麻煩就是潛行時都一定被抓包 ... TMD
原帖由 kofkin00 于 2008-12-12 22:36 发表
未用 Essential_Companions_and_Caravans_v14-867.不死之身的旅行商隊及同伴 MOD 之前,
小弟都是用控制台命令台作弊!!
參考了 不下五個專門討論輻射3的大論壇..發現都是轉貼再轉貼~
但怎麼再遊戲中命令輸入 ... 都是命 ...
Base ID (aka Actor Base parameter in the game console)
Base ID is the number assigned to template of each object that is used to create many instances of that object. For example all bottle caps in the game have exactly the same Base ID. This ID is used in scripts or console with commands that create new instances of object, like additem or placeatme.
This value is also used for the setessential command, which makes the NPC invulnerable. To use it, put in:
setessential <base id> 1
Reference ID (aka ObjectReferenceID in the game console)
Every new created item have its own reference ID. For example, all the bottle caps created from same Base ID will have different reference ID. This ID is used to manipulate existing objects with commands like kill, moveto, or prid, for example.
Any item that is not created by pre-defined game scripts (either original or from mods) will have reference ID starting with FF to indicate that this item belongs to this particular save game. It is for dynamically generated items, like loot from containers, random encounters or trader's wares.

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