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说明:我方所用的枪械大部分做了修改,修改了子弹数量、弹夹大小、瞄准距离、准星不再扩散、后坐力大小、换枪的速率、换弹夹速率、射击速率、持枪奔跑速度。狙击枪不再需要闭气,直接瞄准射击,枪不再抖动,非常得准。枪榴弹调整了爆炸范围,使用时小心哦,只做远程攻击用(AK47的枪榴弹没做修改)。手榴弹改动,出手1秒多后爆炸(千万别再握在手里等着扔哦,炸死自己,后果自负),AI的手榴弹不会扔得很远了,只要AI扔手榴弹就会炸伤自己,这里说明一下:在我方队友扔手榴弹时,尽量不要站在他前面,会炸到你(现在再也不用害怕敌人的手榴弹漫天乱飞了,嘿嘿)。C4做了修改,能扔得非常远。敌方枪械只改了AK47、带消音器的P90,主要用做第二大关第2、3小关用,第二小关,在开始时,先换消音器的USP(手枪),打开控制台输入give P90_silencer,就会给你一只带消音器的P90。第三小关,控制台输入give AK47,会给你一只AK47,到时候背着队长你就冲吧。另外郑重提示,带流弹的M4、P90,AK47可以打下直升飞机,在第一大关(自己坐的飞机开始就被打下来那关,忘了第几关了),千万别开始就用这几只枪射击敌人那个老跟着你的直升机(很讨厌那个),开始打下来了,你的任务将完成不了。
MOD的使用方法压缩文件里有,感谢游民星空的某位大侠做的好开端,他的名字我忘了,不好意思啊。我只是在他的基础上做了修改。
好了,祝大家玩得愉快。
忘了送一个配置文件了。
将下面的文件拷贝到游戏根目录下\PLAYERS\自己的名字\替换原来的config.ini。(config做备份哦,不喜欢再换回来)
【3.7更新】:所有的己方枪械做了调整,上边的那些枪械,特别是M4,因为射速太高,必须改声音,不然听起来不舒服。现在把射速降低,声音改会原来的,弹夹减小。修改子弹穿甲功能,不能打下直升机。现在我方用的枪械具有很强的穿透力,一般的混凝土掩体可以轻松穿透。令说明,config.ini文件中加入急速奔跑的持续时间(现在可以急速奔跑很远的)、所有枪械加上了红外可视(主要应用于轻松发现敌人)。
【使命召唤4自制MOD最高难度演示视频(未使用任何作弊器)】:
http://v.youku.com/v_show/id_XNzYyNTMyODA=.html
附送:战争机器自制作弊码
set WarfareGame.WarPawn HealthRechargePercentPerSecond 30.f
set WarfareGame.WarPawn HealthRechargeDelay 2.0f
set WarfareGame.WarPawn BlindFirePct 1.0
set WarfareGame.WarWeapon AR_MagicBulletsTimeoutDuration 0.1
set WarfareGame.WarWeapon AR_PossibleSuccessStartPoint 0
set WarfareGame.WarWeapon ActiveReload_SuperSweetSpotDurations (Value=(2.5,0.0,0.0))
set WarfareGame.WarWeapon EquipTime 0.35f
set WarfareGame.WarWeapon PutDownTime 0.25f
set WarfareGame.WarWeapon MeleeAcquireDotFOV (X=0.1f,Y=0.1f)
;榴弹炮
set WarfareGameContentWeapons.Weap_Boomer AI_AccCone_Min (X=0,Y=0)
set WarfareGameContentWeapons.Weap_Boomer AI_AccCone_Max (X=0,Y=0)
set WarfareGameContentWeapons.Weap_Boomer MeleeAttackRange 228
set WarfareGameContentWeapons.Weap_Boomer MeleeAttackInterruptedRetryDelay 0
set WarfareGameContentWeapons.Weap_Boomer MeleeAttackDamageMin 300
set WarfareGameContentWeapons.Weap_Boomer MeleeAttackDamageMax 300
set WarfareGameContentWeapons.Weap_Boomer InitialMagazines 500
set WarfareGameContentWeapons.Weap_Boomer magsize 20
set WarfareGameContentWeapons.Weap_Boomer MaxSpareAmmo 480
set WarfareGameContentWeapons.Weap_Boomer PRM_Recoil (Value=(10))
set WarfareGameContentWeapons.Weap_Boomer PRM_RateOfFire (Value=(100))
set WarfareGameContentWeapons.Weap_Boomer PRM_MaxAimError (Value=(0))
set WarfareGameContentWeapons.Weap_Boomer TargetingFOV 25
set WarfareGameContentWeapons.Weap_Boomer DamageMod_MeleeRange 0.6f
set WarfareGameContentWeapons.Weap_Boomer DamageMod_ShortRange 0.6f
set WarfareGameContentWeapons.Weap_Boomer DamageMod_MediumRange 1.2f
