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标题: 【游侠战略游戏工作组】中2Mod:《新道路》补丁发布 [打印本页]

作者: 萨瓦力克    时间: 2008-8-10 18:51:30     标题: 【游侠战略游戏工作组】中2Mod:《新道路》补丁发布

本Mod,将地图改为三条道路的等级,让游戏的大家都将有道路,然后是铺平的道路,最后是公路。

公路成本2400 金币 ,采取五回合建设。说明和图示,都是占位符,这可能会在将来改变些更好的版本。



下载地址:

http://www.twcenter.net/forums/downloads.php?do=file&id=1125
作者: 刺客_猫    时间: 2008-8-10 19:00:58

好MINI..........
作者: 夜雨江南    时间: 2008-8-10 19:03:35

什么意思?没看懂


作者: caizheng12    时间: 2008-8-10 19:03:46

效果图










building hinterland_roads
{
    convert_to hinterland_castle_roads
    levels roads paved_roads highways
    {
        roads city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
        {
            convert_to 0
            capability
            {
                road_level 0
                ;trade_base_income_bonus bonus 2
            }
            material wooden
            construction  1
            cost  400
            settlement_min town
            upgrades
            {
                paved_roads
            }
        }
        paved_roads city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
        {
            convert_to 1
            capability
            {
                road_level 1
                ;trade_base_income_bonus bonus 3
            }
            material wooden
            construction  3
            cost  1200
            settlement_min city
            upgrades
            {
                highways
            }
        }
        highways city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
        {
            convert_to 2
            capability
            {
                road_level 2
                ;trade_base_income_bonus bonus 4
            }
            material wooden
            construction  5
            cost  2400
            settlement_min city
            upgrades
            {
            }
        }
    }
    plugins
    {
    }

}
building hinterland_castle_roads
{
    convert_to hinterland_roads
    levels c_roads c_paved_roads c_highways
    {
        c_roads castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
        {
            convert_to 0
            capability
            {
                road_level 0
                ;trade_base_income_bonus bonus 2
            }
            material wooden
            construction  1
            cost  400
            settlement_min town
            upgrades
            {
                c_paved_roads
            }
        }
        c_paved_roads castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
        {
            convert_to 1
            capability
            {
                road_level 1
                ;trade_base_income_bonus bonus 3
            }
            material wooden
            construction  3
            cost  1200
            settlement_min city
            upgrades
            {
                c_highways
            }
        }
        c_highways castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
        {
            convert_to 2
            capability
            {
                road_level 2
                ;trade_base_income_bonus bonus 4
            }
            material wooden
            construction  5
            cost  2400
            settlement_min city
            upgrades
            {
            }
        }
    }
    plugins
    {
    }

}
















请在export_descr_buildings.txt中修改以上东西,红色部分为需要改动的

[ 本帖最后由 caizheng12 于 2008-8-10 19:08 编辑 ]
作者: caizheng12    时间: 2008-8-10 19:05:44

在text文件夹下export_buildings.txt中增加的

¬--------------

{highways}        highways

{highways_desc}        DO NOT TRANSLATE

{highways_desc_short}        DO NOT TRANSLATE

{highways_northern_european}        Highways

{highways_northern_european_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{highways_northern_european_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.

{highways_mesoamerican_desc}
DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE

{highways_mesoamerican_desc_short}
DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE

{highways_middle_eastern}        Highways

{highways_middle_eastern_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{highways_middle_eastern_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.

{highways_eastern_european}        Highways

{highways_eastern_european_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{highways_eastern_european_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.

{highways_greek}        Highways

{highways_greek_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{highways_greek_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.

{highways_southern_european}        Highways

{highways_southern_european_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{highways_southern_european_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.





不是我要发英文~作者给的建筑介绍就是英文~
作者: caizheng12    时间: 2008-8-10 19:06:18

接上



¬--------------

{c_highways}        c_highways

{c_highways_desc}        DO NOT TRANSLATE

{c_highways_desc_short}        DO NOT TRANSLATE

{c_highways_northern_european}        Highways

{c_highways_northern_european_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{c_highways_northern_european_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.

{c_highways_mesoamerican_desc}
DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE

{c_highways_mesoamerican_desc_short}
DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE

{c_highways_middle_eastern}        Highways

{c_highways_middle_eastern_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{c_highways_middle_eastern_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.

{c_highways_eastern_european}        Highways

{c_highways_eastern_european_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{c_highways_eastern_european_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.

{c_highways_greek}        Highways

{c_highways_greek_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{c_highways_greek_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.

{c_highways_southern_european}        Highways

{c_highways_southern_european_desc}
Highways allow for the swift movement of large armies to defend against enemy forces, as well as increase the trade in the region.The straight-line simplicity of these roads hides the genius that has gone into their careful construction, as they can carry almost limitless military traffic.

{c_highways_southern_european_desc_short}
Highways improve trade in the region as well as maximise the movement speed of units that travel along them.
作者: 行中书省    时间: 2008-8-10 21:23:49

能说一下具体作用和实际效果吗?
作者: tkx739    时间: 2008-8-10 22:19:57

部队移动力增加吧 在这个上面(比原来的路走得更远) 贸易额也增加吧
作者: 萨瓦力克    时间: 2008-8-10 23:05:32

原帖由 tkx739 于 2008-8-10 22:19 发表
部队移动力增加吧 在这个上面(比原来的路走得更远) 贸易额也增加吧

LS这位朋友是 正解
作者: MINGHUA413    时间: 2008-12-29 20:00:52

都是在开始的时候直接将自己的城堡手动更改城最高等级,不过还是要谢谢楼猪




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