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[转贴] 《星际争霸2》暴雪对fansite的第三批Q&A [复制链接]

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发表于 2009-5-6 18:39:12 |只看该作者 |倒序浏览
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Cavez wrote:1How will StarCraft II handle widescreenmonitors? If the screen isn’t going to be stretched, either widescreenor raditional format will have the advantage of seeing more of thebattlefield, have you decided which one?
问:[星际2]将如何处理宽屏问题?如果屏幕不会被拉伸的话,那么宽屏和普屏之间肯定有一个有优势,即可以看到更多的地图。你决定了哪个将会占优吗?


[Dustin Browder] Widescreen monitors will be able tosee slightly more of the battlefield, but the extra visual real estateplayers will be getting will be quite small. Nonetheless, forcompetitive gaming, there will be a small visual advantage to having awidescreen.
答:宽屏将可以看到多一点点的地图,不过玩家能从中得到的好处却是相当的小。不过确实来说,在竞技比赛中,宽屏是有那么一点点优势的。

Cavez wrote:2When cloaked units move you see a graphicseffect hinting their presence. Can you see some trace of the Infestorwhen it is moving underground?
问:当隐形单位移动的时候,你可以看到一些动画效果来暗示他们的存在。那么,当感染者在地底下移动的时候,我们也可以看到效果吗??


[Dustin Browder] The Infestor while burrowed will belike any other burrowed unit, and will not be seen unless there is adetector nearby. On the other hand when the Infestor moves aboveground, there is a (visual) slime trail the unit leaves in its wake,which disappears over time. We are also discussing the possibility ofhaving some type of visual that may imply an Infestor is moving whileburrowed nearby, similar to how cloaked/stealth units currently moveabove ground.
答:当感染者钻地的时候,会和其他钻地兵种一样,如果没有探测器在附近的话是看不到它的。不过在另外一方面来说,当感染者钻出地面移动的时候,它的身后会有拖着粘液移动的效果,这个效果会随着时间的流逝而消失。我们同时也在讨论给感染者加入某种效果的可能性,使之在地底移动的时候会有类似于隐形单位在地面移动的效果。


Cavez wrote:3The Colossus' attack mechanic has changed a number of times, how does it currently work?

问:巨像的攻击模式已经修改很多次了,现在他的攻击到底如何了??



[Dustin Browder] While this is still going throughbalance, the Colossus currently does 23 damage but attacks twice andhas 6 range, which players have the option to upgrade later to 9. Whenthe Colossus attacks a target, it does a horizontal spread of damage inrelation to where the Colossus is facing. This type of area of effectattack is extremely effective at eliminating massed lower hit pointunits.

答:当然还在平衡中,现在巨像会造成23点的伤害,但是它会同时攻击两次,并且拥有6点的攻击范围,在升级之后范围会提升到9点。当巨像攻击一个目标的时候,它会在自己面前造成一条水平线上的溅射伤害。这类的范围伤害内非常有效地杀伤聚集在一起的低血量单位。

Cavez wrote:4. How are the new macro mechanics (Mule,Spawn Larva, and Dark Pylon) working out so far? Are they often usedduring gameplay testing? How much more per trip than an SCV does a Mulemine? And is it Mule, MULE or MUL-E?

问:到现在为止,那些宏操作产品(电驴、虫族幼虫、暗黑水晶)怎么样了?在游戏测试之中,他们会经常被用到吗?另外电驴的工作效率是SCV的多少?它是电驴还拖拉机?



[Dustin Browder] The new macro mechanics works great inthe internal testing but we are really looking forward to how playerswill use it in the beta. Currently the MULE mines three times theminerals of a normal SCV per round.

答:那些新的宏操作产品在内部测试的测试中表现很好。不过我们还需要看玩家在beta测试之中怎么用。事实上,电驴的采矿效率是SCV的三倍。


Cavez wrote:55. What is the status of the Radar Tower?It overlaps heavily with the Missile Turret in terms of function. Doesthe "view" into the fog warrant the creation of a new building with anadditional cost of 25/100, the additional health notwithstanding?

问:雷达塔现在怎么样了?他和防空塔的作用重叠啊。或许可以通过使用25气体/100水晶来扩大他检测战争迷雾的范围和增加它的生命值。



[Dustin Browder] The Sensor Tower is no longer adetector since the Missile Turret already serves that purpose. However,with the Sensor Tower you can see enemy units in the fog of war and youcan 'salvage' your Sensor Tower when it is no longer needed anymore.

答:自从防空塔可以检测隐形以后,感应塔已经不能再反隐了。但是,感应塔可以看到战争迷雾中的敌方单位,而且你可以卖了它当你不需要它的时候

Cavez wrote:66. You recently updated the 3D models fora couple of units (Baneling, Drone, Hydralisk etc), making them muchmore detailed. Which other units can expect to receive similar updates?

问:你们最近改进了很多兵种的3D模型(比如毒虫,工蜂,刺蛇等),让他们更精细了。还有那些兵种会做同样的升级处理?



[Dustin Browder] All of the Zerg units and buildingsare being updated in the same fashion. There have already been severalupdates, though we are currently polishing up the Infestor, Roach, andCorruptor. As needed, new models may also be created during thisperiod. The Infestor, Brood Lord, and Spawning Pool, and UltraliskCavern have new models from which the community has previously seen.
答:所有的虫族兵种和建筑都会进行的外表的升级。现在已经有很多改变了,但是我们现在还在改进感染者、蟑螂和腐化者。如果需要,在这段时间会创造新的模型。感染者、虫群领主和血池以及猛犸巢对比之前仓促发布的样子,现在都已经有了新的模型。
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沙发
发表于 2009-5-6 18:57:43 |只看该作者
巨像越改越弱了

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板凳
发表于 2009-5-6 19:01:43 |只看该作者
巨像现在的攻击方式太差了,我觉得最后还会改回原样

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地板
发表于 2009-5-6 19:02:51 |只看该作者
LZ是转贴王.

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