set WarfareGameContentWeapons.Weap_Boomer DamageMod_LongRange 1.2f
set WarfareGameContentWeapons.Weap_Boomer Range_Melee 200.f
set WarfareGameContentWeapons.Weap_Boomer Range_Short 650.f
set WarfareGameContentWeapons.Weap_Boomer Range_Medium 8000.f
set WarfareGameContentWeapons.Weap_Boomer Range_Long 16000.f
set WarfareGameContentWeapons.Proj_Boomer InnerCoreDamage 500
set WarfareGameContentWeapons.Proj_Boomer InnerCoreDamageRadius 600
set WarfareGameContentWeapons.Proj_Boomer OuterCoreDamage 500
set WarfareGameContentWeapons.Proj_Boomer OuterCoreDamageRadius 600
set WarfareGameContentWeapons.Proj_Boomer KnockDownRadius 150
set WarfareGameContentWeapons.Proj_Boomer NumBombletsToSpawn 20
set WarfareGameContentWeapons.Proj_Boomer BombletMinMaxLifespans (X=0.1f,Y=4.5f)
set WarfareGameContentWeapons.Proj_BoomerBomblet InnerCoreDamage 100
set WarfareGameContentWeapons.Proj_BoomerBomblet InnerCoreDamageRadius 600
set WarfareGame.WarAmmoPickup_AmmoCase NumMagsBoomshot (X=500.0,Y=500.0)
set WarfareGame.WarAmmoPickup_AmmoPouch NumMagsBoomshot (X=500.0,Y=500.0)
set WarfareGame.WarAmmoPickup_AmmoMagazine NumMagsBoomshot (X=500.0,Y=500.0)
set WarfareGameContentWeapons.Weap_Boomer AmmoFromDrop (X=500.0,Y=500.0)
;阻击枪
set WarfareGame.Weap_SniperRifle PRM_RateOfFire (Value=(100))
set WarfareGame.Weap_SniperRifle PRM_DamageAI (Value=(500))
;电锯机枪
set WarfareGame.Weap_AssaultRifle AI_AccCone_Min (X=0,Y=0)
set WarfareGame.Weap_AssaultRifle AI_AccCone_Max (X=0,Y=0)
set WarfareGame.Weap_AssaultRifle InitialMagazines 5000
set WarfareGame.Weap_AssaultRifle LastBulletStrongerPercent 1.0f
set WarfareGame.Weap_AssaultRifle magsize 200
set WarfareGame.Weap_AssaultRifle MaxSpareAmmo 4800
set WarfareGame.Weap_AssaultRifle PRM_Recoil (Value=(0.1))
set WarfareGame.Weap_AssaultRifle PRM_Range (Value=(16384))
set WarfareGame.Weap_AssaultRifle PRM_MaxAimError (Value=(9,8,7,6,5))
set WarfareGame.Weap_AssaultRifle PRM_Damage (Value=(50))
set WarfareGame.Weap_AssaultRifle PRM_DamageAI (Value=(40))
set WarfareGame.Weap_AssaultRifle PRM_RateOfFire (Value=(1200))
set WarfareGame.Weap_AssaultRifle DamageMod_MeleeRange 1.5f
set WarfareGame.Weap_AssaultRifle DamageMod_ShortRange 1.5f
set WarfareGame.Weap_AssaultRifle DamageMod_MediumRange 1.0f
set WarfareGame.Weap_AssaultRifle DamageMod_LongRange 1.0f
set WarfareGame.Weap_AssaultRifle Range_Melee 200.f
set WarfareGame.Weap_AssaultRifle Range_Short 600.f
set WarfareGame.Weap_AssaultRifle Range_Medium 8000.f
set WarfareGame.Weap_AssaultRifle Range_Long 16000.f
set WarfareGame.Weap_AssaultRifle MeleeAttackRange 228
