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标题: 進不了遊戲,更新了DX也解決不了 [打印本页]

作者: mttgsd    时间: 2010-11-12 18:12:16     标题: 進不了遊戲,更新了DX也解決不了

[汗水] [汗水]
作者: sun19990608    时间: 2010-11-12 18:13:21

显卡太差了。!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
作者: sun19990608    时间: 2010-11-12 18:13:39

用gpu-z看看显卡!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!<br />20202020
下载:http://u.115.com/file/f1e7a29560

[ 本帖最后由 sun19990608 于 2010-11-12 18:21 编辑 ]
作者: mttgsd    时间: 2010-11-12 18:16:49

NVIDIA GeForce 9500 GT 很差嗎[伤心啊]
作者: efasdklf    时间: 2010-11-12 18:25:38

升级驱动试试。。。。。。。。。。。。。。。。。
作者: zgslang    时间: 2010-11-12 18:26:05

和我一样一样的 问题哦  什么都更新了  还是 不行

真的郁闷到家了
作者: zgslang    时间: 2010-11-12 18:27:33

兄弟 如果 你解决了  回来说一声 啊
作者: wenjie63    时间: 2010-11-12 19:36:22

我CPU E8400。显卡9600。在菜单调高画质很流畅。开始游戏后。一段读盘动画。接着就和楼亲一模一样的错误。~我崩溃了、至少让我在游戏里面开一枪啊。
作者: ddv15710909    时间: 2010-11-12 19:40:04

我也都更新了,AMD9750    4G     260+显卡驱动是257.21也提示我缺少D3DX9_43.DLL,怎么搞啊??
作者: kk_ray    时间: 2010-11-12 19:44:59

你们还好,还能看到个错误提示,我的直接点了就没反应!!!
作者: dxc611    时间: 2010-11-12 20:05:07

我的问题跟楼主一摸一样!  这么大众的问题等了2天还是等不到救星降临
作者: zgslang    时间: 2010-11-12 20:05:15

使命召唤7 黑屏行动  真伤心了 啊啊啊啊啊啊啊啊啊啊啊啊啊啊
作者: zgslang    时间: 2010-11-12 20:06:44

----- Initializing Renderer ----
execing ragdoll.cfg from fastfile
Cmd_AddCommand: scrProfileInfo already defined
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Adding fastfile 'en_code_post_gfx' to queue
Adding fastfile 'code_post_gfx' to queue
Loading fastfile 'en_code_post_gfx'
used 0.37 MB memory in DB alloc
Loading fastfile 'code_post_gfx'
used 5.69 MB memory in DB alloc
Redundant asset: 'techset','2d'
Adding fastfile 'en_patch' to queue
Adding fastfile 'patch' to queue
Using 1 GPU(s).
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
INTZ format supported
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Loading fastfile 'en_patch'
used 0.00 MB memory in DB alloc
Video memory for device: 512 MB.
Rounded video memory size: 512 MB.
DirectX reports 512 MB of video memory and 932 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Error: Could not load image "$pixelcostcolorcode".
Error: Could not load material "$floatz_donotremove".
Error: Could not load material "$processed_floatz_donotremove".
Error: Could not load material "$ps3_aadownsample_donotremove".
Error: Could not load material "particle_blend_donotremove".
Error: Could not load material "particle_zdownsample_donotremove".
Error: Could not load material "postfx_lut_0".
Error: Could not load material "postfx_lut_1".
Error: Could not load material "postfx_lut_2".
Error: Could not load material "postfx_lut_3".
Error: Could not load material "postfx_lut_4".
Error: Could not load material "postfx_lut_5".
Error: Could not load material "postfx_lut_6".
Error: Could not load material "postfx_lut_7".
Error: Could not load material "postfx_lut_8".
Error: Could not load material "postfx_lut_9".
Error: Could not load material "create_lut2d".
Error: Could not load material "apply_lut2d".
Error: Could not load material "$ps3_reload_zcull_donotremove".
Error: Could not load material "water_dynamic_spray".
Loading fastfile 'patch'
used 2.84 MB memory in DB alloc
--- Initializing Voice ---
Line Control  42:             麦克风音量
Line Control  42:             麦克风音量        cur:  65535        bounds (     0- 65535)
Hostname: zgs888
Binding to 192.168.1.2:3074
--------------
GamerProfile_ResetSPDvars():
"mis_01" = "0".
"mis_difficulty" = "0000000000000000000000000".
"takeCoverWarnings" = "-1".
"r_gamma" = "1".
"snd_menu_voice" = "1".
"snd_menu_music" = "1".
"snd_menu_sfx" = "1".
"snd_menu_master" = "0.8".
"snd_menu_cinematic" = "1".
--------------
GamerProfile_UpdateProfileFromDvars(0):
"mis_01" = "0".
"mis_difficulty" = "0000000000000000000000000".
"takeCoverWarnings" = "-1".
"r_gamma" = "1".
"snd_menu_voice" = "1".
"snd_menu_music" = "1".
"snd_menu_sfx" = "1".
"snd_menu_master" = "0.8".
"snd_menu_cinematic" = "1".
Updating profile 0 from dvars.

end $init 11385 ms
--- Common Initialization Complete ---
Redundant asset: 'image','sw4'
Error: Could not load menufile "ui/patch.txt".
Error: Could not load menufile "ui/menus.txt".
Error: Could not load material "menu_mp_lobby_scrollbar_main".
Error: Could not load material "menu_mp_lobby_scrollbar_block".
Error: Could not load material "playlist_sp_recr".
Error: Could not load material "playlist_sp_reg".
Error: Could not load material "playlist_sp_hard".
Error: Could not load material "playlist_sp_vet".
g_gametype cmp is not a valid gametype, defaulting to cmp
Huffman Took 3 Milliseconds
------ Server Initialization ------
Server: frontend
----- R_Init -----
Video memory for device: 512 MB.
Rounded video memory size: 512 MB.
DirectX reports 512 MB of video memory and 932 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Save Message First Frame Shown: 15046
Error: Could not load material "loadscreen_frontend".
Adding fastfile 'en_frontend' to queue
Adding fastfile 'frontend' to queue
Loading fastfile 'en_frontend'
used 0.50 MB memory in DB alloc
Loading fastfile 'frontend'
used 51.84 MB memory in DB alloc

====================================================
Com_ERROR: Direct3DDevice9::Present failed: Driver internal error (-2005530585)

====================================================



Error during initialization:
Direct3DDevice9::Present failed: Driver internal error (-2005530585)
作者: mttgsd    时间: 2010-11-13 02:38:58

[伤心啊] [伤心啊] [伤心啊] [伤心啊] [伤心啊]
作者: mttgsd    时间: 2010-11-13 17:18:16

現在打了1.2補丁,再加了除去片動畫...
遊戲開始時,先出現了40秒計時的黑畫面...完了就成功進入了遊戲主頁"Press Any Key"
之後..就卡住了
按任何鍵都沒有反應阿[伤心啊]
作者: z6355092    时间: 2011-11-21 06:53:50

{:2:}{:2:}{:2:}{:2:}{:2:}泪奔 我去 下载了2次了 求高手




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