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标题: 大家最喜欢的潜行者大型MOD是什么呢? [打印本页]

作者: fishice2811    时间: 2008-8-25 19:35:45     标题: 大家最喜欢的潜行者大型MOD是什么呢?

大家最喜欢的潜行者大型MOD是什么呢?希望投票了的同学能够说出喜欢滴理由,麻烦哩^^

[ 本帖最后由 fishice2811 于 2008-8-27 01:06 编辑 ]
作者: PLAYER_com    时间: 2008-8-25 19:39:45

为啥是单选????????????????????????????????


是多选了?
加入Priboi Story吧!

[ 本帖最后由 PLAYER_com 于 2008-8-25 19:43 编辑 ]
作者: zjtzyrc    时间: 2008-8-25 19:43:03

LULU 遗忘各一票~

LULU MOD很强大,完全是另一个游戏了(除了剧情= =)

遗忘更强大,连结局都改了,而且有很多原版没有的要素,就是气氛太压抑= =
作者: chenmitiea    时间: 2008-8-25 19:55:29

LULU和遗忘.............理由和LS差不多
作者: shkgaga    时间: 2008-8-25 20:06:59

全力支持遗忘  第一个玩的MOD  也是最棒的MOD~
LULUMOD排第二  画面大大加强啊!!
神秘的传奇因为某些原因一直没玩上..
作者: llyllyllylly    时间: 2008-8-25 20:31:06

遗忘2.2现在游戏性越来越高 首选
神秘传奇也不差
作者: 半斤白糖    时间: 2008-8-25 20:34:23

我个人最喜欢遗忘之都。
20..............................
作者: lijingxing    时间: 2008-8-25 20:36:19

遗忘之都2.2+武器库 mod  我的最爱啊!
神秘的传奇也是相当的不错啊,很喜欢,完全是另一个剧情!
就选它们俩了!!
作者: abel0110    时间: 2008-8-25 20:43:15

以上五個mod都玩過

我最喜歡SIMBION V.3.0rc9+fix3
做的沒的挑
超刺激

喔沒票可選


作者: PLAYER_com    时间: 2008-8-25 22:18:09     标题: 回复 #9 abel0110 的帖子

那个是什么MOD,没听说过也没玩过。

能不能简单介绍一下?
作者: abel0110    时间: 2008-8-25 22:30:59

http://forum.stalker-simbion.ru/ ... 80bc39f&act=idx
這裡有詳盡介紹
作者: xenogears    时间: 2008-8-25 23:07:59

遗忘之都绝对首选...游戏新元素多..跟其他辅助MOD的兼容性也很不错..AMK MOD也很爽,不过NEWSA+SIMBION_tweak MOD更爽,可惜没选项,就投给遗忘跟AMK囖

[ 本帖最后由 xenogears 于 2008-8-25 23:09 编辑 ]
作者: PLAYER_com    时间: 2008-8-25 23:17:50     标题: 回复 #11 abel0110 的帖子

俄文网站,完全看不懂呢!!!!!!!!!!!!!
作者: abel0110    时间: 2008-8-25 23:44:57

Simbion就是NEWSA+SIMBION的原版只是Nightwatch只有更新到Tweak2版(相當於v3.0rc7+fix2)
Simbion更新很快已經到了v3.0rc9+fix5
(http://game.ali213.net/thread-2156537-1-1.html 這是pol0大大介紹的 NEWSA+SIMBION Tweak2)

http://forum.stalker-simbion.ru/index.php?showtopic=149 來這下載玩看看就知道      讚


Simbion=aka ABC+AMK+SRP++ Mod

[ 本帖最后由 abel0110 于 2008-8-25 23:53 编辑 ]
作者: caixi8017    时间: 2008-8-26 07:30:11

我选Maxfu,在潜行者风头过去COD4和显卡危机横行的那段时间,潜行者的Mod基本上看不到了,只有Maxfu还在坚持更新,而且就集成类Mod来说Maxfu做的更早!基本上LuLu有的Maxfu都有了,差的只是画面加强Mod没怎么重视而已!

PS:
看来现在真的是脸面强胜于一切!

