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[原创] 【翻译完】官方对于画质设置建议的中文翻译书 [复制链接]

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发表于 2008-12-3 15:40:12 |显示全部楼层 |倒序浏览
人工大致翻译以下总比电脑翻译的好,能力有限不逐句翻译了

THE GRAPHIC SETTINGS OF GRAND THEFT AUTO IV PC
《PC版侠盗车手4的画面设置说明》

Most users using current PC hardware as of December 2008 are advised to use medium graphics settings. Higher settings are provided for future generations of PCs with higher specifications than are currently widely available.
大多数玩家在08年12月之前所购买使用的电脑硬件,我们建议你们使用中等画质设置。
高级画质的设置只建议09年未来的普遍使用的电脑。

Graphics settings are limited by system resources by default. 256MB video cards force minimum settings by default. If a user bypasses these safety measures using command line arguments and exceeds their system resources, the users gaming experience may be compromised.  
如果你的显存在256MB以下的话,我们会强制设置在最低画面设置下。如果玩家你忽略这些我们官方为你预想过的建议的话,你的游戏体验可能会受到影响。


Video Mode
Resolution scaling effects water, reflections, shadows, mirrors and the visible viewable distance.  The resolution settings relate to the amount of available video memory.  At 2560*1600 the game will require 320MB of video memory in addition to all the memory required for content. At 800*600 the game will require 32MB of video memory in addition to the content. Medium resolution settings are recommended for most users as higher settings are only usable if there is available video memory.
Video Mode选项(视频模式)
分辨率会缩放水面效果,反射,影子,镜面效果及其他可见距离下能看见的东西。分辨率设置关系到你的显存数量。在2560*1600的分辨率下,游戏需要增加320MB显存,在800*600的分辨率下需要增加32MB的显存。(题外话:注意这里是比原来内置分辨率所需的显存增加,而不是只需要这么多显存)。我们建议绝大多数的玩家充分考虑到自身显存的数量而做出相应的选择。推荐大多数玩家使用中等分辨率。


Texture Quality
Texture quality affects the visual quality of the content of the game.  High setting for textures will require 600MB of video memory at a setting of 21 View Distance in addition to the memory taken by the Video Mode. A medium texture setting is recommended for most users.
Texture Quality(纹理质量)
纹理质量会影响实际游戏画质。在View Distance(视野范围)选项为21下,高纹理质量需要增加600MB显存。所以我们建议绝大多数玩家使用中等纹理质量。

Render Quality
Render quality is the texture filter quality used on most things in the world rendering.  Most people would know this as anisotropic filtering.  Medium settings are recommended for most users and will provide filtering beyond what the console versions can execute.
Render Quality(渲染质量)
渲染质量会被使用到所有环境的渲染质量的纹理过滤质量中。绝大多数人可以理解成Anisotropic过滤。我们建议绝大多数玩家选择中等设置。如果在设置高点就会超越游戏版的画质。

View Distance
View distance scales the distance in which different objects in the world such as building and cars are seen.  Raising this option increases the distance in which high quality objects must be loaded and will increase the memory it requires.  Restrictions are established to ensure the game runs optimally for most users.  A setting of 22 or more will provide PC users an enhanced experience over the console versions.
View Distance(视野范围)
调整视野范围就能看见世界范围更多的东西,比如那些建筑物和车辆。调高此项会增加载入的物体数量并增加内存消耗。我们建议这项调整到22就行了。

Detail Distance
Detail distance scales aspects of the environment that the View Distance setting does not including vegetation, trash and other moveable objects. A setting of 10 would be the equivalent to the performance on a console. This setting has little effect on memory.
Detail Distance(细节范围)
细节范围会补充前一项View Distance的物体,类似那些树木植被树叶及其他可移动的物体。我们建议这项调整到10就行了。调整这项会稍微带来内存需求的提升。

Vehicle Density
Vehicle density scales the traffic density of the traffic in the game.  It has no effect on the mission vehicles or difficultly of the game, but can have a significant impact on CPU performance
Vehicle Density(车辆密度)
车辆密度会关乎到游戏内的车况密度。这个选项不会影响到你执行游戏任务的难度,但会带来CPU使用量的增加。


Shadow Density
Shadow Density controls the number of shadows generated for positional lights in exterior environments.  These shadows are exclusive to the PC version and can have a major impact on CPU and GPU performance.
Shadow Density(影子密度)
影子密度会调整外部环境的生成影子数量。调高此项会大大提高到CPU及GPU的负荷量。

Crossfire/SLI
With the latest ATI driver (8-11 series) the game supports crossfire modes (ie. 4870x2)
SLI is currently unsupported.  Support will be added through a future game patch as well as an updated Nvidia driver.
Crossfire/SLI (ATI交火或Nvidea的SLI模式)
当你使用最新的ATI催化剂(比如8.11版本系列)的时候,游戏将支援交火模式(4870X2卡就是了)
N卡的SLI模式现在尚未支持。未来可能会通过补丁的形式支持的,当然你还得用最新的N卡驱动。

NOTE: Background Processes
Certain background processes can have a detrimental effect on system performance when playing GTA IV, especially on systems with minimum required system memory.  Users should ensure they disable their Virus scans (especially “on-access” type scans) when running the game to maximize performance.
注释:后台进程
某些程序的后台进程不利于你玩GTA4。特别是你的电脑还在贫困线的配置,如果你想最大化游戏速度,玩家就必须确定他们关掉他们的病毒扫描程式(尤其是on-access实时模式扫描的)

[ 本帖最后由 yanni 于 2008-12-3 16:14 编辑 ]

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沙发
发表于 2008-12-3 16:14:37 |显示全部楼层
终于翻译完,能力时间都有限随便看看,起码比机器翻译好

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