = 7 bytes
03:04:32.37   SessionManager - Proxy overhead = 7 bytes
03:04:32.37   MessageInternal::CreateChannel: Created channel 47535450
03:04:32.37   Session::Initialize - info, initializing session object, using threads.
03:04:32.37   SessionManager::RegisterSession - Registering new session 129c5f80
03:04:32.37   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:04:32.37   AutomatchInternal: Instantiating
03:04:32.37   PartyInternal: Instantiating
03:04:32.37   MessageInternal::CreateChannel: Created channel 50525459
03:04:32.37   MessageInternal::CreateChannel: Created channel 51434b4d
03:04:32.37   Net::ThreadFunction - Entering network thread function...
03:04:32.38   MessageInternal::CreateChannel: Created channel 534d5347
03:04:32.38   MessageInternal::CreateChannel: Created channel 474d4343
03:04:32.38   MessageInternal::CreateChannel: Created channel 474f424a
03:04:32.38   MessageInternal::CreateChannel: Created channel 4d4f444d
03:04:32.38   MessageInternal::CreateChannel: Created channel 53594e43
03:04:32.38   MessageInternal::DestroyChannel: Destroyed channel 534d5347
03:04:32.38   MessageInternal::DestroyChannel: Destroyed channel 474d4343
03:04:32.38   MessageInternal::DestroyChannel: Destroyed channel 474f424a
03:04:32.38   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
03:04:32.38   MessageInternal::DestroyChannel: Destroyed channel 53594e43
03:04:32.38   GAME -- Available memory: 3326MB Physical RAM, 3558MB Pagefile, 2047 Virtual Address Space
03:04:32.39   Transport - Largest received is now 19
03:04:32.39   Transport::OpenInternal request to WINaddr:116.54.39.133:6112;
03:04:32.95   DLLDriverLinker -- Adding driver 'spDx10.dll'.
03:04:32.95   DLLDriverLinker -- Adding driver 'spDx9.dll'.
03:04:32.95   DLLDriverLinker -- 2 DLL drivers found.
03:04:32.97   SPDx10 -- Adapter [ATI Radeon HD 4800 Series]: 1018MB dedicated video memory, 0MB dedicated system memory and 1407MB shared system memory.
03:04:34.23   DLLDriverLinker -- 2 DLL drivers found.
03:04:34.26   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
03:04:34.26   GAME -- Resolution set to 1440x900 (fullscreen).
03:04:34.27   SPDx9 -- Driver Name = atiumdag.dll  Desc = ATI Radeon HD 4800 Series
03:04:34.27   SPDx9 -- Driver Vendor = 0x1002  Device = 0x9440  SubSys = 0x0851174B  Rev = 0x0000
03:04:34.27   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x000E  SubVersion = 0x00  Build = 6.71
03:04:34.27   SPDx9 -- Driver GUID = {D7B71EE2-D700-11CF-6476-5B28A1C2C535}
03:04:35.41   SPDx9 -- 2407MB available Texture Memory
03:04:35.41   ShaderDatabase: using shader profile [ps30]
03:04:35.61   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
03:04:35.96   GameObjLoader 0e2d56f8 - resetting counters
03:04:35.96   GameObjLoader 0e2d56f8 - Created loader
03:04:35.96   GameObjLoader 0e2d5858 - resetting counters
03:04:35.96   GameObjLoader 0e2d5858 - Created loader
03:04:36.05   GAME -- Beginning FE
03:04:36.05   Sent message game CompanyOfHeroes allowtraffic
03:04:36.05   UIFrontEnd - Loading Front End
03:04:36.05   THREAD: Hyper-Threading Technology Processors are not detected.
03:04:36.09   SOUND -- Initializing ...
03:04:36.26   SOUND -- Initialization completed!
03:04:36.26   UIFrontEnd - Initializing Forms
03:04:37.03   CampaignFilter::BindFilterSpecificWidgets()
03:04:37.05   installed_products = ( )
03:04:37.07   Activating screen: AppResolutionPrompt
03:04:37.07   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:04:37.07   Activating screen: prompt_generic
03:04:37.07   Activating screen: prompt_generic
03:04:37.07   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
03:04:37.07   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
03:04:37.07   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
03:04:37.07   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
03:04:38.02   Activating screen: AppLoadingForm
03:04:38.02   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:04:38.19   GAME -- Loaded campaign '诺曼底登陆' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
03:04:38.19   GAME -- Loaded campaign '解放卡昂' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
03:04:38.19   GAME -- Loaded campaign '市场花园' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
03:04:38.19   GAME -- Loaded campaign '法莱斯包围战' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
03:04:38.19   GAME -- Loaded campaign '公路' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
03:04:38.19   GAME -- Loaded campaign '虎式精英' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
03:04:38.33   GAME -- Using player profile GOD01-PC
03:04:41.75   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
03:04:42.66   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
03:04:43.38   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
03:04:43.38   RendezvousManager: CreateSession - starting profile=Guest login
03:04:58.42   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
