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官方:补丁最快将于明晚推出(11.5更新,法师激光被削弱、闪电被增强)
据《火炬之光》官方人员travisbaldree介绍,本游戏的第一个补丁除了修正BUG以外,还将进行平衡性调整,包括强化的调整。他还表示,虽然不能像MMO一样实时接收玩家的反馈,但是他们会尽量满足玩家的需求。
原文为:Hi there! In addition to bugfixes in patch one, we'll be doing some balance and tweak changes ( including some changes to enchanting ) - We like to try to be responsive to what people want with the game - although this isn't as 'live' as doing so with an MMO, and we won't be cramming a ton of things...
http://forums.runicgames.com/search.php?author_id=76&sr=posts
关于补丁推出的时间,travisbaldree一直说尽快,但是暴雪系的风格大家都知道。
10月31日(上周六):争取下周初,可能是周一(Can't give you an exact date/hour, but we're aiming for early next week. I doubt monday though.)。
11 月4日:他们目前正在内部测试,推出前还要请志愿者进行测试(Shouldn't be TOO much longer - I'll let you know as soon as the release candidate has entered testing. To clarify - we ARE testing now, but there were some bugs we fixed with the fixes that need to be re-tested, etc.)
11月5日:今天只测试了4个小时,不可能出补丁,最快也得到明天晚些时候(We have a build with all the fixes in JUST now going into test.
I don't think there's any way it will come out today - that's only 4 hours of testing! And if something goes wrong with the build, of course it has to be fixed and rebuilt. Earliest time will be sometime late tomorrow, I think.
I don't get to relax until this thing goes out the door, so I am HIGHLY motivated to get it into your hands as fast as humanly possible.)
目前补丁还在制作中,但包括建立新人物会删除旧角色、载入时间过长、弓箭手升级异常快等一系列问题已经得到解决。
译者注:之前国内有一篇译文称,补丁将于X月Y日前推出。我查过原文,原文并没有提到具体时间,只是说争取一周内推出,所以大家不要过分相信具体时间。那篇译文的错误很多,比如“载入时间将缩短为5秒以内”纯属捏造,把第一幕的人物Brink消失的BUG翻译成“解决了边缘问题”等。以下是我的翻译。
A) Missing saves - obviously this is a critical issue, but the circumstances of it seem pretty variable. We are under active investigation and trying to solve this as quickly as possible. We are gathering a few guinea pigs to take test builds to see if we can isolate and protect against this issue. ( Overwrite protection added, as well as save backups for last save - we don't consider this resolved yet, though - 11:46AM )
( OVERWRITE FOUND! WORKAROUND POSSIBLE! DO NOT press Enter to create your character - use the OK button. If you do not, there is the potential of using the wrong savefile name when entering the game, thus wiping a previous character. Fixed 9:49PM)
存档丢失 - 已经找到原因,建立新人物时请点击OK而不要按回车。如果按回车,可能会覆盖掉旧存档。
B) Long load times - We are actively investigating this now, and have some possible leads (UPDATE - FIXED - 2 fixes actually! ISAWHIM's fix, as well as several internal fixes to the way that resources are handled should really help this )
载入时间长 - 已解决,通过两个步骤,一个是ISAWHIM的方法,一个是我们找到的其他方法。
C) Poor ingame performance on certain machines, when there really shouldn't be - this may be related to B) - under investigation ( UPDATE - some improvement due to B's fix as well! )
某些机器上游戏性能不佳 - 随着B)的解决而部分改善。
D) Certain antivirus programs (Avira Antivir) incorrectly report that the Torchlight.exe file in the packages from Perfect World and Runic is infected with TR/Crypt.XPACK.Gen. We are in contact with the vendor to address this issue.
在官网下载的版本中,某些杀毒软件(小红伞)会说Torchlight.exe里有病毒TR/Crypt.XPACK.Gen - 正在和厂商联系反映这个问题。
E) Needle arc XP issue - fixed
(弓箭手Rogue系技能)Needle arc的经验问题 - 已解决(注:目前的BUG是用它杀怪经验异常的多,所有有利于玩家的BUG在这份列表中都语焉不详,这是可以理解的XD)
F) Stacking Shadow Armor effects - fixed
(战士Spectral系技能)Shadow Armor的堆积效应 - 已解决(注:这是个加格档的技能,目前的BUG是每用一次,格档率就会叠加)
G) Vendor Dupe bug with always-available vendor items - reproduced, should be fixed today. (UPDATE! Fixed 12:32PM )
用总能买到的物品来欺骗商人的漏洞 - 已解决(注:可能是指复制物品的BUG)
H) Startup issues on some hardware/resolution combinations. We think we know what this is, and are probably going to refactor some of the startup fullscreen code in an attempt to take care of it. We may gather a few guinea pigs to help us out. ( UPDATE - FIXED! 2:43AM! I AM GOING TO BED! )
在某些硬件和分辨率下的启动问题 - 已解决
I) Brink bug ( Brink doesn't follow you on subsequent plays, and fails to show up at cinematic ) Fixed
(第一层的剧情人物)Brink不跟着你走,以及他在后面的动画里不出现的漏洞 - 已解决
J) Store 'thief' bug - fixed
商店里的“盗窃”漏洞 - 已解决(注:可能是指免费买魔法书的BUG)
K) Right clicking in inventory casts certain spells - ( Fixed Oct 29th 3:00PM )
在物品栏里点右键会施放法术的问题 - 已解决
L) Console not activating on Steam builds - fixed
在Steam版本里无法激活控制台 - 已解决
M) ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.
