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[升级档] [10.8.18][猎人:野性的呼唤 v1.26升级档+免DVD补丁CODEX版][theHunter: Call of the Wild][251.57MB][2018] [复制链接]

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发表于 2018-10-10 12:02:47 |显示全部楼层 |倒序浏览



使用说明:

1.解压缩

2.运行update目录下的setup.exe安装升级档

3.复制codex目录下的文件到游戏安装目录

4.开始游戏

升级档安装步骤:

1.安装《猎人:野性的呼唤》CODEX版游戏:theHunter.Call.of.the.Wild.Duck.and.Cover-CODEX

2.安装《猎人:野性的呼唤》v1.25升级档:http://patch.ali213.net/showpatch/102167.html

3.安装本升级档

更新内容(机翻):

更新v1.26:

游戏改进

游泳时为野鸭增加了醒来

解决了罕见的野鸭变种经常出现的问题

调整数量的野鸭,聚集在同一湖泊的同一区域

解决了野鸭在空中盘旋的问题

扩大野鸭需求区的总面积 - 绿头鸭将在整个保护区的更多区域着陆,休息和喂食

20G SA Nordin现在正确地与“Duck and Cover”DLC联系在一起

如果您之前购买过此霰弹枪但未拥有DLC,则武器将从您的库存中消失。

每个储备增加了最大水禽百叶窗数量(16)

改进了20G SA Nordin重载入和退出动画

修正了鸭子掉入水中的飞溅效果有时无法发挥的问题

取消了水禽测试盲点

修复了动物不会被呼叫者吸引的问题

修正了对野鸭的召唤和诱饵的吸引力,这将导致更多的鸭子捕猎

修复了野鸭在第二次被吓倒后没有逃离的问题

解决了同时收获几种动物的问题

修复了同时执行多个交互的问题

例如,玩家可以在拆除诱饵时收获动物。

现在只执行显示的操作

请注意,此操作仍可以同时进行多次,例如通过一次交互拾取2个彼此接近的诱饵

解决了“古生物学101”成就的问题

现在需要收集的化石数量是20。

如果玩家已经完成了要求但没有获得成就,则重构成就奖励他们

我们的工作仍在继续

在多人游戏中处理野鸭的改进

各种崩溃修复

用户界面改进

添加消息只将野鸭鸭诱饵放置在吸引鸭子的地方

现在,饲养区覆盖更多的海岸线,以防止多个POI出现

添加消息只将野鸭鸭诱饵放置在吸引鸭子的地方

修正了将Mallard Duck诱饵的几个POI图标正确分组为一个的问题

音频改进

主菜单音乐不应再被中断

修复了每次靠近时狩猎站播放施工声音的问题

改善了呼叫者的声音混合

原文:

Update v1.26:

Game improvements

Added wakes to Mallard Ducks when swimming

Fixed issue that would make rare Mallard Duck variations appear too often

Adjusted amount of Mallard Ducks that gather at the same area on the same lake

Fixed issue with Mallard Ducks circling in air

Expanded the total size of the mallard need zones - mallards will land, rest, and feed at more areas throughout the reserve

20G SA Nordin is now correctly tied to the “Duck and Cover” DLC

If you have bought this shotgun previously but do not own the DLC, the weapon will disappear from your inventory.

Added maximum amount of waterfowl blinds per reserve (16)

Improved 20G SA Nordin reload into and exit animations

Fixed an issue where the splash effect of Ducks falling into water would sometimes not play

Removed Waterfowl Testing Blind

Fixed issue that animals would not be attracted by callers

Fixed attractiveness of calls and decoys to Mallard Ducks, which will result in more ducks to hunt

Fixed an issue with Mallard Ducks not fleeing after being spooked for the second time

Fixed issue of harvesting several animals at the same time

Fixed issue of executing several interactions at the same time

For example, a player could harvest an animal while dismantling a decoy.

Now only the displayed action will be executed

Please note that this action can still be done several times at the same time, like picking up 2 decoys that are close to each other with one interaction

Fixed issue with “Paleontology 101” achievement

The amount of fossils needed to collect is now 20.

Refactored achievements to award them if a player had already completed the requirements but not receive the achievement

Our work continues on this one

Improvements to handling Mallard Ducks in multiplayer

Various Crash fixes

User Interface improvements

Added message to only place Mallard Duck decoys in places where they will attract ducks

Feeding zones now cover more shoreline in order to prevent multiple POIs from showing

Added message to only place Mallard Duck decoys in places where they will attract ducks

Fixed issue to correctly group several POI icons of Mallard Duck decoys into one

Audio improvements

Main menu music should no longer be interrupted

Fixed issue with Hunting Stand playing construction sound every time you get close

Improved sound mix for callers

by CODEX
  

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