03:04:58.42   RendezvousManager - unable to connect to the server as guest
03:04:58.44   OnConnect: connect failure
03:04:58.44   RendezvousManager::Shutdown - deleting instance
03:04:58.44   RendezvousManager - terminating all server calls in progress
03:04:58.44   CallManager - terminating all server calls in progress (1 in progress)
03:04:58.44   RendezvousManager - destroying chat handler
03:04:58.44   ~RendezvousManager - m_state = 7, no need for server disconnect
03:04:58.46   OnConnect: this wasnt a reconnect, no need for autologin
03:04:58.47   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:04:58.48   CRC & Version Info : 00000258:0972f166:a91550c0 reliccoh:600:ww2mod.dll 0
03:04:58.48   Activating screen: FEMovie
03:04:58.48   Activating screen: OnlineWidget
03:04:58.48   Activating screen: RelicOnlineLogin
03:04:58.51   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:04:58.51   You have a valid version of the game.
03:04:58.52   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
03:04:58.52   installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
03:04:58.52   OnLogin: no previous login, auto selecting profile not required
03:04:58.52   Activating screen: MessageBoxPopup
03:04:58.52   Activating screen: MessageBoxPopup
03:04:58.52   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
03:04:59.76   Beginning media verification...
03:04:59.76   Validator type : validators\rs\rs.dll
03:04:59.77   Activating screen: MessageBoxPopup
03:05:05.16   Activating screen: FE_mm_01
03:05:05.16   GAME -- Setting campaign state to 'coh'
03:05:05.16   GAME -- Closing state 'coh'
03:05:05.16   GAME -- Setting campaign state to 'cxp2'
03:05:05.16   GAME -- Closing state 'cxp2'
03:05:05.16   GAME -- Setting campaign state to 'cxp1'
03:05:05.16   GAME -- Closing state 'cxp1'
03:05:05.17   GAME -- Setting campaign state to 'dlc1'
03:05:05.17   GAME -- Closing state 'dlc1'
03:05:05.17   GAME -- Setting campaign state to 'dlc2'
03:05:05.17   GAME -- Closing state 'dlc2'
03:05:05.17   GAME -- Setting campaign state to 'dlc3'
03:05:05.17   GAME -- Closing state 'dlc3'
03:05:07.94   Activating screen: MessageBoxPopup
03:05:07.94   Created Matchinfo
03:05:07.94   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
03:05:07.94   starting LAN hosting
03:05:07.98   OnJoinAdvertisementSuccess - joined online match, server leave notification required
03:05:07.98   starting local hosting
03:05:07.98   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
03:05:07.98   Allocated route ID=0 for PeerID 1 at WINaddr:116.54.39.133:6112;
03:05:07.98   Transport::OpenInternal request to WINaddr:116.54.39.133:6112;
03:05:07.98   Session::Host sid = B8BEA7C90E673B63, hostURL = , local addresses = WINaddr:116.54.39.133:6112;
03:05:07.98   ValidateCustomData: called with 184 bytes of custom data
03:05:07.98   Host accepted Peer 1 into the match at address list=WINaddr:116.54.39.133:6112;, routes=WINaddr:116.54.39.133:6112;
03:05:07.98   AdvertisementInternal::Process - EVENT_NEWPEER
03:05:07.98   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
03:05:07.99   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
03:05:07.99   hosting - Session is connected
03:05:07.99   Net::Session::SetVisible - session is set to VISIBLE.
03:05:08.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:116.54.39.133:6112; (ping=0ms) 100.00%, pending=0, dead=0
03:05:08.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
03:05:08.01   hosting completed successfully
03:05:08.01   HostAsync - completed with HostResult = 0
03:05:08.01   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
03:05:08.01   Activating screen: OnlineGameSetup
03:05:08.01   MessageInternal::CreateChannel: Created channel 534d5347
03:05:08.01   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:08.01   MatchInternal::SetMatchType - new type 14 - updating server
03:05:08.02   Transport - Largest received is now 434
03:05:08.02   SetVisible called while !IsConnected
03:05:08.02   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:08.03   Activating screen: RelicOnlineChat
03:05:08.03   Activating screen: RelicOnlineNewsScreen
03:05:08.03   Activating screen: RelicOnlineStatsScreen
03:05:08.03   Activating screen: Achievements
03:05:08.03   GAME -- Setting campaign state to 'dlc1'
03:05:08.03   GAME -- Closing state 'dlc1'
03:05:08.03   GAME -- Setting campaign state to 'coh'
03:05:08.03   GAME -- Closing state 'coh'
03:05:08.03   GAME -- Setting campaign state to 'cxp2'
03:05:08.03   GAME -- Closing state 'cxp2'
03:05:08.03   GAME -- Setting campaign state to 'cxp1'
03:05:08.03   GAME -- Closing state 'cxp1'
03:05:08.04   Transport - Largest received is now 555
03:05:08.04   GAME -- Setting campaign state to 'dlc1'
03:05:08.04   GAME -- Closing state 'dlc1'
03:05:08.04   GAME -- Setting campaign state to 'dlc2'
03:05:08.04   GAME -- Closing state 'dlc2'
