Early game economy management is so very simple. There is a whole lot of tiberium on the field, so you want to harvest as much as possible, as fast as possible in hopes of overwhelming your opponent with more forces and a higher tech level. However, when tiberium fields are running dry, the late game economy is a whole different beast.
早期游戏的经济管理是非常简单的。地里有大量的泰矿,你想要尽可能多的收割它,尽可能快的收割它以便用更多的部队更高的科技等级压制你的对手。可是,当泰矿慢慢耗尽,后期经济是另一番景象。
Understanding Crystal Regrowth 理解泰矿晶体的再生
To begin with one must properly understand the way Tiberium grows - it has 3 distinct phases:
首先,我们要正确认识泰矿的生长过程——他有三个不同的状态(相):
Seedling - Worth very little money when harvested
种子——它们只价值非常少的钱
Medium Crystal - Worth slightly more than Seedling when harvested
中型晶体——它们比种子的价值略高
Mature Crystal - Worth Maximum amount when harvested
成熟晶体——他们拥有最大的价值
So as per the above logic you will have to apply proper harvester control to ensure that you can allow the Seedlings to grow into Mature Crystals and thus gain the credits from harvesting the Tiberium.
按照上面的逻辑,你应该正确控制你的矿车以便你可以让泰矿从种子生长到成熟晶体,并由此得到现金。
Harvester Control 矿车控制
Firstly if you do not control your Harvesters, some bad things may happen:
首先如果你不控制矿车的话,会出现一些不利的情况:
You will have many of them fighting over one little patch of tiberium, which means they will all go back to the Refinery with little or no deposit.
你会面临一堆矿车猛采一小块泰矿的情况,这意味着它们将会带着一点点泰矿(或者空着)回到矿厂。
Harvesters will also go all around the map to search for tiberium, this includes, but is not limited to your opponent's field (where his army is) and destroyed Tiberium Spikes that you don't have protected. Losing Harvesters in the late game will leave you at a serious disadvantage.
They will harvest the Seedlings and stop them from Maturing.
矿车们会采集种子,从而阻止它们成熟。
However, when you do apply proper Harvester Control
不过,当你正确控制矿车时,
You will have a few Harvesters gaining full loads quickly and more efficiently (no running into each other) for bigger pay offs and a more stable economy.
你将有一些矿车可以快速有效的满载(它们互相不影响)这样反而可以得到更稳定的经济。
You will have back-up Harvesters in the ones that you have pulled out of the rotation from your earlier game harvesting to replace destroyed Harvesters.
你将有从早期采矿时省下的备用矿车在你的矿车被毁掉时及时补充。
You can wait stop Harvesters from harvesting fields for a little while, since tiberium grows faster when it isn't harvested, and have a bigger pay-off in general.
你可以让矿车暂停采矿一段时间,因为泰矿在不采集的时候生长的更快,一般来说收益会补偿你的损失。
There is even more to late game economy management beyond controlling harvesting operations on your fields and just controlling your Harvesters in general.
除去控制矿车操作,游戏后期经济管理还有更多的含义。
Tiberium Spikes 矿柱
Tiberium Spikes provide a steady stream of funds that is vitally important to keeping your economy afloat, make sure that you defend your Tib Spikes with an all round garrison of troops (not in Structures) to ensure that your opponent will not be able to capture or destroy your Spikes. On the same coin if you can not capture and hold your opponents Spike - destroy it to prevent your opponent from gaining access to funding.
矿柱提供了稳定的现金流,它对保持你经济的发展很重要,确保用你的驻扎部队防御好你的矿柱(不是在建筑里)以防你的敌人占据或者摧毁它。同时如果你不能占据或者控制你对手的矿柱,摧毁它,以便阻止你的对手获得资金。
While capturing and maintain Tiberium Spikes is very important, if you need some fast cash, you can destroy Tiberium Spikes. Doing so will create a decent sized tiberium field that will give you enough Mature Crystals for an advantage over your opponent. However it’s a double edged sword as whereas it will give you a boost in the short run, in the long run it will hinder you.
因为占领和控制矿柱是非常重要的,如果你急需现金,你可以摧毁矿柱。这样做会制造出一片中型的泰矿,这将给你足够的成熟泰矿使你获得超越对手的优势。不过这是一把双刃剑,因为你这等同于杀鸡取卵,只有短期利益长远来看会使你不利。
You may want to consider this when you are saving up for one final assault on your enemy and need that credit boost to crank out a few more units or use Support Powers. It’s often a game changing situations when players choose do so. Use it at your own choice as once you've destroyed the Spike - you are committing yourself to launching one final attack waiting behind is not an option as the economic boost will wear off and you will be at a disadvantage.