set WarfareGame.Weap_AssaultRifle MeleeAttackInterruptedRetryDelay 0
set WarfareGame.Weap_AssaultRifle TargetingFOV 30
set WarfareGame.WarAmmoPickup_AmmoCase NumMagsAssaultRifle (X=5000.0,Y=5000.0)
set WarfareGame.WarAmmoPickup_AmmoPouch NumMagsAssaultRifle (X=5000.0,Y=5000.0)
set WarfareGame.WarAmmoPickup_AmmoMagazine NumMagsAssaultRifle (X=5000.0,Y=5000.0)
set WarfareGame.Weap_AssaultRifle AmmoFromDrop (X=5000.0,Y=5000.0)
;兽人机枪
set warfaregame.weap_locustassaultrifle magsize 240
set warfaregame.weap_locustassaultrifle MaxSpareAmmo 4760
set warfaregame.weap_locustassaultrifle InitialMagazines 5000
set warfaregame.weap_locustassaultrifle PRM_Damage (Value=(50))
set warfaregame.weap_locustassaultrifle PRM_DamageAI (Value=(50))
set warfaregame.weap_locustassaultrifle PRM_RateOfFire (Value=(1750))
set WarfareGame.Weap_LocustAssaultRifle NumBurstShots 12
set WarfareGame.Weap_LocustAssaultRifle PRM_Recoil (Value=(3))
set WarfareGame.Weap_LocustAssaultRifle AmmoFromDrop (X=5000.0,Y=5000.0)
;黎明之锤
set WarfareGameContentWeapons.Weap_HammerOfDawn PRM_RateOfFire (Value=(2000))
set WarfareGameContentWeapons.Weap_HammerOfDawn PRM_Damage (Value=(3000))
set WarfareGameContentWeapons.HammerOfDawnBeam WarmupTimeSec 0.1f
set WarfareGameContentWeapons.HammerOfDawnBeam CooldownTimeSec 0.1f
set WarfareGameContentWeapons.HammerOfDawnBeam FireDurationSec 12f
set WarfareGameContentWeapons.HammerOfDawnBeam BaseDamagePerSecond 1500.f
set WarfareGameContentWeapons.HammerOfDawnBeam InitialSplashDamage 1500.f
;手榴弹
set WarfareGame.Weap_Grenade MaxSpareAmmo 9
set WarfareGame.Weap_Grenade AmmoFromDrop (X=10.0,Y=10.0)
set WarfareGame.Proj_FragGrenade InnerCoreDamage 500
set WarfareGame.Proj_FragGrenade OuterCoreDamage 500
set WarfareGame.Proj_FragGrenade InnerCoreDamageRadius 700
set WarfareGame.Proj_FragGrenade OuterCoreDamageRadius 700
set WarfareGame.Proj_FragGrenade KnockDownRadius 150
;紫光灯
set WarfareGameContent.WarVWeap_UVTurret PRM_RateOfFire (Value=(60))
;散弹抢
set WarfareGame.Weap_Shotgun InitialMagazines 600
set WarfareGame.Weap_Shotgun LastBulletStrongerPercent 0.75f
set WarfareGame.Weap_Shotgun PRM_DamageAI (Value=(75))
set WarfareGame.Weap_Shotgun MagSize 12
set WarfareGame.Weap_Shotgun MaxSpareAmmo 588
set WarfareGame.Weap_Shotgun PRM_Recoil (Value=(30))
set WarfareGame.Weap_Shotgun PRM_MaxAimError (Value=(5))
set WarfareGame.Weap_Shotgun PRM_Range (Value=(16384))
set WarfareGame.Weap_Shotgun PRM_RateOfFire (Value=(600))
set WarfareGame.Weap_Shotgun TargetingFOV 40
set WarfareGame.Weap_Shotgun Range_Melee 400.f
set WarfareGame.Weap_Shotgun Range_Short 700.f