03:05:08.04   GAME -- Setting campaign state to 'dlc3'
03:05:08.04   GAME -- Closing state 'dlc3'
03:05:08.04   GAME -- Setting campaign state to 'dlc1'
03:05:08.04   GAME -- Closing state 'dlc1'
03:05:08.05   Activating screen: GameHistory
03:05:08.05   GAME -- Setting campaign state to 'coh'
03:05:08.05   GAME -- Closing state 'coh'
03:05:08.05   GAME -- Setting campaign state to 'cxp2'
03:05:08.05   GAME -- Closing state 'cxp2'
03:05:08.06   Transport - Largest received is now 834
03:05:08.06   GAME -- Setting campaign state to 'cxp1'
03:05:08.06   GAME -- Closing state 'cxp1'
03:05:08.06   GAME -- Setting campaign state to 'dlc1'
03:05:08.06   GAME -- Closing state 'dlc1'
03:05:08.06   GAME -- Setting campaign state to 'dlc2'
03:05:08.06   GAME -- Closing state 'dlc2'
03:05:08.06   GAME -- Setting campaign state to 'dlc3'
03:05:08.06   GAME -- Closing state 'dlc3'
03:05:08.06   Activating screen: OnlineGameSetup
03:05:08.06   Activating screen: RelicOnlineTabs
03:05:08.06   AutomatchInternal::OnHostComplete - Completed Host with success=1
03:05:08.06   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
03:05:08.06   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
03:05:08.07   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:08.07   Net::Session::SetVisible - session is set to INVISIBLE.
03:05:08.07   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:08.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:08.13   GAME -- Setting campaign state to 'coh'
03:05:08.13   GAME -- Closing state 'coh'
03:05:08.13   GAME -- Setting campaign state to 'cxp2'
03:05:08.13   GAME -- Closing state 'cxp2'
03:05:08.14   GAME -- Setting campaign state to 'cxp1'
03:05:08.14   GAME -- Closing state 'cxp1'
03:05:08.14   GAME -- Setting campaign state to 'dlc1'
03:05:08.14   GAME -- Closing state 'dlc1'
03:05:08.14   GAME -- Setting campaign state to 'dlc2'
03:05:08.14   GAME -- Closing state 'dlc2'
03:05:08.14   GAME -- Setting campaign state to 'dlc3'
03:05:08.14   GAME -- Closing state 'dlc3'
03:05:08.18   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:12.89   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:12.89   Net::Session::SetVisible - session is set to INVISIBLE.
03:05:12.89   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:12.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:12.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:14.28   Activating screen: DynamicPopupMenu
03:05:14.43   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
03:05:14.43   MatchInternal::SetMatchType - new type 0 - updating server
03:05:14.43   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
03:05:14.43   Net::Session::SetVisible - session is set to VISIBLE.
03:05:14.43   Net::Session::SetVisible - session is set to VISIBLE.
03:05:14.43   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:14.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:14.45   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
03:05:14.45   Net::Session::SetVisible - session is set to VISIBLE.
03:05:14.45   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:14.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:14.48   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:15.16   Activating screen: DynamicPopupMenu
03:05:15.24   OnlinePlayerListEntry::OnEnterSlot - Slot 4 selected...
03:05:15.24   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
03:05:15.24   Net::Session::SetVisible - session is set to VISIBLE.
03:05:15.24   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:15.26   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:15.28   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:16.12   Activating screen: DynamicPopupMenu
03:05:17.00   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:17.00   MatchInternal::SetMatchType - new type 14 - updating server
03:05:17.00   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:17.00   Net::Session::SetVisible - session is set to INVISIBLE.
03:05:17.00   Net::Session::SetVisible - session is set to INVISIBLE.
03:05:17.00   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:17.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:17.02   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:17.02   Net::Session::SetVisible - session is set to INVISIBLE.
03:05:17.02   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:17.03   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:17.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:18.80   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:18.80   Net::Session::SetVisible - session is set to INVISIBLE.
03:05:18.80   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:18.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:18.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:22.46   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:22.46   Net::Session::SetVisible - session is set to INVISIBLE.