[ 本帖最后由 caixi8017 于 2008-8-26 07:33 编辑 ]
作者: العذراء    时间: 2008-8-26 08:01:52

潜行者的Mod基本上看不到了


只是你看不到而已
作者: caixi8017    时间: 2008-8-26 08:13:39

原帖由 العذراء 于 2008-8-26 08:01 发表
潜行者的Mod基本上看不到了


只是你看不到而已

不是说现在,潜行者中文版刚发布,COD4和显卡危机风头正劲那会儿,还有谁在更新潜行者Mod?玩潜行者的也没几个吧~
不知道怎么回事潜行者还能回光返照?
作者: 杰哥仔    时间: 2008-8-26 08:19:56

LULU MOD画面很强大,遗忘还没玩,所以,不知感觉!
作者: zhan_bin    时间: 2008-8-26 11:18:31

LULU在VISTA操作系统下酒吧那关要跳出来 只有放弃。目前在玩遗忘。。求LULU的准心文件。。。我替换到遗忘里。。。
作者: shkgaga    时间: 2008-8-26 11:43:07

潜行者也是因为这种超越其他FPS的设定才能回光返照吧  而且还是一照就不得了 看看现在论坛有多少喜欢潜行的```
作者: Elone    时间: 2008-8-26 11:59:23

max是第一个最爽的MOD,也是在各个大作频繁出现的时候,仍能坚持完善的MOD,让我在大作频出的时候,仍然玩STALKER
作者: lifeng_520    时间: 2008-8-26 13:21:52

我支持MAXFU!
作者: wensiw    时间: 2008-8-26 13:53:02

...lulu+武器库不错..
OL+武器库也不错
作者: wdq    时间: 2008-8-26 18:00:54

还没玩过潜行者的MOD。弱弱的问下,这些大MOD可有比原版少打怪的?很不喜欢打怪,也不喜欢太血腥暴力。另外我的显卡老了,6800的。
作者: Chenyiwen3690    时间: 2008-8-26 18:06:37

LULU的如果能和遗忘之都结合就是最好的了
我投LULU和遗忘之都
作者: fishice2811    时间: 2008-8-26 18:06:54     标题: 回复 #24 wdq 的帖子

至尽我好象还没听说过有删掉或减少怪物的好MOD.....
作者: G.L.F.    时间: 2008-8-26 19:36:16

LULU........................


遗忘恐怖呢~~~~~~~~~~~~~~~~~~~~~
作者: corsair_chen    时间: 2008-8-26 22:19:00

选了LULU,原因是...第一个尝试的MOD...
作者: twwwter    时间: 2008-8-27 01:06:17

希望小鱼可以在下版(好像下版也改给晴空做了)加入新的剧情
作者: fuck9999    时间: 2008-8-27 10:50:57

LULU的很想玩,可是电脑享受不了,太卡.
作者: yuanjinwengo    时间: 2008-8-27 13:21:50

LULU的系统支持率太低了啊,而且有很多严重故障,还是5.1好
投LULU和遗忘
作者: fishice2811    时间: 2008-8-27 13:32:12     标题: 回复 #31 yuanjinwengo 的帖子

5.2的严重故障是说?读取慢?
作者: abel0110    时间: 2008-8-27 14:10:09

魚板怎麼沒加上Simbion

等您喔
等您喔
等您喔


[ 本帖最后由 abel0110 于 2008-8-27 14:16 编辑 ]
作者: abel0110    时间: 2008-8-27 14:13:31

其實魚板還有一個超棒的大型mod
沒加上去也

ZENOBIAN MOD
作者: fishice2811    时间: 2008-8-27 14:14:26     标题: 回复 #33 abel0110 的帖子

你说的是:
http://game.ali213.net/thread-2156537-1-1.html
?
为什么要加那个?
作者: abel0110    时间: 2008-8-27 14:17:42

我說的是這個也

http://forum.stalker-simbion.ru/index.php?showtopic=149
作者: fishice2811    时间: 2008-8-27 14:22:14     标题: 回复 #36 abel0110 的帖子

不要给我看俄文.....给英文的
作者: abel0110    时间: 2008-8-27 14:32:33

俄國人也沒出英文版
拿啥給您看阿


作者: fishice2811    时间: 2008-8-27 14:35:11     标题: 回复 #38 abel0110 的帖子

把那些换用这个给我转化成英文:
http://www.google.com/translate_t
或者你给介绍介绍那个MOD的功能也行~
作者: abel0110    时间: 2008-8-27 15:07:09

SIMBION (aka ABC+AMK+SRP++)  MOD

出處http://forum.stalker-simbion.ru/index.php?showtopic=149


介紹


A brief description of the assembly:


Possible skandalistam. I do not take the money for it, so I uninteresting views of those who do not like it did for themselves, just seemed happily. Sam plays with pleasure, I suggest you try, the more it is not difficult. Someone like it - I would be happy. Who does not like it - then, everyone sees in his own zone, refrain from censure, please. Sincerely - Yuri, simply Yurik!

