【介绍】
TeknoParrot 是Sega RingEdge、RingWide、Europa-R、Namco ES3X、ES3A、ES3B、Taito Type X、Type X2、Type X+ 模拟器,当前支持以下游戏:
- 头文字D6AA Initial D 6AA
- 头文字D7AAX Initial D 7AAX
- 世嘉拉力 Sega Rally 3
- 混沌代码 Chaos Code
- 福特赛车 Ford Racing
- 月姬格斗 Melty Blood Actress Again Current Code
- Operation G.H.O.S.T
- Sega Dream Raiders
- 神铳 Sega Golden Gun
- 地通拿大赛车/梦游美国 Sega Racing Classic
- 索尼克世嘉全明星赛车 Sonic All-Star Racing
- V R 网 球 4 Virtual Tennis 4
- Shining Force Cross Raid
- Shining Force Cross Elysion
- Shining Force Cross Exlesia
- 罪恶装备 Guilty Gear XX Λ Core Plus
- Let's Go Island
- 灣岸5 Wangan Midnight Maximum Tune 5
- Mario Kart DX
【1.40b付費版更新】
修复使用DirectInput让游戏崩溃
修复湾岸5崩溃
【1.40a付费版更新】
DualAxis目前可以正常在DirectInput使用
其他DirectInput代码优化
Mario按键添加到Mario Kart DX
地通拿大赛车/梦游美国 Sega Racing Classic 1-4度牙可正常使用
添加特制+-牙给地通拿大赛车/梦游美国 Sega Racing Classic
地通拿大赛车/梦游美国 Sega Racing Classic不再显示"File"菜单
在JVS虚拟器支持更多JVS按钮
支持64位TeknoParrot!!
- Virtua Tennis 4 is always now Full HD instead of VGA.
- EEPROM handling upgraded and CRCs are properly calculated for the backup section.
- Fixed Sonic All-Stars Racing missing api hooks and added direct network hooks. Should not crash anymore.
- Chaos Code does not cause JVS errors anymore.
- Sega Rally 3 / Ford Racing no longer cause the loader to stay in the background nor does it cause the loader to crash.
- Fixed Golden Gun Support for XInput.
- Fixed major lag with mouse support.
- DumbJvsSettings is now fixed to draw correctly.
- Disabled mouse from DumbJvsCmd as it doesn't work properly.
- Operation G.H.O.S.T is now supported, Button2, Button 3 and Button 4 from Gamepad buttons is used for the extra gun buttons when playing with direct input / xinput.
NOTE: EnableJvs=1 and EnableAMLib=1 need to be in gs2.ini or it will not work with Gamepads.
NOTE: MOUSE control is broken, use the official 1 player mouse support by editing gs2.ini and change: EnableJvs=0 and EnableAMLib=0 and it should work.
The game features full LUA debugger, this makes it possible for you to make own levels etc!
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Changes in TeknoParrot 1.02 Public Build:
- Added support for Chaos Code, if you have problems running it:
Edit: ChaosCode.ini and edit fScreenMode=1 to fScreenMode=0
NOTE: This game has some serious problems with modern operating systems.
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Changes in TeknoParrot 1.01 Public Build:
- Pile of internal fixes/features added
- DumbJvsCmd now supports all the same inputs as the UI
- Golden Gun now works and no longer crashes when entering credits via service.
- Initial D6 not working on some systems has been fixed.
- Dream Raiders now works.
- Let's Go Island now works and is run on Standard mode by default.
(On demand we can add Deluxe option in ini)
- EEPROM files are now saved in %appdata%\TeknoParrot\
- Sega Rally 3 View Change and Handbrake should no longer be swapped.
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Changes in TeknoParrot 1.0 Public Build:
- Complete recode of the entire DLL.
- Initial D6 stability fixes
- Sega Sonic All-Stars Racing Arcade test menu supported.
- Golden Gun Test menu supported.
- Virtua Tennis 4 saving issues fixed.
- Fixed missing amLib hooks from certain games which caused issues.
- Melty Blood Actress Again Current Code (1.00 and 1.07) random crashes fixed.
- Sega Rally 3 / Ford Racing bindable buttons for DirectInput and XInput
- Major JVS emulation improvements and bug fixes.
- Namco JVS stack now supported for Namco games in future.
- x64 support for x64 games supported near future.
- Major improvements in RingEdge emulation:
* Dipswitches are now emulated.
* EEPROM now mapped and structured.
* Game data section of EEPROM now is saved on the game folder for players to make save hacks.
* Physical PCB Test / Service switches are now emulated.
* config.ini now lets you set various hardware settings for RingWide/RingEdge games.
* NOTE: NETWORKING DOES NOT FUNCTION YET FOR RING GAMES!!!!
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Changes in TeknoParrot 0.8c Patreon Release:
- Sega Rally 3 supported!
NOTE: NTAuthority is on a roll!
NOTE: Remember to enable free play from ..\ShellData\ShellData.ini
[Credit]
Freeplay=1
NOTE: To play linked in LAN, enable it by editing:
[Network]
CabinetID=1
Enabled=1
If you are player one you are CabinetID=1, if you are player 2 use CabinetID=2 etc.
NOTE: To change language, speed meter, difficulty etc. Edit ..\ShellData\GameSettings.ini
NOTE: Usable values you can find from ..\ShellData\Game.ini
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Changes in TeknoParrot 0.8b Patreon Release:
- Fixed issues with Ford Racing, make sure you have ..\data\ dir existing with gamesetting.ini etc!
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Changes in TeknoParrot 0.8a Patreon Release:
- Thanks to NTAuthority's superior skills first game of Sega Europa-R is now supported!
- Ford Racing support!!!!
- Only works currently with XInput with hardcoded buttons.
- The code was assimilated to TeknoParrot very fast so expect bugs!
NOTE: More Europa-R support coming your way soon! choo choo
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Changes in TeknoParrot 0.8 Public Build:
- Includes all Patreon changes.
- Initial D6AA initialization fixed as amNetwork is emulated for upcoming multiplayer update!
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Changes in TeknoParrot 0.71d Patreon Release:
- Internal region change support (dongle and PCB). Will be selectable later.
- PCB ID now autogenerated and bound to computer name like dongle serial.
- amNetwork link emulated, I cannot guarantee link working. Sega Racing Classic should work tho.
NOTE: Please test and use wireshark to see if there are problems.
- Thanks to amNetwork emulation Sega Sonic All-Stars Racing attract mode works normally.
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Changes in TeknoParrot 0.71c Patreon Release:
- Support for Melty Blood AA CC 1.07.
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Changes in TeknoParrot 0.71b Patreon Release:
- Fixed issues with Windows 7 activation.
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Changes in TeknoParrot 0.71a Patreon Release:
- Keychip ID is now unique to each PC (Based on PC name)
- Core improvements and bug fixes.
- Golden Gun is now emulated (test menu is not working atm).
NOTE: Do not press TEST as it crashes the game.
NOTE: To get credits press SERVICE, they are unlimited.
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Changes in TeknoParrot 0.71 Public Build:
- XInput now supported, will fix compatibility with Xbox One controllers.
- Steering fixed for Sonic (DirectInput and XInput). No more left pull.
- XInput also has separate triggers for drifting in Sonic!
- With XInput left and right trigger can be used to shoot in shooting games.