03:05:22.46   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:22.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:22.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:23.59   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:23.59   Net::Session::SetVisible - session is set to INVISIBLE.
03:05:23.59   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
03:05:23.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:23.63   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:25.36   GameSetupForm - No win/loss reporting and only a single player, disconnecting
03:05:25.36   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
03:05:25.36   SetVisible called while !IsConnected
03:05:25.36   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:25.36   GameSetupForm - Starting game
03:05:25.36   GameInfo::ResetInfo - SyncLevel set to 0 on reset
03:05:25.36   PopulateGameInfo - random seed:[1245956725], guid:[{073be6f6-c0da-4ed6-a689-8f514018c627}], sync level:[2]
03:05:25.36   Error loading [DATA:levelingCurve.lua]
03:05:25.36   Error loading [DATA:levelingCurve.lua]
03:05:25.36   MOD - Setting player (0) race to: allies
03:05:25.36   MOD - Setting player (0) race to: 1
03:05:25.36   MOD - Setting player (1) race to: axis
03:05:25.36   MOD - Setting player (1) race to: 2
03:05:25.36   Activating screen: MessageBoxPopup
03:05:25.36   Session is marking the local peer PeerID 1 for death
03:05:25.36   Session::GetEvent DestroyPeer success Peer 1 removed
03:05:25.36   Session::DestroyPeer - deallocating peer 1
03:05:25.36   Session - Requested Disconnect for connectionID 2
03:05:25.36   Deallocated route ID=3 for PeerID 1 at WINaddr:116.54.39.133:6112;
03:05:25.36   Session - Requested Disconnect for connectionID 3
03:05:25.36   Closed route 3<>3 for PeerID 1 at WINaddr:116.54.39.133:6112;
03:05:25.36   AdvertisementInternal::Process - EVENT_DESTROYPEER
03:05:25.36   Destroyed Matchinfo
03:05:25.37   Transport - Largest sent is now 8
03:05:25.37   APP -- Game Start
03:05:25.37   Sent message game CompanyOfHeroes allowtraffic
03:05:25.37   GAME -- Setting campaign state to 'coh'
03:05:25.37   GAME -- Closing state 'coh'
03:05:25.38   GAME -- Setting campaign state to 'cxp2'
03:05:25.38   GAME -- Closing state 'cxp2'
03:05:25.38   GAME -- Setting campaign state to 'cxp1'
03:05:25.38   GAME -- Closing state 'cxp1'
03:05:25.38   GAME -- Setting campaign state to 'dlc1'
03:05:25.38   GAME -- Closing state 'dlc1'
03:05:25.38   GAME -- Setting campaign state to 'dlc2'
03:05:25.38   GAME -- Closing state 'dlc2'
03:05:25.38   GAME -- Setting campaign state to 'dlc3'
03:05:25.38   GAME -- Closing state 'dlc3'
03:05:25.39   MessageInternal::DestroyChannel: Destroyed channel 534d5347
03:05:25.40   GAME -- Ending FE
03:05:25.40   UIFrontEnd - Unloading Front End
03:05:25.41   SOUND -- Shutting down ...
03:05:25.46   SOUND -- Shutdown completed!
03:05:25.47
03:05:25.47   GAME -- *** Beginning mission 2p_verrieres_ridge (1 Humans, 1 Computers) ***
03:05:25.47
03:05:25.57   GAME -- Recording game
03:05:25.60   Activating screen: GameLoadScreen
03:05:25.60   ReportGameStartStats - no connection to server unable to report
03:05:25.60   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
03:05:25.60   PeerRemoveAll - flushing local session peer data
03:05:25.60   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
03:05:25.60   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
03:05:25.93   THREAD: Hyper-Threading Technology Processors are not detected.
03:05:25.97   SOUND -- Initializing ...
03:05:26.14   SOUND -- Initialization completed!
03:05:26.15   PHYSICS: detected processor(s) capable of handling 4 threads.
03:05:26.20   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_verrieres_ridge\2p_verrieres_ridge'
03:05:26.20   MOD -- Using Mod 'RelicCoH'
03:05:26.20   Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_verrieres_ridge\2p_verrieres_ridge_precache.lua]
03:05:26.30   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'.  Expensive operation
03:05:26.30   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'.  Expensive operation
03:05:26.95   GameObjLoader - upgrading load_count from 0 to 729
03:05:27.34   PHYSICS -- Created node factory 'HVOK'
03:05:27.34   PHYSICS -- Created node factory 'DMMY'
03:05:27.40   GameObjLoader - upgrading load_count from 729 to 1260
03:05:33.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:05:33.68   GameObjLoader - upgrading load_count from 1006 to 3481
03:05:35.87   GameObjLoader 0e2d56f8 - resetting counters
03:05:35.87   GameObjLoader 0e2d56f8 - LOAD_DONE
03:05:35.87   GAME - SessionSetup
03:05:35.96   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
03:05:35.96   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
03:05:35.96   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
03:05:37.66   GAME - CreateGEWorld in 1789 ms