We need to start a new game.
Added transport addon AMC.
List of changes in the game, which creates this addon:
Added patrol helicopters, the task of having to destroy violators Exclusion Zone. Under fire at the patrol and defeat - machine guns and rockets. Often look to the sky and not rassekaem nahalno on open ground! Shooting down pinwheel can be bazukoy grenade launchers or even some confusing armour of the powerful rifles ... I do not know, try!
At a cordon bonus Mechenogo helicopter for the flight (to find it and need to fly 2 conditions: be at his landing and wait for it)
Military depots. Sturm base of Liberty helicopters. 3 BTRa guard base of Liberty. Their 3 attack military helicopters.
Radar. Air battle helicopters over 3 vyzhigatelem ...
-------------------------------------------------- ------------------
Emission. Two types - one more beautiful (FAA), another more powerful and robust (AMC).
Dynamic anomalies.
Changes range.
Alcoholism (Mecheny can sleep)
At Cordone, at checkpoints added 2 BTR'a
Some monsters are now warring with each other.
Freeplay:
Added Chaes to shift from Pripyat in friplee and Kordona Time in the valley (appears when moving from the dark valleys in the cordon after x 18
Transition in a sarcophagus removed.
Fix modifikatov descriptions and recipes.
Fixed propadaniya bag and artifacts.
Crows now shoot down a firearm. The new model, 3 new animation death.
Increased lifetime bolt.
Added to bind of modifikatov recipes, that is without prescriptions can not be done that either.
In the game menu option added AMK (shown when loaded level):
Setting fine art with different costumes. (For example, if clothe book with gas masks, hopefully change review. Fogging also realized, changing from fatigue HS, to have some artistic chip - the deterioration in visibility wear.)
Setting mother in the news.
Freeplay - if a pass from the right end of the game - the rejection of O-Consciousness. The hero wakes up and the game continues further.
Transmutation artifacts: the global innovation regarding gameplay and RPG-component of the game. Now artifacts can be improved through transmutation recipes that will need to be mined from the various characters, doing their job. Also recipes can be found in the lost records (sheets of paper with recipes, so it is now looking good;)). It may find recipes for cadavers poverzhennyh enemies.
News about events in the Zone of other stalkers (Through Olegator, B @ SJ, Stalker_zip, Martin, Comrade_OPK, Aaz, jiieehaaa, (RKKA) Marauder))
A new musical theme in the main menu
Some characters might seek to purchase from tagging their lives, if he is their "order".
In a game added mayachki you create labels on the map. Buy from traffickers.
In a game back sleep, which can be called at any time using the sleeping bag. Before bedtime desirable to eat, so as not to stretch the legs with goloduhi.
Now GG and tired after 30 hours, he begins two in front, and another six - sleeps himself.
Energetic yet acted as "antisonnoe" means - drank, and this will give a few more hours of time to sleep, but acting only 3 banks - the body can not iron.
It also gives the opposite effect - when GG cut longer sleeps on the hour for each bank (that is, until 3 - x hours above); follow each bank operates weaker - 3,2,1 hour respectively
During the action stimulator can not sleep cause menus, as HS is under the influence of power, this time - 1 hour playing time.
The remaining energy characteristics do not change.
Kits now have an easy action of sleeping-pills, each first aid kit brings otklyuchki time for half an hour.
Changed call himself sleep - now the HS backpack lies in a sleeping bag (!), When it is used and the menu is called sleep. Vesch unique, not sold in stores. Do not lose!
When Mecheny sleep (decently little sleep or sleep, but before this is not a tire), he does not want to sleep around 2 - x hours.
After the first moments of sleep hero to dangle a bit from side to side.
Also under strong wounding HS receives light concussion.
Due to the fact that the detector is in the slot zone, it was decided to increase their number.
New option - Distinction slots under arms:
The first slot - Pistols, shotguns, MP5, RG-6, AKSU, second - everything else. Now do not have to dig through menus jerk, if at a time when you sit with snayperkoy, wild boars attacked on you.
Fixed inaccessibility of the job Barmena sweep Zuiho snorkov in Temnoy
Valley. (Author - bardak)
Added the ability to customize key species from the first or third person in the options menu keys.
New saver at boot (Authors - Steel, Nova, _And_)
From alcohol, not only whirls head, but two in the eyes.
Stalkers buy and sell cartridges, with some traders cheaper.
Removed annoying loading icon in the lower right corner.
The cost of repairs to the player is shown taking money.
Removed the sounds of shooting and explosions in Pripyat.
If you come to the stalker, ignore the requirement to delete their arms and try to talk with him again, get such a blow to the face that, even with weapons of hands vyvalitsya:).
New weather - fog in the mornings + now goes through the arc of the sun above the horizon, to 51 degrees north latitude.
Podpravleny textures - is, they picked the location so as to converge the sun in the game.
(The best quality fog only to render dh9)
The store at Vintoreza - 20 rounds.
A lantern shines stronger.
Increased the time of delivery quests for the week.
Pofiksen damage grenades. Now every explosion - a small kajf.
AK stronger than the AN-90, but not so accurate.
Removed the opportunity to withdraw with a dead body armor. By idea, for the sake of balance armor could be found only on the plot or buy.
Val and Vintorez have shops on 20 rounds.
More blood.
Returned normal growth hero
Small rainy weather.
Changed the balance of prices:
Artifacts stand very expensive.
Added parts of monsters (psevdogigant, chimeras outlined, cat).
Sakharov buys part of monsters at double the price and buys expensive artifacts.
The weapons are not removed in areas where the retractable forcibly.
Sakharov removed saying - "Yes yes" - has finally been rectified
Changed balance prices
For sale:
Sidorovich sells weapons to entry-level, Barmen - more serious trunks, Skryaga - unique, the scientist Sakharov - rare (for example, a machine gun can be purchased only from him)
You can run with ekzoskeletom
On the machines ...
