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[蓝贴][d3]技能锁定系统 [复制链接]

Annerose von Grünewald
游侠剑阁工作组【问答】
熾天使
黑暗执政官
2009.7最佳问答

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发表于 2009-9-14 09:00:35 |显示全部楼层 |倒序浏览
中文:
090912
问:
ok,我觉得我现在还是不喜欢新的技能树。最不喜欢的是我只能在每个技能上加5点,如果我能加满大多数技能,我会觉得无聊的!这样当你重建一个新人物时,你会觉得和上一个人物几乎一样的!

Bashiok:
技能系统从5点加满开始。我们会让你加入比5点更多的点,但我们倾向于玩家需先选择哪一项技能需要拥有更多的技能点。就是说你可以“解锁”某几个技能,以便为其加入更多的点点。当然,有些技能是需要通过你不停的玩游戏来解锁的——换句话说,可能像“背包”一样掉落,但掉落率很小……
(最后一句有没有人能看懂?我是说不仅明白这几个单词的意思,而且明白老B在说什么……)

www.D3.cn By qawsunmeng


英文:
090912
Question:
ok so far i dont really like the skill system. what i dont like about it is that you can only put like 5 points into each skill, thats boring because you can max out so many skills by the end, so if you go to replay that character there pretty much goin to be the same every time

Bashiok:
Skill caps start at 5 and go up from there. We'll have a way for them to be increased and right now we like the idea of the player being able to choose which one/s they want to increase. So if that's the case it'll probably be an item you can use to "unlock" a skill cap to a higher number, and maybe a few of these skill cap unlocking items will be provided through playing the game (major quest/act completion rewards) and then also maybe as very rare item drops.
Anyway, locking the thread because it's about old info.  
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