03:05:37.66   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
03:05:37.81   GAME - SessionSetup finished in 1935 ms
03:05:37.81   GAME - WaterReflectionManagerSetup
03:05:37.81   GAME - WaterReflectionManagerSetup finished in 0 ms
03:05:37.88   MessageInternal::CreateChannel: Created channel 474d4343
03:05:37.94   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
03:05:38.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
03:05:38.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
03:05:38.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
03:05:38.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
03:05:38.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
03:05:38.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
03:05:38.29   MessageInternal::CreateChannel: Created channel 4d4f444d
03:05:38.65   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
03:05:38.66   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
03:05:38.66   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
03:05:38.66   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
03:05:38.66   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
03:05:38.87   SPEECHMANAGER -- Loaded in 0.192707 seconds
03:05:39.61   GameObjLoader - upgrading load_count from 0 to 609
03:05:39.91   GameObjLoader 0e2d5858 - resetting counters
03:05:39.91   GameObjLoader 0e2d5858 - LOAD_DONE
03:05:40.92   PreloadResources took 628ms.
03:05:41.06   GAME -- Loading completed (15 seconds)
03:05:41.06   SIM -- Setting SyncErrorChecking level to None
03:05:42.01   Activating screen: GameScreen
03:05:42.01   Activating screen: Decorators_widescreen
03:05:42.01   Activating screen: Taskbar_widescreen
03:05:42.01   Activating screen: SubtitleScreen
03:05:42.01   Activating screen: TextOverlayScreen
03:05:42.22   PerformanceRecorder::StartRecording for game size 2
03:05:42.22   GAME -- Starting mission...
03:05:43.21   MOD -- Player
03:05:45.42   Warning: binding repeat_3(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
03:05:47.96   Warning: non auto-match upgrade not found in AE, tuning
03:06:23.19   Activating screen: Command_Tree
03:06:23.92   Activating screen: Command_Branch
03:06:29.05   Activating screen: NewObjective_widescreen
03:06:34.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:07:29.93   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
03:07:35.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:08:36.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:09:28.90   Activating screen: Command_Branch
03:09:37.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:09:59.55   Activating screen: Command_Branch
03:10:38.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:10:57.95   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
03:11:23.58   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:11:29.93   Activating screen: Command_Branch
03:11:39.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:11:56.83   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:11:58.94   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:12:40.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:13:15.32   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:13:18.50   Activating screen: Command_Branch
03:13:25.82   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:13:41.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:13:57.07   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:14:42.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:15:43.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:16:44.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:17:45.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:17:48.68   Activating screen: pause_menu
03:17:48.69   GAME -- SimulationController::Pause 0
03:17:49.59   Activating screen: pause_options
03:17:54.57   GAME -- SimulationController::Pause 1
03:18:46.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:19:00.81   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:19:47.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:19:50.92   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:20:00.17   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:20:48.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:21:25.17   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
03:21:25.17   Muting spew of bind updater.  Fix art and re-test.
03:21:49.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:21:52.03   Activating screen: Command_Branch
03:22:26.17   Activating screen: Command_Branch
03:22:50.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:23:51.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:24:52.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:24:52.16   Activating screen: Command_Branch
03:24:54.62   Activating screen: pause_menu
03:24:54.63   GAME -- SimulationController::Pause 0
03:24:58.35   GAME -- SimulationController::Pause 1
