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标题: 牛年不和谐~~~~~~微软将关闭ACES游戏工作室 [打印本页]

作者: stray    时间: 2009-1-24 10:58:52     标题: 牛年不和谐~~~~~~微软将关闭ACES游戏工作室

微软周五向EDGE网站确认,微软将关闭制作模拟飞行系列的ACES游戏工作室。

微软近几年关闭的游戏工作室还有FASA(Shadowrun),Digital Anvil(Freelancer)和Ensemble(帝国时代)。此外Bundie也在2007年脱离了微软。

http://www.edge-online.com/news/flight-sim-studio-finished
作者: icefox1983    时间: 2009-1-24 11:23:17

快赶上EA了!!看来游戏产业的商业模式有问题,总是走创新=》开发=》成名=》投靠大头,买断独占=》被收购=》作品平庸=》被关闭的老路
作者: stray    时间: 2009-1-24 12:02:47

我还期望模拟飞行移植XBOX360
作者: satan023    时间: 2009-1-24 12:07:44

微软再干吗那...模拟飞行系列还不错啊...怎么就把那个开发小组给毙了捏...
作者: libindi    时间: 2009-1-24 12:10:14

关闭并不代表系列的终结,还会继续开发的。
                                                                ‘
作者: rilaohan    时间: 2009-1-24 12:11:20

NND   那我以后玩啥啊    赶快 公开源代码  让其他公司代理吧
作者: rilaohan    时间: 2009-1-24 12:12:36

也有前景 如果前途好  可以自己干   
Redmond, Washington-based ACES Studio, the Microsoft-owned internal group behind the venerable Microsoft Flight Simulator series, has been heavily affected by Microsoft's ongoing job cuts.

Development sources have told Gamasutra that a large portion of the dev house's staff has been let go - with multiple reports indicating that the entire Flight Simulator team has been axed.

The Microsoft-owned Flight Simulator is possibly the game industry's longest-running continuous franchise.

The first Microsoft-branded version was released in 1982, and ongoing development stretches back over more than a quarter-century and twelve main versions.

The most recent version, Flight Simulator X, was released in 2006 and said to have been a success, with an expansion in 2007. A Microsoft representative had confirmed at that time that further editions of the game were in development.

Corroborating the reports, Twitter messages from collaborators of theFlight Simulator workers are claiming that the layoffs occurred earlier today, following Microsoft's announcement that it would immediately cut around 1,400 jobs.

The Flight Sim series is well-known not just for its official releases, but for its unusually dedicated fan base, which has produced copious amounts of user mods and resources for players.

Also in development at ACES Studio was Microsoft Train Simulator 2, the followup to Kuju's original 2001 game. The sequel was previously speculated to be releasing this year. Furthermore, ACES Studio was responsible for Microsoft ESP, a wide-ranging "visual simulation platform" based on Flight Simulator X technology.

The future of the three software lines in or out of house is unclear, particularly given how extensive the ACES Studio layoffs are said to be, but Gamasutra has contacted Microsoft for comment on the report.
作者: rilaohan    时间: 2009-1-24 12:12:51

http://www.computerworld.com/action/article.do?command=viewArticleBasic&articleId=9126719&intsrc=news_ts_head




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