In a new menu button ... People, well, you learn to enter the MENU THE OFFICE! First, immediately you will see what can main character! If you find the button "Flight", that means he can run. Correct? Well, according to the logic of things there must be the "Insert" (engine) and 3 set the camera - from the first and a third option 2. The machine also switch cameras, like walking. Also included headlights. As a fix, you can change the position of the chamber of 3 persons, because by default they glyuchat and more convenient to travel from a car and shoot it from a third.
Changed the sounds of weapons, in particular, the same with Kalashnikov shooting now a matter not smile, and respect.
The real names of weapons.
The maximum carrying weight increased to 200 kg, also add weight to put on broniki - each in its own way. (nahren went realism in a game many trunks, and from all pleasure to shoot! Long live the triumph of gameplay!)
Added hunting rifles. Vertikalka Toz-34 and gorizontalka Bm-16.
Ability to pass before Agroproma bartenders, for money.
Song added the guitar stalker. Songs obaldennye.
Presented on an attempt to eliminate the most important silly games - prisedanie two buttons. Now the accuracy of conventional prisedaniya is the same as from deep.
Changed the position of buttons "Take all" - for convenience, to reduce the mileage mice at least for a couple of kilometres
Increased precision weapons. The fighting became more sophisticated. Very important was to select weapons for the current situation and position. Impudence and attempt to pass nahrapom now not take place.
Very heavily edited balance the game - now, as intended, the game turned into a link: artifacts - money - weapons, armor. Without money will be very difficult. Now faced with very expensive artifacts, and the player actually becomes STALKEROM - that is, he comes into an area for artifacts. Strongly altered the characteristics of art, more logically, in my view, for example, I do not believe that the artifact, raising your regeneration, reduces protection, but you'll eat more often, that's for sure. . Artefacts conditionally divided into Level 3. The higher level - the higher the useful properties and fewer negative qualities. Artifact found the third level - is not yet time to think, sell it and buy armor or weapons or still hang on his belt ...
Bar buys cheap artifacts, Sidorovich slightly more expensive (people from the center of the zone to walk to it laziness), all scientist Sakharov expensive - more real price. Remove the armor of those killed is impossible. Otherwise, the player becomes a millionaire even before the landfill and meaning the game is lost. Reservations can only buy \ found by plot. At the level of complexity "master" appears in the sense of communion with the surrounding world and wandering stalkers - they are expensive to buy weapons and sell cheaper cartridges. Therefore have to look for new contacts ...
Neutrals and friendly stalkers can take XENYX. They will be together with you and treat you in case of injury, and piquant fire support. Fixed bug with XENYX move to another location - now pass without problems and bugs were not observed. Quite a broad menu for the management XENYX.
HS can taskat some subjects. We need to shift + tougher action on such items. You can move from place to place, such as boxes. You can also take in the canning equipment and barrels with explosives and boxes of dynamite - they might be found in the game or buy. This is necessary, for example, you goni. Hiding in the bushes, you just land keg or box with dynamite, and run any tihonko. When enemies (and they go on the trace quite accurately) come closer, a few shots in the keg and beautiful show achieved.
Changed range from traffickers.
Removed breakage weapons. Privolakivat tire brace to traders whole bunch of arms and worn to keep the state simply want to shoot.
Fixed desync sound Recyclage gorizontalki BM16, very annoying, and transferred some things that were not translated, plus the many grammatical errors corrected. Also, some stalkers will receive new shotguns BM-16 as Scheduled weapons. When XENYX gamble, try not to stand between them and the enemy, otherwise fully feel the power of new hunting rifles. In emphasis kill without compromise. Beware.
You can not listen Sidorovicha at the beginning of the game, and immediately take the Quest.
Added about 10 quests
Added some weapons to dark
Added AK-101
Added AK-47
Added AK-107
Wolf holds in the hands of modernized AK
Changing vizual Tolika
Enabling artifacts
New fine art
Transformed the balance of weapons
The opportunity is part of monsters
Improved likelihood of the emergence of monsters from parts of dead monsters
Returned transport
There are several models uaza, Niva, Moscow in fashion
Fixed physics machines
Altered texture beginners
Altered the texture of weapons
Improvements dialogues with bandits
Altered icons beginners
Made of dark icons
Fixed radius when dealing with Volkodavom
Altered the sounds of transport
Entry into factions (to talk to Sidorovichem) for money, Editing relations:
Entry into Army
Entry into Bandits
Entry into the duty
Entry into Freedom
Entry into Environmentalists
Entry into Mercenaries
The area has come summer. Changes not only touched the surface texture. It was remade grass. It now as in the old build stalker.
In a game developer group returned Cut "Sin". The very appearance of dark stalkers has been completely invented by fashion designers SRP. At the moment there are four different models grehovtsev, including their leader crow.
Dark stalkers dressed in dark raincoats with heavily hooded to approach, so that individuals are not visible. If the hood to ride up, then starting lysaya head with bloody holes, break eye.
The war factions
Ability to communicate with each military and the bandits, while joining in the faction.
Randomnaya weather
Z-Life - an alternative SANEX A-Life
Altered relations between the factions
Altered relations groups to HS.
Restored carved monsters. Since respavnom.
Altered relationship to each other monsters.
Adapted from the table Sidorovicha
Added chips in the fashion Zenobian. For example, the group added "hunters". They otstrelivayut beasts. Use mostly shotguns. A hunter can get quests, as well as you can arrange things or exchange of arms. BM-16 shotguns and bleed shifted to a caliber 16 х70. Case-shot, shot, a bullet.