在你孤注一掷进行致命打击的时候,你可以考虑这样做来快速屯积部队或是使用支援力量。当玩家决定这么做的时候,通常来说是战局的转折点。根据你自己的选择来做,因为一旦你摧毁了矿柱,你就等于把自己的全部胜利压在这最后一击上了,持久战的话,这样做是不明智的。
Faction Specifics 阵营特色
Furthermore, some factions have support powers or structures that will give them economic advantages in the late game.
此外,一些阵营拥有支援力量或是建筑可以让你在游戏后期获得经济优势。
Scrin Scrin
It is essential to get Growth Accelerators on your tiberium fields as fast as possible. They increase the rate that tiberium matures, which means that it makes smaller crystal patches into the larger, Mature Crystals. While it helps out greatly in the mid-game, it will also do wonders in the late game if you combine it with the idea of stopping harvesting on a field completely for a short time. The boost that it grants you is not to be overlooked. Growth Accelerators are a must for any Scrin Player.
尽可能快的把生长加速器放在泰矿上是很重要的。它们可以增加泰矿成熟的速度,这意味着它可以让小晶体变大成熟。它在中期游戏非常有帮助,同时如果你可以配合使用暂停采矿的方法,在游戏后期也是非常有用的。它带来的收益是不容小视的。生长加速器对任何Scrin玩家都是必须的。
Nod Nod
With the Brotherhood of Nod, they have a support power from the Tiberium Chemical Plant called Seed Tiberium. This will be said from the start, there is absolutely no reason not to use this ability right after you get it and right after its recharge is over. For the cheap price of 500, you will be given 2-4 loads of tiberium.
对Nod兄弟会来说,他们拥有泰矿化学工厂提供的播种泰矿的技能。没有任何理由在可以使用的时候不立刻使用这个能力。只有500元就可以给你提供2-4块的泰矿。
The pure advantage of means there is no reason not to exploit it. Free money falling from the sky should be taken advantage of when ever you can. The quicker you use this ability the first time, the faster it will recharge, which means that you can use it again, and rinse and repeat the whole game.
这么纯粹的优势意味着没有理由不用它。天上掉钱的事应该在可以用的时候立刻使用。开始时候越早使用这个能力,它充能完成也越快,这意味着你可以越快使用它。就这样在游戏中重复使用它。
Unit Builds 单位建造:
Naturally if you control your spending and only build what units are necessary, you will have more funds to use. So spend your cash wisely and pay attention to the battlefield so that you can build the proper counters to enable you to win the game.
当然,如果你控制花费只造必须的单位的话,你将有足够的资金。所以要明智的花费你的资金,并且要注意战场的局势以便你可以正确对抗敌人取得胜利。
Spending resources intelligently can allow you to have the small surplus of funds that is necessary to take advantage of all important Support Powers such as the Shockwave Artillery, Mine Drop and the Stasis Shield
明智的花费资源可以让你拥有盈余资金,这些资金可以让你使用那些重要的支援力量,比如冲击波炮击,布雷或是静力护盾。
Exploit Selling 灵活卖东西
Finally, there is the idea of exploit selling. Now, when the word exploit is said, it is because it is an advantage for you. This is not a full-on exploit, since EA has never said anything against it (unlike some obvious exploits that exist in C&C3). Be on the lookout for buildings that you can sell for straight advantage. The one example that will be given is the Statis Chamber. It costs 1200 to make, however, when you sell it, you get half of that back and a Shock Troop squad (which cost 800 to make).
最后,是灵活运用卖东西。要活用卖东西来为你取得优势。卖建筑可以直接得到收益。以静力室举例子,它价值1200,卖掉后,你可以得到一半的返金以及一支震波部队(它们价值800)。
Now for those who aren't that good at math, 800 + 600 = 1400. This means that even though you are making them slower, you are making Shock Troops for 600. Another is the Tiberium Silo as GDI. It costs 500 to make, yet when you sell it you get back 250 and a unit worth 300 in the Rifleman Squad.
现在为那些不擅长数学的人。。800+600=1400。这意味着尽管多花点周折,你可以花600得到一支震波部队。另一个例子是GDI的泰矿仓库。它价值500,当你卖的时候得到250的返金和一队价值300的机枪兵。
Summary 总结
The key to late game economy first and foremost is proper harvester control. Proper control of your harvesters will ensure that you will make maximum use of your resources. Make sure to exploit and utilize your factional support powers, abilities and structures to enhance your cash flow. Whatever it takes try and limit your opponent's income by capturing (or destroying if you can’t hold it) Tiberium Spikes.
晚期游戏经济的关键首先是适当的矿车控制。适当的控制你的矿车可以确保你最大化的利用资源。确保利用自己阵营的支援能力,技能,建筑来增加你的现金流。不论用什么方法试着通过占领(或摧毁)敌人的矿柱来制约你对手的收入。
Special thanks to RenegadeNukes and Croutonman for their contributions and editing.