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61MM的特点是啥怎么练 [复制链接]

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发表于 2008-10-29 12:46:29 |显示全部楼层 |倒序浏览
C键的10个选什么E的用啥招式,buff开什么谢谢,请高手指点!六翼天使

Soul Hammer                   心灵之锤
Pelting Strikes                  盛怒打击
Assailing Somersault          空翻攻击
Dashing Alacrity                冲劲十足
Battle Stance (buff)          战斗姿态(持续效果)

Baneful Smite                       致死重击
Radiant Pillar                         辐射光柱
Instill Belief                           灌输信仰
Hallowed Restoration             神力复原
Cleansing Brilliance (buff)        净化光辉(持续效果)        

Archangel's Wrath                 大天使之怒
Flaring Nova                           光华新星
Divine Protection                    神力防护
Warding Energy (buff)             防护能量(持续效果)
BeeEffGee (buff)                    能量武器(持续效果)
http://www.sacredwiki.org/index.php5/Sacred_2:Seraphim_Combat_ArtsExalted Warrior
The Seraphim is a graceful expert of close combat. She is not as physically strong as the Shadow Warrior, but she compensates for this with nimble weapon techniques. The Seraphim is able to perform many smooth, tactical moves in order to keep her enemies at bay.
Soul Hammer
A focused, forceful weapon attack against a single target.
Pelting Strikes
This is a series of hits directed against one or more enemies. This powerful attack might weaken or even disarm the opponent.
Assailing Somersault
The Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape.
Dashing Alacrity
Temporarily increases run and attack speed. The art also grants immunity against root-based spells.
Battle Stance (Buff)
Increases attack and defense values as well as weapon damage.
Celestial Magic
Becoming learned in this aspect teaches the Seraphim the weaving of illumination and prayer. She fights using divine light and fire, just as an archangel might.
Baneful Smite
A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning.
Radiant Pillar
A pillar of intense, bright light will appear from the heavens and strike down onto the target area. Adaptations include one short burst against a single strong enemy or a devastating area attack against groups of enemies.
Instill Belief
Chance to convert the target and nearby opponents into allies for a brief period. Has no effect on boss enemies.
Hallowed Restoration
Heals a considerable amount of the Seraphim's health or that of a targeted ally.
Cleansing Brilliance (Buff)
This extrememly intense light will illuminate the area, damaging all minions of the dark especially undead and T-Energy creatures.


Revered Technology
This aspect enables the Seraphim to use technological advancements to aid her in battle. She is able to gain several powerful abilities for use during combat.
Archangel’s Wrath
When using this combat art, the weapon damage will be converted into bolts of fire erupting from the weapon.
Flaring Nova
A devastating nova that damages all enemies around the Seraphim within range.
Divine Protection
Activates a protective energy shield for a brief period. Incoming damage will be reduced and fully absorbed until energy is depleted or the shield's duration has come to an end. After use the energy used needs to be recharged for a considerable period of time.
Warding Energy (Buff):
An energy field which partly absorbs incoming damage for as long as energy is available to maintain the field.
BeeEffGee (Buff):
Conjures a powerful, devine weapon and improves ranged weapon use. Requires at least one empty weapon slot.
Retrieved from "http://www.sacredwiki.org/index.php5/Sacred_2:Seraphim_Combat_Arts"

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