更新歷程

SIMBION v3.0 rc9 volume: 204 Mb

C Link (core): Narod.ru
C Link (zerkalo1): FileHoster.ru
C Link (zerkalo2): FileFactory
Link (zerkalo3): MegaUpload
-----------------------



Contributions changes:
0.1. Added codes of "Arena_Extension_Mod" (v.0.3.2);
0.2. Returned / integrated fashion "Interactive Music Mod" (v.1.2 MCA / xStream);
0.3. Added "Stories revival mod" (авт: Red75, "Stories from a campfire");
0.4. Updated and convert sounds, earlier in the present assembly;
0.5. Added sounds of weapons from "STALKER` s sound remake "v.2.0;
0.6. Updated "Panoramic Mod" to v.1.78;
0.7. Expanded integrated system of ranks (based on SHoC_patch_v1.1);
0.8. Added system of charging prize / penalty points "skill";
0.9. Reformulated helicopter functions (can be planted landing);
0.10.Dorabotana system of random and unique caches;
0.11 Added the "accidental" awards for assignment;
0.12.Nachata integration codes AMK ver.1.4.1 and NLS ver.5.h (partially sealed);
... and other changes ...



The system expansion ranks (Extenden_Ranks).
Rankings are appropriated for:
1. The accumulation of experience in the Zone (rasshirenieimeyuscheysya system "-New Master").
2. The accumulation of capital.
3. The collection of artifacts.
4. Gathering information (source - gathered PDA)
5. Killings of members of groups.
6. Custom killing mutants on the order.

Awards for regular rank issue respective characters:
1. Volk
2. Sidorych
3. Sakharov
4. Tightwad
5. Bad (stalker in Bare)
6. Stalker-Hunter (in Bare)

"Master Rank"
Additionally introduced prize / schtrafnyh points "skill" (on -25 to +25), vliyayushaya at:
1. The likelihood of finding a random / unique caches or money with corpses;
2. The likelihood and number of awards for random quests;
3. Kvototy ranks to get the system Extenden_Ranks.
4. ... and other developments that have been made and will be in the assembly.

Points deduction:
1. -- By 1 point - Over nahozhenie Zone in less than 1-2 hours playing time.
(point snimaetchya using seyva with a small quantity of a high time in the Zone)

2. -- By 0.1 glasses - for each sdelanoe conservation (including the F6 - kvikseyv).
(0.1 penalty points removed at once - pay for "security")

During the period of presence in the Zone of ~ 1.5 to 8 hours glasses are not removed and not charged.

Points accrued (on +1 point) for every 4 + x (x - increases) in excess of 8 hours - by the hours of continuous stay in the Zone.

Note: Transitions between locations are not interruptions in the "continuous" presence in Zone avtoseyvy and can be used without penalty points. Ie when you do not want to lose points, but needed to take a break in the game - point to move to another location and moving, may quit the game. Avtoseyv in this case will be your "bezshtrafnym and continuous" continuation of the game.

Primechanie2: Description written "by hastily", is far from complete, will be edited and completed.


