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Global:
- Tier 2 upgrade cost increased to 300/125 (Requistion/Eneregy) from 250/45.
- Unit responsiveness improved.
- Pathing for retreating units improved.
- Vehicle pathing improved.
- Generator armor changed so it can basicly be hamred with all weapons.
Instant destroying with stikkbommaz or Plasma Grandes has been removed.
- Retreating breaks stun.
Eldar:
- Webway Gates cost reduced and have lower population cost (no numbers).
- Fleet of Foot only accessable to units through wargear/aspect upgrades.
- Guardians are more durable and do more damage.
- Rangers cost reduced (no numbers)
- Banshees energy cost removed.
- Banshees are more durable.
- Banshees' Aspect of the Banshee upgrade now available at Tier 1.
- Warpspiders are more durable, have better responsiveness while jumping.
- Brightlance rate of fire increased significantly (1 shot/sec ?).
- Wraithlord Shurikan Cannon damage increased ("on pair with Razorback DPS").
Tyranids:
- Rippers are no longer trainable.
- Hormagaunts have been "scaled up" to compete with other early game units.
- Hormegaunts have their movement speed reduced to match other early game units.
- Hormagaunts can now upgrade Adrenal Glands which increases thier movement speed
and gives them to abilty to leap.
- Termagaunts have been "scaled up" to compete with other early game units.
- Termagaunts have their movement speed reduced to match other early game units.
- Termagaunts can upgrade Toxin Sacs which gives them to Crippling Shot ability.
Crippling Shot significantly reduces the movement speed for short period of time.
- Warrior Brood cost changed to 300/30 from 400/15.
- Warrior Brood now has detection cababilities.
- Warrior Brood Barbed Strangler weapon has its range shortend but increased rate of
fire and projectile speed.
- Ravaners available at Tier 1 for 400/45 and have thier HP redcued to 1200 from 1350.
- Ravaners have the new Burrow Strike ability which lets them burrow into the ground
and after a short delay break to the surface at a designated area where they cause
disruption.
- Ravaners can upgrade Enhanced Muscle Coil at tier 2 which allows them to burrow
in to the ground permanently and cause disruption and stun when breaking to the surface.
- Spore Mines have two diffrent explosions.
An instant explosion which causes disruption, stun and suppression.
A charged explosion (5sec ?) which causes massive damage.
- Carnifex available at Tier 2.
- Carnifex can be upgraded with (and only with) Thornback Armor at Tier 3 for 100/50
which grants the ability to charge and spawn Rippers.
- Screamer Killer - new unit, basicly a carnifex with heavy ranged weaponary - available
at Tier 3.
It has a Barbed Strangler and can drop Sporemines.
The Barbed Strangler has been buffed significantly to act as a kind of soft artillery;
deals major damage to infantry and causes suppression, but no damage to vehicles.
- Screamer Killer can be upgraded with Venom Cannon including Bioplasma.
- Bioplasma has been adjusted to be more reliable and has its radius reduced.
- Lictors are available at Tier 3 and got buffed ("beefier"). |
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