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[分享] 【FMYX】【SI Blog】官方博客第八篇 [复制链接]

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发表于 2008-10-30 11:16:41 |只看该作者 |倒序浏览

【FMYX】【SI Blog】官方博客第八篇
FMYX编辑/翻译去日留痕 @游侠
【FMYX】欢迎转载,但请保留所有相关信息!

================================华丽的分隔线========================================



Football manager in 3d.




Today is Tuesday, and despite yesterday's announcement that we're in manufacture, there's still lots to do!

Having announced that the demo will go live at midnight on Saturday night/Sunday morning, we now have to get all the demos built and tested.

It would be a lot easier if we just did one demo, with one league, and one language, but not everyone has great bandwidth, or speaks English, so we're sticking to our policies of 2 different types of demo, the second of which can be downloaded 3 different ways, so that's more builds to do, and bandwidth to find. It all takes a long time to get sorted, and can be very frustrating, but we'll get there!

Today's in depth blog is from Des, who joined SI just over a year ago to work on the 3d match side of things. Below this, is some answers to some of the hundreds of questions that have been sent in so far from people reading the blogs (blogs@sigames.com)

So, over to Des...

Football Manager in 3D.

I have a confession to make. I hadn't really played the game prior to commencing work at SI. FM is the kind of word-of-mouth game that any football fan needs to play just to see what all of the fuss is about. I could not resist SI's ambitions for the 2009 version and it was a joy to become a part of the SI team.

For fans of the FM, there is an inherent imagination factor. On cold dark winter evenings you can almost smell the cheap hamburgers smothered with brown sauce. To the uninitiated onlooker, I might be staring at a green screen with coloured circles battling over possession of another black and white coloured circle, but to player the game was like life and death, only more important.

This year we have moved to a full 3d graphics engine, showing step overs, headers, shots and saves like no other game we have created before.

I think most gamers will appreciate that we have not compromised the match engine for the sake of 3d eye candy. All the moves the players make happen inside the AI, the 3d is simply playing back the results of the match engine simulation. The only thing we needed to change was the ball physics because it looked quite strange in 3D without turbulence and drag, something that was never really an issue in older versions of the game.

Even though there are just over 200 motion captured animations, it seems like so many more. There is a lot of variation in the player behaviour; I think it must be that good old imagination factor creeping in all over again..

This year we are releasing the game for the first time on DVD. The pitch graphics take a hefty proportion of the space as do the sky graphics. You don't tend to see the sky during gameplay, but it is used to calculate the light and mood of the stadiums.

Talking about the stadiums, we have built some customisation into the game. If you are so inclined you will be able to make your own stadium and the graphics engine will recognise it. There are lots of shareware 3d modelling packages out there, try Googling for one with Wavefront OBJ support.

We hope you enjoy the new look Football Manager 2009 but we have left in the classic mode for the die hard old schoolers out there.

And back to me... Or, rather, over to you...

Nikola Mastilo asks "Will there be rules changes in further seasons of European competitions like in real life?". Yes, Nikola, there will be. Whatever we had confirmed as being definite as the time of going to master we have attempted to replicate.

Many different people have asked about new leagues for Football Manager 2009 - well, there are no new leagues. We think 51 countries leagues and
over 5,000 playable teams being covered is more than enough for now.

Kieran Driscoll asked "Will Harry Redknapp be set at Spurs in time for the release date?". No, Kieran, he won't. It happened a few days after the master was first made, unfortunately.

Mark Gatehouse asks "This isn't about the actual game, I was just wandering if you ever get fed up with the game? You work on Football Manager all day, surely like any job you don't want to mix work with homelife all the time. I would imagine somedays the last thing you want to do when you get home is put your copy of Football Manager into your computer."

No Mark - I don't have a job, I have a vocation. I don't play the game every night, because I enjoy lots of other forms of entertainment aswell, so probably play 2 or 3 nights a week.

Another Mark, this time Mark Thompson, asks "Is there ever going to be a feature to transfer between PC and PSP - so you can review players, opponents and other stuff when you absolutely have to leave the PC - you know, for things like work and other boring stuff...".

That won't be possible, Mark - the PC and PSP games are completely different, with little code in common, so it won't be possible. It's why they have different names too!

That'll have to do for today, as I'm about to go into meetings about FML, then the patch, then a catch up with Ov Collyer, co-founder of Sports Interactive with his brother Paul and the lead on FML, who's over in the UK at the moment. Then a meeting about the demo. It never stops...

Oh, and don't forget that there are new feature announcements every day this week at shortlist.com, and all the info about our demo release, and system specs for FM2009 can be found over at our forums, which are based at community.sigames.com

Cheers


Miles (and Des)

=======================================华丽的分隔线========================================




原文内容出自http://blogs.hmv.com/hmvblogs/2008/10/football-mana-1.html

[ 本帖最后由 去日留痕 于 2008-10-30 21:19 编辑 ]
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沙发
发表于 2008-10-30 11:21:20 |只看该作者
这篇本来昨天就该出来的。不过昨天感冒了,被窝里挺尸一整天
来晚了,不好意思。算是补完我该干的活吧~~~
Anyway,better late than none





3D的足球经理




今天是星期二,尽管昨天我们说了游戏已经投入生产,我们还是有很多工作要做啊。

试玩版将在周六夜里/周日凌晨和大家见面,所以现在我们要做的就是完成所有的试玩版的制作和测试。

如果只要做一个联赛的一种语言的一个版本的试玩版游戏,那工作就会变得简单好多,不过不是每个人都能享有足够的带宽,或者人人都说英语,所以我们制作了两个版本的试玩版游戏,并且提供了3种下载方式,所以我们现在还有很多工作要做。这些工作繁琐而又耗时,不过我们一定能做好的。

今天的深入访谈来自于一年前刚刚加入我们SI团队的Des, 主要负责3D方面的事宜。接下来就是回答问题的时间了。(blogs@sigames.com)

有请 Des...