Fix-6: volume: 3.9 MB
Link (core): <Narod.ru>
Link (zerkalo1): <FileFactory>
Link (zerkalo2): <DepositFiles>
Link (zerkalo3): <ifolder>
Link (zerkalo4): <WebFileRu>


Contents fix:
-------------------
-- F1.1. The errors in dialogues of Ranks;
-- F1.2. The errors in awards for ranks;
-- F1.3. Eliminates errors absent models and textures;
-- F1.4. Normalized criteria and the likelihood of achieving ranks caches, etc.;
-- F1.5. Fixed "helicopter" errors;
-- F1.6. Fixed boot screen;
-------------------
-- F2.1. Changed (fix) "all.spawn" (required to start a new game);
-- F2.2. A bug with the departure of dialogue with Dolgovyazym (sealed);
-- F2.3. Well level playing field "newcomer" fine-points for F6 not calculated;
-- F2.4. Prize / punitive glasses displayed in PDA;
-- F2.5. Changed texture and icon wpn_sig550 (avt. Alekseich);
-- F2.6. The bug in the module "Arena_Extension_Mod";
-------------------
-- F3.1. The errors in dialogues NLC (file m_nlc_dlg.script);
-- F3.1. The errors with op'yaneniem HS;
-- F3.1. Podpravleny parameters of the expanded ranks;
-------------------
-- F4.1. Fix: 295 (error with animation min);
-- F4.2. The errors in dialogues "on drinking";
-- F4.3. Added shooting discontinuous cartridges "grehovskomu" Gauss;
-- F4.4. Added fix "Panoramic_Mod_2.0.3";
-- F4.5. Integrated "mining" nychek HS ( "Trapped_Treasure" v0.1, авт. Frags);
-- F4.6. Updates for "SkyGRAPHICS" to v1.8 (avt. Sky4CE);
-- F4.7. The errors in the module "Arena_Extension_Mod";
-- F4.8. The errors in xr_gulag.script;
-------------------
-- F5.1. The bug with a modification of weapons from Skryagi;
-- F5.2. Increased quota for the amount of stored data;
-- F5.3. The bug costume quests for Krota;
-- F5.4. Minor "cosmetic" edits texts and descriptions;
-- F5.5. Edit / optimization of various functions ...;
-------------------
-- F6.1. The bug quests with a box of Sherstyuka (Agroprom);
-- F6.2. Fixed function (not) Jolfa vodka;
-- F6.3. Fixed radius in the dialogue at Rostock ( "bar_ecolog_crush_professor_start");
-- F6.4. The errors in a dialogue on Agroprome x;
-- F6.5. Fixed display of icons and a description of individual subjects;
-- F6.x. Attention! NOT corrected errors with anomalies, 7 forward - go fix;
==========

[ 本帖最后由 abel0110 于 2008-8-27 15:16 编辑 ]
作者: PLAYER_com    时间: 2008-8-27 15:19:37

我靠,谁能翻译一下。


我一直都不知道ZENOBIAN和simbion MOD到底有哪些功能。
作者: xenogears    时间: 2008-8-27 18:38:58

Simbion MOD确实娱乐性很高 只是这边接触的人比较少..
作者: cstonyy    时间: 2008-8-27 18:52:26

我選LULU

是我第一個用的大型MOD

現在才知道有遺忘之都,改天找一下載點玩看看
作者: 170231480    时间: 2008-8-27 23:03:18

永远支持MAXFU!15楼正解、。在一些游戏大红大紫的时候。只有。。对。是只有MAXFU在弄。那时候每根新1个版本。我都情愿重开始玩。
作者: PLAYER_com    时间: 2008-8-27 23:25:42     标题: 回复 #45 170231480 的帖子

可不只是MaxFu在弄哦,不少MOD的制作者也在辛苦工作哦!
作者: caixi8017    时间: 2008-8-28 09:38:31

原帖由 PLAYER_com 于 2008-8-27 23:25 发表
可不只是MaxFu在弄哦,不少MOD的制作者也在辛苦工作哦!

那个时期确实只有maxfu在继续更新!应该是Maxfu2.0~3.2时代吧~~
我老早就在游戏杂志上看到过“切尔诺贝利核战阴影”的消息(那时候就是这名字,潜行者是后改的)我等了快3年才玩,等的就是中文版,我到游侠FPS专区激动异常的发贴说我终于玩到潜行者中文版的时候,发现我好象落伍了,不但被人喷火星,还被告之说这游戏已经过气了~~最开始玩Mod装的是精华索引下的“苏雷克战斗快感MOD”,然后就看到更新发布的Maxfu_Mod,当时潜行者Mod确实很少,貌似玩潜行者的人也不多!记得当时正流行的是生化奇兵,然后COD4、显卡危机...............
当然现在作潜行者Mod的作者多了不少~
作者: 170231480    时间: 2008-8-28 09:40:44

大家都室玩游戏的。,有人帮忙啊游戏弄的更好玩。很佩服这些人。呵呵。不室诋毁他们,只是对自己最喜欢的作者的一种坚持把,还有。在一些游戏大红字紫的时候。还真的只有MAXFU一人一直在弄。当时一直在论坛转。。一直到现在。。到了这个因为晴天而复活的游戏又开始红得时候,中间或许间隔些许时候。但。。一直么停过。我支持他
作者: 170231480    时间: 2008-8-28 09:42:31

