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[下载] [战锤40K:弑君 v2.3.0升级档+免DVD补丁CODEX版][Warhammer 40K: Regicide][52.71MB][2015] [复制链接]

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发表于 2015-11-16 12:03:16 |显示全部楼层


使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏

更新说明:

机翻:

更新V2.3.0:

+增加兽人Lootas武器技能2至4
+增加Deffgun抽射打几率52%
+ 6〜8增加Cybork身体冷却
+降低空区的成本从3比2
+降低空区冷却至5
+两个攻击海军陆战队员和Stormboyz有他们的抓拍范围提高到3

更新V2.2.1:

+小修正

更新V2.2.0:

UI
+添加上下文Esc键功能
+模型的运动,军械库,遭遇战,多人游戏和赛后结果菜单更新,以图像为改善负载倍。
+更换拉伸派选择雪碧在军械库菜单
+添加safeframe适应能力窗口

运动
+增加了新的线路广告系列法案3团11

派系
+镜面搭配起来会导致敌人的阵营被更改为不同的派别

AI
+在弑君模式增加的中级难度主AI

单位
+空间海洋
++毁灭战舰
+++从5到4的强度降低
+++加大基础快照伤害从0到1
++突击海军陆战队员
从0到1 +++增加基础攻击伤害
+++减少快照范围从3到2
++终结者
从0到1 +++增加基础攻击伤害
++队长
从0到1 +++增加基础攻击伤害
+兽人
++ Lootas
+++从5到4的强度降低
从0到1 +++增加基地的快照伤害
+++降低基础攻击伤害从2比0
++ Stormboy
+++减少快照范围从3到2

能力
+空间海洋
++从25增加Auspex公司的关键奖金到33%
从1至2 ++增加神器师装甲的装甲奖金
++巧匠装甲不再与单位抯当​​前护甲值秤
+兽人
++从1增加了大绿潮的BUFF / DEBUFF值2
++从3狂怒提高充电的时间为4
++从4提高Rokkit大满贯的实力,以6
从4至7 ++增加Rokkit大满贯的自我伤害
从1到2 + +增加Rokkit猛击的IP成本
从0到2 ++增加Deffgun抽射强度修改
++从8到2降低Kunnin?控释片的范围
从1至2 ++增加Kunnin?控释片的装甲伤害
++绿IZ最好现在持续评估相邻友好单位,而主动

动画
+跳过SM鲁克与兽人女王killcam不再引起动画的一部分冻结
+ Thunderfire / Mekgun炮击 - 挠度不再只要能力,则会出现

音频
+死亡的呻吟声,现在存在时有能力杀死一个单位
+按键鼠标悬停和选择,现在通过用户界面和主音量设置控制

本土化
+所有语言 - 球员数据消息不再切断播放时
+所有语言 - 更新错误信息现在已经本地化
+法语,德语,西班牙语,意大利语和俄语 - 不同的拼写,标点符号和大小写修复
+法语,德语,西班牙语,意大利语和俄语 - 单位信息不再在单位详细信息面板切断
+法语,德语,西班牙语,意大利语和俄语 - 各单位信息格式问题已经被固定在单元详细信息面板
+德文 - 塞隆是揟actical1不再评为战役任务?
+德文 - 最佳AI难度殴打统计数字不再在军械库underlaps
+俄罗斯 - 文本不再询问玩家选择的时候渗出对话框的惯这里仅仅是战争的能力?
+法国 - 重启按钮不再显示重启确认消息
+法国 - 运动菜单 - 法3不再是所谓的运动法2,在下拉框中
+法国 - 多人菜单 - 文本不再在创建新游戏按钮切断
+法国 - 排行榜 - 友排行榜搇oading文字不再是英语吗?
+西班牙 - 在竞选的许多拼写错误已修复
+大多数文本剪切问题已得到修复在弑君,经典,照相机和HUD教程(有些还有待确认)

