Ulthwe·狂嚎女妖 善良 半精灵 术士
- UID
- 764995
- 主题
- 111
- 阅读权限
- 70
- 帖子
- 13375
- 精华
- 11
- 积分
- 10314
- 金钱
- 22672
- 荣誉
- 142
- 人气
- 68
- 在线时间
- 2909 小时
- 评议
- 0
 
- 帖子
- 13375
- 精华
- 11
- 积分
- 10314
- 金钱
- 22672
- 荣誉
- 142
- 人气
- 68
- 评议
- 0
|
Summer weather has finally hit Vancouver in force. When you go out for lunch here in downtown Vancouver, you see throngs of tourists with cameras taking in the sights and sunshine. It is prime time to be out and about, using that precious vacation time, but there’s something that all these soft innocents citizens of the world don’t realize. There’s a bloody war on! Here at Relic we’re not growing soft – the Eternal War Update has been in production for a number of weeks. This update to the game will involve code changes, not just data updates, which as many of you know by now means that it will be running through Microsoft certification. That just means a little extra time will be involved on the back end of the development of the update.
We don’t want to give away all the things in the patch just yet but there are two things we are ready to discuss. First is the addition of the Free for All game mode to the matchmaking system. Not only will you be able to easily find the games for this chaotic and bloody game mode, but you’ll also earn rank points. We’ve also added a map preference feature to allow you to choose which maps you prefer to play on (certainly not which maps you don’t prefer to play on though). The matchmaking system will try to match you to other users who have the same preferences, but if the search is taking too long it will just try to get you into an appropriate game. We’ve also made some changes to make it easier for modders to share the fine work that they have done but we’ll talk more about that next week.
We know that many of you can’t wait to see the balance changes but we’ll have to ask for just a little bit more patience as we finalize our work. We’ll be having a developer Q&A after the patch notes have been released, and we’ll have a few more little tidbits to share in the coming weeks.
Thank you all for your continued support!
夏季天气,终于达到生效温哥华。当你出去吃午饭在温哥华市中心这里,你看到的景象和日照到相机的游客成群结队。这是黄金时间被记录下来,用宝贵的休假时间,但是有些事,所有这些软无辜的世界公民没有意识到。有一个血腥的战争!在这里我们不发展文物软 - 永恒的战争更新已经生产了数周。这种对游戏的更新将涉及代码的变化,而不仅仅是数据的更新,作为你们中许多人都知道现在的手段,这将是通过微软认证运行。这只是意味着一点额外的时间将在更新的发展后端参与。
我们并不想放弃所有的东西只是还没有补丁,但有两件事情,我们都愿意讨论。首先是对所有的免费游戏模式的配对系统补充。你不仅可以很容易找到这种混乱和血腥的游戏模式的游戏,但你也赚排名积分。我们还增加了地图偏好功能,让你选择你喜欢的地图上播放(当然不是哪一个你不喜欢的地图上玩虽然)。配对系统会尽量配合你谁拥有相同喜好的其他用户,但如果搜索是太长它只是试图让你成为一个合适的游戏。我们也作了一些修改,使其更容易游戏模组玩家分享优良的工作,他们这样做,但我们将谈论更多的是下周。
我们知道,你们中的许多不能等待,看看平衡的变化,但我们将要为更多的只是一点点耐心再问了,因为我们完成我们的工作。我们将有一个开发问答补丁后已经被释放笔记,我们将有几个小花絮,在未来几周内的份额。
谢谢大家的继续支持所有!
[ 本帖最后由 CaiMM 于 2010-7-19 17:48 编辑 ] |
|