03:25:53.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:26:54.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:27:55.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:28:50.22   Activating screen: Command_Branch
03:28:53.64   Activating screen: Command_Branch
03:28:56.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:29:57.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:30:58.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:31:59.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:33:00.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:34:01.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:34:07.26   Activating screen: Command_Branch
03:35:02.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:36:03.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:37:04.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:38:05.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:39:06.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:40:07.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:41:08.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:41:54.08   Activating screen: Command_Branch
03:42:09.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:42:22.73   Activating screen: Command_Branch
03:43:10.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:44:11.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:45:12.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:45:53.74   Activating screen: Command_Branch
03:46:13.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:47:14.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:48:15.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:49:16.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:50:17.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:51:18.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:51:50.31   Activating screen: Command_Branch
03:52:19.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:53:20.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:54:05.29   Activating screen: Command_Branch
03:54:21.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:55:22.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
03:56:23.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:57:24.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
03:57:37.41   MOD -- Player
03:57:37.41   MOD -- Game Over at frame 24839
03:57:37.41   GameApp::ReportStats
03:57:37.41   ReportStats - untracked game, no need to report match 4294967295:4294967295
03:57:37.41   ReportSimStats - nothing to report, no connection to the server
03:57:37.41   ReportStats - ReportSimStats failed
03:57:37.41   GameObj::DoGameOverPopup
03:57:37.41   Activating screen: GameOverDialog
03:57:37.41   ArbitrationMessageNeeded adding player 1001 [2082378902560] as victorious ally
03:57:37.41   ArbitrationMessageNeeded 1 allies vs 0 enemies result 0
03:57:37.41   GameOverDialog - normal game ending (no sync errors)
03:57:39.67   Activating screen: postgame_stats_skirm
03:57:52.22   Activating screen: AppRestartingForm
03:57:52.22   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:57:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_COH
03:57:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
03:57:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
03:57:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
03:57:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
03:57:52.27   APP -- Game Stop
03:57:52.27   GameApp::TransitionGameStop
03:57:52.27   GameApp::TransitionQuitCommon
03:57:52.27   PerformanceRecorder: Updating profile history
03:57:52.27   GetMaxFrameTimeFromProfile: players=2 expected FPS=52.186954, bars=5, max avg=0.019, sd=0.000, 1 samples =  0.02
03:57:52.27   PerformanceRecorder::EndRecording - game size=2, max average=0.019162, worst frame=0.019162
03:57:52.27    Recording: No [2 players]
03:57:52.27    Total render, sim time: 8.39, 9.13 sec
03:57:52.27    Total render, sim frames: 547, 0
03:57:52.27    Max/Avg: 0.02, 0.02 sec (fps=52.19, 59.58) (156 samples)
03:57:52.27    Bars: 5
03:57:52.27   Profile Max Performance[2 players] =  0.02 0.00 0.00 0.00 0.00
03:57:52.27   Profile Avg Performance[2 players] =  0.02 0.00 0.00 0.00 0.00
03:57:52.27   GameObj::ShutdownGameObj
03:57:52.27   GAME -- Ending mission (Game over)
03:57:52.36   GameObjLoader 0e2d5858 - Unload
03:57:52.36   GameObjLoader 0e2d5858 - resetting counters
03:57:52.38   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
03:57:52.45   GameObjLoader 0e2d56f8 - Unload
03:57:52.45   GameObjLoader 0e2d56f8 - resetting counters
03:57:52.51   SOUND -- Shutting down ...
03:57:52.59   SOUND -- Shutdown completed!
03:57:52.59   MessageInternal::DestroyChannel: Destroyed channel 474d4343
03:57:52.59   GAME -- Beginning FE
03:57:52.59   Sent message game CompanyOfHeroes allowtraffic
03:57:52.59   UIFrontEnd - Loading Front End