人家室潜行者。我是潜水者,一般为了MAXFU的贴才会浮出水面。呵呵。
作者: PLAYER_com    时间: 2008-8-28 09:44:54

原来是这样啊!!!我最开始也是用的苏雷克MOD,那时游戏还是1.0001版,然后有很长一段时间没有玩这个游戏了。
作者: maxfu    时间: 2008-8-28 14:07:43

真的很感动,也很想你。好久没看到这17...串数字了。看到这么多的朋友在支持我,我打算先完成大家没在Maxfu中见过的东西,然后尽快再发个“半成品”(本来打算直接Final的)。

原帖由 170231480 于 2008-8-28 11:42 发表
人家室潜行者。我是潜水者,一般为了MAXFU的贴才会浮出水面。呵呵。


PS:我选的是神秘传奇,我的Free Play就是基于神秘传奇的作者早期的作品,当然了没有引入神秘传奇是因为我不想在一开始就改变游戏原有的剧情。

[ 本帖最后由 maxfu 于 2008-8-28 16:09 编辑 ]
作者: PLAYER_com    时间: 2008-8-28 14:37:35     标题: 回复 #51 maxfu 的帖子

MaxFu大大,加油哦,期待你的新作品!!!!!!!!!
作者: kchaos    时间: 2008-8-28 17:31:40

我咋就没找到maxfu的完整包下载呢...
作者: maxfu    时间: 2008-8-29 17:25:31     标题: 回复 #53 kchaos 的帖子

看我的签名,MediaFire里面有最新的。
作者: ai30180    时间: 2008-9-2 17:14:38

当然是LZ的LULU最好了~~~~~~~~~~~~~~
作者: chugexiao    时间: 2008-9-3 15:55:40

刚刚开始玩 第一个mod就是lulu 。
作者: satan023    时间: 2008-9-3 16:11:13

其实这些MOD我都没装过...听说遗忘装的人多...那我就顶遗忘好了...
作者: dacidabei    时间: 2008-9-4 17:01:44

遗忘2.2+武器库 只能摸黑玩...
LULU龟速下载中...

目前还在玩遗忘2.11...

[ 本帖最后由 dacidabei 于 2008-9-4 17:09 编辑 ]
作者: dacidabei    时间: 2008-9-4 17:13:38

难怪滚动条一个劲的跳,原来有人发广告...
发广告就发吧...偏还要发一堆大图...
发大图也就罢了...还要发个'论文'...
这也没什么...你能发个中文的'论文'吗?
望而生畏.
作者: deepcold    时间: 2008-9-4 17:24:59

支持maxfu,精益求精的精神和坚持不懈的精神都值得我敬佩
作者: dibowa    时间: 2008-9-9 14:44:44

遗忘之都!
作者: 惊天一剑    时间: 2008-9-9 22:51:21

遗忘之都!
作者: 我是棵草    时间: 2008-9-29 20:22:11

LULU我投了。

不过NPC用AK就向天射击,实在是囧死我了。。。。。。。

[ 本帖最后由 我是棵草 于 2008-9-29 20:33 编辑 ]
作者: exiasucks    时间: 2008-9-30 00:30:52     标题: 回复 #1 fishice2811 的帖子

为什么没有Arsenal呢?

Stalker自带的枪模根本没法看。
作者: fishice2811    时间: 2008-9-30 11:41:32     标题: 回复 #64 exiasucks 的帖子

那个只是大型枪械MOD而已,还不能算综合MOD
作者: 超级蛋白    时间: 2008-10-1 07:27:20

随便选了个!!因为一个也没玩过
作者: exiasucks    时间: 2008-10-1 10:32:47     标题: 回复 #65 fishice2811 的帖子

那标题就应该写“大家最喜欢的潜行者综合MOD是什么呢?”

另外,"综合"这个具体定义是什么呢?
作者: fishice2811    时间: 2008-10-1 11:00:48     标题: 回复 #67 exiasucks 的帖子

涉及所有方面的MOD,画面,剧情,脚本,枪械....等等
作者: lookingcat    时间: 2008-10-6 20:43:47

我虽然是选遗忘之都,可以最后却发现一个很大的缺点~~~永远看不到最佳结局,本来我一直以为是游戏的BUG,后来仔细看了MOD说明才了解~~~可惜了一个这么好的MOD~~~
作者: stephendream    时间: 2008-10-6 20:44:54

LULU和MAXFU,遗忘还没玩,所以没发言权。

可惜自己的机器不争气,两个MOD玩起来太卡,不够尽兴,唉
作者: 老放    时间: 2008-12-7 00:04:41

玩过遗忘之都和神秘传奇。前者是个大杂烩,后者很有创意,但没有中文版。
lulu很想玩,可惜下载晚了。对小鱼MOD的稳定性一直很信任。
目前正在玩MAXFU。我喜欢他的简明(即丰富游戏性简化操作性)和小创新。
作者: 5289186    时间: 2008-12-7 11:56:08