3D的足球经理。

首先我要承认,在来到SI 之前我并没有真正玩过FM系列的游戏。FM是在众多球迷中有口皆碑的游戏,你可以在里面体会到足球的方方面面。我无法抵御来自于此的诱惑,很高兴能成为SI 团队的一部分。

对于FM的粉丝来说,玩FM需要足够的想像力。在寒冷的冬日夜里,你几乎可以闻到涂抹着棕色酱汁的廉价汉堡的气味。对于我这样的旁观者来说,看到的只是绿色的屏幕上许多彩色的圆圈去争抢一个黑白相间的小圈,但对于身处其中的玩家来说,这甚至可能比生死还要重要。

今年我们给大家带来了全新的3D图形引擎,这将可以为大家全方位地展示过人,头球,射门等等。

我想大多数玩家都会很高兴看到我们没有为了3D图形的缘故而放弃原有的比赛引擎。球员在场上的一举一动都是有AI 来控制完成的,3D不过只是把比赛引擎的计算结果用另外一种方式展现了出来而已。我们真正需要改变的是皮球的物理模型,毕竟毫无变化的飞行路线在3D里面看起来会很古怪,需要改进的就是类似于此的一些过去从来不关注的问题。

尽管只有大概200个真人捕捉的动画,但是看起来已经足够多了。球员的动作会有非常多的变化。

今年是我们第一次通过DVD来发行游戏。球场和天空的动画素材占去了DVD的一大部分。在游戏中你可能并不关注天空的变化,但那却是我们计算球场光线的基础。

说道体育场,我们在游戏里面做了一些设置。如果你愿意的话你甚至可以自己新建一座自己的球场,我们的图形引擎会自动识别它。我们收集了足够的3D素材,玩家可以去google一下 Wavefront OBJ。

我们希望你能喜欢Football Manager 2009的新外观,不过我们还是为死忠的学院派保留了经典的外观。

好了,现在轮到我……哦,不,轮到你……

Nikola Mastilo 问道: “新赛季的欧洲冠军联赛是否像现实一样做了规则上的改变?”,Nicola。我们确定的一切变化都会反映到游戏里面。

很多人都在询问 Football Manager 2009 里面的新联赛 - 好吧,没有新加入的联赛。我们认为51个国家的联赛和超过5000只球队已经完全足够了。

Kieran Driscoll 问道: "游戏发售时,雷德克纳普会在热刺吗?”不, Kieran,他不在。很不幸地,这事发生的时间晚了那么几天。

Mark Gatehouse 问道:“我问的和游戏无关,我只是好奇你是否会对游戏感到厌倦?你的工作整天都是足球经理,我确信你肯定不想要一个把工作和生活搅成一团的工作。我在想像你某天回家后很不情愿地把FM拷贝到电脑里面的情景。

你错了, Mark - 我不是在工作,我是在度假。我并不是每天都玩游戏,而且我还有很多别的喜欢的娱乐活动,所以我每周大概也只玩2到3个晚上。

另外一个 Mark,这次是 Mark Thompson,问道“以后是否会允许PSP和PC之间进行存档的转换? - 这样即使没有电脑的时候也可以查看球员,对手或者别的职员了。

这是不可能的, Mark -  PC 和 PSP 版本的游戏是截然不同的,几乎没有一段代码是通用的,所以这种互换也是不可能的。这也是为什么他俩的名字不一样。

今天就到这里吧,因为我马上就要去开一个关于FML的会了,然后就是补丁,然后是和SI 的另外一位创立人 Ov Collyer还有他的兄弟 Paul 以及 FML 的一些领导人的会面。 然后是一个关于试玩版游戏的会议。工作永远做不完啊……

哦,别忘了我们这周每天都会在shortlist.com发布游戏的新特性,以及所有的关于试玩版发行的新消息,另外FM2009的系统配置要求也可以在我们的论坛上面查到,这些消息都可以在community.sigames.com找到。

倾我一生一世念,来如飞花散似烟。

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板凳
发表于 2008-10-30 11:29:18 |只看该作者
我觉得,我是不是又来晚了一步没有赶上???这次好想没什么特别的新闻``


看来是赶上了``````

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地板
发表于 2008-10-30 11:35:50 |只看该作者
Kieran Driscoll 问道: "游戏发售时,雷德克纳普会在热刺吗?”不, Kieran,他不在。很不幸地,这事发生的时间晚了那么几天。

幸运的是我们有901。

『疾風知勁草』

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5#
发表于 2008-10-30 11:38:36 |只看该作者
日神居然又……把前面落下的也补上吧……

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6#
发表于 2008-10-30 12:29:34 |只看该作者
原帖由 Tottiseiya 于 2008-10-30 11:38 发表
日神居然又……把前面落下的也补上吧……

嗯,过两天吧

最近一直没空……

倾我一生一世念,来如飞花散似烟。

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7#
发表于 2008-10-30 12:31:33 |只看该作者
过几天奖励就要打折扣了,时效性啊……

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