Bug修复
+当一个玩家辞职或定时多人比赛断开XP不再丢失
+修正了一个战役任务被错误地授予申请
+中死亡的能力天使不再兽人的敌人显示不正确
+单位的细节和图板不再重叠换一个挑战朋友比赛时,
+更改语言同时创造一个比。人的比赛不再更改按钮,“新手”
+设置工具提示不再被大逆教程中卡
+更改为1级单位将不再显示二级头像和信息
现在+典当促销信息中选择另一块的时候消失
+各种移动历史记录面板bug已经修复
+神器师装甲不再与单位抯护甲值秤
+修正了活动将死目标没有触发XP和申请奖励的错误
+修正了一个问题,即人工智能将光荣自杀基于健康的能力

更新V2.1.0:

UI
在图形用户界面按键+添加鼠标悬停和选择的影响
+ ABLTY_NO_NAME在教程更新
+添加描述教程来ABLTY_NO_NAME
+新搇ocked?图标Grot的PROD
+打开军械库现在默认为Loadouts标签
+在运动和军械库单位统计,现在使用列表格式
+工具提示现在目前徘徊在教程的问题时,

AI
+更新AI决策能力
+标准增加新手AI难度
+标准提高中级AI难度
+增加的标准专家AI难度

运动
+现绘制奖XP
+重新评估申请奖项主要目标和次要目标
++在法案主要目标我现在奖励120申请,而二级工具奖80
++在第二幕主要目标,现在奖励240申请,而二级工具奖160
++在第三幕主要目标,现在奖励360申请,而二级工具奖240

多人
+每在线的胜利增加了申请的奖项从100到250

前哨战
+遭遇战VS AI现在奖励申请的正确数量
++增加老将主胜从100到200申请奖励
++增加申请裁决的主胜从100到175
++增加申请裁决从专家的胜利从100到150
++增加从中间的胜利,从100到125申请奖励
++增加从新手的胜利,从100到100申请奖励

单位
+空间海洋
1 +增加了整个空间海军陆战队部队的武器技能
+++战术海军陆战队,海军陆战队员攻击,毁灭者和终结者武器技能提高到5
+++馆员武器技能提高到6
+++支队长武器技能提高到7
+兽人
++从3比2减少Lootas的武器技能

能力
+空间海洋
++ 4至6个增加到Narthecium冷却
++增加章旗武器技能提升2至3
++减少天使死亡冷却时间从8比6
++增加神器师装甲%的收益40%
++正义之怒
+++从6比3减少冷却时间
+++减少计划分获2至1
+兽人
++还原铁采空爆击几率从100到75
++果岭IZ最佳时间,从4比3
++ Kunnin?控释片
+++新增的3充电时间
+++主动增加成本点从1到2
+++减少装甲伤害从2到1

动画
+终结者V典当捕获
+单位退缩当Rokkit猛击打

音频
+添加了鼠标悬停和选择影响所有的GUI按钮
停用时,+护盾现在播放音频
+骑士搏击与愤怒之锤现在受在设置菜单效果音量
+ Stormboyz现在用Rokkit大满贯时,使用一个激活短语

