就是指定里说的无法进入游戏,它提示的是:
“Using video memory size to cap used texture memory at 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
Waited 5 msec for asset 'clear_alpha' of type 'material'.
Waited 1553 msec for asset 'shadowcaster' of type 'material'.
Waited 1 msec for asset 'shadowoverlay' of type 'material'.
Waited 2 msec for asset 'stencilshadow' of type 'material'.
Waited 812 msec for asset 'cinematic' of type 'material'.
Error: Waited 401 msec for missing asset "water_droplet".
Error: Could not load material "water_droplet".
Error: Could not load material "water_dynamic_spray".
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc
------- sound system initialization -------
Error during initialization:
Unhandled exception caught”