set WarfareGame.Weap_Shotgun Range_Medium 1600.f
set WarfareGame.Weap_Shotgun Range_Long 3600.f
set WarfareGame.Weap_Shotgun AmmoFromDrop (X=600.0,Y=600.0)
;Marcus(自身)
set WarfareGame.Pawn_COGMarcus DefaultHealth 2000
set WarfareGame.Pawn_COGMarcus HealthRechargePercentPerSecond 50.f
set WarfareGame.Pawn_COGMarcus HealthRechargeDelay 1.0f
set WarfareGame.Pawn_COGMarcus DefaultGroundSpeed 360
set WarfareGame.Pawn_COGMarcus BackwardMovementSpeedPercentage 1.0f
set WarfareGame.Pawn_COGMarcus BlindFirePct 1.0
set WarfareGame.Pawn_COGMarcus Run2CoverMaxDist 480
set WarfareGame.Pawn_COGMarcus RoadieRun2CoverSlideDist 300
set WarfareGame.Pawn_COGMarcus Run2CoverPerpendicularMaxDist 300
set WarfareGame.Pawn_COGMarcus EndEvadeRun2CoverMaxDist 300
;战友
set WarfareGame.Pawn_COGDom DefaultHealth 1000
set WarfareGame.Pawn_COGDom DefaultGroundSpeed 350
set WarfareGame.Pawn_COGGear bCanMantle TRUE
set WarfareGame.Pawn_COGGear bCanCoverSlip TRUE
set WarfareGame.Pawn_COGGear bCanSwatTurn TRUE
set WarfareGame.Pawn_COGGear bCanBlindFire TRUE
set WarfareGame.Pawn_COGGear bCanRoadieRun TRUE
set WarfareGame.WarAI_COGGear ChanceToCoverUnderFire 0.0f
set WarfareGame.WarAI_COGGear FriendlyDistance_Medium 1900.f
set WarfareGame.WarAI_COGGear ChanceToCoverUnderFire 0.75f
set WarfareGame.WarAI_COGGear GrenAwarnessDelay 0.01f
set WarfareGame.WarAI_COGGear GrenadeChanceScale 6.f
set WarfareGame.WarAI_COGGear ChanceToEvadeGrenade 1.0f
set WarfareGame.WarAI_COGGear GrenAwarnessDistance 900.f
set WarfareGame.WarAI_COGGear ChanceToBeSuprisedByFlank 0.0f
set WarfareGame.WarAI_COGGear ActiveReloadAttemptPct 0.5f
set WarfareGame.WarAI_COGGear ActiveReloadSweetPct 0.5f
set WarfareGame.WarAI_COGGear ActiveReloadJamPct 0.0f
;敌人调整
set WarfareGame.Pawn_GeistLocust DefaultHealth 1200
set WarfareGame.Pawn_GeistLocust ActiveReloadAttemptPct 1.f
set WarfareGame.Pawn_GeistLocust ActiveReloadSweetPct 1.f
set WarfareGame.Pawn_GeistLocust ActiveReloadJamPct 0.0f
set WarfareGame.Pawn_GeistLocust DefaultGroundSpeed 300
set WarfareGame.Pawn_GeistLocustGrenadier DefaultHealth 1200
set WarfareGame.Pawn_GeistLocustGrenadier ActiveReloadAttemptPct 1.f
set WarfareGame.Pawn_GeistLocustGrenadier ActiveReloadSweetPct 1.f
set WarfareGame.Pawn_GeistLocustGrenadier ActiveReloadJamPct 0.0f
set WarfareGame.Pawn_GeistLocustGrenadier DefaultGroundSpeed 300
set WarfareGame.Pawn_GeistLocustSniper DefaultHealth 500
set WarfareGameContent.Pawn_GeistHunterBase DefaultHealth 1200
set WarfareGameContent.Pawn_GeistHunterBase ActiveReloadAttemptPct 1.f
set WarfareGameContent.Pawn_GeistHunterBase ActiveReloadSweetPct 1.f