本土化
+更新本地化 - 所有语言
+新增失踪西里尔字母
+波兰负荷屏幕提示将不再英语

Bug修复
+固定更新的副作用到AI抯基于国际象棋的决策
+固定在竞选团1法1如游戏,将冻结的bug
+修正了游戏会挂在第一幕的竞选团1月底
+解决并造成一个NullReferenceException在行动2团10个问题
+法2团13 14次要目标现在解锁正确
+修正了一个问题,即一些次要目标会显示0 XP作为运动菜单奖励
+修正了一个玩家couldn抰选择派别在军械库签字后进出
+固定申请没有被正确的遭遇战授予
+修正了一个问题,即典当和主教将快照和袭击后消失死亡
+离线游戏正试图解开派系,如果一个问题边棱正确时显示错误消息
+修正了一个问题,其中第2幕的使命14未能完成
+性格执着的效果现在可以正确地关闭,当片被杀害
+单位现在可以正确地使用上下文的负面声音
+固定血迹持续整个比赛
+群青纹理修复
+修正了一个问题,即购买派系集中了各派在下拉框中
+揃EST AI被打?现在适合在单行
+倒在Commlink滚动条与其它菜单一致
+修正了一个问题,即在某些情况下,模型依然是加载屏幕上可见
+更新坏月亮解锁过程
+小时或更长的比赛,现在显示正确的时间
+修正了一个AI难度进入地图,选择菜单后,将不再是可切换
+多人匹配定时器不再在对手抯轮,当其他球员已经用完了他们所有的行动点出现
+修正了一个问题,即辞职从匹配列表中对手的回合比赛不能正常更新比赛信息对手
+选择一块受绿潮现在显示了正确的功能名称
+玩家现在可以在军械库玩离线时选择派系
+工具提示玩家通过跨关闭设置和好友列表菜单时不再显示
+申请现已获得了前哨战的比赛
+马其顿和马达加斯加现在已经在帐户创建列表分离
+修正了一个前哨战中不断变化的语言不会改变AI名
+锁定Grot的-PROD在军械库现在使用正确的图标
+正确的派别的图标和图像现在显示的坏月亮
+当激活老板极点现在可以正确地触发声音和plinks
+正确的XP挣时显示每日奖励乘数有所回升

修补程序V2.0.1

+ AI更新

原文:

update v2.3.0:

+Increased Ork Lootas Weapon Skill from 2 to 4
+Increased Deffgun Volley hit chance to 52%
+Increased Cybork Body Cooldown from 6 to 8
+Reduced Null Zone Cost from 3 to 2
+Reduced Null Zone Cooldown to 5
+Both Assault Marines and Stormboyz have had their Snap Shot range increased to 3

update v2.2.1:

+Small Bugfix

update v2.2.0:

UI
+ Added contextual Escape Key Functions
+ Models in Campaign, Armoury, Skirmish, Multiplayer and Post-Match Results Menus updated to images for improved load times.
+ Replaced stretched Faction Selector Sprite in Armoury Menu
+ Added safeframe to ability window

Campaign
+ Added New Lines to Campaign Act 3 Mission 11

Factions
+ Mirror match up will result in the enemy faction being changed to a different faction

AI
+ Increased the difficulty of Intermediate to Master AI in Regicide mode

Units
+ Space Marine
++ Devastators
+++ Reduced Strength from 5 to 4
+++ Increase base Snapshot damage from 0 to 1
++ Assault Marines
+++ Increased base Assault damage from 0 to 1
+++ Reduced Snapshot Range from 3 to 2
++ Terminators
+++ Increased base Assault damage from 0 to 1
++ Captain
+++ Increased base Assault damage from 0 to 1
+ Orks
++ Lootas
+++ Reduced Strength from 5 to 4
+++ Increased base Snapshot damage from 0 to 1
+++ Reduced base Assault damage from 2 to 0
++ Stormboy
+++ Reduced Snapshot Range from 3 to 2

Abilities
+ Space Marine
++ Increased the Critical Bonus of Auspex from 25 to 33 percent
++ Increased the Armour Bonus of Artificer Armour from 1 to 2
++ Artificer Armour no longer scales with a unit抯 current armour value
+ Orks
++ Increased the buff/debuff value of the Da Green Tide from 1 to 2
++ Increased the Duration of Furious Charge from 3 to 4
++ Increased the Strength of Rokkit Slam from 4 to 6
++ Increased the Self Damage of Rokkit Slam from 4 to 7
++ Increased the IP Cost of Rokkit Slam from 1 to 2
++ Increased the Strength Modifier of Deffgun Volley from 0 to 2
++ Reduced the Range of Kunnin?Gits from 8 to 2
++ Increased the Armour Damage of Kunnin?Gits from 1 to 2
++ Green Iz Best now constantly evaluates for adjacent friendly units while active

