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[原创] 【FMYX】Football Manager 2011博客(十一):透露更多关于图像性能提高的内容! [复制链接]

游侠足球经理工作组【采编】

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楼主
发表于 2010-10-13 15:35:46 |只看该作者 |倒序浏览
【FMYX】Football Manager 2011博客(十一):透露更多关于图像性能提高的内容!



【FMYX】Football Manager 2011博客(十一):透露更多关于图像性能提高的内容!
【FMYX】收集/上传:白树
【FMYX】共享精神!本资源收集自网络!
【FMYX】来源:
http://www.mirrorfootball.co.uk/ ... -article599657.html

--------------------------------------------------我是丑陋的分隔符-------------------------------------------------------------------------


In yesterday’s blog, I wrote about the match engine 3D viewer and it’s improved animations , with a couple of videos showing the difference between Football Manager 2011 and Football Manager 2009. So what about the rest of the match viewer?
昨天的博客里俺写了一些比赛3D视角改进方面的东西,还放了几个视频来给大家看看FM09到11的到底是怎么进步的,(真大言不惭啊~~~)那么比赛视角以外的东东呢?

As with the animations and the match engine, a lot of work has gone into the rest of the match viewer too. There are loads of optimisations in there which make it look a lot smoother, and despite all the extra bells and whistles, if you were able to watch in 3D in Football Manager 2010 then it’ll still work fine with Football Manager 2011 too (as will all other parts of the game) as the minimum computer spec needed is the same as last year.
鉴于动画和比赛引擎的改变,比赛视角下很多其他方面的东东也让俺们费了老大的功夫。(辛苦辛苦)尽管加了大量元素的优化工作让其看起来更平滑流畅,如果你家小白能跑FM2010,那俺保证11肯定没问题,因为最低配置是没有变化的。(再次应征我上次说的FM11配置与10一致)