03:57:52.59   THREAD: Hyper-Threading Technology Processors are not detected.
03:57:52.64   SOUND -- Initializing ...
03:57:52.67   SOUND -- Initialization completed!
03:57:52.67   UIFrontEnd - Initializing Forms
03:57:53.46   CampaignFilter::BindFilterSpecificWidgets()
03:57:53.48   Turning off auto-selection of profiles, we already have a profile selected.
03:57:53.48   MOD -- Mounting RelicDLC1, 1.0
03:57:53.48   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC1\Movies\'
03:57:53.48   MOD -- Mounting RelicDLC2, 1.0
03:57:53.48   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC2\Movies\'
03:57:53.48   MOD -- Mounting RelicDLC3, 1.0
03:57:53.48   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\DLC3\Movies\'
03:57:53.48   MOD -- Mounting RelicOps, 1.0
03:57:53.48   MOD -- Mounting RelicCoH, 1.0
03:57:53.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\Engine\Movies\'
03:57:53.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\God\Documents\My Games\Company of Heroes\WW2\Movies\'
03:57:53.68   Activating screen: AppRestartingForm
03:57:53.68   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:57:53.68   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
03:57:54.52   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:57:54.53   CRC & Version Info : 00000258:0972f166:a91550c0 reliccoh:600:ww2mod.dll 0
03:57:54.53   Activating screen: FEMovie
03:57:54.53   Activating screen: OnlineWidget
03:57:54.53   Activating screen: FE_mm_01
03:57:54.57   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
03:57:54.58   GAME -- Setting campaign state to 'coh'
03:57:54.58   GAME -- Closing state 'coh'
03:57:54.58   GAME -- Setting campaign state to 'cxp2'
03:57:54.58   GAME -- Closing state 'cxp2'
03:57:54.58   GAME -- Setting campaign state to 'cxp1'
03:57:54.58   GAME -- Closing state 'cxp1'
03:57:54.58   GAME -- Setting campaign state to 'dlc1'
03:57:54.58   GAME -- Closing state 'dlc1'
03:57:54.59   GAME -- Setting campaign state to 'dlc2'
03:57:54.59   GAME -- Closing state 'dlc2'
03:57:54.59   GAME -- Setting campaign state to 'dlc3'
03:57:54.59   GAME -- Closing state 'dlc3'
03:57:55.98   Activating screen: OptionsMenu
03:57:55.98   THREAD: Hyper-Threading Technology Processors are not detected.
03:57:55.99   THREAD: Hyper-Threading Technology Processors are not detected.
03:58:05.46   Activating screen: FE_mm_01
03:58:05.46   GAME -- Setting campaign state to 'coh'
03:58:05.46   GAME -- Closing state 'coh'
03:58:05.47   GAME -- Setting campaign state to 'cxp2'
03:58:05.47   GAME -- Closing state 'cxp2'
03:58:05.47   GAME -- Setting campaign state to 'cxp1'
03:58:05.47   GAME -- Closing state 'cxp1'
03:58:05.47   GAME -- Setting campaign state to 'dlc1'
03:58:05.47   GAME -- Closing state 'dlc1'
03:58:05.47   GAME -- Setting campaign state to 'dlc2'
03:58:05.47   GAME -- Closing state 'dlc2'
03:58:05.48   GAME -- Setting campaign state to 'dlc3'
03:58:05.48   GAME -- Closing state 'dlc3'
03:58:06.76   Activating screen: QuitPromptDialog
03:58:07.81   GameApp::Quit( exitValue = 0 )
03:58:07.83   GameApp::ShutFrontEnd
03:58:07.84   GAME -- Ending FE
03:58:07.84   UIFrontEnd - Unloading Front End
03:58:07.86   SOUND -- Shutting down ...
03:58:07.91   SOUND -- Shutdown completed!
03:58:07.93   ~FEAppListener - Flushing queued online notifications
03:58:08.36   DLLDriverLinker -- 2 DLL drivers found.
03:58:08.36   ActionDatabase : [2342] global actions, [125] dummy actions.
03:58:08.36   NetworkManager::Destroy - destroying network manager
03:58:08.36   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
03:58:08.36   MessageInternal::DestroyChannel: Destroyed channel 50525459
03:58:08.36   PartyInternal: Fade to black
03:58:08.36   AutomatchInternal: Fade to black
03:58:08.36   PeerRemoveAll - flushing local session peer data
03:58:08.36   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
03:58:08.36   MessageInternal::DestroyChannel: Destroyed channel 47535450
03:58:08.36   Session - Requested Disconnect for connectionID 1
03:58:08.36   SessionManager::UnregisterSession - Unregistering session 129c5f80
03:58:08.36   SessionManager::~SessionManager - uninitializing
03:58:08.37   Net::ThreadFunction - Returning from the network thread function...
03:58:08.38   Transport::~Transport - shutting down transport
03:58:08.38   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
03:58:08.38   Transport::~Connection - closing WINaddr:116.54.39.133:6112;,WINaddr:116.54.39.133:6112;
03:58:08.38   Wrote 408 bytes to network datastore login_cache.bin
03:58:08.38   Wrote 52 bytes to network datastore global_cache.bin
03:58:08.38   Wrote 28 bytes to network datastore ping_cache.bin
03:58:08.38   Datastore -- uninitialize complete
03:58:08.38   QuazalInitializer - static uninit of Quazal library
03:58:08.38   QuazalInitializer - unhooking memory 0 currently allocated, 1119 allocations, total of 125588 bytes
03:58:08.38   MOD -- Shutting down

