Combat Magic Required Level: 7
Upkeep: 50 (not listed in-game)
Fatigue: 50.0%
Range: Personal
Cooldown: 10.0s
Attack Bonus: 5.0 + (Spellpower / 5.0)
Damage Bonus: Magic is now used in place of Strength for weapon damage (not spellpower, as per the game's description).
While this mode is active, the arcane warrior channels magic inward, trading increased fatigue for an attack bonus and the ability to use Magic to determine combat damage. Aura of Might and Fade Shroud improve the effects. Additionally, regardless of whether the mode is active, an arcane warrior who has learned this spell may use the magic attribute to satisfy the strength requirement to equip higher-level weapons or armor.