35 | Command & Conquer | August 31, 1995 | 26 million[38] |
Command & Conquer is a video game franchise, mostly of the real-time strategy style, initially developed by Westwood Studios between 1995 and 2003, with development being taken over by Electronic Arts with the liquidation of Westwood Studios in 2003. | |||
44 | Age of Empires | October 26, 1997 | 20 million[47] |
Age of Empires is a series of real-time strategy computer games developed by Ensemble Studios, and published by Microsoft Game Studios. There are seven titles in the series (four of which are expansions) and a spin-off titled Age of Mythology. | |||
57 | Warcraft | January 15, 1994 | 19 million[57] |
Warcraft is a fictional universe in which a series of games and books published by Blizzard Entertainment are set. The franchise also includes tabletop games, collectible card games and an upcoming movie. Figure includes World of Warcraft. | |||
84 | StarCraft | April 1, 1998 | 11 million[24] |
StarCraft is a science fiction media franchise created by Chris Metzen and Bill Roper and owned by Blizzard Entertainment. The series has grown to include a number of other games as well as eight novels, two Amazing Stories articles, a board game and other licensed merchandise such as collectible statues and toys. | |||
其实是模拟经营类的,不过从形式上分类也可以参考 | |||
140 | Anno 1602 | February 1, 2000 | 5 million[46][117] |
Anno is a series of games with both real time strategy and city building elements, developed by Germany-based Sunflowers Interactive Entertainment Software company. | |||
即时策略的,也作参考 | |||
147 | Stronghold | October 21, 2001 | 5 million[124] |
Stronghold is a historic real-time strategy (RTS) game series developed by Firefly Studios starting from 2001. The game focuses primarily on conquest and expansion through military pursuits, but also provides space for economic strategy and development. | |||
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