Application closed without errors

使用道具 举报

帖子
1021
精华
0
积分
591
金钱
1345
荣誉
8
人气
0
评议
0
6#
发表于 2009-6-26 12:46:24 |只看该作者
http://game.ali213.net/thread-2770778-1-1.html

你这个帖子我已经帮你答了

使用道具 举报

帖子
46
精华
0
积分
23
金钱
198
荣誉
0
人气
0
评议
0
7#
发表于 2009-6-26 13:01:21 |只看该作者
楼上你这个解答不解决问题啊~!~~~~~

使用道具 举报

帖子
1021
精华
0
积分
591
金钱
1345
荣誉
8
人气
0
评议
0
8#
发表于 2009-6-26 13:03:55 |只看该作者
他贴的log根本就没错误.....估计是贴错了。你叫我怎么解决?

他从3:03进游戏到3:58退出游戏这段时间的游戏过程中并无他说的错误

[ 本帖最后由 ipooo 于 2009-6-26 13:05 编辑 ]

使用道具 举报

帖子
46
精华
0
积分
23
金钱
198
荣誉
0
人气
0
评议
0
9#
发表于 2009-6-26 13:05:44 |只看该作者
ls别激动,我给你个对的,我也有一样的问题
http://game.ali213.net/thread-2770842-1-1.html

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

手机版|Archiver|游侠NETSHOW论坛 ( 苏ICP备2023007791号 )

GMT+8, 2025-7-29 18:18 , Processed in 0.458158 second(s), 12 queries , Gzip On, Memcache On.

Powered by Discuz! X2

© 2001-2011 Comsenz Inc.

分享到