; -- Set ListenPort to the port this server will listen on.
; -- Set MaxPlayers to the maximum number of players allowed
; to connect to this server.
MaxPlayers = 16
ListenPort = 5192
; -- General password configuration. Set NeedPassword to True
; if the server requires a password to connect.
NeedPassword = false
Password = "none"
; -- IT'S MANDATORY THAT YOU SET THE ADMIN PASSWORD!
; THE SERVER WILL NOT START WITHOUT A VALID PASSWORD.
AdminPassword = 11
; -- Port that the remote console server listens on.
RconPort = 5190
; -- Maximum number of users that can connect to the remote console
; at the same time.
RconMaxUsers = 1
; -----------------------------------------------
; BELOW IS GAMEMODE SPECIFIC CONFIGURATION.
; ONLY CHANGE IF YOU KNOW WHAT YOU'RE DOING!!!
; -----------------------------------------------
[GAME]
;------------------------------------------------
; Authored by jax of the SA:MP team.
;------------------------------------------------
GameName = "Vanilla V2"
GameMode = "generic" ; reserved for future use.
GameModeVersion = 0.2 ; reserved for future use.
; If true, players on the same team will not be able to damage eachother with onfoot weapons.
FriendlyFire = true
; If true, players will be shown on the radar.
ShowOnRadar = true
PlayerPos = 529.9226 -1771.026 14.18619 ; Where the local player model is initially placed
CamPos = 523.0801 -1771.853 14.07086 ; Where the camera is situated for class selection
CamLook = 523.0801 -1771.853 14.07086 ; Where the camera is looking for class selection
WorldBounds = 5000.0 -5000.0 5000.0 -5000.0 ; Confine the world to these boundries
Teams = 9 ; Number of teams (use -1 for deathmatch)
; -----------------------------------------------
; <<<<< START OF CLASSES >>>>>
;
; Class =
; #team (0 based / -1 = independant) #model_id #spawn_x #spawn_y #spawn_z
; #z_angle #weapon_1 #weapon_1_ammo #weapon_2 #weapon_2_ammo #weapon_3 #weapon_3_ammo
; (use -1 to keep the weapon assignment empty)