Animation
+ Skipping the SM Rook vs. Ork Queen killcam no longer cause part of the animation to freeze
+ Thunderfire/Mekgun Bombard - Flinch no longer occurs as soon as the ability is used

Audio
+ Death moans are now present when killing a unit with an ability
+ Button Mouseover and Select are now controlled by UI & Master Volume settings

Localisation
+ All Languages - Player stats message is no longer cut off when playing
+ All Languages - Update error message has now been localised
+ French, German, Spanish, Italian and Russian - Various spelling, punctuation and capitalisation fixes in
+ French, German, Spanish, Italian & Russian - Unit information is no longer cut off in the unit detail panel
+ French, German, Spanish, Italian & Russian - Various unit information formatting issues have been fixed in the unit detail panel
+ German - Theron is no longer named 揟actical1?in Campaign missions
+ German - Best AI difficulty beaten statistic no longer underlaps in the Armoury
+ Russian - Text no longer bleeds out of the dialog box when asking the player to select the 慣here Is Only War?ability
+ French - Restart button no longer shows the restart confirmation message
+ French - Campaign menu - Act 3 is no longer called Campaign Act 2 in the drop down box
+ French - Multiplayer menu - Text is no longer cut off on the Create New Game button
+ French - Leaderboards - Friends leaderboards 搇oading?text is no longer in English
+ Spanish - Various spelling mistakes in the Campaign have been fixed
+ Most text clipping issues have been fixed in the Regicide, Classic, Camera and HUD tutorials (some are still to be confirmed)

Bug Fixes
+ XP is no longer lost when a player resigns or disconnects from a timed multiplayer match
+ Fixed an issue where Campaign Missions were incorrectly awarding Requisition
+ The Angel of Death ability no longer displays incorrectly on Ork enemies
+ Unit detail and map panels no longer overlap when changing to a Challenge Friend match
+ Changing the language while creating a Vs. Human match no longer changes the button to "Novice"
+ Settings tooltip no longer gets stuck during the Regicide Tutorial
+ Changing to tier 1 units no longer displays tier 2 avatar and information
+ Pawn promotion information now disappears when selecting another piece
+ Various Move History panel bugs have been fixed
+ Artificer Armour no longer scales with a unit抯 armour value
+ Fixed a bug where Campaign Checkmate Objectives were not triggering XP and Requisition rewards
+ Fixed an issue where the AI would honorably commit suicide with health based abilities

update v2.1.0:

UI
+ Added mouseover and select effects on GUI buttons
+ ABLTY_NO_NAME in Tutorial updated
+ Added description to ABLTY_NO_NAME in Tutorial
+ New 搇ocked?icon for Grot Prod
+ Opening the Armoury now defaults to the Loadouts tab
+ Unit statistics in the Campaign and Armoury now use a list format
+ Tooltips are now present when hovering over the Tutorial questions

AI
+ Updates to AI decision making capabilities
+ Increased Standard Novice AI difficulty
+ Increased Standard Intermediate AI difficulty
+ Increased Standard Expert AI difficulty

Campaign
+ Draws now award XP
+ Re-evaluated Requisition awards for Primary and Secondary Objectives
++ Primary Objectives in Act I now award 120 Requisition while Secondaries award 80
++ Primary Objectives in Act II now award 240 Requisition while Secondaries award 160
++ Primary Objectives in Act III now award 360 Requisition while Secondaries award 240

Multiplayer
+ Increased Requisition awards per online victory from 100 to 250

Skirmish
+ Skirmish VS AI now awards the correct amount of Requisition
++ Increase Requisition awards from Veteran Master victories from 100 to 200
++ Increase Requisition awards from Master victories from 100 to 175
++ Increase Requisition awards from Expert victories from 100 to 150
++ Increase Requisition awards from Intermediate victories from 100 to 125
++ Increase Requisition awards from Novice victories from 100 to 100