set WarfareGameContent.Pawn_GeistHunterBase ActiveReloadJamPct 0.0f
set WarfareGameContent.Pawn_GeistHunterBase DefaultGroundSpeed 300
set WarfareGameContent.Pawn_GeistTheron DefaultHealth 1600
set WarfareGameContent.Pawn_GeistTheron ActiveReloadAttemptPct 1.f
set WarfareGameContent.Pawn_GeistTheron ActiveReloadSweetPct 1.f
set WarfareGameContent.Pawn_GeistTheron ActiveReloadJamPct 0.0f
set WarfareGameContent.Pawn_GeistTheron DefaultGroundSpeed 300
set WarfareGameContent.Pawn_GeistBoomer DefaultHealth 2000
set WarfareGame.Pawn_GeistLocust bCanMantle TRUE
set WarfareGame.Pawn_GeistLocust bCanCoverSlip TRUE
set WarfareGame.Pawn_GeistLocust bCanSwatTurn TRUE
set WarfareGame.Pawn_GeistLocust bCanBlindFire TRUE
set WarfareGame.Pawn_GeistLocust bCanRoadieRun TRUE
set WarfareGame.Pawn_GeistLocustGrenadier bCanMantle TRUE
set WarfareGame.Pawn_GeistLocustGrenadier bCanCoverSlip TRUE
set WarfareGame.Pawn_GeistLocustGrenadier bCanSwatTurn TRUE
set WarfareGame.Pawn_GeistLocustGrenadier bCanBlindFire TRUE
set WarfareGame.Pawn_GeistLocustGrenadier bCanRoadieRun TRUE
set WarfareGame.Pawn_GeistLocustSniper bCanMantle TRUE
set WarfareGame.Pawn_GeistLocustSniper bCanCoverSlip TRUE
set WarfareGame.Pawn_GeistLocustSniper bCanSwatTurn TRUE
set WarfareGame.Pawn_GeistLocustSniper bCanBlindFire TRUE
set WarfareGame.Pawn_GeistLocustSniper bCanRoadieRun TRUE
set WarfareGameContent.Pawn_GeistHunterBase bCanMantle TRUE
set WarfareGameContent.Pawn_GeistHunterBase bCanCoverSlip TRUE
set WarfareGameContent.Pawn_GeistHunterBase bCanSwatTurn TRUE
set WarfareGameContent.Pawn_GeistHunterBase bCanBlindFire TRUE
set WarfareGameContent.Pawn_GeistHunterBase bCanRoadieRun TRUE
set WarfareGameContent.Pawn_GeistTheron bCanMantle TRUE
set WarfareGameContent.Pawn_GeistTheron bCanCoverSlip TRUE
set WarfareGameContent.Pawn_GeistTheron bCanSwatTurn TRUE
set WarfareGameContent.Pawn_GeistTheron bCanBlindFire TRUE
set WarfareGameContent.Pawn_GeistTheron bCanRoadieRun TRUE
set WarfareGame.Pawn_GeistWretch DefaultGroundSpeed 100
set WarfareGameContent.Pawn_GeistDarkWretch DefaultGroundSpeed 100
使用方法:在\My Documents\My Games\Gears of War for Windows\Binaries里面生成一个文本文件,名字随便起,比如111.txt,然后把上面的作弊码粘贴上去,保存退出。进入游戏后打开控制台,键入exec+空格+111.txt+回车。ok,开始爽吧。经测试,第一次进入键入后,血量变红,自身奔跑速度没改变,请按ESC键,重新载入检查点就行。进入第二个章节,重新键入一次,不然拿到的榴弹炮炮弹数量不会改变。开车的那关,要重新键入一次,不然紫光炮的射速也不会改变。兽族步兵(四个兵种)现在很厉害,你能做的动作他都会做,比如矮身低速奔跑躲避子弹,藏在掩体后边不露头只对着你盲射等。如果想有点挑战性,改变自己的血量:set WarfareGame.Pawn_COGMarcus DefaultHealth 2000(把2000改成1000)但这很痛苦,呵呵。
好了,祝大家玩的愉快。
[ 本帖最后由 yanlinlong 于 2009-3-8 13:12 编辑 ] |
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