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标题: 转一下:NVIDIA The Way GTA4专用加速驱动即将发布 [打印本页]
作者: alanzk 时间: 2008-12-3 22:13:07 标题: 转一下:NVIDIA The Way GTA4专用加速驱动即将发布
NVIDIA The Way GTA4专用加速驱动即将发布,附内测
NVIDIA The Way GTA4专用加速驱动即将发布,附内测
*测试报告来自国外专业3d图形论坛
全文翻译:
前沿:(已翻译)
*如果要正常的,完美的体验GTA4,请选择英特尔处理器与NVIDIA绘图芯片技术。“The Way It's Meant To Be Played”是世界最大的游戏开发计划协议,已经成为游戏业界游戏开发的标准服务协议。全球98%的知名游戏厂商已经加入了The Way It's Meant To Be Played。会更好的给全球nvidia玩家带来顶尖的服务与质量保证。NVIDIA The Way GTA4专用加速驱动即将发布,附内测。
GTA4图形设置,工程师报表:(未翻译)
Quote:
THE GRAPHIC SETTINGS OF GRAND THEFT AUTO IV PC
Most users using current PC hardware as of December 2008 are advised to use medium graphics settings. Higher settings are provided for future generations of PCs with higher specifications than are currently widely available.
Graphics settings are limited by system resources by default. 256MB video cards force minimum settings by default. If a user bypasses these safety measures using command line arguments and exceeds their system resources, the users gaming experience may be compromised.
Video Mode
Resolution scaling effects water, reflections, shadows, mirrors and the visible viewable distance. The resolution settings relate to the amount of available video memory. At 2560*1600 the game will require 320MB of video memory in addition to all the memory required for content. At 800*600 the game will require 32MB of video memory in addition to the content. Medium resolution settings are recommended for most users as higher settings are only usable if there is available video memory.
Texture Quality
Texture quality affects the visual quality of the content of the game. High setting for textures will require 600MB of video memory at a setting of 21 View Distance in addition to the memory taken by the Video Mode. A medium texture setting is recommended for most users.
Render Quality
Render quality is the texture filter quality used on most things in the world rendering. Most people would know this as anisotropic filtering. Medium settings are recommended for most users and will provide filtering beyond what the console versions can execute.
View Distance
View distance scales the distance in which different objects in the world such as building and cars are seen. Raising this option increases the distance in which high quality objects must be loaded and will increase the memory it requires. Restrictions are established to ensure the game runs optimally for most users. A setting of 22 or more will provide PC users an enhanced experience over the console versions.
Detail Distance
Detail distance scales aspects of the environment that the View Distance setting does not including vegetation, trash and other moveable objects. A setting of 10 would be the equivalent to the performance on a console. This setting has little effect on memory.
Vehicle Density
Vehicle density scales the traffic density of the traffic in the game. It has no effect on the mission vehicles or difficultly of the game, but can have a significant impact on CPU performance
Shadow Density
Shadow Density controls the number of shadows generated for positional lights in exterior environments. These shadows are exclusive to the PC version and can have a major impact on CPU and GPU performance.
NVIDIA The Way GTA4专用加速驱动内部工程师测试报表:(未翻译)
Quote:
Statistics
Average FPS: 57.62
Duration: 47.17 sec
CPU Usage: 78%
System memory usage: 60%
Video memory usage: 97%
Graphics Settings
Video Mode: 1920 x 1080 (60 Hz)
Texture Quality: High
Render Quality: Highest
View Distance: 33
Detail Distance: 80
Hardware
Microsoft® Windows Vista" Ultimate
Service Pack 1
Video Adapter: NVIDIA GeForce 8800GTX
Video Driver version: 180.69 (b)
Audio Adapter: Speakers (Creative SB X-Fi)
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
作者: zhourunfan 时间: 2008-12-3 22:19:03
天灵灵,地灵灵,各菩萨保佑这是真的····
作者: 魔颠 时间: 2008-12-3 22:19:05
上面那段英文不是说是GTA官方关于配置高的说明么..............
作者: 来打劫的 时间: 2008-12-3 22:20:09
希望能支持G8系列的``````````````````````````````
作者: sdjass 时间: 2008-12-3 22:22:42
希望是真的开心ING祈祷真的出现
作者: realraul 时间: 2008-12-3 22:23:17
爽就一个字,我却要说10000000000000次。。。。。。。。。。
nv玩家万岁
作者: zhourunfan 时间: 2008-12-3 22:23:18
3楼不要吓我···希望又破灭了··我的96GT~~~55555
作者: 王枫 时间: 2008-12-3 22:23:33
R星就是玩狗改手,日了,帮我们更新一下驱动和系统!
作者: pancake_hairra 时间: 2008-12-3 22:27:08
那我們ati的玩家怎樣?
作者: alanzk 时间: 2008-12-3 22:31:29
已经顾不上什么A不A了,我I+N的能玩就谢天谢地了!
作者: jacol0402 时间: 2008-12-3 22:32:56
我頂多能開1440*900
應該不至於太差才對~~
把陰影調低 細節距離調低~~
作者: sexy7 时间: 2008-12-3 22:33:42
确定嘛。。貌似和我配置差不多啊。。。
作者: snakeLK2 时间: 2008-12-3 22:34:03
Graphics settings are limited by system resources by default. 256MB video cards force minimum settings by default. If a user bypasses these safety measures using command line arguments and exceeds their system resources, the users gaming experience may be compromised.
这个好象是说256 mb显存的显卡的设置将强制锁定在low ,但是玩家可以通过控制台命令来打开更高的设置(好象是)!!
作者: qj198172 时间: 2008-12-3 22:36:07
这不是已经发过的吗???????????
作者: megatron888 时间: 2008-12-3 22:37:24
统计
平均FPS游戏: 57.62
时间: 47.17秒
CPU使用率: 78 %
系统内存使用率: 60 %
视频内存使用率: 97 %
图形设置
视频模式: 1920 × 1080 ( 60赫兹)
纹理质量:高
渲染质量:最高
检视距离: 33
详情距离: 80
硬件
微软® Windows Vista “终极
Service Pack 1中
视频适配器:的NVIDIA GeForce 8800GTX
视频驱动程序版本: 180.69 (二)
音频适配器:演讲(创新SB 2.0 )
英特尔( R )核心(商标) 2四核CPU的Q6600@2.40GHz
作者: 雪在烧 时间: 2008-12-3 22:41:16
哦你托佛
我这次买了9600GT看来有希望了!
作者: ymb0206 时间: 2008-12-3 22:42:38
大哥,您根本没有翻译那段配置说明。。。请下次东拼西凑时找懂英文的人先核对一下。。。。

作者: tyailext90 时间: 2008-12-3 22:49:24
我的8500GT最低效果能保持30FPS就不錯了
作者: qiaobinm0 时间: 2008-12-3 22:53:38
开心死我的I+N,一直喜欢I+N..........
作者: AHSAMMAS 时间: 2008-12-3 23:07:56
R*果然跟N有一腿。。。。。。
作者: garrenchang 时间: 2008-12-3 23:35:23
拜托LZ转贴之前先搞清楚消息的真假再说,你那大段的英文就是关于画面的设置的解释
根本没有看到优化驱动的字眼
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