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[分享] Starbound 1.3.1 更新日志 [复制链接]

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发表于 2017-6-19 22:55:03 |只看该作者 |倒序浏览
本帖最后由 zjjxs 于 2017-6-19 22:57 编辑

Starbound 1.3.1 Changelog
mollygos posted on June 19th, 2017 in Featured, Patch Notes

Hey everyone!
大家好!

We’ve just released a Starbound update with some minor changes and bug fixes. If you’re on Steam you should see this update right away, if you’re on GOG or Humble it may take a bit for the direct download versions of the game to update. Check below for patch notes!
我们刚刚发布了一个包含小规模改动和bug修复的更新。如果你在steam上,你应该马上就能升级了;如果你在GOG或Humble,直接下载版需要一点时间来更新。看看下面的更新内容吧!


MINOR CHANGES / BUG FIXES
改动/bug修复

  • Added and improved sound effects for a variety of monsters, weapons and mech components
    添加并改进了一些怪物、武器和机甲部件的音效
  • Fixed lots of typos
    修正了很多手滑写错的内容
  • Fix ‘Parts and Labour’ quest description not matching its requirements
    修正了任务‘Parts and Labour(第二个机甲驾驶任务)的要求和描述不一致的问题
  • Fix bookmarks not being sorted alphabetically
    修正了书签未按字母顺序排序的问题
  • Fix players ‘swimming’ off rail stops using rail hooks
    修正了玩家用轨钩在轨道中轨道站时可以“游出”的问题
  • Fix world.spawnLiquid not functioning on tiles with rails/platforms
    修正了world.spawnLiquid 不能在有轨道/平台的方块上使用的问题
  • Fix a bug allowing placement of blocks on some outside walls of player stations
    修正了一个能在玩家空间站的外墙上放置方块的问题(???)
  • Fix Triplod not registering in monster collection when captured
    修正了三体机器人在捕捉后没有正确地在收藏中注册的问题
  • Fix final ore type not being listed in navigation interface for some planets
    修正了最终矿物有时不在星球导航界面列出的问题
  • Fix placement of a boulder trap in a challenge room
    修正了一个挑战房中巨石陷阱的摆放问题
  • Fix rustick being affected by physics forces/collisions
    修正了rustick(太空中的有阻拦索的怪)会被物理力/碰撞系统影响的问题
  • Make airless space areas actually airless and require breath protection
    确保太空是没有氧气并需要呼吸保护的
  • Fix tier 4 mech bodies not protecting against radiation
    修正了4级机甲机体不能防辐射的问题
  • Fix penguin weapon shop not unlocking when repeating weapon testing mission
    修正了企鹅的武器店在打完武器测试任务后无法解锁的问题
  • Fix passive monsters becoming aggressive when player engages hostile monsters
    修正了当玩家与敌对怪物交战时被动怪物也会变得敌对的问题
  • Fix some systems not zooming out far enough in nav and planets going out of view
    修正了某些星系视图缩得不够小使得星球看不到的问题
  • Fix a bug causing a navigation crash when selecting gas giants
    修正了选择气态行星导致导航界面崩溃的问题
  • Fix objects with minimum / maximum liquid levels not being broken
    修正了具有最小/最大液体等级的物体不会被破坏的问题(????)
  • Fix item drops being stuck in force regions at top / bottom of world
    修正了丢弃物品会在世界顶端/低端卡住的问题
  • Fix quest indicators being affected by world lighting
    修正了任务指示器被世界光亮影响的问题
  • Fix bug preventing some background tiles from being painted
    修正了某些背景块不能染色的问题
  • Disable ‘go to quest’ button in nav when that system isn’t explored (e.g. in another universe)
    当目标星系未被探索时,禁用“前往任务地点”按钮(例:在另一个宇宙)
  • Fix some bugs when dual wielding rail hooks
    修正双持轨钩时的一些问题
  • Prevent activating techs during mech deployment
    阻止在部署机甲时使用技能
  • Don’t show the ‘E’ hint in dialog sequences that are not skippable
    在无法跳过的对话序列中不再显示“E“的提示
  • Fix a bug where navigation could be canceled after consuming fuel but before starting flight
    修正了在消耗燃料后跃迁开始前导航可被取消的bug
  • Rework behavior of hoverbikes in zero gravity
    重制了车辆在0重力下的表现(参考:https://gfycat.com/DirtySelfassuredDartfrog
  • Boats no longer sail out of water
    船不能在水以外开了
  • Add an icon to Tonauac’s safe fall blessing
    给图南瓦克的跌落豁免祝福添加图表
  • Add a few more mech horns
    添加了些机甲角
  • Prevent rail trams from driving off the ends of active stops
    阻止了缆车驶过轨道站的可能


MODDING API CHANGES
Mod API更改

  • Add world.setDungeonId binding
    添加了world.setDungeonId lua绑定(还没有看lua doc,功能不明)



译者:印斯茅斯:温馨
原文:http://starboundcn.com/forum.php?mod=viewthread&tid=1082

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