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标题: CNC3 MOD GlobalModSeries1.0 [打印本页]

作者: lin107zero    时间: 2008-1-6 12:13:02     标题: CNC3 MOD GlobalModSeries1.0

修改成了类似将军的设定…………………………
(这个基本上讲的都是游戏里面常见的单位的单词。我还是不翻译了)

Global Mod Series Version 1.0

Generals:
_____________________________________________________________________________________

General Jones:
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General:    GDI Infantry General
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Faction:    GDI
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Strengths:  Powerful infantry and APCs
----------
Weaknesses: Tanks are weaker, Juggernauts can't be built.
----------
-------------------
Army Modifications:
-------------------

*Barracks  Buildable from start
*Barracks  build 50% quicker
*Barracks  Increased Health
*Commando  build limit raised to 2
*Commandos Increased Health
*APCs      $100 cost / -3 seconds build time
*APCs      +200 Health and slightly increased speed

*Predator  Tanks weaker
*Predator  Tanks +$400 / +4 seconds build time

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New Units:
-----------

*Elite Rifleman (Replaces rifle squad)
*Battle Transport

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Unavailable Units:
------------------
-Juggernaut
-Mammoth Tank
-MCV

_____________________________________________________________________________________



_____________________________________________________________________________________

General Tiberius:
-----------------
General:    NOD Tiberium General
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Faction:    NOD
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Strengths:  Tiberium Weaponry, units and structures.
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Weaknesses: Air Power
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-------------------
Army Modifications:
-------------------

*Refinery half price / build time halved
*Refinery selling price same as build cost
*Silos build instantly
*Silos much cheeper
*Silos much stronger
*Silos can hold 3X more tiberium
*Silos spawn 100% of the tiberium inside on the ground when they are destoryed.(Normally just 25%)
*Power plants cheeper, build quicker and produce more power

*Hangar Unavalible
*Shredder Turrets only build in 1s. (Not 3s like usual)

-----------
New Units:
-----------

*Tiberium Tank
*Upgraded Harvester
*Tiberium Troop (Replaces Black Hand)

------------------
Unavailable Units:
------------------
*Commando
*Avatar
*Scorpion Tank
*MCV
*Raider Buggy
*Venom Patrol Craft
*Vertigo Bomber
_____________________________________________________________________________________




_____________________________________________________________________________________

General <Name Is Unknown>:
-----------------
General:    Scrin Defence General
----------
Faction:    Scrin
----------
Strengths:  Defensive units and structures.
----------
Weaknesses: Lack/Weakness of offensive units.
----------
-------------------
Army Modifications:
-------------------

*All main list Structures have increased health
*Construction yard health GREATLY increased
*Storm Columns Half Price/Build time reduced by 50%
*Storm Columns power drain reduced by 50%
*PlasmaMissileBattery weapon greatly increased in power,range and rate of fire.
*Plasma Missile Battery avalible from start
*Photon Cannon Avalible from start
*Buzzer Hive, Photon Cannon and Plasma Missile Battery build 50% Quicker.

-----------
New Units:
-----------

*Caterpillar Tank

------------------
Unavailable Units:
------------------
*Mastermind
*ShockTroopers
*Disintegrators
*Annihilator
*Corruper
*DevourerTank
*PlanetryAssaultCarrier
*DroneShip
_____________________________________________________________________________________




_____________________________________________________________________________________

General Yose:
-----------------
General:    NOD Stealth General
----------
Faction:    NOD
----------
Strengths:  Stealth
----------
Weaknesses: ??
----------
-------------------
Army Modifications:
-------------------

*Disruption tower avalable from start
*Disruption Tower 50% less power drain
*Disruption Tower cloaks itself
*Power plants cheeper, build quicker and produce more power
*Stealth tanks build quikcer
*Stealth tanks and harvesters stealth quicker
*Stealth tanks stronger and faster
*Vertigos stealth quicker

-----------
New Units:
-----------

NONE

------------------
Unavailable Units:
------------------
*Avatar

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作者: lin107zero    时间: 2008-1-6 12:13:44

并非很专业的,聊以自娱而已……………………
作者: pzpbe11    时间: 2008-1-7 18:27:20

解压后如何放入游戏
作者: lin107zero    时间: 2008-1-7 18:31:11

问题:下载好的游戏 MOD ,应该放那里?
1、XP系统下面:   我的文档\Command & Conquer 3 Tiberium Wars\mods
如果目录没有 mods ,就自己重新建立一个这样的文件夹。
如果你家装的是简体版本的游戏,Command & Conquer 3 Tiberium Wars 的名字应该为:《命令与征服3 泰伯利亚之战》
用MOD的话,要将游戏设置----建模细节----调到最高选项
还要注意游戏版本最低是 v1.7 。

置顶里面有………………
然后在控制台选游戏浏览器里面选择对应MOD进入
作者: liuli164    时间: 2008-1-8 00:10:51

LZ啊 我的是vista操作系统 如何安装mod啊  我找到了我的文档里的命令与征服3 太波利亚之战的路径 并创建了mods文件夹 把mod复制到了里面 可在游戏阅览器了看不到mod  我的命令与征服是正版 且升级到1.08了(用的是网元网的265mb的升级包 一次性升级到了1.08)你说我该如何啊
作者: lin107zero    时间: 2008-1-8 09:30:07

你不会是把文件直接放进去了吧,和地图一样,同样是把解压出来的那个文件夹放进去
作者: liuli164    时间: 2008-1-8 11:54:49

楼主还是没用啊




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