废话不多说---就选LuLu和遗忘了
作者: rocky123    时间: 2008-12-8 15:59:37

NEWSA+SIMBION_tweak 有玩过。。。。。。。。。。。。。。。。。。
作者: 老放    时间: 2008-12-9 22:30:58

NEWSA+SIMBION_tweak下载了,没进入游戏。可能是我设置不对吧。
神秘传奇又玩了一次,还是觉得剧情修改不够紧凑合理。一会走修改剧情一会又回到原版剧情。
玩过NFS161,紧张刺激,但不够稳定。
目前觉得耐玩的,是maxfu、遗忘之都。
正在开始玩lulu
作者: rocky123    时间: 2008-12-10 12:50:52

遗忘之都和LULU 如果效果开高 肯定会卡死 有时存档也会卡死 刻意渲染画面 反而影响游戏稳定性 两个MOD玩了几次 最终放弃
E8400 4G 3870 RAID阵列测试
作者: rocky123    时间: 2009-1-10 13:10:17

推荐一个新的:Supermod Pack V2.1 for Oblivion Lost 2.2
Download links,

Part 1:
http://files.filefront.com/Supermod+Pack+OL227z001/;12896958;/fileinfo.html

Part 2:
http://files.filefront.com/Supermod+Pack+OL227z002/;12898877;/fileinfo.html
Patch fix Weapon Cheat V1.1 For Supermod Pack OL 2.2

http://files.filefront.com/Weapons+Cheat+Patch+27z/;12904911;/fileinfo.html
作者: Col.Stone    时间: 2009-3-30 09:31:10

遗忘之都,原创MOD。
MAXFU,国人原创的MOD。
LULU么……
只要有自己新东西的都要无条件支持
作者: stephendream    时间: 2009-4-25 18:15:52

顶Maxfu大神的mod,只有他那能够坚持到现在还在更新和加强自己的MOD,而且内容比起原版丰富很多,不单纯是改变画面而已

LULU是第一个玩的MOD,虽然只能在静态下跑,但也支持一下



[ 本帖最后由 stephendream 于 2009-4-25 18:17 编辑 ]
作者: 107hrb    时间: 2009-4-27 12:01:10

遗忘之都现在网上的链接都下不了,也没有人更新!想玩也玩不成!
作者: home500    时间: 2009-7-23 12:27:41


作者: akifc    时间: 2009-7-23 16:19:27

MAXFU,因为此MOD在增加功能的同时没有改变画面,不增加机器的负担。
LULU的东西视乎要增加机器的负担所以就没有用了!
作者: feel`    时间: 2009-7-23 22:44:47

不装MOD,原版就够爽了..........
作者: 九十九●刹    时间: 2009-8-12 13:44:52

遗忘之都……………………………………………………………………
作者: 老放    时间: 2009-8-13 00:30:59

现在太多了。
遗忘之都2009版,英文的。下载地址:http://stalker.filefront.com/file/STALKER_Oblivion_Lost_2009;100598
smp2.4 下载地址:http://depositfiles.com/en/files/0oij4sjaz 已集成全部补丁
SIMBION  下载地址:http://stalker-portal.ru/forums.php?m=posts&p=574781#574781 注意最后页的迷你补丁
Maxfu 下载地址在本论坛

还有——
俄文版大集合:http://www.playground.ru/files/stalker_shadow_of_chernobyl/
英文版大集合:http://www.gsc-game.com/index.ph ... &s_game_type=xr

另外附上最好玩的《晴空》MOD

S.M.R.T.E.R. Zone -Alpha- 这个带武器库
下载地址:http://www.megaupload.com/?f=6PJ2UEVW
不要用IE下载,要用谷歌浏览器下载

Modern Mod v1.1 最稳定下载最多的晴空MOD
下载地址:http://www.playground.ru/files/16610/
最新补丁:http://www.playground.ru/files/20426/
增加狙击步枪莫西纳:http://www.playground.ru/files/11976/

注意这些MOD要求的游戏版本,一般《阴影》要求1.505版,《晴空》要求1.507版

[ 本帖最后由 老放 于 2009-8-13 00:59 编辑 ]
作者: -Kane-    时间: 2009-8-15 18:56:10

貌似AMK的MOD现在不好下载了~本人除了AMK基本上都玩过了,上了AMK的俄文论坛,现在有更新了~好像下不了
作者: a13015630070    时间: 2009-9-4 20:29:19

不要笑....本人潜行者发展缓慢.....
请详细介绍下以下MOD的具体情况。
遗忘之都  
AMK  
MAXFU  
LULU  
神秘的传奇  
ABC
因为我还不知道,所以我没有投票。




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