One of the most obvious of these - if you aren’t managing a huge club with a big stadium - is the new background scenes. There are three different types of background, field, street and industrial. No longer does it look like matches are being played in space!
还有一个明显的变化---如果你不用大俱乐部大球场的话---或者不使用新的背景。(这是为什么呢?答案就在这里!)现在有3种不同的背景,球场、街道、工业园区。再也不用在火星踢球啦!
I have to admit that when work started on these I was very sceptical but I'm delighted to have been proven wrong. There are lots of comments on our forums over at community.sigames.com about how great they look - and those people are correct, as they do add an extra element to what you are viewing on screen.
俺得承认俺开始做这个工作的时候特别困惑,但是俺还是很高兴的发现自己是错的。在论坛里面好多玩家都觉得看起来很棒---他们是对的,这个新加入的元素看起来很好。
The game selects an appropriate outside scene to use for a club by determining the population of the area. For example, if the club is based in a densely populated city then it's likely to show an outside scene that looks more like a town, with estates. If it's sparsely populated then you're more likely to see an outside scene with fields and trees.
游戏根据当地人口来选择合适的背景。比如,如果俱乐部在一个人口稠密的城市,那么背景显示就会像一个有些房子的镇子。反过来如果是在没人的地方,那你会看到球场外是农田与森林。(你在鸟巢踢的话旁边有大裤衩吗?)
The player models have also been completely revamped. Player models are the way that the players look, and are made out of lots of tiny triangles called “polygons”. Each player now has a minimum of 1,000 polygons, and a maximum of 5,000, depending on whether you are viewing the game on low, medium or high detail, which will depend on the spec of the graphics card in your PC and Mac.
球员模型也被完全的重组了。球员模型是指球员的长相,是由一堆叫做“多边体”的小三角组成的。由于你显卡能力不同而影响到画质模式,每一个球员至少有1000个小三角,多的能有5000来个。
The stadiums have also had a big overhaul with a lost of improvements to the stands and terraces and different kinds of roofs and lots of extra detail, such as different types of dugout and even scaffolding!
球场的站台区与顶棚还有球员通道甚至是脚手架等等的改进也是一个明显的进步!
Crowd models are also improved, and you’ll see them move with the action too, so no longer will the spectators look like they are staring into space, or directly into the camera.
观众样式也改进了,你会看到他们也有动作了,不再是空洞的望着球场中央或者傻乎乎的看着镜头。(我们都是打酱油的观众)
Lighting is also hugely improved, with floodlight effects for night matches and better shadowing - particularly in the high graphics mode - to try and make the action look at realistic as possible. We're also taking into account that you still need to be able to see the action of the pitch, though, so the graphics engine uses the same lighting tricks that TV uses for broadcast.
照明系统也有了重大变化,提高了夜间比赛的泛光灯效果以及阴影---特别是在高画质模式下--让所有的动作看起来都更加真实。俺们还考虑到你可能想要看到细致的球场效果,因此,图像引擎也使用了在TV模式下一样的照明效果。
There is a new camera angle too, called “TV”, which should give a similar perspective to how you would see the majority of the game on TV. It’s more zoomed in than our previous camera angles, so you are closer to the action, and shows off our new animations really well. I have to admit that since it’s gone into the game, I struggle to watch matches with any other camera.
还有一个新的视角角度叫做“转播视角”,该视角将会向电视转播一样,但是又比之前的视角还要推进一些,这样你就可以更近距离的看到动作,以及俺们牛叉的庆祝动作。俺必须承认自从加入了这一视角以后,俺就再也没能换过,欲罢不能啊!
You can also now set up a replay camera to be able to watch replays with a different camera angle to the rest of the game, and have options for replays for goals, key highlights, and goal action.
你现在也可以要求用不同的视角来重放比赛的慢镜了,可以选择观看进球,关键球,以及进球动作。
The latter of which is the most interesting, as it shows off another new feature, which is offside lines. If a goal is disallowed for offside when you watch the replay it will draw a line where the last defender is which shows you whether your player was offside or not, which will certainly help you in the post match press conference! Like real life, our refs don’t always get it right…
下面是最有意思的一部分,又一个新的元素,越位线。当你进球被取消时,你会在观看回放时看到一条越位线来了解是不是真的越位了,这一定会帮助你在赛后发布会上更加主动!(我原来总是发错飚)如同真的一般,俺们的裁判确实老是出错。。
For those who like using the split screen mode, which is where you could have the match on one half of the screen, and other information on the other half, the radar screen, which is a mini pitch view, is now available to use in this mode. It’s also possible to change the size of the split, so you aren’t forced to use half the screen anymore, you could split it up to 2/3rd 1/3rd or any other way you choose.
对于那些喜欢使用分屏模式,一边是比赛,一边是各种数据的玩家,可以在该模式下将雷达缩小显示了。而且,还可以改变分屏的大侠!如果你不想用一半一半,你可以三七,四六,二八,任何你想要的大小!
If you play the game in the TV view, there are still the same “widgets” that can be used to bring extra information up on screen. There have been lots of improvements here, though, including a “minimise all widgets” option and more information in the player ratings widget. And a new one, called “overview”, which shows the goalscorers.
如果你在TV模式下游戏,“工具”还是可以在屏幕上显示更多信息。包括“最小化所有工具”“球员评分”等工具都做了进一步的修改与新增。还有一个新的工具“总览”来显示进球队员。
There’s also a visual representation of substitutions, the ability to turn on or off the player condition boxes, a new stat for crosses and crosses completed, a penalty shoot out bar, and you can select multiple players on the pitch to view their names and condition, rather than just being able to select one.
还有一个可视化的换人信息,可以开关球员的体能信息,新的传中和传球成功率,点球大战情况,你可以选择多名球员以让他们的名字和体能显示在球场上而非原来的单人。
And finally for today, there are some changes to the way that weather works in the game. Previously, the weather was set, so if it was rainy, it would be rainy for the whole match. It’s not often that rain, sleet, or snow last a full 90 minutes, so weather can now change during the match. So get ready for some rainy downpours, to drizzle, to the sun coming out. The only thing we don’t have is rainbows.
今天的最后,说说比赛中天气变化的改变。以前,天气是固定的,如果下雨,那整场都在下雨(雨一直下,气氛十分融洽~~~)整整90分钟下雨下雪或者雨夹雪(悲剧!)是不常见的,所以现在比赛中天气可能变化了!所以做好开场漂泊大雨然后小雨最后大太阳吧!(这什么地儿啊!)俺们唯一没有加上的就差彩虹了~~~
I’ll be back tomorrow with more news on the upcoming Football Manager 2011.
俺明儿继续和大家侃FM2011。



-------------------------------------------翻译结束,俺还是丑陋的分割线-------------------------------------

今天是13日,预计本周内大家可能玩到试玩了~~期待ING~~




[ 本帖最后由 xiaoaaaaaa 于 2010-10-14 09:53 编辑 ]
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xiaoaaaaaa + 10 + 1 文章不错,继续努力!

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沙发
发表于 2010-10-13 16:09:35 |只看该作者
11月4号 澳大利亚 11出唉

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Gooner Till I Die
游侠足球经理工作组【顾问】
阿森纳 功勋教练 200/200
英格兰 新星 威尔希尔
★★

活跃勋章大头像勋章白金会员勋章

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板凳
发表于 2010-10-13 20:19:17 |只看该作者
很好 你翻译好了
哇哈哈

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地板
发表于 2010-10-13 22:52:10 |只看该作者

回复 #1 白树 的帖子

真棒 非常期待!谢谢楼主的预告

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5#
发表于 2010-10-13 23:15:30 |只看该作者
感谢LZ辛苦翻译!!!20字你妹啊

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队医 15/60

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6#
发表于 2010-10-13 23:52:11 |只看该作者
看过 品味 留名

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7#
发表于 2010-10-14 00:17:07 |只看该作者
小情调搞得一套一套啊····可惜俺是单人床,享受不起哦····

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8#
发表于 2010-10-15 03:04:55 |只看该作者
希望加入球鞋的颜色! 为什么每个人的球鞋都一个颜色- -

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