Units
+ Space Marine
++ Increased the Weapon Skill of all Space Marine units by 1
+++ Tactical Marines, Assault Marines, Devastators and Terminators Weapon Skill increased to 5
+++ Librarians Weapon Skill increased to 6
+++ Captains Weapon Skill increased to 7
+ Orks
++ Reduced the Weapon Skill of Lootas from 3 to 2

Abilities
+ Space Marine
++ Increased Narthecium Cooldown from 4 to 6
++ Increased Chapter Banner Weapon Skill boost from 2 to 3
++ Reduced Angel Of Death Cooldown from 8 to 6
++ Increased Artificer Armour Percent Gain to 40%
++ Righteous Fury
+++ Reduced Cooldown from 6 to 3
+++ Reduced Initiative Points Awarded from 2 to 1
+ Ork
++ Reduced Iron Gob Critical Chance from 100 to 75
++ Reduced Green Iz Best Duration from 4 to 3
++ Kunnin?Gits
+++ Added a Charge Time of 3
+++ Increased Initiative Point Cost from 1 to 2
+++ Reduced Armour Damage from 2 to 1

Animation
+ Terminator V Pawn Capture
+ Units flinch when hit by Rokkit Slam

Audio
+ Added mouseover and select effects to all GUI buttons
+ Shields now play audio when deactivated
+ Knight Assaults & Hammer of Wrath now affected by effects volume in the Settings menu
+ Stormboyz now use an activation phrase when using Rokkit Slam

Localisation
+ Update Localisation - All languages
+ Added missing Cyrillic characters
+ Polish load screen hints are no longer in English

Bug Fixes
+ Fixed a side effect of updates to the AI抯 chess based decision making
+ Fixed a bug on Campaign Mission 1 of Act 1 where the game would freeze
+ Fixed a bug where the game would hang at the end of Campaign Mission 1 of Act 1
+ Resolved and issues causing a NullReferenceException in Act 2 Mission 10
+ Act 2 Mission 13 & 14 secondary objectives now unlock correctly
+ Fixed an issue where some Secondary Objective would show 0 XP as a reward in the Campaign menu
+ Fixed an issue where players couldn抰 select factions in the armoury after signed in and out
+ Fixed Requisition not being awarded correctly in Skirmish
+ Fixed an issue where Pawns and Bishops would disappears on death after snapshot and assaults
+ Offline games now correctly display error messages when trying to unlock factions if an issue arrises
+ Fixed an issues where Mission 14 of Act 2 failed to complete
+ Character persistent effects now correctly turn off when pieces are killed
+ Units now correctly use contextual negative audio
+ Fixed blood stains persisting across matches
+ Ultramarine texture fixes
+ Fixed an issue where purchasing a faction centralises the factions in the drop down box
+ 揃est AI Beaten?now fits in a single line
+ Inverted the Commlink scroll bar to be consistent with other menus
+ FIxed an issue where in some cases models remained visible on the loading screen
+ Updated Bad Moons Unlock process
+ Hour or more long matches now show the correct time
+ Fixed an issue where AI difficulty would no longer be toggleable after entering the map select menu
+ Multiplayer Match Timer no longer appears during opponent抯 turn when the other player has used up all of their Initiative Points
+ Fixed an issue where resigning a match on the opponent's turn from the match list does not update the match information correctly for the opponent
+ Selecting a piece affected by Green Tide now shows the correct ability name
+ The Player is now able to select factions in the armoury when playing offline
+ A Tooltip is no longer shown when the player closes the Settings & Friends List menu via the cross
+ Requisition is now earned in skirmish matches
+ Macedonia and Madagascar have now been separated in the account creation list
+ Fixed an issue where changing language during a skirmish doesn't change the AI name
+ Locked Grot-Prod in the Armoury now uses the correct icon
+ Correct faction icon and image is now shown for Bad Moons
+ Boss Pole now correctly triggers sounds and plinks when activated
+ Correct XP earned is shown when the Daily Reward multiplier has gone up

hotfix v2.0.1

+ AI update

by CODEX


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