增加:在游戏设置里可以调整Rimlights, HW Skinning和VSynch这三项。(注:之前只能在配置文件settings.txt里改)
N) Syl Bug : Fixed issue with Syl not being "skippable" during first boss fight. ( FIXED Oct. 29th 1:20pm )
第一场剧情战的精英怪Syl无法跳过(?)的问题 - 已解决
0) DOT Deaths not dropping loot. ( FIXED Oct. 29th 1:20pm )
持续性伤血(注:如流血、冻伤等造成的伤血)而死的怪不会掉宝物 - 已解决
P) Quest items no longer allowed in stash ( Fixed Oct 29th 4:00PM )
任务物品将不再允许放到储物箱里
Q) Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up
地图的一些修正,包括物体重叠,碰撞消失,卡住不能动等
R) Fixed texture/mesh/ replacement stuff for mods
为MOD修正了纹理、网格、替换物等材料
S) You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore ) ( Oct 29th 11:46AM )
可以在游戏进行时通过控制台来修改难度,且不再被视为骗子(专家级时除外)
T) Some minion kills not providing Fame from champions ( most seem to work - perhaps an exception? ) - ( Pet minions were not awarding fame - fixed )
用召唤物杀死精英怪有时得不到声望 - 已解决
U) Fixed issue with loading Mods taking the game an excessive amount of time to start up. - FIXED Oct. 31
加载MOD的用时过长 - 已解决
-----------11.3更新-----------
V) Pets inherit your spell masteries
宠物将继承你的法术掌握度
W) Magic find takes the max value between you and your pet when pets or pet minions make a kill
你的宠物或者召唤物杀死怪时,MF率将取你和宠物的MF率的的最大值
X) Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants.
强化时洗白率增加,强化价格基于强化次数(评:强化的削弱是意料之中的事,和Fate相比Torchlight的强化明显偏强。注:后面半句实际上也是修正BUG,原来的强化价格取决于强化的结果,所以有个小窍门是,如果这次强化的价格和上次一样,则本次强化必然失败)
Y) Troll and Aloe Gel pets were possible to kill - fixed
Troll和Aloe Gel两种宠物可能会死 - 已解决
Z) Tree Boss could be charmed - fixed
树型精英怪可以被魅惑 - 已解决
A1) Checkpoint Server issue - in investigation at Yummy
You have our great apologies if you are experiencing one of these issues ( or other issues not listed here yet ).
检查点服务器问题(?)
B1) Returning to town if you died by the Ember Colossus or Medea would make them dormant on return - fixed.
被Ember Colossus或者Medea杀死后如果选择回城,回去后会发现它们处于睡眠状态 - 已解决
Possible Fixes that Might Make it into the patch:
A) Hardware skinning issue with Pets on the Main Menu - Fixed
主菜单里宠物的硬件贴图问题 - 已解决
B) Bad state when fighting the first henchmen attempting to save Syl - Fixed
在拯救Syl时,打第一个心腹时的糟糕状态 - 已解决
-----------11.4更新-----------
B2) weapon + shield doesn't count as 'dual wielding' ( 4:07 PM 11/03/09 )
一手拿武器一手拿盾将不再视为“双持武器”(注:即不再享受“双持专精”技能的加成)
B3) Shimmering Scale ( and 2 other socketables ) now work properly ( 4:07 PM 11/03/09 )
Shimmering Scale和另两种宝石可以正常工作了。
B4) Ember lance/ Ember Lightning balance changes.
(法师Arcane系技能)Ember lance(激光束)和Ember Lightling(闪电)的平衡性调整(11.5更新,travisbaldree暗示,激光是被削弱,而闪电是被增强。Ember lance is still pretty darn awesome - and Ember Lightning got BETTER.)
B5) Aloe Gel provides better healing
提升(治疗型召唤物)Aloe Gel的治疗效果
B6) Equippables that provide bonuses to passive skills were not working properly ( FIXED 7:35PM 11/03/09 )
增加技能点的装备工作不正常的问题 - 已解决
http://forums.runicgames.com/viewtopic.php?f=24&t=2030
[ 本帖最后由 rivo 于 2009-11-5 09:11 编辑 ] |
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